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'../assets/NcActionRadio-DgdLD238.css';\nimport { createElementBlock, openBlock, normalizeClass, createElementVNode, withDirectives, createCommentVNode, withKeys, withModifiers, vModelRadio, toDisplayString, useModel } from \"vue\";\nimport { A as ActionGlobalMixin } from \"./actionGlobal-BZFdtdJL.mjs\";\nimport { c as createElementId } from \"./createElementId-DhjFt1I9.mjs\";\nimport { a as NC_ACTIONS_IS_SEMANTIC_MENU } from \"./useNcActions-CiGWxAJE.mjs\";\nimport { _ as _export_sfc } from \"./_plugin-vue_export-helper-1tPrXgE0.mjs\";\nconst _sfc_main = {\n name: \"NcActionRadio\",\n mixins: [ActionGlobalMixin],\n inject: {\n isInSemanticMenu: {\n from: NC_ACTIONS_IS_SEMANTIC_MENU,\n default: false\n }\n },\n props: {\n /**\n * id attribute of the radio element\n */\n id: {\n type: String,\n default: () => createElementId(),\n validator: (id) => id.trim() !== \"\"\n },\n /**\n * checked state of the radio element\n */\n modelValue: {\n type: [String, Number],\n default: \"\"\n },\n /**\n * Define if this radio is part of a set.\n * Checking the radio will disable all the\n * others with the same name.\n */\n name: {\n type: String,\n required: true\n },\n /**\n * value of the radio input\n */\n value: {\n type: [String, Number],\n default: \"\"\n },\n /**\n * disabled state of the radio element\n */\n disabled: {\n type: Boolean,\n default: false\n }\n },\n emits: [\n \"change\",\n \"update:modelValue\"\n ],\n setup(props) {\n return {\n model: useModel(props, \"modelValue\")\n };\n },\n computed: {\n /**\n * determines if the action is focusable\n *\n * @return {boolean} is the action focusable ?\n */\n isFocusable() {\n return !this.disabled;\n },\n /**\n * aria-checked attribute for role=\"menuitemcheckbox\"\n *\n * @return {'true'|'false'|undefined} aria-checked value if needed\n */\n ariaChecked() {\n if (this.isInSemanticMenu) {\n return this.modelValue === this.value ? \"true\" : \"false\";\n }\n return void 0;\n }\n },\n methods: {\n toggleInput() {\n this.$refs.label.click();\n },\n onChange(event) {\n this.$emit(\"change\", event);\n }\n }\n};\nconst _hoisted_1 = [\"role\"];\nconst _hoisted_2 = [\"aria-checked\"];\nconst _hoisted_3 = [\"id\", \"disabled\", \"name\", \"value\"];\nconst _hoisted_4 = [\"for\"];\nfunction _sfc_render(_ctx, _cache, $props, $setup, $data, $options) {\n return openBlock(), createElementBlock(\"li\", {\n class: normalizeClass([\"action\", { \"action--disabled\": $props.disabled }]),\n role: $options.isInSemanticMenu && \"presentation\"\n }, [\n createElementVNode(\"span\", {\n class: \"action-radio\",\n role: \"menuitemradio\",\n \"aria-checked\": $options.ariaChecked\n }, [\n withDirectives(createElementVNode(\"input\", {\n id: $props.id,\n ref: \"radio\",\n \"onUpdate:modelValue\": _cache[0] || (_cache[0] = ($event) => $setup.model = $event),\n class: normalizeClass([\"radio action-radio__radio\", { focusable: $options.isFocusable }]),\n disabled: $props.disabled,\n name: $props.name,\n value: $props.value,\n type: \"radio\",\n onKeydown: _cache[1] || (_cache[1] = withKeys(withModifiers((...args) => $options.toggleInput && $options.toggleInput(...args), [\"exact\", \"prevent\"]), [\"enter\"])),\n onChange: _cache[2] || (_cache[2] = (...args) => $options.onChange && $options.onChange(...args))\n }, null, 42, _hoisted_3), [\n [vModelRadio, $setup.model]\n ]),\n createElementVNode(\"label\", {\n ref: \"label\",\n for: $props.id,\n class: \"action-radio__label\"\n }, toDisplayString(_ctx.text), 9, _hoisted_4),\n createCommentVNode(\"\", true)\n ], 8, _hoisted_2)\n ], 10, _hoisted_1);\n}\nconst NcActionRadio = /* @__PURE__ */ _export_sfc(_sfc_main, [[\"render\", _sfc_render], [\"__scopeId\", \"data-v-9e878692\"]]);\nexport {\n NcActionRadio as N\n};\n//# sourceMappingURL=NcActionRadio-ByCpOD0q.mjs.map\n","import '../assets/NcActionSeparator-Ct2RnclR.css';\nimport { createElementBlock, openBlock } from \"vue\";\nimport { _ as _export_sfc } from \"./_plugin-vue_export-helper-1tPrXgE0.mjs\";\nconst _sfc_main = {\n name: \"NcActionSeparator\"\n};\nconst _hoisted_1 = {\n class: \"action action-separator action--disabled\",\n role: \"separator\"\n};\nfunction _sfc_render(_ctx, _cache, $props, $setup, $data, $options) {\n return openBlock(), createElementBlock(\"li\", _hoisted_1);\n}\nconst NcActionSeparator = /* @__PURE__ */ _export_sfc(_sfc_main, [[\"render\", _sfc_render], [\"__scopeId\", \"data-v-3e2324b7\"]]);\nexport {\n NcActionSeparator as N\n};\n//# sourceMappingURL=NcActionSeparator-Doekl1NX.mjs.map\n","import '../assets/NcAppNavigationIconBullet-DLQJkObX.css';\nimport { createElementBlock, openBlock, createElementVNode, normalizeStyle } from \"vue\";\nimport { _ as _export_sfc } from \"./_plugin-vue_export-helper-1tPrXgE0.mjs\";\nconst _sfc_main = {\n name: \"NcAppNavigationIconBullet\",\n props: {\n /**\n * The color of the bullet point (as RGB HEX)\n */\n color: {\n type: String,\n required: true,\n validator(color) {\n return /^#?([0-9A-F]{3}){1,2}$/i.test(color);\n }\n }\n },\n emits: [\"click\"],\n computed: {\n formattedColor() {\n if (this.color.startsWith(\"#\")) {\n return this.color;\n }\n return \"#\" + this.color;\n }\n },\n methods: {\n onClick(e) {\n this.$emit(\"click\", e);\n }\n }\n};\nfunction _sfc_render(_ctx, _cache, $props, $setup, $data, $options) {\n return openBlock(), createElementBlock(\"div\", {\n class: \"app-navigation-entry__icon-bullet\",\n onClick: _cache[0] || (_cache[0] = (...args) => $options.onClick && $options.onClick(...args))\n }, [\n createElementVNode(\"div\", {\n style: normalizeStyle({ backgroundColor: $options.formattedColor })\n }, null, 4)\n ]);\n}\nconst NcAppNavigationIconBullet = /* @__PURE__ */ _export_sfc(_sfc_main, [[\"render\", _sfc_render], [\"__scopeId\", \"data-v-04a313f4\"]]);\nexport {\n NcAppNavigationIconBullet as N\n};\n//# sourceMappingURL=NcAppNavigationIconBullet-PrlhOoE9.mjs.map\n","import '../assets/NcAppSidebarTab-Xd3HTDbw.css';\nimport { createElementBlock, openBlock, normalizeClass, createElementVNode, renderSlot, toDisplayString } from \"vue\";\nimport { _ as _export_sfc } from \"./_plugin-vue_export-helper-1tPrXgE0.mjs\";\nconst _sfc_main = {\n name: \"NcAppSidebarTab\",\n inject: [\"registerTab\", \"unregisterTab\", \"getActiveTab\", \"isTablistShown\"],\n props: {\n /**\n * Unique id of the sidebar tab\n */\n id: {\n type: String,\n required: true\n },\n /**\n * Tab name in navigation\n */\n name: {\n type: String,\n required: true\n },\n /**\n * Tab icon's html class in navigation. Used if #icon slot is not provided\n */\n icon: {\n type: String,\n default: \"\"\n },\n /**\n * Tab order in navigation. If not provided, name is used.\n */\n order: {\n type: Number,\n default: 0\n }\n },\n emits: [\n \"bottomReached\",\n \"scroll\"\n ],\n expose: [\"id\", \"name\", \"icon\", \"order\", \"renderIcon\"],\n computed: {\n /**\n * Is the current tab an active tab, that should be shown?\n *\n * @return {boolean}\n */\n isActive() {\n return this.getActiveTab() === this.id;\n }\n },\n created() {\n this.registerTab(this);\n },\n beforeUnmount() {\n this.unregisterTab(this.id);\n },\n methods: {\n onScroll(event) {\n if (this.$el.scrollHeight - this.$el.scrollTop === this.$el.clientHeight) {\n this.$emit(\"bottomReached\", event);\n }\n this.$emit(\"scroll\", event);\n },\n /**\n * Render tab's icon slot if any\n *\n * @return {import('vue').VNode[]}\n */\n renderIcon() {\n return this.$slots.icon?.();\n }\n }\n};\nconst _hoisted_1 = [\"id\", \"aria-hidden\", \"aria-label\", \"aria-labelledby\", \"role\", \"tabindex\"];\nconst _hoisted_2 = { class: \"hidden-visually\" };\nfunction _sfc_render(_ctx, _cache, $props, $setup, $data, $options) {\n return openBlock(), createElementBlock(\"section\", {\n id: `tab-${$props.id}`,\n \"aria-hidden\": !$options.isActive,\n \"aria-label\": $options.isTablistShown() ? void 0 : $props.name,\n \"aria-labelledby\": $options.isTablistShown() ? `tab-button-${$props.id}` : void 0,\n class: normalizeClass([\"app-sidebar__tab\", { \"app-sidebar__tab--active\": $options.isActive }]),\n role: $options.isTablistShown() ? \"tabpanel\" : void 0,\n tabindex: $options.isTablistShown() ? 0 : -1,\n onScroll: _cache[0] || (_cache[0] = (...args) => $options.onScroll && $options.onScroll(...args))\n }, [\n createElementVNode(\"h3\", _hoisted_2, toDisplayString($props.name), 1),\n renderSlot(_ctx.$slots, \"default\", {}, void 0, true)\n ], 42, _hoisted_1);\n}\nconst NcAppSidebarTab = /* @__PURE__ */ _export_sfc(_sfc_main, [[\"render\", _sfc_render], [\"__scopeId\", \"data-v-dba10798\"]]);\nexport {\n NcAppSidebarTab as N\n};\n//# sourceMappingURL=NcAppSidebarTab-Cjetm3Fs.mjs.map\n","import '../assets/NcCounterBubble-ZnteskDR.css';\nimport { defineComponent, computed, createElementBlock, openBlock, normalizeClass, toDisplayString } from \"vue\";\nimport { getCanonicalLocale } from \"@nextcloud/l10n\";\nimport { _ as _export_sfc } from \"./_plugin-vue_export-helper-1tPrXgE0.mjs\";\nconst _hoisted_1 = [\"title\"];\nconst _sfc_main = /* @__PURE__ */ defineComponent({\n __name: \"NcCounterBubble\",\n props: {\n count: {},\n active: { type: Boolean },\n type: { default: \"\" },\n raw: { type: Boolean }\n },\n setup(__props) {\n const props = __props;\n const humanizedCount = computed(() => {\n if (props.raw) {\n return props.count.toString();\n }\n const formatter = new Intl.NumberFormat(getCanonicalLocale(), {\n notation: \"compact\",\n compactDisplay: \"short\"\n });\n return formatter.format(props.count);\n });\n const originalCountAsTitleIfNeeded = computed(() => {\n if (props.raw) {\n return;\n }\n const countAsString = props.count.toString();\n if (countAsString === humanizedCount.value) {\n return;\n }\n return countAsString;\n });\n return (_ctx, _cache) => {\n return openBlock(), createElementBlock(\"div\", {\n class: normalizeClass([\"counter-bubble__counter\", {\n active: _ctx.active,\n \"counter-bubble__counter--highlighted\": _ctx.type === \"highlighted\",\n \"counter-bubble__counter--outlined\": _ctx.type === \"outlined\"\n }]),\n title: originalCountAsTitleIfNeeded.value\n }, toDisplayString(humanizedCount.value), 11, _hoisted_1);\n };\n }\n});\nconst NcCounterBubble = /* @__PURE__ */ _export_sfc(_sfc_main, [[\"__scopeId\", \"data-v-36ffc13f\"]]);\nexport {\n NcCounterBubble as N\n};\n//# sourceMappingURL=NcCounterBubble-CxxHHh8i.mjs.map\n","import { defineComponent, computed, toRef, createElementBlock, openBlock, toDisplayString, unref } from \"vue\";\nimport { useFormatTime, useFormatRelativeTime } from \"../composables/useFormatDateTime/index.mjs\";\nconst _hoisted_1 = [\"data-timestamp\", \"title\", \"textContent\"];\nconst _sfc_main = /* @__PURE__ */ defineComponent({\n __name: \"NcDateTime\",\n props: {\n timestamp: {},\n format: { default: () => ({ timeStyle: \"medium\", dateStyle: \"short\" }) },\n relativeTime: { type: [Boolean, String], default: \"long\" },\n ignoreSeconds: { type: Boolean }\n },\n setup(__props) {\n const props = __props;\n const timeOptions = computed(() => ({ format: props.format }));\n const relativeTimeOptions = computed(() => ({\n ignoreSeconds: props.ignoreSeconds,\n relativeTime: props.relativeTime || \"long\",\n update: props.relativeTime !== false\n }));\n const title = useFormatTime(toRef(() => props.timestamp), timeOptions);\n const relativeTime = useFormatRelativeTime(toRef(() => props.timestamp), relativeTimeOptions);\n const formattedTime = computed(() => props.relativeTime ? relativeTime.value : title.value);\n return (_ctx, _cache) => {\n return openBlock(), createElementBlock(\"span\", {\n class: \"nc-datetime\",\n dir: \"auto\",\n \"data-timestamp\": _ctx.timestamp,\n title: unref(title),\n textContent: toDisplayString(formattedTime.value)\n }, null, 8, _hoisted_1);\n };\n }\n});\nexport {\n _sfc_main as _\n};\n//# sourceMappingURL=NcDateTime.vue_vue_type_script_setup_true_lang-BhB8yA4U.mjs.map\n","\n\n","\n\n","\n\n\n\n\n\n\n","/**\n * Nextcloud - Tasks\n *\n * @copyright Copyright (c) 2021 Richard Steinmetz \n *\n * @author Richard Steinmetz \n *\n * @license AGPL-3.0-or-later\n *\n * This program is free software: you can redistribute it and/or modify\n * it under the terms of the GNU Affero General Public License as\n * published by the Free Software Foundation, either version 3 of the\n * License, or (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU Affero General Public License for more details.\n *\n * You should have received a copy of the GNU Affero General Public License\n * along with this program. If not, see .\n *\n */\n\n/**\n * Works like urldecode() from php\n *\n * @see https://www.php.net/manual/en/function.urldecode.php\n * @param {string} url The url to be decoded\n * @return {string} The decoded url\n */\nexport function urldecode(url) {\n\treturn decodeURIComponent(url.replace(/\\+/g, ' '))\n}\n","\n\n\n\n\n\n\n","\n\n","\n\n","\n\n","\n\n","\n\n","\n\n","\n\n\n\n\n\n\n","\n\n","\n\n","\n\n","\n\n","\n\n","\n\n\n\n\n\n\n","/**\n * Nextcloud - Tasks\n *\n * @copyright Copyright (c) 2019 Georg Ehrke\n *\n * @author Georg Ehrke \n *\n * @license AGPL-3.0-or-later\n *\n * This program is free software: you can redistribute it and/or modify\n * it under the terms of the GNU Affero General Public License as\n * published by the Free Software Foundation, either version 3 of the\n * License, or (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU Affero General Public License for more details.\n *\n * You should have received a copy of the GNU Affero General Public License\n * along with this program. If not, see .\n *\n */\nimport { getLoggerBuilder } from '@nextcloud/logger'\n\nconst logger = getLoggerBuilder()\n\t.setApp('tasks')\n\t.detectUser()\n\t.build()\n\n/**\n * Logs a debug message\n *\n * @param {string} message The message to log\n * @param {object=} context Additional context if needed\n */\nconst logDebug = (message, context = {}) => {\n\tlogger.debug(message, context)\n}\n\n/**\n * Logs an error message\n *\n * @param {string} message The message to log\n * @param {object=} context Additional context if needed\n */\nconst logError = (message, context = {}) => {\n\tlogger.error(message, context)\n}\n\n/**\n * Logs a fatal message\n *\n * @param {string} message The message to log\n * @param {object=} context Additional context if needed\n */\nconst logFatal = (message, context = {}) => {\n\tlogger.fatal(message, context)\n}\n\n/**\n * Logs an info message\n *\n * @param {string} message The message to log\n * @param {object=} context Additional context if needed\n */\nconst logInfo = (message, context = {}) => {\n\tlogger.info(message, context)\n}\n\n/**\n * Logs a warn message\n *\n * @param {string} message The message to log\n * @param {object=} context Additional context if needed\n */\nconst logWarn = (message, context = {}) => {\n\tlogger.warn(message, context)\n}\n\nexport default logger\nexport {\n\tlogDebug,\n\tlogError,\n\tlogFatal,\n\tlogInfo,\n\tlogWarn,\n}\n","\n\n","\n\n","\n\n","\n\n\n\n\n\n\n","/**!\n * Sortable 1.15.6\n * @author\tRubaXa \n * @author\towenm \n * @license MIT\n */\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n if (Object.getOwnPropertySymbols) {\n var symbols = Object.getOwnPropertySymbols(object);\n if (enumerableOnly) {\n symbols = symbols.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n });\n }\n keys.push.apply(keys, symbols);\n }\n return keys;\n}\nfunction _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n if (i % 2) {\n ownKeys(Object(source), true).forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n } else if (Object.getOwnPropertyDescriptors) {\n Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));\n } else {\n ownKeys(Object(source)).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n }\n return target;\n}\nfunction _typeof(obj) {\n \"@babel/helpers - typeof\";\n\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n return _typeof(obj);\n}\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n return obj;\n}\nfunction _extends() {\n _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n return target;\n };\n return _extends.apply(this, arguments);\n}\nfunction _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n return target;\n}\nfunction _objectWithoutProperties(source, excluded) {\n if (source == null) return {};\n var target = _objectWithoutPropertiesLoose(source, excluded);\n var key, i;\n if (Object.getOwnPropertySymbols) {\n var sourceSymbolKeys = Object.getOwnPropertySymbols(source);\n for (i = 0; i < sourceSymbolKeys.length; i++) {\n key = sourceSymbolKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;\n target[key] = source[key];\n }\n }\n return target;\n}\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread();\n}\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) return _arrayLikeToArray(arr);\n}\nfunction _iterableToArray(iter) {\n if (typeof Symbol !== \"undefined\" && iter[Symbol.iterator] != null || iter[\"@@iterator\"] != null) return Array.from(iter);\n}\nfunction _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return _arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(o);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);\n}\nfunction _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];\n return arr2;\n}\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}\n\nvar version = \"1.15.6\";\n\nfunction userAgent(pattern) {\n if (typeof window !== 'undefined' && window.navigator) {\n return !! /*@__PURE__*/navigator.userAgent.match(pattern);\n }\n}\nvar IE11OrLess = userAgent(/(?:Trident.*rv[ :]?11\\.|msie|iemobile|Windows Phone)/i);\nvar Edge = userAgent(/Edge/i);\nvar FireFox = userAgent(/firefox/i);\nvar Safari = userAgent(/safari/i) && !userAgent(/chrome/i) && !userAgent(/android/i);\nvar IOS = userAgent(/iP(ad|od|hone)/i);\nvar ChromeForAndroid = userAgent(/chrome/i) && userAgent(/android/i);\n\nvar captureMode = {\n capture: false,\n passive: false\n};\nfunction on(el, event, fn) {\n el.addEventListener(event, fn, !IE11OrLess && captureMode);\n}\nfunction off(el, event, fn) {\n el.removeEventListener(event, fn, !IE11OrLess && captureMode);\n}\nfunction matches( /**HTMLElement*/el, /**String*/selector) {\n if (!selector) return;\n selector[0] === '>' && (selector = selector.substring(1));\n if (el) {\n try {\n if (el.matches) {\n return el.matches(selector);\n } else if (el.msMatchesSelector) {\n return el.msMatchesSelector(selector);\n } else if (el.webkitMatchesSelector) {\n return el.webkitMatchesSelector(selector);\n }\n } catch (_) {\n return false;\n }\n }\n return false;\n}\nfunction getParentOrHost(el) {\n return el.host && el !== document && el.host.nodeType ? el.host : el.parentNode;\n}\nfunction closest( /**HTMLElement*/el, /**String*/selector, /**HTMLElement*/ctx, includeCTX) {\n if (el) {\n ctx = ctx || document;\n do {\n if (selector != null && (selector[0] === '>' ? el.parentNode === ctx && matches(el, selector) : matches(el, selector)) || includeCTX && el === ctx) {\n return el;\n }\n if (el === ctx) break;\n /* jshint boss:true */\n } while (el = getParentOrHost(el));\n }\n return null;\n}\nvar R_SPACE = /\\s+/g;\nfunction toggleClass(el, name, state) {\n if (el && name) {\n if (el.classList) {\n el.classList[state ? 'add' : 'remove'](name);\n } else {\n var className = (' ' + el.className + ' ').replace(R_SPACE, ' ').replace(' ' + name + ' ', ' ');\n el.className = (className + (state ? ' ' + name : '')).replace(R_SPACE, ' ');\n }\n }\n}\nfunction css(el, prop, val) {\n var style = el && el.style;\n if (style) {\n if (val === void 0) {\n if (document.defaultView && document.defaultView.getComputedStyle) {\n val = document.defaultView.getComputedStyle(el, '');\n } else if (el.currentStyle) {\n val = el.currentStyle;\n }\n return prop === void 0 ? val : val[prop];\n } else {\n if (!(prop in style) && prop.indexOf('webkit') === -1) {\n prop = '-webkit-' + prop;\n }\n style[prop] = val + (typeof val === 'string' ? '' : 'px');\n }\n }\n}\nfunction matrix(el, selfOnly) {\n var appliedTransforms = '';\n if (typeof el === 'string') {\n appliedTransforms = el;\n } else {\n do {\n var transform = css(el, 'transform');\n if (transform && transform !== 'none') {\n appliedTransforms = transform + ' ' + appliedTransforms;\n }\n /* jshint boss:true */\n } while (!selfOnly && (el = el.parentNode));\n }\n var matrixFn = window.DOMMatrix || window.WebKitCSSMatrix || window.CSSMatrix || window.MSCSSMatrix;\n /*jshint -W056 */\n return matrixFn && new matrixFn(appliedTransforms);\n}\nfunction find(ctx, tagName, iterator) {\n if (ctx) {\n var list = ctx.getElementsByTagName(tagName),\n i = 0,\n n = list.length;\n if (iterator) {\n for (; i < n; i++) {\n iterator(list[i], i);\n }\n }\n return list;\n }\n return [];\n}\nfunction getWindowScrollingElement() {\n var scrollingElement = document.scrollingElement;\n if (scrollingElement) {\n return scrollingElement;\n } else {\n return document.documentElement;\n }\n}\n\n/**\r\n * Returns the \"bounding client rect\" of given element\r\n * @param {HTMLElement} el The element whose boundingClientRect is wanted\r\n * @param {[Boolean]} relativeToContainingBlock Whether the rect should be relative to the containing block of (including) the container\r\n * @param {[Boolean]} relativeToNonStaticParent Whether the rect should be relative to the relative parent of (including) the contaienr\r\n * @param {[Boolean]} undoScale Whether the container's scale() should be undone\r\n * @param {[HTMLElement]} container The parent the element will be placed in\r\n * @return {Object} The boundingClientRect of el, with specified adjustments\r\n */\nfunction getRect(el, relativeToContainingBlock, relativeToNonStaticParent, undoScale, container) {\n if (!el.getBoundingClientRect && el !== window) return;\n var elRect, top, left, bottom, right, height, width;\n if (el !== window && el.parentNode && el !== getWindowScrollingElement()) {\n elRect = el.getBoundingClientRect();\n top = elRect.top;\n left = elRect.left;\n bottom = elRect.bottom;\n right = elRect.right;\n height = elRect.height;\n width = elRect.width;\n } else {\n top = 0;\n left = 0;\n bottom = window.innerHeight;\n right = window.innerWidth;\n height = window.innerHeight;\n width = window.innerWidth;\n }\n if ((relativeToContainingBlock || relativeToNonStaticParent) && el !== window) {\n // Adjust for translate()\n container = container || el.parentNode;\n\n // solves #1123 (see: https://stackoverflow.com/a/37953806/6088312)\n // Not needed on <= IE11\n if (!IE11OrLess) {\n do {\n if (container && container.getBoundingClientRect && (css(container, 'transform') !== 'none' || relativeToNonStaticParent && css(container, 'position') !== 'static')) {\n var containerRect = container.getBoundingClientRect();\n\n // Set relative to edges of padding box of container\n top -= containerRect.top + parseInt(css(container, 'border-top-width'));\n left -= containerRect.left + parseInt(css(container, 'border-left-width'));\n bottom = top + elRect.height;\n right = left + elRect.width;\n break;\n }\n /* jshint boss:true */\n } while (container = container.parentNode);\n }\n }\n if (undoScale && el !== window) {\n // Adjust for scale()\n var elMatrix = matrix(container || el),\n scaleX = elMatrix && elMatrix.a,\n scaleY = elMatrix && elMatrix.d;\n if (elMatrix) {\n top /= scaleY;\n left /= scaleX;\n width /= scaleX;\n height /= scaleY;\n bottom = top + height;\n right = left + width;\n }\n }\n return {\n top: top,\n left: left,\n bottom: bottom,\n right: right,\n width: width,\n height: height\n };\n}\n\n/**\r\n * Checks if a side of an element is scrolled past a side of its parents\r\n * @param {HTMLElement} el The element who's side being scrolled out of view is in question\r\n * @param {String} elSide Side of the element in question ('top', 'left', 'right', 'bottom')\r\n * @param {String} parentSide Side of the parent in question ('top', 'left', 'right', 'bottom')\r\n * @return {HTMLElement} The parent scroll element that the el's side is scrolled past, or null if there is no such element\r\n */\nfunction isScrolledPast(el, elSide, parentSide) {\n var parent = getParentAutoScrollElement(el, true),\n elSideVal = getRect(el)[elSide];\n\n /* jshint boss:true */\n while (parent) {\n var parentSideVal = getRect(parent)[parentSide],\n visible = void 0;\n if (parentSide === 'top' || parentSide === 'left') {\n visible = elSideVal >= parentSideVal;\n } else {\n visible = elSideVal <= parentSideVal;\n }\n if (!visible) return parent;\n if (parent === getWindowScrollingElement()) break;\n parent = getParentAutoScrollElement(parent, false);\n }\n return false;\n}\n\n/**\r\n * Gets nth child of el, ignoring hidden children, sortable's elements (does not ignore clone if it's visible)\r\n * and non-draggable elements\r\n * @param {HTMLElement} el The parent element\r\n * @param {Number} childNum The index of the child\r\n * @param {Object} options Parent Sortable's options\r\n * @return {HTMLElement} The child at index childNum, or null if not found\r\n */\nfunction getChild(el, childNum, options, includeDragEl) {\n var currentChild = 0,\n i = 0,\n children = el.children;\n while (i < children.length) {\n if (children[i].style.display !== 'none' && children[i] !== Sortable.ghost && (includeDragEl || children[i] !== Sortable.dragged) && closest(children[i], options.draggable, el, false)) {\n if (currentChild === childNum) {\n return children[i];\n }\n currentChild++;\n }\n i++;\n }\n return null;\n}\n\n/**\r\n * Gets the last child in the el, ignoring ghostEl or invisible elements (clones)\r\n * @param {HTMLElement} el Parent element\r\n * @param {selector} selector Any other elements that should be ignored\r\n * @return {HTMLElement} The last child, ignoring ghostEl\r\n */\nfunction lastChild(el, selector) {\n var last = el.lastElementChild;\n while (last && (last === Sortable.ghost || css(last, 'display') === 'none' || selector && !matches(last, selector))) {\n last = last.previousElementSibling;\n }\n return last || null;\n}\n\n/**\r\n * Returns the index of an element within its parent for a selected set of\r\n * elements\r\n * @param {HTMLElement} el\r\n * @param {selector} selector\r\n * @return {number}\r\n */\nfunction index(el, selector) {\n var index = 0;\n if (!el || !el.parentNode) {\n return -1;\n }\n\n /* jshint boss:true */\n while (el = el.previousElementSibling) {\n if (el.nodeName.toUpperCase() !== 'TEMPLATE' && el !== Sortable.clone && (!selector || matches(el, selector))) {\n index++;\n }\n }\n return index;\n}\n\n/**\r\n * Returns the scroll offset of the given element, added with all the scroll offsets of parent elements.\r\n * The value is returned in real pixels.\r\n * @param {HTMLElement} el\r\n * @return {Array} Offsets in the format of [left, top]\r\n */\nfunction getRelativeScrollOffset(el) {\n var offsetLeft = 0,\n offsetTop = 0,\n winScroller = getWindowScrollingElement();\n if (el) {\n do {\n var elMatrix = matrix(el),\n scaleX = elMatrix.a,\n scaleY = elMatrix.d;\n offsetLeft += el.scrollLeft * scaleX;\n offsetTop += el.scrollTop * scaleY;\n } while (el !== winScroller && (el = el.parentNode));\n }\n return [offsetLeft, offsetTop];\n}\n\n/**\r\n * Returns the index of the object within the given array\r\n * @param {Array} arr Array that may or may not hold the object\r\n * @param {Object} obj An object that has a key-value pair unique to and identical to a key-value pair in the object you want to find\r\n * @return {Number} The index of the object in the array, or -1\r\n */\nfunction indexOfObject(arr, obj) {\n for (var i in arr) {\n if (!arr.hasOwnProperty(i)) continue;\n for (var key in obj) {\n if (obj.hasOwnProperty(key) && obj[key] === arr[i][key]) return Number(i);\n }\n }\n return -1;\n}\nfunction getParentAutoScrollElement(el, includeSelf) {\n // skip to window\n if (!el || !el.getBoundingClientRect) return getWindowScrollingElement();\n var elem = el;\n var gotSelf = false;\n do {\n // we don't need to get elem css if it isn't even overflowing in the first place (performance)\n if (elem.clientWidth < elem.scrollWidth || elem.clientHeight < elem.scrollHeight) {\n var elemCSS = css(elem);\n if (elem.clientWidth < elem.scrollWidth && (elemCSS.overflowX == 'auto' || elemCSS.overflowX == 'scroll') || elem.clientHeight < elem.scrollHeight && (elemCSS.overflowY == 'auto' || elemCSS.overflowY == 'scroll')) {\n if (!elem.getBoundingClientRect || elem === document.body) return getWindowScrollingElement();\n if (gotSelf || includeSelf) return elem;\n gotSelf = true;\n }\n }\n /* jshint boss:true */\n } while (elem = elem.parentNode);\n return getWindowScrollingElement();\n}\nfunction extend(dst, src) {\n if (dst && src) {\n for (var key in src) {\n if (src.hasOwnProperty(key)) {\n dst[key] = src[key];\n }\n }\n }\n return dst;\n}\nfunction isRectEqual(rect1, rect2) {\n return Math.round(rect1.top) === Math.round(rect2.top) && Math.round(rect1.left) === Math.round(rect2.left) && Math.round(rect1.height) === Math.round(rect2.height) && Math.round(rect1.width) === Math.round(rect2.width);\n}\nvar _throttleTimeout;\nfunction throttle(callback, ms) {\n return function () {\n if (!_throttleTimeout) {\n var args = arguments,\n _this = this;\n if (args.length === 1) {\n callback.call(_this, args[0]);\n } else {\n callback.apply(_this, args);\n }\n _throttleTimeout = setTimeout(function () {\n _throttleTimeout = void 0;\n }, ms);\n }\n };\n}\nfunction cancelThrottle() {\n clearTimeout(_throttleTimeout);\n _throttleTimeout = void 0;\n}\nfunction scrollBy(el, x, y) {\n el.scrollLeft += x;\n el.scrollTop += y;\n}\nfunction clone(el) {\n var Polymer = window.Polymer;\n var $ = window.jQuery || window.Zepto;\n if (Polymer && Polymer.dom) {\n return Polymer.dom(el).cloneNode(true);\n } else if ($) {\n return $(el).clone(true)[0];\n } else {\n return el.cloneNode(true);\n }\n}\nfunction setRect(el, rect) {\n css(el, 'position', 'absolute');\n css(el, 'top', rect.top);\n css(el, 'left', rect.left);\n css(el, 'width', rect.width);\n css(el, 'height', rect.height);\n}\nfunction unsetRect(el) {\n css(el, 'position', '');\n css(el, 'top', '');\n css(el, 'left', '');\n css(el, 'width', '');\n css(el, 'height', '');\n}\nfunction getChildContainingRectFromElement(container, options, ghostEl) {\n var rect = {};\n Array.from(container.children).forEach(function (child) {\n var _rect$left, _rect$top, _rect$right, _rect$bottom;\n if (!closest(child, options.draggable, container, false) || child.animated || child === ghostEl) return;\n var childRect = getRect(child);\n rect.left = Math.min((_rect$left = rect.left) !== null && _rect$left !== void 0 ? _rect$left : Infinity, childRect.left);\n rect.top = Math.min((_rect$top = rect.top) !== null && _rect$top !== void 0 ? _rect$top : Infinity, childRect.top);\n rect.right = Math.max((_rect$right = rect.right) !== null && _rect$right !== void 0 ? _rect$right : -Infinity, childRect.right);\n rect.bottom = Math.max((_rect$bottom = rect.bottom) !== null && _rect$bottom !== void 0 ? _rect$bottom : -Infinity, childRect.bottom);\n });\n rect.width = rect.right - rect.left;\n rect.height = rect.bottom - rect.top;\n rect.x = rect.left;\n rect.y = rect.top;\n return rect;\n}\nvar expando = 'Sortable' + new Date().getTime();\n\nfunction AnimationStateManager() {\n var animationStates = [],\n animationCallbackId;\n return {\n captureAnimationState: function captureAnimationState() {\n animationStates = [];\n if (!this.options.animation) return;\n var children = [].slice.call(this.el.children);\n children.forEach(function (child) {\n if (css(child, 'display') === 'none' || child === Sortable.ghost) return;\n animationStates.push({\n target: child,\n rect: getRect(child)\n });\n var fromRect = _objectSpread2({}, animationStates[animationStates.length - 1].rect);\n\n // If animating: compensate for current animation\n if (child.thisAnimationDuration) {\n var childMatrix = matrix(child, true);\n if (childMatrix) {\n fromRect.top -= childMatrix.f;\n fromRect.left -= childMatrix.e;\n }\n }\n child.fromRect = fromRect;\n });\n },\n addAnimationState: function addAnimationState(state) {\n animationStates.push(state);\n },\n removeAnimationState: function removeAnimationState(target) {\n animationStates.splice(indexOfObject(animationStates, {\n target: target\n }), 1);\n },\n animateAll: function animateAll(callback) {\n var _this = this;\n if (!this.options.animation) {\n clearTimeout(animationCallbackId);\n if (typeof callback === 'function') callback();\n return;\n }\n var animating = false,\n animationTime = 0;\n animationStates.forEach(function (state) {\n var time = 0,\n target = state.target,\n fromRect = target.fromRect,\n toRect = getRect(target),\n prevFromRect = target.prevFromRect,\n prevToRect = target.prevToRect,\n animatingRect = state.rect,\n targetMatrix = matrix(target, true);\n if (targetMatrix) {\n // Compensate for current animation\n toRect.top -= targetMatrix.f;\n toRect.left -= targetMatrix.e;\n }\n target.toRect = toRect;\n if (target.thisAnimationDuration) {\n // Could also check if animatingRect is between fromRect and toRect\n if (isRectEqual(prevFromRect, toRect) && !isRectEqual(fromRect, toRect) &&\n // Make sure animatingRect is on line between toRect & fromRect\n (animatingRect.top - toRect.top) / (animatingRect.left - toRect.left) === (fromRect.top - toRect.top) / (fromRect.left - toRect.left)) {\n // If returning to same place as started from animation and on same axis\n time = calculateRealTime(animatingRect, prevFromRect, prevToRect, _this.options);\n }\n }\n\n // if fromRect != toRect: animate\n if (!isRectEqual(toRect, fromRect)) {\n target.prevFromRect = fromRect;\n target.prevToRect = toRect;\n if (!time) {\n time = _this.options.animation;\n }\n _this.animate(target, animatingRect, toRect, time);\n }\n if (time) {\n animating = true;\n animationTime = Math.max(animationTime, time);\n clearTimeout(target.animationResetTimer);\n target.animationResetTimer = setTimeout(function () {\n target.animationTime = 0;\n target.prevFromRect = null;\n target.fromRect = null;\n target.prevToRect = null;\n target.thisAnimationDuration = null;\n }, time);\n target.thisAnimationDuration = time;\n }\n });\n clearTimeout(animationCallbackId);\n if (!animating) {\n if (typeof callback === 'function') callback();\n } else {\n animationCallbackId = setTimeout(function () {\n if (typeof callback === 'function') callback();\n }, animationTime);\n }\n animationStates = [];\n },\n animate: function animate(target, currentRect, toRect, duration) {\n if (duration) {\n css(target, 'transition', '');\n css(target, 'transform', '');\n var elMatrix = matrix(this.el),\n scaleX = elMatrix && elMatrix.a,\n scaleY = elMatrix && elMatrix.d,\n translateX = (currentRect.left - toRect.left) / (scaleX || 1),\n translateY = (currentRect.top - toRect.top) / (scaleY || 1);\n target.animatingX = !!translateX;\n target.animatingY = !!translateY;\n css(target, 'transform', 'translate3d(' + translateX + 'px,' + translateY + 'px,0)');\n this.forRepaintDummy = repaint(target); // repaint\n\n css(target, 'transition', 'transform ' + duration + 'ms' + (this.options.easing ? ' ' + this.options.easing : ''));\n css(target, 'transform', 'translate3d(0,0,0)');\n typeof target.animated === 'number' && clearTimeout(target.animated);\n target.animated = setTimeout(function () {\n css(target, 'transition', '');\n css(target, 'transform', '');\n target.animated = false;\n target.animatingX = false;\n target.animatingY = false;\n }, duration);\n }\n }\n };\n}\nfunction repaint(target) {\n return target.offsetWidth;\n}\nfunction calculateRealTime(animatingRect, fromRect, toRect, options) {\n return Math.sqrt(Math.pow(fromRect.top - animatingRect.top, 2) + Math.pow(fromRect.left - animatingRect.left, 2)) / Math.sqrt(Math.pow(fromRect.top - toRect.top, 2) + Math.pow(fromRect.left - toRect.left, 2)) * options.animation;\n}\n\nvar plugins = [];\nvar defaults = {\n initializeByDefault: true\n};\nvar PluginManager = {\n mount: function mount(plugin) {\n // Set default static properties\n for (var option in defaults) {\n if (defaults.hasOwnProperty(option) && !(option in plugin)) {\n plugin[option] = defaults[option];\n }\n }\n plugins.forEach(function (p) {\n if (p.pluginName === plugin.pluginName) {\n throw \"Sortable: Cannot mount plugin \".concat(plugin.pluginName, \" more than once\");\n }\n });\n plugins.push(plugin);\n },\n pluginEvent: function pluginEvent(eventName, sortable, evt) {\n var _this = this;\n this.eventCanceled = false;\n evt.cancel = function () {\n _this.eventCanceled = true;\n };\n var eventNameGlobal = eventName + 'Global';\n plugins.forEach(function (plugin) {\n if (!sortable[plugin.pluginName]) return;\n // Fire global events if it exists in this sortable\n if (sortable[plugin.pluginName][eventNameGlobal]) {\n sortable[plugin.pluginName][eventNameGlobal](_objectSpread2({\n sortable: sortable\n }, evt));\n }\n\n // Only fire plugin event if plugin is enabled in this sortable,\n // and plugin has event defined\n if (sortable.options[plugin.pluginName] && sortable[plugin.pluginName][eventName]) {\n sortable[plugin.pluginName][eventName](_objectSpread2({\n sortable: sortable\n }, evt));\n }\n });\n },\n initializePlugins: function initializePlugins(sortable, el, defaults, options) {\n plugins.forEach(function (plugin) {\n var pluginName = plugin.pluginName;\n if (!sortable.options[pluginName] && !plugin.initializeByDefault) return;\n var initialized = new plugin(sortable, el, sortable.options);\n initialized.sortable = sortable;\n initialized.options = sortable.options;\n sortable[pluginName] = initialized;\n\n // Add default options from plugin\n _extends(defaults, initialized.defaults);\n });\n for (var option in sortable.options) {\n if (!sortable.options.hasOwnProperty(option)) continue;\n var modified = this.modifyOption(sortable, option, sortable.options[option]);\n if (typeof modified !== 'undefined') {\n sortable.options[option] = modified;\n }\n }\n },\n getEventProperties: function getEventProperties(name, sortable) {\n var eventProperties = {};\n plugins.forEach(function (plugin) {\n if (typeof plugin.eventProperties !== 'function') return;\n _extends(eventProperties, plugin.eventProperties.call(sortable[plugin.pluginName], name));\n });\n return eventProperties;\n },\n modifyOption: function modifyOption(sortable, name, value) {\n var modifiedValue;\n plugins.forEach(function (plugin) {\n // Plugin must exist on the Sortable\n if (!sortable[plugin.pluginName]) return;\n\n // If static option listener exists for this option, call in the context of the Sortable's instance of this plugin\n if (plugin.optionListeners && typeof plugin.optionListeners[name] === 'function') {\n modifiedValue = plugin.optionListeners[name].call(sortable[plugin.pluginName], value);\n }\n });\n return modifiedValue;\n }\n};\n\nfunction dispatchEvent(_ref) {\n var sortable = _ref.sortable,\n rootEl = _ref.rootEl,\n name = _ref.name,\n targetEl = _ref.targetEl,\n cloneEl = _ref.cloneEl,\n toEl = _ref.toEl,\n fromEl = _ref.fromEl,\n oldIndex = _ref.oldIndex,\n newIndex = _ref.newIndex,\n oldDraggableIndex = _ref.oldDraggableIndex,\n newDraggableIndex = _ref.newDraggableIndex,\n originalEvent = _ref.originalEvent,\n putSortable = _ref.putSortable,\n extraEventProperties = _ref.extraEventProperties;\n sortable = sortable || rootEl && rootEl[expando];\n if (!sortable) return;\n var evt,\n options = sortable.options,\n onName = 'on' + name.charAt(0).toUpperCase() + name.substr(1);\n // Support for new CustomEvent feature\n if (window.CustomEvent && !IE11OrLess && !Edge) {\n evt = new CustomEvent(name, {\n bubbles: true,\n cancelable: true\n });\n } else {\n evt = document.createEvent('Event');\n evt.initEvent(name, true, true);\n }\n evt.to = toEl || rootEl;\n evt.from = fromEl || rootEl;\n evt.item = targetEl || rootEl;\n evt.clone = cloneEl;\n evt.oldIndex = oldIndex;\n evt.newIndex = newIndex;\n evt.oldDraggableIndex = oldDraggableIndex;\n evt.newDraggableIndex = newDraggableIndex;\n evt.originalEvent = originalEvent;\n evt.pullMode = putSortable ? putSortable.lastPutMode : undefined;\n var allEventProperties = _objectSpread2(_objectSpread2({}, extraEventProperties), PluginManager.getEventProperties(name, sortable));\n for (var option in allEventProperties) {\n evt[option] = allEventProperties[option];\n }\n if (rootEl) {\n rootEl.dispatchEvent(evt);\n }\n if (options[onName]) {\n options[onName].call(sortable, evt);\n }\n}\n\nvar _excluded = [\"evt\"];\nvar pluginEvent = function pluginEvent(eventName, sortable) {\n var _ref = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {},\n originalEvent = _ref.evt,\n data = _objectWithoutProperties(_ref, _excluded);\n PluginManager.pluginEvent.bind(Sortable)(eventName, sortable, _objectSpread2({\n dragEl: dragEl,\n parentEl: parentEl,\n ghostEl: ghostEl,\n rootEl: rootEl,\n nextEl: nextEl,\n lastDownEl: lastDownEl,\n cloneEl: cloneEl,\n cloneHidden: cloneHidden,\n dragStarted: moved,\n putSortable: putSortable,\n activeSortable: Sortable.active,\n originalEvent: originalEvent,\n oldIndex: oldIndex,\n oldDraggableIndex: oldDraggableIndex,\n newIndex: newIndex,\n newDraggableIndex: newDraggableIndex,\n hideGhostForTarget: _hideGhostForTarget,\n unhideGhostForTarget: _unhideGhostForTarget,\n cloneNowHidden: function cloneNowHidden() {\n cloneHidden = true;\n },\n cloneNowShown: function cloneNowShown() {\n cloneHidden = false;\n },\n dispatchSortableEvent: function dispatchSortableEvent(name) {\n _dispatchEvent({\n sortable: sortable,\n name: name,\n originalEvent: originalEvent\n });\n }\n }, data));\n};\nfunction _dispatchEvent(info) {\n dispatchEvent(_objectSpread2({\n putSortable: putSortable,\n cloneEl: cloneEl,\n targetEl: dragEl,\n rootEl: rootEl,\n oldIndex: oldIndex,\n oldDraggableIndex: oldDraggableIndex,\n newIndex: newIndex,\n newDraggableIndex: newDraggableIndex\n }, info));\n}\nvar dragEl,\n parentEl,\n ghostEl,\n rootEl,\n nextEl,\n lastDownEl,\n cloneEl,\n cloneHidden,\n oldIndex,\n newIndex,\n oldDraggableIndex,\n newDraggableIndex,\n activeGroup,\n putSortable,\n awaitingDragStarted = false,\n ignoreNextClick = false,\n sortables = [],\n tapEvt,\n touchEvt,\n lastDx,\n lastDy,\n tapDistanceLeft,\n tapDistanceTop,\n moved,\n lastTarget,\n lastDirection,\n pastFirstInvertThresh = false,\n isCircumstantialInvert = false,\n targetMoveDistance,\n // For positioning ghost absolutely\n ghostRelativeParent,\n ghostRelativeParentInitialScroll = [],\n // (left, top)\n\n _silent = false,\n savedInputChecked = [];\n\n/** @const */\nvar documentExists = typeof document !== 'undefined',\n PositionGhostAbsolutely = IOS,\n CSSFloatProperty = Edge || IE11OrLess ? 'cssFloat' : 'float',\n // This will not pass for IE9, because IE9 DnD only works on anchors\n supportDraggable = documentExists && !ChromeForAndroid && !IOS && 'draggable' in document.createElement('div'),\n supportCssPointerEvents = function () {\n if (!documentExists) return;\n // false when <= IE11\n if (IE11OrLess) {\n return false;\n }\n var el = document.createElement('x');\n el.style.cssText = 'pointer-events:auto';\n return el.style.pointerEvents === 'auto';\n }(),\n _detectDirection = function _detectDirection(el, options) {\n var elCSS = css(el),\n elWidth = parseInt(elCSS.width) - parseInt(elCSS.paddingLeft) - parseInt(elCSS.paddingRight) - parseInt(elCSS.borderLeftWidth) - parseInt(elCSS.borderRightWidth),\n child1 = getChild(el, 0, options),\n child2 = getChild(el, 1, options),\n firstChildCSS = child1 && css(child1),\n secondChildCSS = child2 && css(child2),\n firstChildWidth = firstChildCSS && parseInt(firstChildCSS.marginLeft) + parseInt(firstChildCSS.marginRight) + getRect(child1).width,\n secondChildWidth = secondChildCSS && parseInt(secondChildCSS.marginLeft) + parseInt(secondChildCSS.marginRight) + getRect(child2).width;\n if (elCSS.display === 'flex') {\n return elCSS.flexDirection === 'column' || elCSS.flexDirection === 'column-reverse' ? 'vertical' : 'horizontal';\n }\n if (elCSS.display === 'grid') {\n return elCSS.gridTemplateColumns.split(' ').length <= 1 ? 'vertical' : 'horizontal';\n }\n if (child1 && firstChildCSS[\"float\"] && firstChildCSS[\"float\"] !== 'none') {\n var touchingSideChild2 = firstChildCSS[\"float\"] === 'left' ? 'left' : 'right';\n return child2 && (secondChildCSS.clear === 'both' || secondChildCSS.clear === touchingSideChild2) ? 'vertical' : 'horizontal';\n }\n return child1 && (firstChildCSS.display === 'block' || firstChildCSS.display === 'flex' || firstChildCSS.display === 'table' || firstChildCSS.display === 'grid' || firstChildWidth >= elWidth && elCSS[CSSFloatProperty] === 'none' || child2 && elCSS[CSSFloatProperty] === 'none' && firstChildWidth + secondChildWidth > elWidth) ? 'vertical' : 'horizontal';\n },\n _dragElInRowColumn = function _dragElInRowColumn(dragRect, targetRect, vertical) {\n var dragElS1Opp = vertical ? dragRect.left : dragRect.top,\n dragElS2Opp = vertical ? dragRect.right : dragRect.bottom,\n dragElOppLength = vertical ? dragRect.width : dragRect.height,\n targetS1Opp = vertical ? targetRect.left : targetRect.top,\n targetS2Opp = vertical ? targetRect.right : targetRect.bottom,\n targetOppLength = vertical ? targetRect.width : targetRect.height;\n return dragElS1Opp === targetS1Opp || dragElS2Opp === targetS2Opp || dragElS1Opp + dragElOppLength / 2 === targetS1Opp + targetOppLength / 2;\n },\n /**\r\n * Detects first nearest empty sortable to X and Y position using emptyInsertThreshold.\r\n * @param {Number} x X position\r\n * @param {Number} y Y position\r\n * @return {HTMLElement} Element of the first found nearest Sortable\r\n */\n _detectNearestEmptySortable = function _detectNearestEmptySortable(x, y) {\n var ret;\n sortables.some(function (sortable) {\n var threshold = sortable[expando].options.emptyInsertThreshold;\n if (!threshold || lastChild(sortable)) return;\n var rect = getRect(sortable),\n insideHorizontally = x >= rect.left - threshold && x <= rect.right + threshold,\n insideVertically = y >= rect.top - threshold && y <= rect.bottom + threshold;\n if (insideHorizontally && insideVertically) {\n return ret = sortable;\n }\n });\n return ret;\n },\n _prepareGroup = function _prepareGroup(options) {\n function toFn(value, pull) {\n return function (to, from, dragEl, evt) {\n var sameGroup = to.options.group.name && from.options.group.name && to.options.group.name === from.options.group.name;\n if (value == null && (pull || sameGroup)) {\n // Default pull value\n // Default pull and put value if same group\n return true;\n } else if (value == null || value === false) {\n return false;\n } else if (pull && value === 'clone') {\n return value;\n } else if (typeof value === 'function') {\n return toFn(value(to, from, dragEl, evt), pull)(to, from, dragEl, evt);\n } else {\n var otherGroup = (pull ? to : from).options.group.name;\n return value === true || typeof value === 'string' && value === otherGroup || value.join && value.indexOf(otherGroup) > -1;\n }\n };\n }\n var group = {};\n var originalGroup = options.group;\n if (!originalGroup || _typeof(originalGroup) != 'object') {\n originalGroup = {\n name: originalGroup\n };\n }\n group.name = originalGroup.name;\n group.checkPull = toFn(originalGroup.pull, true);\n group.checkPut = toFn(originalGroup.put);\n group.revertClone = originalGroup.revertClone;\n options.group = group;\n },\n _hideGhostForTarget = function _hideGhostForTarget() {\n if (!supportCssPointerEvents && ghostEl) {\n css(ghostEl, 'display', 'none');\n }\n },\n _unhideGhostForTarget = function _unhideGhostForTarget() {\n if (!supportCssPointerEvents && ghostEl) {\n css(ghostEl, 'display', '');\n }\n };\n\n// #1184 fix - Prevent click event on fallback if dragged but item not changed position\nif (documentExists && !ChromeForAndroid) {\n document.addEventListener('click', function (evt) {\n if (ignoreNextClick) {\n evt.preventDefault();\n evt.stopPropagation && evt.stopPropagation();\n evt.stopImmediatePropagation && evt.stopImmediatePropagation();\n ignoreNextClick = false;\n return false;\n }\n }, true);\n}\nvar nearestEmptyInsertDetectEvent = function nearestEmptyInsertDetectEvent(evt) {\n if (dragEl) {\n evt = evt.touches ? evt.touches[0] : evt;\n var nearest = _detectNearestEmptySortable(evt.clientX, evt.clientY);\n if (nearest) {\n // Create imitation event\n var event = {};\n for (var i in evt) {\n if (evt.hasOwnProperty(i)) {\n event[i] = evt[i];\n }\n }\n event.target = event.rootEl = nearest;\n event.preventDefault = void 0;\n event.stopPropagation = void 0;\n nearest[expando]._onDragOver(event);\n }\n }\n};\nvar _checkOutsideTargetEl = function _checkOutsideTargetEl(evt) {\n if (dragEl) {\n dragEl.parentNode[expando]._isOutsideThisEl(evt.target);\n }\n};\n\n/**\r\n * @class Sortable\r\n * @param {HTMLElement} el\r\n * @param {Object} [options]\r\n */\nfunction Sortable(el, options) {\n if (!(el && el.nodeType && el.nodeType === 1)) {\n throw \"Sortable: `el` must be an HTMLElement, not \".concat({}.toString.call(el));\n }\n this.el = el; // root element\n this.options = options = _extends({}, options);\n\n // Export instance\n el[expando] = this;\n var defaults = {\n group: null,\n sort: true,\n disabled: false,\n store: null,\n handle: null,\n draggable: /^[uo]l$/i.test(el.nodeName) ? '>li' : '>*',\n swapThreshold: 1,\n // percentage; 0 <= x <= 1\n invertSwap: false,\n // invert always\n invertedSwapThreshold: null,\n // will be set to same as swapThreshold if default\n removeCloneOnHide: true,\n direction: function direction() {\n return _detectDirection(el, this.options);\n },\n ghostClass: 'sortable-ghost',\n chosenClass: 'sortable-chosen',\n dragClass: 'sortable-drag',\n ignore: 'a, img',\n filter: null,\n preventOnFilter: true,\n animation: 0,\n easing: null,\n setData: function setData(dataTransfer, dragEl) {\n dataTransfer.setData('Text', dragEl.textContent);\n },\n dropBubble: false,\n dragoverBubble: false,\n dataIdAttr: 'data-id',\n delay: 0,\n delayOnTouchOnly: false,\n touchStartThreshold: (Number.parseInt ? Number : window).parseInt(window.devicePixelRatio, 10) || 1,\n forceFallback: false,\n fallbackClass: 'sortable-fallback',\n fallbackOnBody: false,\n fallbackTolerance: 0,\n fallbackOffset: {\n x: 0,\n y: 0\n },\n // Disabled on Safari: #1571; Enabled on Safari IOS: #2244\n supportPointer: Sortable.supportPointer !== false && 'PointerEvent' in window && (!Safari || IOS),\n emptyInsertThreshold: 5\n };\n PluginManager.initializePlugins(this, el, defaults);\n\n // Set default options\n for (var name in defaults) {\n !(name in options) && (options[name] = defaults[name]);\n }\n _prepareGroup(options);\n\n // Bind all private methods\n for (var fn in this) {\n if (fn.charAt(0) === '_' && typeof this[fn] === 'function') {\n this[fn] = this[fn].bind(this);\n }\n }\n\n // Setup drag mode\n this.nativeDraggable = options.forceFallback ? false : supportDraggable;\n if (this.nativeDraggable) {\n // Touch start threshold cannot be greater than the native dragstart threshold\n this.options.touchStartThreshold = 1;\n }\n\n // Bind events\n if (options.supportPointer) {\n on(el, 'pointerdown', this._onTapStart);\n } else {\n on(el, 'mousedown', this._onTapStart);\n on(el, 'touchstart', this._onTapStart);\n }\n if (this.nativeDraggable) {\n on(el, 'dragover', this);\n on(el, 'dragenter', this);\n }\n sortables.push(this.el);\n\n // Restore sorting\n options.store && options.store.get && this.sort(options.store.get(this) || []);\n\n // Add animation state manager\n _extends(this, AnimationStateManager());\n}\nSortable.prototype = /** @lends Sortable.prototype */{\n constructor: Sortable,\n _isOutsideThisEl: function _isOutsideThisEl(target) {\n if (!this.el.contains(target) && target !== this.el) {\n lastTarget = null;\n }\n },\n _getDirection: function _getDirection(evt, target) {\n return typeof this.options.direction === 'function' ? this.options.direction.call(this, evt, target, dragEl) : this.options.direction;\n },\n _onTapStart: function _onTapStart( /** Event|TouchEvent */evt) {\n if (!evt.cancelable) return;\n var _this = this,\n el = this.el,\n options = this.options,\n preventOnFilter = options.preventOnFilter,\n type = evt.type,\n touch = evt.touches && evt.touches[0] || evt.pointerType && evt.pointerType === 'touch' && evt,\n target = (touch || evt).target,\n originalTarget = evt.target.shadowRoot && (evt.path && evt.path[0] || evt.composedPath && evt.composedPath()[0]) || target,\n filter = options.filter;\n _saveInputCheckedState(el);\n\n // Don't trigger start event when an element is been dragged, otherwise the evt.oldindex always wrong when set option.group.\n if (dragEl) {\n return;\n }\n if (/mousedown|pointerdown/.test(type) && evt.button !== 0 || options.disabled) {\n return; // only left button and enabled\n }\n\n // cancel dnd if original target is content editable\n if (originalTarget.isContentEditable) {\n return;\n }\n\n // Safari ignores further event handling after mousedown\n if (!this.nativeDraggable && Safari && target && target.tagName.toUpperCase() === 'SELECT') {\n return;\n }\n target = closest(target, options.draggable, el, false);\n if (target && target.animated) {\n return;\n }\n if (lastDownEl === target) {\n // Ignoring duplicate `down`\n return;\n }\n\n // Get the index of the dragged element within its parent\n oldIndex = index(target);\n oldDraggableIndex = index(target, options.draggable);\n\n // Check filter\n if (typeof filter === 'function') {\n if (filter.call(this, evt, target, this)) {\n _dispatchEvent({\n sortable: _this,\n rootEl: originalTarget,\n name: 'filter',\n targetEl: target,\n toEl: el,\n fromEl: el\n });\n pluginEvent('filter', _this, {\n evt: evt\n });\n preventOnFilter && evt.preventDefault();\n return; // cancel dnd\n }\n } else if (filter) {\n filter = filter.split(',').some(function (criteria) {\n criteria = closest(originalTarget, criteria.trim(), el, false);\n if (criteria) {\n _dispatchEvent({\n sortable: _this,\n rootEl: criteria,\n name: 'filter',\n targetEl: target,\n fromEl: el,\n toEl: el\n });\n pluginEvent('filter', _this, {\n evt: evt\n });\n return true;\n }\n });\n if (filter) {\n preventOnFilter && evt.preventDefault();\n return; // cancel dnd\n }\n }\n if (options.handle && !closest(originalTarget, options.handle, el, false)) {\n return;\n }\n\n // Prepare `dragstart`\n this._prepareDragStart(evt, touch, target);\n },\n _prepareDragStart: function _prepareDragStart( /** Event */evt, /** Touch */touch, /** HTMLElement */target) {\n var _this = this,\n el = _this.el,\n options = _this.options,\n ownerDocument = el.ownerDocument,\n dragStartFn;\n if (target && !dragEl && target.parentNode === el) {\n var dragRect = getRect(target);\n rootEl = el;\n dragEl = target;\n parentEl = dragEl.parentNode;\n nextEl = dragEl.nextSibling;\n lastDownEl = target;\n activeGroup = options.group;\n Sortable.dragged = dragEl;\n tapEvt = {\n target: dragEl,\n clientX: (touch || evt).clientX,\n clientY: (touch || evt).clientY\n };\n tapDistanceLeft = tapEvt.clientX - dragRect.left;\n tapDistanceTop = tapEvt.clientY - dragRect.top;\n this._lastX = (touch || evt).clientX;\n this._lastY = (touch || evt).clientY;\n dragEl.style['will-change'] = 'all';\n dragStartFn = function dragStartFn() {\n pluginEvent('delayEnded', _this, {\n evt: evt\n });\n if (Sortable.eventCanceled) {\n _this._onDrop();\n return;\n }\n // Delayed drag has been triggered\n // we can re-enable the events: touchmove/mousemove\n _this._disableDelayedDragEvents();\n if (!FireFox && _this.nativeDraggable) {\n dragEl.draggable = true;\n }\n\n // Bind the events: dragstart/dragend\n _this._triggerDragStart(evt, touch);\n\n // Drag start event\n _dispatchEvent({\n sortable: _this,\n name: 'choose',\n originalEvent: evt\n });\n\n // Chosen item\n toggleClass(dragEl, options.chosenClass, true);\n };\n\n // Disable \"draggable\"\n options.ignore.split(',').forEach(function (criteria) {\n find(dragEl, criteria.trim(), _disableDraggable);\n });\n on(ownerDocument, 'dragover', nearestEmptyInsertDetectEvent);\n on(ownerDocument, 'mousemove', nearestEmptyInsertDetectEvent);\n on(ownerDocument, 'touchmove', nearestEmptyInsertDetectEvent);\n if (options.supportPointer) {\n on(ownerDocument, 'pointerup', _this._onDrop);\n // Native D&D triggers pointercancel\n !this.nativeDraggable && on(ownerDocument, 'pointercancel', _this._onDrop);\n } else {\n on(ownerDocument, 'mouseup', _this._onDrop);\n on(ownerDocument, 'touchend', _this._onDrop);\n on(ownerDocument, 'touchcancel', _this._onDrop);\n }\n\n // Make dragEl draggable (must be before delay for FireFox)\n if (FireFox && this.nativeDraggable) {\n this.options.touchStartThreshold = 4;\n dragEl.draggable = true;\n }\n pluginEvent('delayStart', this, {\n evt: evt\n });\n\n // Delay is impossible for native DnD in Edge or IE\n if (options.delay && (!options.delayOnTouchOnly || touch) && (!this.nativeDraggable || !(Edge || IE11OrLess))) {\n if (Sortable.eventCanceled) {\n this._onDrop();\n return;\n }\n // If the user moves the pointer or let go the click or touch\n // before the delay has been reached:\n // disable the delayed drag\n if (options.supportPointer) {\n on(ownerDocument, 'pointerup', _this._disableDelayedDrag);\n on(ownerDocument, 'pointercancel', _this._disableDelayedDrag);\n } else {\n on(ownerDocument, 'mouseup', _this._disableDelayedDrag);\n on(ownerDocument, 'touchend', _this._disableDelayedDrag);\n on(ownerDocument, 'touchcancel', _this._disableDelayedDrag);\n }\n on(ownerDocument, 'mousemove', _this._delayedDragTouchMoveHandler);\n on(ownerDocument, 'touchmove', _this._delayedDragTouchMoveHandler);\n options.supportPointer && on(ownerDocument, 'pointermove', _this._delayedDragTouchMoveHandler);\n _this._dragStartTimer = setTimeout(dragStartFn, options.delay);\n } else {\n dragStartFn();\n }\n }\n },\n _delayedDragTouchMoveHandler: function _delayedDragTouchMoveHandler( /** TouchEvent|PointerEvent **/e) {\n var touch = e.touches ? e.touches[0] : e;\n if (Math.max(Math.abs(touch.clientX - this._lastX), Math.abs(touch.clientY - this._lastY)) >= Math.floor(this.options.touchStartThreshold / (this.nativeDraggable && window.devicePixelRatio || 1))) {\n this._disableDelayedDrag();\n }\n },\n _disableDelayedDrag: function _disableDelayedDrag() {\n dragEl && _disableDraggable(dragEl);\n clearTimeout(this._dragStartTimer);\n this._disableDelayedDragEvents();\n },\n _disableDelayedDragEvents: function _disableDelayedDragEvents() {\n var ownerDocument = this.el.ownerDocument;\n off(ownerDocument, 'mouseup', this._disableDelayedDrag);\n off(ownerDocument, 'touchend', this._disableDelayedDrag);\n off(ownerDocument, 'touchcancel', this._disableDelayedDrag);\n off(ownerDocument, 'pointerup', this._disableDelayedDrag);\n off(ownerDocument, 'pointercancel', this._disableDelayedDrag);\n off(ownerDocument, 'mousemove', this._delayedDragTouchMoveHandler);\n off(ownerDocument, 'touchmove', this._delayedDragTouchMoveHandler);\n off(ownerDocument, 'pointermove', this._delayedDragTouchMoveHandler);\n },\n _triggerDragStart: function _triggerDragStart( /** Event */evt, /** Touch */touch) {\n touch = touch || evt.pointerType == 'touch' && evt;\n if (!this.nativeDraggable || touch) {\n if (this.options.supportPointer) {\n on(document, 'pointermove', this._onTouchMove);\n } else if (touch) {\n on(document, 'touchmove', this._onTouchMove);\n } else {\n on(document, 'mousemove', this._onTouchMove);\n }\n } else {\n on(dragEl, 'dragend', this);\n on(rootEl, 'dragstart', this._onDragStart);\n }\n try {\n if (document.selection) {\n _nextTick(function () {\n document.selection.empty();\n });\n } else {\n window.getSelection().removeAllRanges();\n }\n } catch (err) {}\n },\n _dragStarted: function _dragStarted(fallback, evt) {\n awaitingDragStarted = false;\n if (rootEl && dragEl) {\n pluginEvent('dragStarted', this, {\n evt: evt\n });\n if (this.nativeDraggable) {\n on(document, 'dragover', _checkOutsideTargetEl);\n }\n var options = this.options;\n\n // Apply effect\n !fallback && toggleClass(dragEl, options.dragClass, false);\n toggleClass(dragEl, options.ghostClass, true);\n Sortable.active = this;\n fallback && this._appendGhost();\n\n // Drag start event\n _dispatchEvent({\n sortable: this,\n name: 'start',\n originalEvent: evt\n });\n } else {\n this._nulling();\n }\n },\n _emulateDragOver: function _emulateDragOver() {\n if (touchEvt) {\n this._lastX = touchEvt.clientX;\n this._lastY = touchEvt.clientY;\n _hideGhostForTarget();\n var target = document.elementFromPoint(touchEvt.clientX, touchEvt.clientY);\n var parent = target;\n while (target && target.shadowRoot) {\n target = target.shadowRoot.elementFromPoint(touchEvt.clientX, touchEvt.clientY);\n if (target === parent) break;\n parent = target;\n }\n dragEl.parentNode[expando]._isOutsideThisEl(target);\n if (parent) {\n do {\n if (parent[expando]) {\n var inserted = void 0;\n inserted = parent[expando]._onDragOver({\n clientX: touchEvt.clientX,\n clientY: touchEvt.clientY,\n target: target,\n rootEl: parent\n });\n if (inserted && !this.options.dragoverBubble) {\n break;\n }\n }\n target = parent; // store last element\n }\n /* jshint boss:true */ while (parent = getParentOrHost(parent));\n }\n _unhideGhostForTarget();\n }\n },\n _onTouchMove: function _onTouchMove( /**TouchEvent*/evt) {\n if (tapEvt) {\n var options = this.options,\n fallbackTolerance = options.fallbackTolerance,\n fallbackOffset = options.fallbackOffset,\n touch = evt.touches ? evt.touches[0] : evt,\n ghostMatrix = ghostEl && matrix(ghostEl, true),\n scaleX = ghostEl && ghostMatrix && ghostMatrix.a,\n scaleY = ghostEl && ghostMatrix && ghostMatrix.d,\n relativeScrollOffset = PositionGhostAbsolutely && ghostRelativeParent && getRelativeScrollOffset(ghostRelativeParent),\n dx = (touch.clientX - tapEvt.clientX + fallbackOffset.x) / (scaleX || 1) + (relativeScrollOffset ? relativeScrollOffset[0] - ghostRelativeParentInitialScroll[0] : 0) / (scaleX || 1),\n dy = (touch.clientY - tapEvt.clientY + fallbackOffset.y) / (scaleY || 1) + (relativeScrollOffset ? relativeScrollOffset[1] - ghostRelativeParentInitialScroll[1] : 0) / (scaleY || 1);\n\n // only set the status to dragging, when we are actually dragging\n if (!Sortable.active && !awaitingDragStarted) {\n if (fallbackTolerance && Math.max(Math.abs(touch.clientX - this._lastX), Math.abs(touch.clientY - this._lastY)) < fallbackTolerance) {\n return;\n }\n this._onDragStart(evt, true);\n }\n if (ghostEl) {\n if (ghostMatrix) {\n ghostMatrix.e += dx - (lastDx || 0);\n ghostMatrix.f += dy - (lastDy || 0);\n } else {\n ghostMatrix = {\n a: 1,\n b: 0,\n c: 0,\n d: 1,\n e: dx,\n f: dy\n };\n }\n var cssMatrix = \"matrix(\".concat(ghostMatrix.a, \",\").concat(ghostMatrix.b, \",\").concat(ghostMatrix.c, \",\").concat(ghostMatrix.d, \",\").concat(ghostMatrix.e, \",\").concat(ghostMatrix.f, \")\");\n css(ghostEl, 'webkitTransform', cssMatrix);\n css(ghostEl, 'mozTransform', cssMatrix);\n css(ghostEl, 'msTransform', cssMatrix);\n css(ghostEl, 'transform', cssMatrix);\n lastDx = dx;\n lastDy = dy;\n touchEvt = touch;\n }\n evt.cancelable && evt.preventDefault();\n }\n },\n _appendGhost: function _appendGhost() {\n // Bug if using scale(): https://stackoverflow.com/questions/2637058\n // Not being adjusted for\n if (!ghostEl) {\n var container = this.options.fallbackOnBody ? document.body : rootEl,\n rect = getRect(dragEl, true, PositionGhostAbsolutely, true, container),\n options = this.options;\n\n // Position absolutely\n if (PositionGhostAbsolutely) {\n // Get relatively positioned parent\n ghostRelativeParent = container;\n while (css(ghostRelativeParent, 'position') === 'static' && css(ghostRelativeParent, 'transform') === 'none' && ghostRelativeParent !== document) {\n ghostRelativeParent = ghostRelativeParent.parentNode;\n }\n if (ghostRelativeParent !== document.body && ghostRelativeParent !== document.documentElement) {\n if (ghostRelativeParent === document) ghostRelativeParent = getWindowScrollingElement();\n rect.top += ghostRelativeParent.scrollTop;\n rect.left += ghostRelativeParent.scrollLeft;\n } else {\n ghostRelativeParent = getWindowScrollingElement();\n }\n ghostRelativeParentInitialScroll = getRelativeScrollOffset(ghostRelativeParent);\n }\n ghostEl = dragEl.cloneNode(true);\n toggleClass(ghostEl, options.ghostClass, false);\n toggleClass(ghostEl, options.fallbackClass, true);\n toggleClass(ghostEl, options.dragClass, true);\n css(ghostEl, 'transition', '');\n css(ghostEl, 'transform', '');\n css(ghostEl, 'box-sizing', 'border-box');\n css(ghostEl, 'margin', 0);\n css(ghostEl, 'top', rect.top);\n css(ghostEl, 'left', rect.left);\n css(ghostEl, 'width', rect.width);\n css(ghostEl, 'height', rect.height);\n css(ghostEl, 'opacity', '0.8');\n css(ghostEl, 'position', PositionGhostAbsolutely ? 'absolute' : 'fixed');\n css(ghostEl, 'zIndex', '100000');\n css(ghostEl, 'pointerEvents', 'none');\n Sortable.ghost = ghostEl;\n container.appendChild(ghostEl);\n\n // Set transform-origin\n css(ghostEl, 'transform-origin', tapDistanceLeft / parseInt(ghostEl.style.width) * 100 + '% ' + tapDistanceTop / parseInt(ghostEl.style.height) * 100 + '%');\n }\n },\n _onDragStart: function _onDragStart( /**Event*/evt, /**boolean*/fallback) {\n var _this = this;\n var dataTransfer = evt.dataTransfer;\n var options = _this.options;\n pluginEvent('dragStart', this, {\n evt: evt\n });\n if (Sortable.eventCanceled) {\n this._onDrop();\n return;\n }\n pluginEvent('setupClone', this);\n if (!Sortable.eventCanceled) {\n cloneEl = clone(dragEl);\n cloneEl.removeAttribute(\"id\");\n cloneEl.draggable = false;\n cloneEl.style['will-change'] = '';\n this._hideClone();\n toggleClass(cloneEl, this.options.chosenClass, false);\n Sortable.clone = cloneEl;\n }\n\n // #1143: IFrame support workaround\n _this.cloneId = _nextTick(function () {\n pluginEvent('clone', _this);\n if (Sortable.eventCanceled) return;\n if (!_this.options.removeCloneOnHide) {\n rootEl.insertBefore(cloneEl, dragEl);\n }\n _this._hideClone();\n _dispatchEvent({\n sortable: _this,\n name: 'clone'\n });\n });\n !fallback && toggleClass(dragEl, options.dragClass, true);\n\n // Set proper drop events\n if (fallback) {\n ignoreNextClick = true;\n _this._loopId = setInterval(_this._emulateDragOver, 50);\n } else {\n // Undo what was set in _prepareDragStart before drag started\n off(document, 'mouseup', _this._onDrop);\n off(document, 'touchend', _this._onDrop);\n off(document, 'touchcancel', _this._onDrop);\n if (dataTransfer) {\n dataTransfer.effectAllowed = 'move';\n options.setData && options.setData.call(_this, dataTransfer, dragEl);\n }\n on(document, 'drop', _this);\n\n // #1276 fix:\n css(dragEl, 'transform', 'translateZ(0)');\n }\n awaitingDragStarted = true;\n _this._dragStartId = _nextTick(_this._dragStarted.bind(_this, fallback, evt));\n on(document, 'selectstart', _this);\n moved = true;\n window.getSelection().removeAllRanges();\n if (Safari) {\n css(document.body, 'user-select', 'none');\n }\n },\n // Returns true - if no further action is needed (either inserted or another condition)\n _onDragOver: function _onDragOver( /**Event*/evt) {\n var el = this.el,\n target = evt.target,\n dragRect,\n targetRect,\n revert,\n options = this.options,\n group = options.group,\n activeSortable = Sortable.active,\n isOwner = activeGroup === group,\n canSort = options.sort,\n fromSortable = putSortable || activeSortable,\n vertical,\n _this = this,\n completedFired = false;\n if (_silent) return;\n function dragOverEvent(name, extra) {\n pluginEvent(name, _this, _objectSpread2({\n evt: evt,\n isOwner: isOwner,\n axis: vertical ? 'vertical' : 'horizontal',\n revert: revert,\n dragRect: dragRect,\n targetRect: targetRect,\n canSort: canSort,\n fromSortable: fromSortable,\n target: target,\n completed: completed,\n onMove: function onMove(target, after) {\n return _onMove(rootEl, el, dragEl, dragRect, target, getRect(target), evt, after);\n },\n changed: changed\n }, extra));\n }\n\n // Capture animation state\n function capture() {\n dragOverEvent('dragOverAnimationCapture');\n _this.captureAnimationState();\n if (_this !== fromSortable) {\n fromSortable.captureAnimationState();\n }\n }\n\n // Return invocation when dragEl is inserted (or completed)\n function completed(insertion) {\n dragOverEvent('dragOverCompleted', {\n insertion: insertion\n });\n if (insertion) {\n // Clones must be hidden before folding animation to capture dragRectAbsolute properly\n if (isOwner) {\n activeSortable._hideClone();\n } else {\n activeSortable._showClone(_this);\n }\n if (_this !== fromSortable) {\n // Set ghost class to new sortable's ghost class\n toggleClass(dragEl, putSortable ? putSortable.options.ghostClass : activeSortable.options.ghostClass, false);\n toggleClass(dragEl, options.ghostClass, true);\n }\n if (putSortable !== _this && _this !== Sortable.active) {\n putSortable = _this;\n } else if (_this === Sortable.active && putSortable) {\n putSortable = null;\n }\n\n // Animation\n if (fromSortable === _this) {\n _this._ignoreWhileAnimating = target;\n }\n _this.animateAll(function () {\n dragOverEvent('dragOverAnimationComplete');\n _this._ignoreWhileAnimating = null;\n });\n if (_this !== fromSortable) {\n fromSortable.animateAll();\n fromSortable._ignoreWhileAnimating = null;\n }\n }\n\n // Null lastTarget if it is not inside a previously swapped element\n if (target === dragEl && !dragEl.animated || target === el && !target.animated) {\n lastTarget = null;\n }\n\n // no bubbling and not fallback\n if (!options.dragoverBubble && !evt.rootEl && target !== document) {\n dragEl.parentNode[expando]._isOutsideThisEl(evt.target);\n\n // Do not detect for empty insert if already inserted\n !insertion && nearestEmptyInsertDetectEvent(evt);\n }\n !options.dragoverBubble && evt.stopPropagation && evt.stopPropagation();\n return completedFired = true;\n }\n\n // Call when dragEl has been inserted\n function changed() {\n newIndex = index(dragEl);\n newDraggableIndex = index(dragEl, options.draggable);\n _dispatchEvent({\n sortable: _this,\n name: 'change',\n toEl: el,\n newIndex: newIndex,\n newDraggableIndex: newDraggableIndex,\n originalEvent: evt\n });\n }\n if (evt.preventDefault !== void 0) {\n evt.cancelable && evt.preventDefault();\n }\n target = closest(target, options.draggable, el, true);\n dragOverEvent('dragOver');\n if (Sortable.eventCanceled) return completedFired;\n if (dragEl.contains(evt.target) || target.animated && target.animatingX && target.animatingY || _this._ignoreWhileAnimating === target) {\n return completed(false);\n }\n ignoreNextClick = false;\n if (activeSortable && !options.disabled && (isOwner ? canSort || (revert = parentEl !== rootEl) // Reverting item into the original list\n : putSortable === this || (this.lastPutMode = activeGroup.checkPull(this, activeSortable, dragEl, evt)) && group.checkPut(this, activeSortable, dragEl, evt))) {\n vertical = this._getDirection(evt, target) === 'vertical';\n dragRect = getRect(dragEl);\n dragOverEvent('dragOverValid');\n if (Sortable.eventCanceled) return completedFired;\n if (revert) {\n parentEl = rootEl; // actualization\n capture();\n this._hideClone();\n dragOverEvent('revert');\n if (!Sortable.eventCanceled) {\n if (nextEl) {\n rootEl.insertBefore(dragEl, nextEl);\n } else {\n rootEl.appendChild(dragEl);\n }\n }\n return completed(true);\n }\n var elLastChild = lastChild(el, options.draggable);\n if (!elLastChild || _ghostIsLast(evt, vertical, this) && !elLastChild.animated) {\n // Insert to end of list\n\n // If already at end of list: Do not insert\n if (elLastChild === dragEl) {\n return completed(false);\n }\n\n // if there is a last element, it is the target\n if (elLastChild && el === evt.target) {\n target = elLastChild;\n }\n if (target) {\n targetRect = getRect(target);\n }\n if (_onMove(rootEl, el, dragEl, dragRect, target, targetRect, evt, !!target) !== false) {\n capture();\n if (elLastChild && elLastChild.nextSibling) {\n // the last draggable element is not the last node\n el.insertBefore(dragEl, elLastChild.nextSibling);\n } else {\n el.appendChild(dragEl);\n }\n parentEl = el; // actualization\n\n changed();\n return completed(true);\n }\n } else if (elLastChild && _ghostIsFirst(evt, vertical, this)) {\n // Insert to start of list\n var firstChild = getChild(el, 0, options, true);\n if (firstChild === dragEl) {\n return completed(false);\n }\n target = firstChild;\n targetRect = getRect(target);\n if (_onMove(rootEl, el, dragEl, dragRect, target, targetRect, evt, false) !== false) {\n capture();\n el.insertBefore(dragEl, firstChild);\n parentEl = el; // actualization\n\n changed();\n return completed(true);\n }\n } else if (target.parentNode === el) {\n targetRect = getRect(target);\n var direction = 0,\n targetBeforeFirstSwap,\n differentLevel = dragEl.parentNode !== el,\n differentRowCol = !_dragElInRowColumn(dragEl.animated && dragEl.toRect || dragRect, target.animated && target.toRect || targetRect, vertical),\n side1 = vertical ? 'top' : 'left',\n scrolledPastTop = isScrolledPast(target, 'top', 'top') || isScrolledPast(dragEl, 'top', 'top'),\n scrollBefore = scrolledPastTop ? scrolledPastTop.scrollTop : void 0;\n if (lastTarget !== target) {\n targetBeforeFirstSwap = targetRect[side1];\n pastFirstInvertThresh = false;\n isCircumstantialInvert = !differentRowCol && options.invertSwap || differentLevel;\n }\n direction = _getSwapDirection(evt, target, targetRect, vertical, differentRowCol ? 1 : options.swapThreshold, options.invertedSwapThreshold == null ? options.swapThreshold : options.invertedSwapThreshold, isCircumstantialInvert, lastTarget === target);\n var sibling;\n if (direction !== 0) {\n // Check if target is beside dragEl in respective direction (ignoring hidden elements)\n var dragIndex = index(dragEl);\n do {\n dragIndex -= direction;\n sibling = parentEl.children[dragIndex];\n } while (sibling && (css(sibling, 'display') === 'none' || sibling === ghostEl));\n }\n // If dragEl is already beside target: Do not insert\n if (direction === 0 || sibling === target) {\n return completed(false);\n }\n lastTarget = target;\n lastDirection = direction;\n var nextSibling = target.nextElementSibling,\n after = false;\n after = direction === 1;\n var moveVector = _onMove(rootEl, el, dragEl, dragRect, target, targetRect, evt, after);\n if (moveVector !== false) {\n if (moveVector === 1 || moveVector === -1) {\n after = moveVector === 1;\n }\n _silent = true;\n setTimeout(_unsilent, 30);\n capture();\n if (after && !nextSibling) {\n el.appendChild(dragEl);\n } else {\n target.parentNode.insertBefore(dragEl, after ? nextSibling : target);\n }\n\n // Undo chrome's scroll adjustment (has no effect on other browsers)\n if (scrolledPastTop) {\n scrollBy(scrolledPastTop, 0, scrollBefore - scrolledPastTop.scrollTop);\n }\n parentEl = dragEl.parentNode; // actualization\n\n // must be done before animation\n if (targetBeforeFirstSwap !== undefined && !isCircumstantialInvert) {\n targetMoveDistance = Math.abs(targetBeforeFirstSwap - getRect(target)[side1]);\n }\n changed();\n return completed(true);\n }\n }\n if (el.contains(dragEl)) {\n return completed(false);\n }\n }\n return false;\n },\n _ignoreWhileAnimating: null,\n _offMoveEvents: function _offMoveEvents() {\n off(document, 'mousemove', this._onTouchMove);\n off(document, 'touchmove', this._onTouchMove);\n off(document, 'pointermove', this._onTouchMove);\n off(document, 'dragover', nearestEmptyInsertDetectEvent);\n off(document, 'mousemove', nearestEmptyInsertDetectEvent);\n off(document, 'touchmove', nearestEmptyInsertDetectEvent);\n },\n _offUpEvents: function _offUpEvents() {\n var ownerDocument = this.el.ownerDocument;\n off(ownerDocument, 'mouseup', this._onDrop);\n off(ownerDocument, 'touchend', this._onDrop);\n off(ownerDocument, 'pointerup', this._onDrop);\n off(ownerDocument, 'pointercancel', this._onDrop);\n off(ownerDocument, 'touchcancel', this._onDrop);\n off(document, 'selectstart', this);\n },\n _onDrop: function _onDrop( /**Event*/evt) {\n var el = this.el,\n options = this.options;\n\n // Get the index of the dragged element within its parent\n newIndex = index(dragEl);\n newDraggableIndex = index(dragEl, options.draggable);\n pluginEvent('drop', this, {\n evt: evt\n });\n parentEl = dragEl && dragEl.parentNode;\n\n // Get again after plugin event\n newIndex = index(dragEl);\n newDraggableIndex = index(dragEl, options.draggable);\n if (Sortable.eventCanceled) {\n this._nulling();\n return;\n }\n awaitingDragStarted = false;\n isCircumstantialInvert = false;\n pastFirstInvertThresh = false;\n clearInterval(this._loopId);\n clearTimeout(this._dragStartTimer);\n _cancelNextTick(this.cloneId);\n _cancelNextTick(this._dragStartId);\n\n // Unbind events\n if (this.nativeDraggable) {\n off(document, 'drop', this);\n off(el, 'dragstart', this._onDragStart);\n }\n this._offMoveEvents();\n this._offUpEvents();\n if (Safari) {\n css(document.body, 'user-select', '');\n }\n css(dragEl, 'transform', '');\n if (evt) {\n if (moved) {\n evt.cancelable && evt.preventDefault();\n !options.dropBubble && evt.stopPropagation();\n }\n ghostEl && ghostEl.parentNode && ghostEl.parentNode.removeChild(ghostEl);\n if (rootEl === parentEl || putSortable && putSortable.lastPutMode !== 'clone') {\n // Remove clone(s)\n cloneEl && cloneEl.parentNode && cloneEl.parentNode.removeChild(cloneEl);\n }\n if (dragEl) {\n if (this.nativeDraggable) {\n off(dragEl, 'dragend', this);\n }\n _disableDraggable(dragEl);\n dragEl.style['will-change'] = '';\n\n // Remove classes\n // ghostClass is added in dragStarted\n if (moved && !awaitingDragStarted) {\n toggleClass(dragEl, putSortable ? putSortable.options.ghostClass : this.options.ghostClass, false);\n }\n toggleClass(dragEl, this.options.chosenClass, false);\n\n // Drag stop event\n _dispatchEvent({\n sortable: this,\n name: 'unchoose',\n toEl: parentEl,\n newIndex: null,\n newDraggableIndex: null,\n originalEvent: evt\n });\n if (rootEl !== parentEl) {\n if (newIndex >= 0) {\n // Add event\n _dispatchEvent({\n rootEl: parentEl,\n name: 'add',\n toEl: parentEl,\n fromEl: rootEl,\n originalEvent: evt\n });\n\n // Remove event\n _dispatchEvent({\n sortable: this,\n name: 'remove',\n toEl: parentEl,\n originalEvent: evt\n });\n\n // drag from one list and drop into another\n _dispatchEvent({\n rootEl: parentEl,\n name: 'sort',\n toEl: parentEl,\n fromEl: rootEl,\n originalEvent: evt\n });\n _dispatchEvent({\n sortable: this,\n name: 'sort',\n toEl: parentEl,\n originalEvent: evt\n });\n }\n putSortable && putSortable.save();\n } else {\n if (newIndex !== oldIndex) {\n if (newIndex >= 0) {\n // drag & drop within the same list\n _dispatchEvent({\n sortable: this,\n name: 'update',\n toEl: parentEl,\n originalEvent: evt\n });\n _dispatchEvent({\n sortable: this,\n name: 'sort',\n toEl: parentEl,\n originalEvent: evt\n });\n }\n }\n }\n if (Sortable.active) {\n /* jshint eqnull:true */\n if (newIndex == null || newIndex === -1) {\n newIndex = oldIndex;\n newDraggableIndex = oldDraggableIndex;\n }\n _dispatchEvent({\n sortable: this,\n name: 'end',\n toEl: parentEl,\n originalEvent: evt\n });\n\n // Save sorting\n this.save();\n }\n }\n }\n this._nulling();\n },\n _nulling: function _nulling() {\n pluginEvent('nulling', this);\n rootEl = dragEl = parentEl = ghostEl = nextEl = cloneEl = lastDownEl = cloneHidden = tapEvt = touchEvt = moved = newIndex = newDraggableIndex = oldIndex = oldDraggableIndex = lastTarget = lastDirection = putSortable = activeGroup = Sortable.dragged = Sortable.ghost = Sortable.clone = Sortable.active = null;\n savedInputChecked.forEach(function (el) {\n el.checked = true;\n });\n savedInputChecked.length = lastDx = lastDy = 0;\n },\n handleEvent: function handleEvent( /**Event*/evt) {\n switch (evt.type) {\n case 'drop':\n case 'dragend':\n this._onDrop(evt);\n break;\n case 'dragenter':\n case 'dragover':\n if (dragEl) {\n this._onDragOver(evt);\n _globalDragOver(evt);\n }\n break;\n case 'selectstart':\n evt.preventDefault();\n break;\n }\n },\n /**\r\n * Serializes the item into an array of string.\r\n * @returns {String[]}\r\n */\n toArray: function toArray() {\n var order = [],\n el,\n children = this.el.children,\n i = 0,\n n = children.length,\n options = this.options;\n for (; i < n; i++) {\n el = children[i];\n if (closest(el, options.draggable, this.el, false)) {\n order.push(el.getAttribute(options.dataIdAttr) || _generateId(el));\n }\n }\n return order;\n },\n /**\r\n * Sorts the elements according to the array.\r\n * @param {String[]} order order of the items\r\n */\n sort: function sort(order, useAnimation) {\n var items = {},\n rootEl = this.el;\n this.toArray().forEach(function (id, i) {\n var el = rootEl.children[i];\n if (closest(el, this.options.draggable, rootEl, false)) {\n items[id] = el;\n }\n }, this);\n useAnimation && this.captureAnimationState();\n order.forEach(function (id) {\n if (items[id]) {\n rootEl.removeChild(items[id]);\n rootEl.appendChild(items[id]);\n }\n });\n useAnimation && this.animateAll();\n },\n /**\r\n * Save the current sorting\r\n */\n save: function save() {\n var store = this.options.store;\n store && store.set && store.set(this);\n },\n /**\r\n * For each element in the set, get the first element that matches the selector by testing the element itself and traversing up through its ancestors in the DOM tree.\r\n * @param {HTMLElement} el\r\n * @param {String} [selector] default: `options.draggable`\r\n * @returns {HTMLElement|null}\r\n */\n closest: function closest$1(el, selector) {\n return closest(el, selector || this.options.draggable, this.el, false);\n },\n /**\r\n * Set/get option\r\n * @param {string} name\r\n * @param {*} [value]\r\n * @returns {*}\r\n */\n option: function option(name, value) {\n var options = this.options;\n if (value === void 0) {\n return options[name];\n } else {\n var modifiedValue = PluginManager.modifyOption(this, name, value);\n if (typeof modifiedValue !== 'undefined') {\n options[name] = modifiedValue;\n } else {\n options[name] = value;\n }\n if (name === 'group') {\n _prepareGroup(options);\n }\n }\n },\n /**\r\n * Destroy\r\n */\n destroy: function destroy() {\n pluginEvent('destroy', this);\n var el = this.el;\n el[expando] = null;\n off(el, 'mousedown', this._onTapStart);\n off(el, 'touchstart', this._onTapStart);\n off(el, 'pointerdown', this._onTapStart);\n if (this.nativeDraggable) {\n off(el, 'dragover', this);\n off(el, 'dragenter', this);\n }\n // Remove draggable attributes\n Array.prototype.forEach.call(el.querySelectorAll('[draggable]'), function (el) {\n el.removeAttribute('draggable');\n });\n this._onDrop();\n this._disableDelayedDragEvents();\n sortables.splice(sortables.indexOf(this.el), 1);\n this.el = el = null;\n },\n _hideClone: function _hideClone() {\n if (!cloneHidden) {\n pluginEvent('hideClone', this);\n if (Sortable.eventCanceled) return;\n css(cloneEl, 'display', 'none');\n if (this.options.removeCloneOnHide && cloneEl.parentNode) {\n cloneEl.parentNode.removeChild(cloneEl);\n }\n cloneHidden = true;\n }\n },\n _showClone: function _showClone(putSortable) {\n if (putSortable.lastPutMode !== 'clone') {\n this._hideClone();\n return;\n }\n if (cloneHidden) {\n pluginEvent('showClone', this);\n if (Sortable.eventCanceled) return;\n\n // show clone at dragEl or original position\n if (dragEl.parentNode == rootEl && !this.options.group.revertClone) {\n rootEl.insertBefore(cloneEl, dragEl);\n } else if (nextEl) {\n rootEl.insertBefore(cloneEl, nextEl);\n } else {\n rootEl.appendChild(cloneEl);\n }\n if (this.options.group.revertClone) {\n this.animate(dragEl, cloneEl);\n }\n css(cloneEl, 'display', '');\n cloneHidden = false;\n }\n }\n};\nfunction _globalDragOver( /**Event*/evt) {\n if (evt.dataTransfer) {\n evt.dataTransfer.dropEffect = 'move';\n }\n evt.cancelable && evt.preventDefault();\n}\nfunction _onMove(fromEl, toEl, dragEl, dragRect, targetEl, targetRect, originalEvent, willInsertAfter) {\n var evt,\n sortable = fromEl[expando],\n onMoveFn = sortable.options.onMove,\n retVal;\n // Support for new CustomEvent feature\n if (window.CustomEvent && !IE11OrLess && !Edge) {\n evt = new CustomEvent('move', {\n bubbles: true,\n cancelable: true\n });\n } else {\n evt = document.createEvent('Event');\n evt.initEvent('move', true, true);\n }\n evt.to = toEl;\n evt.from = fromEl;\n evt.dragged = dragEl;\n evt.draggedRect = dragRect;\n evt.related = targetEl || toEl;\n evt.relatedRect = targetRect || getRect(toEl);\n evt.willInsertAfter = willInsertAfter;\n evt.originalEvent = originalEvent;\n fromEl.dispatchEvent(evt);\n if (onMoveFn) {\n retVal = onMoveFn.call(sortable, evt, originalEvent);\n }\n return retVal;\n}\nfunction _disableDraggable(el) {\n el.draggable = false;\n}\nfunction _unsilent() {\n _silent = false;\n}\nfunction _ghostIsFirst(evt, vertical, sortable) {\n var firstElRect = getRect(getChild(sortable.el, 0, sortable.options, true));\n var childContainingRect = getChildContainingRectFromElement(sortable.el, sortable.options, ghostEl);\n var spacer = 10;\n return vertical ? evt.clientX < childContainingRect.left - spacer || evt.clientY < firstElRect.top && evt.clientX < firstElRect.right : evt.clientY < childContainingRect.top - spacer || evt.clientY < firstElRect.bottom && evt.clientX < firstElRect.left;\n}\nfunction _ghostIsLast(evt, vertical, sortable) {\n var lastElRect = getRect(lastChild(sortable.el, sortable.options.draggable));\n var childContainingRect = getChildContainingRectFromElement(sortable.el, sortable.options, ghostEl);\n var spacer = 10;\n return vertical ? evt.clientX > childContainingRect.right + spacer || evt.clientY > lastElRect.bottom && evt.clientX > lastElRect.left : evt.clientY > childContainingRect.bottom + spacer || evt.clientX > lastElRect.right && evt.clientY > lastElRect.top;\n}\nfunction _getSwapDirection(evt, target, targetRect, vertical, swapThreshold, invertedSwapThreshold, invertSwap, isLastTarget) {\n var mouseOnAxis = vertical ? evt.clientY : evt.clientX,\n targetLength = vertical ? targetRect.height : targetRect.width,\n targetS1 = vertical ? targetRect.top : targetRect.left,\n targetS2 = vertical ? targetRect.bottom : targetRect.right,\n invert = false;\n if (!invertSwap) {\n // Never invert or create dragEl shadow when target movemenet causes mouse to move past the end of regular swapThreshold\n if (isLastTarget && targetMoveDistance < targetLength * swapThreshold) {\n // multiplied only by swapThreshold because mouse will already be inside target by (1 - threshold) * targetLength / 2\n // check if past first invert threshold on side opposite of lastDirection\n if (!pastFirstInvertThresh && (lastDirection === 1 ? mouseOnAxis > targetS1 + targetLength * invertedSwapThreshold / 2 : mouseOnAxis < targetS2 - targetLength * invertedSwapThreshold / 2)) {\n // past first invert threshold, do not restrict inverted threshold to dragEl shadow\n pastFirstInvertThresh = true;\n }\n if (!pastFirstInvertThresh) {\n // dragEl shadow (target move distance shadow)\n if (lastDirection === 1 ? mouseOnAxis < targetS1 + targetMoveDistance // over dragEl shadow\n : mouseOnAxis > targetS2 - targetMoveDistance) {\n return -lastDirection;\n }\n } else {\n invert = true;\n }\n } else {\n // Regular\n if (mouseOnAxis > targetS1 + targetLength * (1 - swapThreshold) / 2 && mouseOnAxis < targetS2 - targetLength * (1 - swapThreshold) / 2) {\n return _getInsertDirection(target);\n }\n }\n }\n invert = invert || invertSwap;\n if (invert) {\n // Invert of regular\n if (mouseOnAxis < targetS1 + targetLength * invertedSwapThreshold / 2 || mouseOnAxis > targetS2 - targetLength * invertedSwapThreshold / 2) {\n return mouseOnAxis > targetS1 + targetLength / 2 ? 1 : -1;\n }\n }\n return 0;\n}\n\n/**\r\n * Gets the direction dragEl must be swapped relative to target in order to make it\r\n * seem that dragEl has been \"inserted\" into that element's position\r\n * @param {HTMLElement} target The target whose position dragEl is being inserted at\r\n * @return {Number} Direction dragEl must be swapped\r\n */\nfunction _getInsertDirection(target) {\n if (index(dragEl) < index(target)) {\n return 1;\n } else {\n return -1;\n }\n}\n\n/**\r\n * Generate id\r\n * @param {HTMLElement} el\r\n * @returns {String}\r\n * @private\r\n */\nfunction _generateId(el) {\n var str = el.tagName + el.className + el.src + el.href + el.textContent,\n i = str.length,\n sum = 0;\n while (i--) {\n sum += str.charCodeAt(i);\n }\n return sum.toString(36);\n}\nfunction _saveInputCheckedState(root) {\n savedInputChecked.length = 0;\n var inputs = root.getElementsByTagName('input');\n var idx = inputs.length;\n while (idx--) {\n var el = inputs[idx];\n el.checked && savedInputChecked.push(el);\n }\n}\nfunction _nextTick(fn) {\n return setTimeout(fn, 0);\n}\nfunction _cancelNextTick(id) {\n return clearTimeout(id);\n}\n\n// Fixed #973:\nif (documentExists) {\n on(document, 'touchmove', function (evt) {\n if ((Sortable.active || awaitingDragStarted) && evt.cancelable) {\n evt.preventDefault();\n }\n });\n}\n\n// Export utils\nSortable.utils = {\n on: on,\n off: off,\n css: css,\n find: find,\n is: function is(el, selector) {\n return !!closest(el, selector, el, false);\n },\n extend: extend,\n throttle: throttle,\n closest: closest,\n toggleClass: toggleClass,\n clone: clone,\n index: index,\n nextTick: _nextTick,\n cancelNextTick: _cancelNextTick,\n detectDirection: _detectDirection,\n getChild: getChild,\n expando: expando\n};\n\n/**\r\n * Get the Sortable instance of an element\r\n * @param {HTMLElement} element The element\r\n * @return {Sortable|undefined} The instance of Sortable\r\n */\nSortable.get = function (element) {\n return element[expando];\n};\n\n/**\r\n * Mount a plugin to Sortable\r\n * @param {...SortablePlugin|SortablePlugin[]} plugins Plugins being mounted\r\n */\nSortable.mount = function () {\n for (var _len = arguments.length, plugins = new Array(_len), _key = 0; _key < _len; _key++) {\n plugins[_key] = arguments[_key];\n }\n if (plugins[0].constructor === Array) plugins = plugins[0];\n plugins.forEach(function (plugin) {\n if (!plugin.prototype || !plugin.prototype.constructor) {\n throw \"Sortable: Mounted plugin must be a constructor function, not \".concat({}.toString.call(plugin));\n }\n if (plugin.utils) Sortable.utils = _objectSpread2(_objectSpread2({}, Sortable.utils), plugin.utils);\n PluginManager.mount(plugin);\n });\n};\n\n/**\r\n * Create sortable instance\r\n * @param {HTMLElement} el\r\n * @param {Object} [options]\r\n */\nSortable.create = function (el, options) {\n return new Sortable(el, options);\n};\n\n// Export\nSortable.version = version;\n\nvar autoScrolls = [],\n scrollEl,\n scrollRootEl,\n scrolling = false,\n lastAutoScrollX,\n lastAutoScrollY,\n touchEvt$1,\n pointerElemChangedInterval;\nfunction AutoScrollPlugin() {\n function AutoScroll() {\n this.defaults = {\n scroll: true,\n forceAutoScrollFallback: false,\n scrollSensitivity: 30,\n scrollSpeed: 10,\n bubbleScroll: true\n };\n\n // Bind all private methods\n for (var fn in this) {\n if (fn.charAt(0) === '_' && typeof this[fn] === 'function') {\n this[fn] = this[fn].bind(this);\n }\n }\n }\n AutoScroll.prototype = {\n dragStarted: function dragStarted(_ref) {\n var originalEvent = _ref.originalEvent;\n if (this.sortable.nativeDraggable) {\n on(document, 'dragover', this._handleAutoScroll);\n } else {\n if (this.options.supportPointer) {\n on(document, 'pointermove', this._handleFallbackAutoScroll);\n } else if (originalEvent.touches) {\n on(document, 'touchmove', this._handleFallbackAutoScroll);\n } else {\n on(document, 'mousemove', this._handleFallbackAutoScroll);\n }\n }\n },\n dragOverCompleted: function dragOverCompleted(_ref2) {\n var originalEvent = _ref2.originalEvent;\n // For when bubbling is canceled and using fallback (fallback 'touchmove' always reached)\n if (!this.options.dragOverBubble && !originalEvent.rootEl) {\n this._handleAutoScroll(originalEvent);\n }\n },\n drop: function drop() {\n if (this.sortable.nativeDraggable) {\n off(document, 'dragover', this._handleAutoScroll);\n } else {\n off(document, 'pointermove', this._handleFallbackAutoScroll);\n off(document, 'touchmove', this._handleFallbackAutoScroll);\n off(document, 'mousemove', this._handleFallbackAutoScroll);\n }\n clearPointerElemChangedInterval();\n clearAutoScrolls();\n cancelThrottle();\n },\n nulling: function nulling() {\n touchEvt$1 = scrollRootEl = scrollEl = scrolling = pointerElemChangedInterval = lastAutoScrollX = lastAutoScrollY = null;\n autoScrolls.length = 0;\n },\n _handleFallbackAutoScroll: function _handleFallbackAutoScroll(evt) {\n this._handleAutoScroll(evt, true);\n },\n _handleAutoScroll: function _handleAutoScroll(evt, fallback) {\n var _this = this;\n var x = (evt.touches ? evt.touches[0] : evt).clientX,\n y = (evt.touches ? evt.touches[0] : evt).clientY,\n elem = document.elementFromPoint(x, y);\n touchEvt$1 = evt;\n\n // IE does not seem to have native autoscroll,\n // Edge's autoscroll seems too conditional,\n // MACOS Safari does not have autoscroll,\n // Firefox and Chrome are good\n if (fallback || this.options.forceAutoScrollFallback || Edge || IE11OrLess || Safari) {\n autoScroll(evt, this.options, elem, fallback);\n\n // Listener for pointer element change\n var ogElemScroller = getParentAutoScrollElement(elem, true);\n if (scrolling && (!pointerElemChangedInterval || x !== lastAutoScrollX || y !== lastAutoScrollY)) {\n pointerElemChangedInterval && clearPointerElemChangedInterval();\n // Detect for pointer elem change, emulating native DnD behaviour\n pointerElemChangedInterval = setInterval(function () {\n var newElem = getParentAutoScrollElement(document.elementFromPoint(x, y), true);\n if (newElem !== ogElemScroller) {\n ogElemScroller = newElem;\n clearAutoScrolls();\n }\n autoScroll(evt, _this.options, newElem, fallback);\n }, 10);\n lastAutoScrollX = x;\n lastAutoScrollY = y;\n }\n } else {\n // if DnD is enabled (and browser has good autoscrolling), first autoscroll will already scroll, so get parent autoscroll of first autoscroll\n if (!this.options.bubbleScroll || getParentAutoScrollElement(elem, true) === getWindowScrollingElement()) {\n clearAutoScrolls();\n return;\n }\n autoScroll(evt, this.options, getParentAutoScrollElement(elem, false), false);\n }\n }\n };\n return _extends(AutoScroll, {\n pluginName: 'scroll',\n initializeByDefault: true\n });\n}\nfunction clearAutoScrolls() {\n autoScrolls.forEach(function (autoScroll) {\n clearInterval(autoScroll.pid);\n });\n autoScrolls = [];\n}\nfunction clearPointerElemChangedInterval() {\n clearInterval(pointerElemChangedInterval);\n}\nvar autoScroll = throttle(function (evt, options, rootEl, isFallback) {\n // Bug: https://bugzilla.mozilla.org/show_bug.cgi?id=505521\n if (!options.scroll) return;\n var x = (evt.touches ? evt.touches[0] : evt).clientX,\n y = (evt.touches ? evt.touches[0] : evt).clientY,\n sens = options.scrollSensitivity,\n speed = options.scrollSpeed,\n winScroller = getWindowScrollingElement();\n var scrollThisInstance = false,\n scrollCustomFn;\n\n // New scroll root, set scrollEl\n if (scrollRootEl !== rootEl) {\n scrollRootEl = rootEl;\n clearAutoScrolls();\n scrollEl = options.scroll;\n scrollCustomFn = options.scrollFn;\n if (scrollEl === true) {\n scrollEl = getParentAutoScrollElement(rootEl, true);\n }\n }\n var layersOut = 0;\n var currentParent = scrollEl;\n do {\n var el = currentParent,\n rect = getRect(el),\n top = rect.top,\n bottom = rect.bottom,\n left = rect.left,\n right = rect.right,\n width = rect.width,\n height = rect.height,\n canScrollX = void 0,\n canScrollY = void 0,\n scrollWidth = el.scrollWidth,\n scrollHeight = el.scrollHeight,\n elCSS = css(el),\n scrollPosX = el.scrollLeft,\n scrollPosY = el.scrollTop;\n if (el === winScroller) {\n canScrollX = width < scrollWidth && (elCSS.overflowX === 'auto' || elCSS.overflowX === 'scroll' || elCSS.overflowX === 'visible');\n canScrollY = height < scrollHeight && (elCSS.overflowY === 'auto' || elCSS.overflowY === 'scroll' || elCSS.overflowY === 'visible');\n } else {\n canScrollX = width < scrollWidth && (elCSS.overflowX === 'auto' || elCSS.overflowX === 'scroll');\n canScrollY = height < scrollHeight && (elCSS.overflowY === 'auto' || elCSS.overflowY === 'scroll');\n }\n var vx = canScrollX && (Math.abs(right - x) <= sens && scrollPosX + width < scrollWidth) - (Math.abs(left - x) <= sens && !!scrollPosX);\n var vy = canScrollY && (Math.abs(bottom - y) <= sens && scrollPosY + height < scrollHeight) - (Math.abs(top - y) <= sens && !!scrollPosY);\n if (!autoScrolls[layersOut]) {\n for (var i = 0; i <= layersOut; i++) {\n if (!autoScrolls[i]) {\n autoScrolls[i] = {};\n }\n }\n }\n if (autoScrolls[layersOut].vx != vx || autoScrolls[layersOut].vy != vy || autoScrolls[layersOut].el !== el) {\n autoScrolls[layersOut].el = el;\n autoScrolls[layersOut].vx = vx;\n autoScrolls[layersOut].vy = vy;\n clearInterval(autoScrolls[layersOut].pid);\n if (vx != 0 || vy != 0) {\n scrollThisInstance = true;\n /* jshint loopfunc:true */\n autoScrolls[layersOut].pid = setInterval(function () {\n // emulate drag over during autoscroll (fallback), emulating native DnD behaviour\n if (isFallback && this.layer === 0) {\n Sortable.active._onTouchMove(touchEvt$1); // To move ghost if it is positioned absolutely\n }\n var scrollOffsetY = autoScrolls[this.layer].vy ? autoScrolls[this.layer].vy * speed : 0;\n var scrollOffsetX = autoScrolls[this.layer].vx ? autoScrolls[this.layer].vx * speed : 0;\n if (typeof scrollCustomFn === 'function') {\n if (scrollCustomFn.call(Sortable.dragged.parentNode[expando], scrollOffsetX, scrollOffsetY, evt, touchEvt$1, autoScrolls[this.layer].el) !== 'continue') {\n return;\n }\n }\n scrollBy(autoScrolls[this.layer].el, scrollOffsetX, scrollOffsetY);\n }.bind({\n layer: layersOut\n }), 24);\n }\n }\n layersOut++;\n } while (options.bubbleScroll && currentParent !== winScroller && (currentParent = getParentAutoScrollElement(currentParent, false)));\n scrolling = scrollThisInstance; // in case another function catches scrolling as false in between when it is not\n}, 30);\n\nvar drop = function drop(_ref) {\n var originalEvent = _ref.originalEvent,\n putSortable = _ref.putSortable,\n dragEl = _ref.dragEl,\n activeSortable = _ref.activeSortable,\n dispatchSortableEvent = _ref.dispatchSortableEvent,\n hideGhostForTarget = _ref.hideGhostForTarget,\n unhideGhostForTarget = _ref.unhideGhostForTarget;\n if (!originalEvent) return;\n var toSortable = putSortable || activeSortable;\n hideGhostForTarget();\n var touch = originalEvent.changedTouches && originalEvent.changedTouches.length ? originalEvent.changedTouches[0] : originalEvent;\n var target = document.elementFromPoint(touch.clientX, touch.clientY);\n unhideGhostForTarget();\n if (toSortable && !toSortable.el.contains(target)) {\n dispatchSortableEvent('spill');\n this.onSpill({\n dragEl: dragEl,\n putSortable: putSortable\n });\n }\n};\nfunction Revert() {}\nRevert.prototype = {\n startIndex: null,\n dragStart: function dragStart(_ref2) {\n var oldDraggableIndex = _ref2.oldDraggableIndex;\n this.startIndex = oldDraggableIndex;\n },\n onSpill: function onSpill(_ref3) {\n var dragEl = _ref3.dragEl,\n putSortable = _ref3.putSortable;\n this.sortable.captureAnimationState();\n if (putSortable) {\n putSortable.captureAnimationState();\n }\n var nextSibling = getChild(this.sortable.el, this.startIndex, this.options);\n if (nextSibling) {\n this.sortable.el.insertBefore(dragEl, nextSibling);\n } else {\n this.sortable.el.appendChild(dragEl);\n }\n this.sortable.animateAll();\n if (putSortable) {\n putSortable.animateAll();\n }\n },\n drop: drop\n};\n_extends(Revert, {\n pluginName: 'revertOnSpill'\n});\nfunction Remove() {}\nRemove.prototype = {\n onSpill: function onSpill(_ref4) {\n var dragEl = _ref4.dragEl,\n putSortable = _ref4.putSortable;\n var parentSortable = putSortable || this.sortable;\n parentSortable.captureAnimationState();\n dragEl.parentNode && dragEl.parentNode.removeChild(dragEl);\n parentSortable.animateAll();\n },\n drop: drop\n};\n_extends(Remove, {\n pluginName: 'removeOnSpill'\n});\n\nvar lastSwapEl;\nfunction SwapPlugin() {\n function Swap() {\n this.defaults = {\n swapClass: 'sortable-swap-highlight'\n };\n }\n Swap.prototype = {\n dragStart: function dragStart(_ref) {\n var dragEl = _ref.dragEl;\n lastSwapEl = dragEl;\n },\n dragOverValid: function dragOverValid(_ref2) {\n var completed = _ref2.completed,\n target = _ref2.target,\n onMove = _ref2.onMove,\n activeSortable = _ref2.activeSortable,\n changed = _ref2.changed,\n cancel = _ref2.cancel;\n if (!activeSortable.options.swap) return;\n var el = this.sortable.el,\n options = this.options;\n if (target && target !== el) {\n var prevSwapEl = lastSwapEl;\n if (onMove(target) !== false) {\n toggleClass(target, options.swapClass, true);\n lastSwapEl = target;\n } else {\n lastSwapEl = null;\n }\n if (prevSwapEl && prevSwapEl !== lastSwapEl) {\n toggleClass(prevSwapEl, options.swapClass, false);\n }\n }\n changed();\n completed(true);\n cancel();\n },\n drop: function drop(_ref3) {\n var activeSortable = _ref3.activeSortable,\n putSortable = _ref3.putSortable,\n dragEl = _ref3.dragEl;\n var toSortable = putSortable || this.sortable;\n var options = this.options;\n lastSwapEl && toggleClass(lastSwapEl, options.swapClass, false);\n if (lastSwapEl && (options.swap || putSortable && putSortable.options.swap)) {\n if (dragEl !== lastSwapEl) {\n toSortable.captureAnimationState();\n if (toSortable !== activeSortable) activeSortable.captureAnimationState();\n swapNodes(dragEl, lastSwapEl);\n toSortable.animateAll();\n if (toSortable !== activeSortable) activeSortable.animateAll();\n }\n }\n },\n nulling: function nulling() {\n lastSwapEl = null;\n }\n };\n return _extends(Swap, {\n pluginName: 'swap',\n eventProperties: function eventProperties() {\n return {\n swapItem: lastSwapEl\n };\n }\n });\n}\nfunction swapNodes(n1, n2) {\n var p1 = n1.parentNode,\n p2 = n2.parentNode,\n i1,\n i2;\n if (!p1 || !p2 || p1.isEqualNode(n2) || p2.isEqualNode(n1)) return;\n i1 = index(n1);\n i2 = index(n2);\n if (p1.isEqualNode(p2) && i1 < i2) {\n i2++;\n }\n p1.insertBefore(n2, p1.children[i1]);\n p2.insertBefore(n1, p2.children[i2]);\n}\n\nvar multiDragElements = [],\n multiDragClones = [],\n lastMultiDragSelect,\n // for selection with modifier key down (SHIFT)\n multiDragSortable,\n initialFolding = false,\n // Initial multi-drag fold when drag started\n folding = false,\n // Folding any other time\n dragStarted = false,\n dragEl$1,\n clonesFromRect,\n clonesHidden;\nfunction MultiDragPlugin() {\n function MultiDrag(sortable) {\n // Bind all private methods\n for (var fn in this) {\n if (fn.charAt(0) === '_' && typeof this[fn] === 'function') {\n this[fn] = this[fn].bind(this);\n }\n }\n if (!sortable.options.avoidImplicitDeselect) {\n if (sortable.options.supportPointer) {\n on(document, 'pointerup', this._deselectMultiDrag);\n } else {\n on(document, 'mouseup', this._deselectMultiDrag);\n on(document, 'touchend', this._deselectMultiDrag);\n }\n }\n on(document, 'keydown', this._checkKeyDown);\n on(document, 'keyup', this._checkKeyUp);\n this.defaults = {\n selectedClass: 'sortable-selected',\n multiDragKey: null,\n avoidImplicitDeselect: false,\n setData: function setData(dataTransfer, dragEl) {\n var data = '';\n if (multiDragElements.length && multiDragSortable === sortable) {\n multiDragElements.forEach(function (multiDragElement, i) {\n data += (!i ? '' : ', ') + multiDragElement.textContent;\n });\n } else {\n data = dragEl.textContent;\n }\n dataTransfer.setData('Text', data);\n }\n };\n }\n MultiDrag.prototype = {\n multiDragKeyDown: false,\n isMultiDrag: false,\n delayStartGlobal: function delayStartGlobal(_ref) {\n var dragged = _ref.dragEl;\n dragEl$1 = dragged;\n },\n delayEnded: function delayEnded() {\n this.isMultiDrag = ~multiDragElements.indexOf(dragEl$1);\n },\n setupClone: function setupClone(_ref2) {\n var sortable = _ref2.sortable,\n cancel = _ref2.cancel;\n if (!this.isMultiDrag) return;\n for (var i = 0; i < multiDragElements.length; i++) {\n multiDragClones.push(clone(multiDragElements[i]));\n multiDragClones[i].sortableIndex = multiDragElements[i].sortableIndex;\n multiDragClones[i].draggable = false;\n multiDragClones[i].style['will-change'] = '';\n toggleClass(multiDragClones[i], this.options.selectedClass, false);\n multiDragElements[i] === dragEl$1 && toggleClass(multiDragClones[i], this.options.chosenClass, false);\n }\n sortable._hideClone();\n cancel();\n },\n clone: function clone(_ref3) {\n var sortable = _ref3.sortable,\n rootEl = _ref3.rootEl,\n dispatchSortableEvent = _ref3.dispatchSortableEvent,\n cancel = _ref3.cancel;\n if (!this.isMultiDrag) return;\n if (!this.options.removeCloneOnHide) {\n if (multiDragElements.length && multiDragSortable === sortable) {\n insertMultiDragClones(true, rootEl);\n dispatchSortableEvent('clone');\n cancel();\n }\n }\n },\n showClone: function showClone(_ref4) {\n var cloneNowShown = _ref4.cloneNowShown,\n rootEl = _ref4.rootEl,\n cancel = _ref4.cancel;\n if (!this.isMultiDrag) return;\n insertMultiDragClones(false, rootEl);\n multiDragClones.forEach(function (clone) {\n css(clone, 'display', '');\n });\n cloneNowShown();\n clonesHidden = false;\n cancel();\n },\n hideClone: function hideClone(_ref5) {\n var _this = this;\n var sortable = _ref5.sortable,\n cloneNowHidden = _ref5.cloneNowHidden,\n cancel = _ref5.cancel;\n if (!this.isMultiDrag) return;\n multiDragClones.forEach(function (clone) {\n css(clone, 'display', 'none');\n if (_this.options.removeCloneOnHide && clone.parentNode) {\n clone.parentNode.removeChild(clone);\n }\n });\n cloneNowHidden();\n clonesHidden = true;\n cancel();\n },\n dragStartGlobal: function dragStartGlobal(_ref6) {\n var sortable = _ref6.sortable;\n if (!this.isMultiDrag && multiDragSortable) {\n multiDragSortable.multiDrag._deselectMultiDrag();\n }\n multiDragElements.forEach(function (multiDragElement) {\n multiDragElement.sortableIndex = index(multiDragElement);\n });\n\n // Sort multi-drag elements\n multiDragElements = multiDragElements.sort(function (a, b) {\n return a.sortableIndex - b.sortableIndex;\n });\n dragStarted = true;\n },\n dragStarted: function dragStarted(_ref7) {\n var _this2 = this;\n var sortable = _ref7.sortable;\n if (!this.isMultiDrag) return;\n if (this.options.sort) {\n // Capture rects,\n // hide multi drag elements (by positioning them absolute),\n // set multi drag elements rects to dragRect,\n // show multi drag elements,\n // animate to rects,\n // unset rects & remove from DOM\n\n sortable.captureAnimationState();\n if (this.options.animation) {\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n css(multiDragElement, 'position', 'absolute');\n });\n var dragRect = getRect(dragEl$1, false, true, true);\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n setRect(multiDragElement, dragRect);\n });\n folding = true;\n initialFolding = true;\n }\n }\n sortable.animateAll(function () {\n folding = false;\n initialFolding = false;\n if (_this2.options.animation) {\n multiDragElements.forEach(function (multiDragElement) {\n unsetRect(multiDragElement);\n });\n }\n\n // Remove all auxiliary multidrag items from el, if sorting enabled\n if (_this2.options.sort) {\n removeMultiDragElements();\n }\n });\n },\n dragOver: function dragOver(_ref8) {\n var target = _ref8.target,\n completed = _ref8.completed,\n cancel = _ref8.cancel;\n if (folding && ~multiDragElements.indexOf(target)) {\n completed(false);\n cancel();\n }\n },\n revert: function revert(_ref9) {\n var fromSortable = _ref9.fromSortable,\n rootEl = _ref9.rootEl,\n sortable = _ref9.sortable,\n dragRect = _ref9.dragRect;\n if (multiDragElements.length > 1) {\n // Setup unfold animation\n multiDragElements.forEach(function (multiDragElement) {\n sortable.addAnimationState({\n target: multiDragElement,\n rect: folding ? getRect(multiDragElement) : dragRect\n });\n unsetRect(multiDragElement);\n multiDragElement.fromRect = dragRect;\n fromSortable.removeAnimationState(multiDragElement);\n });\n folding = false;\n insertMultiDragElements(!this.options.removeCloneOnHide, rootEl);\n }\n },\n dragOverCompleted: function dragOverCompleted(_ref10) {\n var sortable = _ref10.sortable,\n isOwner = _ref10.isOwner,\n insertion = _ref10.insertion,\n activeSortable = _ref10.activeSortable,\n parentEl = _ref10.parentEl,\n putSortable = _ref10.putSortable;\n var options = this.options;\n if (insertion) {\n // Clones must be hidden before folding animation to capture dragRectAbsolute properly\n if (isOwner) {\n activeSortable._hideClone();\n }\n initialFolding = false;\n // If leaving sort:false root, or already folding - Fold to new location\n if (options.animation && multiDragElements.length > 1 && (folding || !isOwner && !activeSortable.options.sort && !putSortable)) {\n // Fold: Set all multi drag elements's rects to dragEl's rect when multi-drag elements are invisible\n var dragRectAbsolute = getRect(dragEl$1, false, true, true);\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n setRect(multiDragElement, dragRectAbsolute);\n\n // Move element(s) to end of parentEl so that it does not interfere with multi-drag clones insertion if they are inserted\n // while folding, and so that we can capture them again because old sortable will no longer be fromSortable\n parentEl.appendChild(multiDragElement);\n });\n folding = true;\n }\n\n // Clones must be shown (and check to remove multi drags) after folding when interfering multiDragElements are moved out\n if (!isOwner) {\n // Only remove if not folding (folding will remove them anyways)\n if (!folding) {\n removeMultiDragElements();\n }\n if (multiDragElements.length > 1) {\n var clonesHiddenBefore = clonesHidden;\n activeSortable._showClone(sortable);\n\n // Unfold animation for clones if showing from hidden\n if (activeSortable.options.animation && !clonesHidden && clonesHiddenBefore) {\n multiDragClones.forEach(function (clone) {\n activeSortable.addAnimationState({\n target: clone,\n rect: clonesFromRect\n });\n clone.fromRect = clonesFromRect;\n clone.thisAnimationDuration = null;\n });\n }\n } else {\n activeSortable._showClone(sortable);\n }\n }\n }\n },\n dragOverAnimationCapture: function dragOverAnimationCapture(_ref11) {\n var dragRect = _ref11.dragRect,\n isOwner = _ref11.isOwner,\n activeSortable = _ref11.activeSortable;\n multiDragElements.forEach(function (multiDragElement) {\n multiDragElement.thisAnimationDuration = null;\n });\n if (activeSortable.options.animation && !isOwner && activeSortable.multiDrag.isMultiDrag) {\n clonesFromRect = _extends({}, dragRect);\n var dragMatrix = matrix(dragEl$1, true);\n clonesFromRect.top -= dragMatrix.f;\n clonesFromRect.left -= dragMatrix.e;\n }\n },\n dragOverAnimationComplete: function dragOverAnimationComplete() {\n if (folding) {\n folding = false;\n removeMultiDragElements();\n }\n },\n drop: function drop(_ref12) {\n var evt = _ref12.originalEvent,\n rootEl = _ref12.rootEl,\n parentEl = _ref12.parentEl,\n sortable = _ref12.sortable,\n dispatchSortableEvent = _ref12.dispatchSortableEvent,\n oldIndex = _ref12.oldIndex,\n putSortable = _ref12.putSortable;\n var toSortable = putSortable || this.sortable;\n if (!evt) return;\n var options = this.options,\n children = parentEl.children;\n\n // Multi-drag selection\n if (!dragStarted) {\n if (options.multiDragKey && !this.multiDragKeyDown) {\n this._deselectMultiDrag();\n }\n toggleClass(dragEl$1, options.selectedClass, !~multiDragElements.indexOf(dragEl$1));\n if (!~multiDragElements.indexOf(dragEl$1)) {\n multiDragElements.push(dragEl$1);\n dispatchEvent({\n sortable: sortable,\n rootEl: rootEl,\n name: 'select',\n targetEl: dragEl$1,\n originalEvent: evt\n });\n\n // Modifier activated, select from last to dragEl\n if (evt.shiftKey && lastMultiDragSelect && sortable.el.contains(lastMultiDragSelect)) {\n var lastIndex = index(lastMultiDragSelect),\n currentIndex = index(dragEl$1);\n if (~lastIndex && ~currentIndex && lastIndex !== currentIndex) {\n (function () {\n // Must include lastMultiDragSelect (select it), in case modified selection from no selection\n // (but previous selection existed)\n var n, i;\n if (currentIndex > lastIndex) {\n i = lastIndex;\n n = currentIndex;\n } else {\n i = currentIndex;\n n = lastIndex + 1;\n }\n var filter = options.filter;\n for (; i < n; i++) {\n if (~multiDragElements.indexOf(children[i])) continue;\n // Check if element is draggable\n if (!closest(children[i], options.draggable, parentEl, false)) continue;\n // Check if element is filtered\n var filtered = filter && (typeof filter === 'function' ? filter.call(sortable, evt, children[i], sortable) : filter.split(',').some(function (criteria) {\n return closest(children[i], criteria.trim(), parentEl, false);\n }));\n if (filtered) continue;\n toggleClass(children[i], options.selectedClass, true);\n multiDragElements.push(children[i]);\n dispatchEvent({\n sortable: sortable,\n rootEl: rootEl,\n name: 'select',\n targetEl: children[i],\n originalEvent: evt\n });\n }\n })();\n }\n } else {\n lastMultiDragSelect = dragEl$1;\n }\n multiDragSortable = toSortable;\n } else {\n multiDragElements.splice(multiDragElements.indexOf(dragEl$1), 1);\n lastMultiDragSelect = null;\n dispatchEvent({\n sortable: sortable,\n rootEl: rootEl,\n name: 'deselect',\n targetEl: dragEl$1,\n originalEvent: evt\n });\n }\n }\n\n // Multi-drag drop\n if (dragStarted && this.isMultiDrag) {\n folding = false;\n // Do not \"unfold\" after around dragEl if reverted\n if ((parentEl[expando].options.sort || parentEl !== rootEl) && multiDragElements.length > 1) {\n var dragRect = getRect(dragEl$1),\n multiDragIndex = index(dragEl$1, ':not(.' + this.options.selectedClass + ')');\n if (!initialFolding && options.animation) dragEl$1.thisAnimationDuration = null;\n toSortable.captureAnimationState();\n if (!initialFolding) {\n if (options.animation) {\n dragEl$1.fromRect = dragRect;\n multiDragElements.forEach(function (multiDragElement) {\n multiDragElement.thisAnimationDuration = null;\n if (multiDragElement !== dragEl$1) {\n var rect = folding ? getRect(multiDragElement) : dragRect;\n multiDragElement.fromRect = rect;\n\n // Prepare unfold animation\n toSortable.addAnimationState({\n target: multiDragElement,\n rect: rect\n });\n }\n });\n }\n\n // Multi drag elements are not necessarily removed from the DOM on drop, so to reinsert\n // properly they must all be removed\n removeMultiDragElements();\n multiDragElements.forEach(function (multiDragElement) {\n if (children[multiDragIndex]) {\n parentEl.insertBefore(multiDragElement, children[multiDragIndex]);\n } else {\n parentEl.appendChild(multiDragElement);\n }\n multiDragIndex++;\n });\n\n // If initial folding is done, the elements may have changed position because they are now\n // unfolding around dragEl, even though dragEl may not have his index changed, so update event\n // must be fired here as Sortable will not.\n if (oldIndex === index(dragEl$1)) {\n var update = false;\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement.sortableIndex !== index(multiDragElement)) {\n update = true;\n return;\n }\n });\n if (update) {\n dispatchSortableEvent('update');\n dispatchSortableEvent('sort');\n }\n }\n }\n\n // Must be done after capturing individual rects (scroll bar)\n multiDragElements.forEach(function (multiDragElement) {\n unsetRect(multiDragElement);\n });\n toSortable.animateAll();\n }\n multiDragSortable = toSortable;\n }\n\n // Remove clones if necessary\n if (rootEl === parentEl || putSortable && putSortable.lastPutMode !== 'clone') {\n multiDragClones.forEach(function (clone) {\n clone.parentNode && clone.parentNode.removeChild(clone);\n });\n }\n },\n nullingGlobal: function nullingGlobal() {\n this.isMultiDrag = dragStarted = false;\n multiDragClones.length = 0;\n },\n destroyGlobal: function destroyGlobal() {\n this._deselectMultiDrag();\n off(document, 'pointerup', this._deselectMultiDrag);\n off(document, 'mouseup', this._deselectMultiDrag);\n off(document, 'touchend', this._deselectMultiDrag);\n off(document, 'keydown', this._checkKeyDown);\n off(document, 'keyup', this._checkKeyUp);\n },\n _deselectMultiDrag: function _deselectMultiDrag(evt) {\n if (typeof dragStarted !== \"undefined\" && dragStarted) return;\n\n // Only deselect if selection is in this sortable\n if (multiDragSortable !== this.sortable) return;\n\n // Only deselect if target is not item in this sortable\n if (evt && closest(evt.target, this.options.draggable, this.sortable.el, false)) return;\n\n // Only deselect if left click\n if (evt && evt.button !== 0) return;\n while (multiDragElements.length) {\n var el = multiDragElements[0];\n toggleClass(el, this.options.selectedClass, false);\n multiDragElements.shift();\n dispatchEvent({\n sortable: this.sortable,\n rootEl: this.sortable.el,\n name: 'deselect',\n targetEl: el,\n originalEvent: evt\n });\n }\n },\n _checkKeyDown: function _checkKeyDown(evt) {\n if (evt.key === this.options.multiDragKey) {\n this.multiDragKeyDown = true;\n }\n },\n _checkKeyUp: function _checkKeyUp(evt) {\n if (evt.key === this.options.multiDragKey) {\n this.multiDragKeyDown = false;\n }\n }\n };\n return _extends(MultiDrag, {\n // Static methods & properties\n pluginName: 'multiDrag',\n utils: {\n /**\r\n * Selects the provided multi-drag item\r\n * @param {HTMLElement} el The element to be selected\r\n */\n select: function select(el) {\n var sortable = el.parentNode[expando];\n if (!sortable || !sortable.options.multiDrag || ~multiDragElements.indexOf(el)) return;\n if (multiDragSortable && multiDragSortable !== sortable) {\n multiDragSortable.multiDrag._deselectMultiDrag();\n multiDragSortable = sortable;\n }\n toggleClass(el, sortable.options.selectedClass, true);\n multiDragElements.push(el);\n },\n /**\r\n * Deselects the provided multi-drag item\r\n * @param {HTMLElement} el The element to be deselected\r\n */\n deselect: function deselect(el) {\n var sortable = el.parentNode[expando],\n index = multiDragElements.indexOf(el);\n if (!sortable || !sortable.options.multiDrag || !~index) return;\n toggleClass(el, sortable.options.selectedClass, false);\n multiDragElements.splice(index, 1);\n }\n },\n eventProperties: function eventProperties() {\n var _this3 = this;\n var oldIndicies = [],\n newIndicies = [];\n multiDragElements.forEach(function (multiDragElement) {\n oldIndicies.push({\n multiDragElement: multiDragElement,\n index: multiDragElement.sortableIndex\n });\n\n // multiDragElements will already be sorted if folding\n var newIndex;\n if (folding && multiDragElement !== dragEl$1) {\n newIndex = -1;\n } else if (folding) {\n newIndex = index(multiDragElement, ':not(.' + _this3.options.selectedClass + ')');\n } else {\n newIndex = index(multiDragElement);\n }\n newIndicies.push({\n multiDragElement: multiDragElement,\n index: newIndex\n });\n });\n return {\n items: _toConsumableArray(multiDragElements),\n clones: [].concat(multiDragClones),\n oldIndicies: oldIndicies,\n newIndicies: newIndicies\n };\n },\n optionListeners: {\n multiDragKey: function multiDragKey(key) {\n key = key.toLowerCase();\n if (key === 'ctrl') {\n key = 'Control';\n } else if (key.length > 1) {\n key = key.charAt(0).toUpperCase() + key.substr(1);\n }\n return key;\n }\n }\n });\n}\nfunction insertMultiDragElements(clonesInserted, rootEl) {\n multiDragElements.forEach(function (multiDragElement, i) {\n var target = rootEl.children[multiDragElement.sortableIndex + (clonesInserted ? Number(i) : 0)];\n if (target) {\n rootEl.insertBefore(multiDragElement, target);\n } else {\n rootEl.appendChild(multiDragElement);\n }\n });\n}\n\n/**\r\n * Insert multi-drag clones\r\n * @param {[Boolean]} elementsInserted Whether the multi-drag elements are inserted\r\n * @param {HTMLElement} rootEl\r\n */\nfunction insertMultiDragClones(elementsInserted, rootEl) {\n multiDragClones.forEach(function (clone, i) {\n var target = rootEl.children[clone.sortableIndex + (elementsInserted ? Number(i) : 0)];\n if (target) {\n rootEl.insertBefore(clone, target);\n } else {\n rootEl.appendChild(clone);\n }\n });\n}\nfunction removeMultiDragElements() {\n multiDragElements.forEach(function (multiDragElement) {\n if (multiDragElement === dragEl$1) return;\n multiDragElement.parentNode && multiDragElement.parentNode.removeChild(multiDragElement);\n });\n}\n\nSortable.mount(new AutoScrollPlugin());\nSortable.mount(Remove, Revert);\n\nexport default Sortable;\nexport { MultiDragPlugin as MultiDrag, Sortable, SwapPlugin as Swap };\n","import { defineComponent, useAttrs, ref, computed, watch, onUnmounted, openBlock, createBlock, resolveDynamicComponent, normalizeClass, withCtx, renderSlot, createElementBlock, Fragment, renderList } from 'vue';\nimport Sortable from 'sortablejs';\n\nconst _sfc_main = /* @__PURE__ */ defineComponent({\n __name: \"Sortable\",\n props: {\n /** All SortableJS options are supported; events are handled by the `defineEmits` below and should be used with v-on */\n options: {\n type: Object,\n default: null,\n required: false\n },\n /** Your list of items **/\n list: {\n type: [Array, Object],\n default: [],\n required: true\n },\n /** The name of the key present in each item in the list that corresponds to a unique value. */\n itemKey: {\n type: [String, Function],\n default: \"\",\n required: true\n },\n /** The element type to render as. */\n tag: {\n type: String,\n default: \"div\",\n required: false\n }\n },\n emits: [\"choose\", \"unchoose\", \"start\", \"end\", \"add\", \"update\", \"sort\", \"remove\", \"filter\", \"move\", \"clone\", \"change\"],\n setup(__props, { expose: __expose, emit: __emit }) {\n const props = __props;\n const emit = __emit;\n const attrs = useAttrs();\n const isDragging = ref(false);\n const containerRef = ref(null);\n const sortable = ref(null);\n const getKey = computed(() => {\n if (typeof props.itemKey === \"string\")\n return (item) => item[props.itemKey];\n return props.itemKey;\n });\n __expose({\n containerRef,\n sortable,\n isDragging\n });\n watch(containerRef, (newDraggable) => {\n if (newDraggable) {\n sortable.value = new Sortable(newDraggable, {\n ...props.options,\n onChoose: (event) => emit(\"choose\", event),\n onUnchoose: (event) => emit(\"unchoose\", event),\n onStart: (event) => {\n isDragging.value = true;\n emit(\"start\", event);\n },\n onEnd: (event) => {\n setTimeout(() => {\n isDragging.value = false;\n emit(\"end\", event);\n });\n },\n onAdd: (event) => emit(\"add\", event),\n onUpdate: (event) => emit(\"update\", event),\n onSort: (event) => emit(\"sort\", event),\n onRemove: (event) => emit(\"remove\", event),\n onFilter: (event) => emit(\"filter\", event),\n // See https://github.com/MaxLeiter/sortablejs-vue3/pull/56 for context on `attrs`.\n onMove: (event, originalEvent) => \"onMoveCapture\" in attrs ? (\n /** eslint-disable-next-line */\n attrs.onMoveCapture(event, originalEvent)\n ) : emit(\"move\", event, originalEvent),\n onClone: (event) => emit(\"clone\", event),\n onChange: (event) => emit(\"change\", event)\n });\n }\n });\n watch(\n () => props.options,\n (options) => {\n if (options && sortable?.value) {\n for (const property in options) {\n sortable.value.option(\n property,\n options[property]\n );\n }\n }\n }\n );\n onUnmounted(() => {\n if (sortable.value) {\n sortable.value.destroy();\n containerRef.value = null;\n sortable.value = null;\n }\n });\n return (_ctx, _cache) => {\n return openBlock(), createBlock(resolveDynamicComponent(_ctx.$props.tag), {\n ref_key: \"containerRef\",\n ref: containerRef,\n class: normalizeClass(_ctx.$props.class)\n }, {\n default: withCtx(() => [\n renderSlot(_ctx.$slots, \"header\"),\n (openBlock(true), createElementBlock(Fragment, null, renderList(__props.list, (item, index) => {\n return renderSlot(_ctx.$slots, \"item\", {\n key: getKey.value(item),\n element: item,\n index\n });\n }), 128)),\n renderSlot(_ctx.$slots, \"footer\")\n ]),\n _: 3\n }, 8, [\"class\"]);\n };\n }\n});\n\nexport { _sfc_main as Sortable };\n","\n\n\n\n\n\n\n","\n\n\n\n\n\n\n\n\n","/**\n * Nextcloud - Tasks\n *\n * @author Georg Ehrke \n *\n * @copyright Copyright (c) 2020 Georg Ehrke\n *\n * @author Raimund Schlüßler\n *\n * @copyright 2020 Raimund Schlüßler \n *\n * @license AGPL-3.0-or-later\n *\n * This program is free software: you can redistribute it and/or modify\n * it under the terms of the GNU Affero General Public License as\n * published by the Free Software Foundation, either version 3 of the\n * License, or (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU Affero General Public License for more details.\n *\n * You should have received a copy of the GNU Affero General Public License\n * along with this program. If not, see .\n *\n */\n\nimport { loadState } from '@nextcloud/initial-state'\n\n/**\n * Gets the initial route\n *\n * @return {string}\n */\nexport function getInitialRoute() {\n\ttry {\n\t\treturn loadState('tasks', 'initialRoute')\n\t} catch (error) {\n\t\treturn '/collections/all'\n\t}\n}\n","/**\n * SPDX-FileCopyrightText: 2019 Nextcloud GmbH and Nextcloud contributors\n * SPDX-License-Identifier: AGPL-3.0-or-later\n */\n\nimport moment from '@nextcloud/moment'\n\n/**\n * Get the factor for a given unit\n *\n * @param {string} unit The name of the unit to get the factor of\n * @return {number}\n */\nexport function getFactorForAlarmUnit(unit) {\n\tswitch (unit) {\n\tcase 'seconds':\n\t\treturn 1\n\n\tcase 'minutes':\n\t\treturn 60\n\n\tcase 'hours':\n\t\treturn 60 * 60\n\n\tcase 'days':\n\t\treturn 24 * 60 * 60\n\n\tcase 'weeks':\n\t\treturn 7 * 24 * 60 * 60\n\n\tdefault:\n\t\treturn 1\n\t}\n}\n\n/**\n * Gets the amount of days / weeks, unit from total seconds\n *\n * @param {number} totalSeconds Total amount of seconds\n * @return {{amount: number, unit: string}}\n */\nexport function getAmountAndUnitForTimedEvents(totalSeconds) {\n\t// Before or after the event is handled somewhere else,\n\t// so make sure totalSeconds is positive\n\ttotalSeconds = Math.abs(totalSeconds)\n\n\t// Handle the special case of 0, so we don't show 0 weeks\n\tif (totalSeconds === 0) {\n\t\treturn {\n\t\t\tamount: 0,\n\t\t\tunit: 'minutes',\n\t\t}\n\t}\n\n\tif (totalSeconds % (7 * 24 * 60 * 60) === 0) {\n\t\treturn {\n\t\t\tamount: totalSeconds / (7 * 24 * 60 * 60),\n\t\t\tunit: 'weeks',\n\t\t}\n\t}\n\tif (totalSeconds % (24 * 60 * 60) === 0) {\n\t\treturn {\n\t\t\tamount: totalSeconds / (24 * 60 * 60),\n\t\t\tunit: 'days',\n\t\t}\n\t}\n\tif (totalSeconds % (60 * 60) === 0) {\n\t\treturn {\n\t\t\tamount: totalSeconds / (60 * 60),\n\t\t\tunit: 'hours',\n\t\t}\n\t}\n\tif (totalSeconds % (60) === 0) {\n\t\treturn {\n\t\t\tamount: totalSeconds / (60),\n\t\t\tunit: 'minutes',\n\t\t}\n\t}\n\n\treturn {\n\t\tamount: totalSeconds,\n\t\tunit: 'seconds',\n\t}\n}\n\n/**\n * Gets the amount of days / weeks, unit, hours and minutes from total seconds\n *\n * @param {number} totalSeconds Total amount of seconds\n * @return {{amount: *, unit: *, hours: *, minutes: *}}\n */\nexport function getAmountHoursMinutesAndUnitForAllDayEvents(totalSeconds) {\n\tconst dayFactor = getFactorForAlarmUnit('days')\n\tconst hourFactor = getFactorForAlarmUnit('hours')\n\tconst minuteFactor = getFactorForAlarmUnit('minutes')\n\tconst isNegative = totalSeconds < 0\n\ttotalSeconds = Math.abs(totalSeconds)\n\n\tlet dayPart = Math.floor(totalSeconds / dayFactor)\n\tconst hourPart = totalSeconds % dayFactor\n\n\tif (hourPart !== 0) {\n\t\tif (isNegative) {\n\t\t\tdayPart++\n\t\t}\n\t}\n\n\tlet amount = 0\n\tlet unit = null\n\tif (dayPart === 0) {\n\t\tunit = 'days'\n\t} else if (dayPart % 7 === 0) {\n\t\tamount = dayPart / 7\n\t\tunit = 'weeks'\n\t} else {\n\t\tamount = dayPart\n\t\tunit = 'days'\n\t}\n\n\tlet hours = Math.floor(hourPart / hourFactor)\n\tconst minutePart = hourPart % hourFactor\n\tlet minutes = Math.floor(minutePart / minuteFactor)\n\n\tif (isNegative) {\n\t\thours = 24 - hours\n\n\t\tif (minutes !== 0) {\n\t\t\thours--\n\t\t\tminutes = 60 - minutes\n\t\t}\n\t}\n\n\treturn {\n\t\tamount,\n\t\tunit,\n\t\thours,\n\t\tminutes,\n\t}\n}\n\n/**\n * Get the total amount of seconds for all-day events\n *\n * @param {number} amount amount of unit\n * @param {number} hours Time of reminder\n * @param {number} minutes Time of reminder\n * @param {string} unit days/weeks\n * @return {number}\n */\nexport function getTotalSecondsFromAmountHourMinutesAndUnitForAllDayEvents(amount, hours, minutes, unit) {\n\tif (unit === 'weeks') {\n\t\tamount *= 7\n\t\tunit = 'days'\n\t}\n\n\t// 0 is on the same day of the all-day event => positive\n\t// 1 ... n before the event is negative\n\tconst isNegative = amount > 0\n\n\tif (isNegative) {\n\t\t// If it's negative, we need to subtract one day\n\t\tamount--\n\t\t// Convert days to seconds\n\t\tamount *= getFactorForAlarmUnit(unit)\n\n\t\tlet invertedHours = 24 - hours\n\t\tlet invertedMinutes = 0\n\n\t\tif (minutes !== 0) {\n\t\t\tinvertedHours--\n\t\t\tinvertedMinutes = 60 - minutes\n\t\t}\n\n\t\tamount += (invertedHours * getFactorForAlarmUnit('hours'))\n\t\tamount += (invertedMinutes * getFactorForAlarmUnit('minutes'))\n\n\t\tamount *= -1\n\t} else {\n\t\t// Convert days to seconds\n\t\tamount *= getFactorForAlarmUnit('days')\n\n\t\tamount += (hours * getFactorForAlarmUnit('hours'))\n\t\tamount += (minutes * getFactorForAlarmUnit('minutes'))\n\t}\n\n\treturn amount\n}\n\n/**\n * @param {boolean} allDay Is all day?\n */\nexport function getDefaultAlarms(allDay = false) {\n\tif (allDay) {\n\t\treturn [\n\t\t\t9 * 60 * 60, // On the day of the event at 9am\n\t\t\t-15 * 60 * 60, // 1 day before at 9am\n\t\t\t-39 * 60 * 60, // 2 days before at 9am\n\t\t\t-159 * 60 * 60, // 1 week before at 9am\n\t\t]\n\t} else {\n\t\treturn [\n\t\t\t0, // At the time of the event\n\t\t\t-10 * 60, // 10 minutes before\n\t\t\t-30 * 60, // 30 minutes before\n\t\t\t-1 * 60 * 60, // 1 hour before\n\t\t\t-2 * 60 * 60, // 2 hour before\n\t\t\t-1 * 24 * 60 * 60, // 1 day before\n\t\t\t-2 * 24 * 60 * 60, // 2 days before\n\t\t]\n\t}\n}\n\n/**\n * @return {Date[]}\n */\nexport function getDefaultAbsoluteAlarms() {\n\treturn [\n\t\tmoment().add(1, 'day').startOf('day').add(9, 'hours').toDate(),\n\t]\n}\n\n/**\n *\n * @param {Date} date The date of the alarm\n * @param {string} timeZone The current user timezone\n * @return {Date}\n */\nexport function convertTimeZone(date, timeZone) {\n\tconst utcDate = new Date(Date.UTC(\n\t\tdate.getFullYear(),\n\t\tdate.getMonth(),\n\t\tdate.getDate(),\n\t\tdate.getHours(),\n\t\tdate.getMinutes(),\n\t\tdate.getSeconds(),\n\t\tdate.getMilliseconds(),\n\t))\n\n\treturn new Date(utcDate.toLocaleString('en-US', { timeZone }))\n}\n\n/**\n * Gets a date object based on the given DateTimeValue\n * Ignores given timezone-information\n *\n * @typedef {import('@nextcloud/calendar-js').DateTimeValue} DateTimeValue\n * @param {DateTimeValue} dateTimeValue Value to get date from\n * @return {Date}\n */\nexport function getDateFromDateTimeValue(dateTimeValue) {\n\treturn new Date(\n\t\tdateTimeValue.year,\n\t\tdateTimeValue.month - 1,\n\t\tdateTimeValue.day,\n\t\tdateTimeValue.hour,\n\t\tdateTimeValue.minute,\n\t\t0,\n\t\t0,\n\t)\n}\n\n/**\n * Takes the related date and the relative trigger of an alarm and\n * calculates the absolute date-time when the alarm will trigger.\n *\n * @param {Date} relatedDate Related date\n * @param {number} relativeTrigger Relative trigger in seconds\n */\nexport function calculateAbsoluteDateFromRelativeTrigger(relatedDate, relativeTrigger) {\n\treturn new Date(((relatedDate.valueOf() / 1000) + relativeTrigger) * 1000)\n}\n","\n\n\n\n\n","/**\n * Nextcloud - Tasks\n *\n * @author Raimund Schlüßler\n *\n * @copyright 2024 Raimund Schlüßler \n *\n * This library is free software; you can redistribute it and/or\n * modify it under the terms of the GNU AFFERO GENERAL PUBLIC LICENSE\n * License as published by the Free Software Foundation; either\n * version 3 of the License, or any later version.\n *\n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU AFFERO GENERAL PUBLIC LICENSE for more details.\n *\n * You should have received a copy of the GNU Affero General Public\n * License along with this library. If not, see .\n *\n */\n\nimport { translate as t, translatePlural as n } from '@nextcloud/l10n'\nimport moment from '@nextcloud/moment'\nimport { convertTimeZone } from './alarms.js'\n\n/**\n * Returns a formatted string for the due date\n *\n * @param {import('../models/task.js').Task} task The task\n * @return {string} The formatted due date string\n */\nexport function dueDateString(task) {\n\tif (task.allDay) {\n\t\treturn task.dueMoment.calendar(null, {\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string and keep the brackets.\n\t\t\tsameDay: t('tasks', '[Due today]'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string and keep the brackets.\n\t\t\tnextDay: t('tasks', '[Due tomorrow]'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986'. Please translate the string and keep the brackets and the \"LL\".\n\t\t\tnextWeek: t('tasks', '[Due on] LL'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string, but keep the brackets.\n\t\t\tlastDay: t('tasks', '[Was due yesterday]'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986'. Please translate the string, but keep the brackets and the \"LL\".\n\t\t\tlastWeek: t('tasks', '[Was due on] LL'),\n\t\t\tsameElse(now) {\n\t\t\t\tif (this.isBefore(now)) {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string, but keep the brackets and the \"LL\".\n\t\t\t\t\treturn t('tasks', '[Was due on] LL')\n\t\t\t\t} else {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string, but keep the brackets and the \"LL\".\n\t\t\t\t\treturn t('tasks', '[Due on] LL')\n\t\t\t\t}\n\t\t\t},\n\t\t})\n\t} else {\n\t\treturn task.dueMoment.calendar(null, {\n\t\t\tsameDay(now) {\n\t\t\t\tif (this.isBefore(now)) {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Was due today at] LT')\n\t\t\t\t} else {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Due today at] LT')\n\t\t\t\t}\n\t\t\t},\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\tnextDay: t('tasks', '[Due tomorrow at] LT'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\tnextWeek: t('tasks', '[Due on] LL [at] LT'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\tlastDay: t('tasks', '[Was due yesterday at] LT'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986' and \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets the \"LL\" and the \"LT\".\n\t\t\tlastWeek: t('tasks', '[Was due on] LL [at] LT'),\n\t\t\tsameElse(now) {\n\t\t\t\tif (this.isBefore(now)) {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986' and \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets the \"LL\" and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Was due on] LL [at] LT')\n\t\t\t\t} else {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986' and \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets the \"LL\" and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Due on] LL [at] LT')\n\t\t\t\t}\n\t\t\t},\n\t\t})\n\t}\n}\n\n/**\n * Returns a formatted string for the start date\n *\n * @param {import('../models/task.js').Task} task The task\n * @return {string} The formatted start date string\n */\nexport function startDateString(task) {\n\tif (task.allDay) {\n\t\treturn task.startMoment.calendar(null, {\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string and keep the brackets.\n\t\t\tsameDay: t('tasks', '[Starts today]'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string and keep the brackets.\n\t\t\tnextDay: t('tasks', '[Starts tomorrow]'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986'. Please translate the string, and keep the brackets and the \"LL\".\n\t\t\tnextWeek: t('tasks', '[Starts on] LL'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. Please translate the string and keep the brackets.\n\t\t\tlastDay: t('tasks', '[Started yesterday]'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986'. Please translate the string, and keep the brackets and the \"LL\".\n\t\t\tlastWeek: t('tasks', '[Started on] LL'),\n\t\t\tsameElse(now) {\n\t\t\t\tif (this.isBefore(now)) {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986'. Please translate the string, and keep the brackets and the \"LL\".\n\t\t\t\t\treturn t('tasks', '[Started on] LL')\n\t\t\t\t} else {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986'. Please translate the string, and keep the brackets and the \"LL\".\n\t\t\t\t\treturn t('tasks', '[Starts on] LL')\n\t\t\t\t}\n\t\t\t},\n\t\t})\n\t} else {\n\t\treturn task.startMoment.calendar(null, {\n\t\t\tsameDay(now) {\n\t\t\t\tif (this.isBefore(now)) {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Started today at] LT')\n\t\t\t\t} else {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Starts today at] LT')\n\t\t\t\t}\n\t\t\t},\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\tnextDay: t('tasks', '[Starts tomorrow at] LT'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986' and \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets the \"LL\" and the \"LT\".\n\t\t\tnextWeek: t('tasks', '[Starts on] LL [at] LT'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets and the \"LT\".\n\t\t\tlastDay: t('tasks', '[Started yesterday at] LT'),\n\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986' and \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets the \"LL\" and the \"LT\".\n\t\t\tlastWeek: t('tasks', '[Started on] LL [at] LT'),\n\t\t\tsameElse(now) {\n\t\t\t\tif (this.isBefore(now)) {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986' and \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets the \"LL\" and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Started on] LL [at] LT')\n\t\t\t\t} else {\n\t\t\t\t\t// TRANSLATORS This is a string for moment.js. The square brackets escape the string from moment.js. \"LL\" will be replaced with a date, e.g. 'September 4 1986' and \"LT\" will be replaced with a time, e.g. '08:30 PM'. Please translate the string and keep the brackets the \"LL\" and the \"LT\".\n\t\t\t\t\treturn t('tasks', '[Starts on] LL [at] LT')\n\t\t\t\t}\n\t\t\t},\n\t\t})\n\t}\n}\n\n/**\n * Formats an alarm\n *\n * @param {object} alarm The alarm object to format\n * @param {boolean} isAllDay Whether or not the event is all-day\n * @param {string} currentUserTimezone The current timezone of the user\n * @param {string} locale The locale to format it in\n * @return {string}\n */\nexport function formatAlarm(alarm, isAllDay, currentUserTimezone, locale) {\n\tif (alarm.relativeTrigger !== null) {\n\t\t// Relative trigger\n\t\tif (isAllDay && alarm.relativeIsRelatedToStart && alarm.relativeTrigger < 86400) {\n\t\t\tif (alarm.relativeTrigger === 0) {\n\t\t\t\treturn t('tasks', 'Midnight on the day the task starts')\n\t\t\t}\n\n\t\t\tconst date = new Date()\n\t\t\tdate.setHours(alarm.relativeHoursAllDay)\n\t\t\tdate.setMinutes(alarm.relativeMinutesAllDay)\n\t\t\tdate.setSeconds(0)\n\t\t\tdate.setMilliseconds(0)\n\t\t\tconst formattedHourMinute = moment(date).locale(locale).format('LT')\n\n\t\t\tif (alarm.relativeTrigger < 0) {\n\t\t\t\tif (alarm.relativeUnitAllDay === 'days') {\n\t\t\t\t\treturn n('tasks',\n\t\t\t\t\t\t'%n day before the task at {formattedHourMinute}',\n\t\t\t\t\t\t'%n days before the task at {formattedHourMinute}',\n\t\t\t\t\t\talarm.relativeAmountAllDay, {\n\t\t\t\t\t\t\tformattedHourMinute,\n\t\t\t\t\t\t})\n\t\t\t\t} else {\n\t\t\t\t\treturn n('tasks',\n\t\t\t\t\t\t'%n week before the task at {formattedHourMinute}',\n\t\t\t\t\t\t'%n weeks before the task at {formattedHourMinute}',\n\t\t\t\t\t\talarm.relativeAmountAllDay, {\n\t\t\t\t\t\t\tformattedHourMinute,\n\t\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn t('tasks', 'on the day of the task at {formattedHourMinute}', {\n\t\t\t\tformattedHourMinute,\n\t\t\t})\n\t\t} else {\n\t\t\t// Alarms at the task's start or end\n\t\t\tif (alarm.relativeTrigger === 0) {\n\t\t\t\tif (alarm.relativeIsRelatedToStart) {\n\t\t\t\t\treturn t('tasks', 'at the task\\'s start')\n\t\t\t\t} else {\n\t\t\t\t\treturn t('tasks', 'when the task is due')\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tconst time = moment.duration(Math.abs(alarm.relativeTrigger), 'seconds').locale(locale).humanize()\n\n\t\t\tif (alarm.relativeTrigger < 0) {\n\t\t\t\tif (alarm.relativeIsRelatedToStart) {\n\t\t\t\t\treturn t('tasks', '{time} before the task starts', { time })\n\t\t\t\t} else {\n\t\t\t\t\treturn t('tasks', '{time} before the task is due', { time })\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (alarm.relativeIsRelatedToStart) {\n\t\t\t\treturn t('tasks', '{time} after the task starts', { time })\n\t\t\t} else {\n\t\t\t\treturn t('tasks', '{time} after the task is due', { time })\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// Absolute trigger\n\t\t// There are no timezones in the VALARM component, since dates can only be relative or saved as UTC.\n\t\tconst currentUserTimezoneDate = convertTimeZone(alarm.absoluteDate, currentUserTimezone)\n\t\treturn moment(currentUserTimezoneDate).locale(locale).calendar(null, {\n\t\t\tsameElse: 'LLL', // Overwrites the default `DD/MM/YYYY` (which misses the time)\n\t\t})\n\t}\n}\n","/**\n * SPDX-FileCopyrightText: 2020 Nextcloud GmbH and Nextcloud contributors\n * SPDX-License-Identifier: AGPL-3.0-or-later\n */\nimport {\n\tgetAmountAndUnitForTimedEvents,\n\tgetAmountHoursMinutesAndUnitForAllDayEvents,\n\tgetDateFromDateTimeValue,\n} from '../utils/alarms.js'\nimport { AlarmComponent } from '@nextcloud/calendar-js'\nimport ICAL from 'ical.js'\n\n/**\n * Creates a complete alarm object based on given props\n *\n * @param {object} props The alarm properties already provided\n * @return {object}\n */\nconst getDefaultAlarmObject = (props = {}) => Object.assign({}, {\n\t// The calendar-js alarm component\n\talarmComponent: null,\n\t// Type of alarm: DISPLAY, EMAIL, AUDIO\n\ttype: null,\n\t// Whether or not the alarm is relative\n\tisRelative: false,\n\t// Date object of an absolute alarm (if it's absolute, it must be DATE-TIME and UTC)\n\tabsoluteDate: null,\n\t// Whether or not the relative alarm is before the event\n\trelativeIsBefore: null,\n\t// Whether or not the alarm is relative to the event's start\n\trelativeIsRelatedToStart: null,\n\t// TIMED EVENTS:\n\t// Unit (seconds, minutes, hours, ...) if this alarm is inside a timed event\n\trelativeUnitTimed: null,\n\t// The amount of unit if this alarm is inside a timed event\n\trelativeAmountTimed: null,\n\t// ALL-DAY EVENTS:\n\t// Unit (seconds, minutes, hours, ...) if this alarm is inside an all-day event\n\trelativeUnitAllDay: null,\n\t// The amount of unit if this alarm is inside an all-day event\n\trelativeAmountAllDay: null,\n\t// The hours to display alarm for in an all-day event (e.g. 1 day before at 9:00 am)\n\trelativeHoursAllDay: null,\n\t// The minutes to display alarm for in an all-day event (e.g. 1 day before at 9:30 am)\n\trelativeMinutesAllDay: null,\n\t// The total amount of seconds for a relative alarm\n\trelativeTrigger: null,\n}, props)\n\n/**\n * Map an alarm component to our alarm object\n *\n * @param {AlarmComponent} alarmComponent The calendar.js alarm-component to turn into an alarm object\n * @return {object}\n */\nconst mapAlarmComponentToAlarmObject = (alarmComponent) => {\n\tif (alarmComponent.trigger.isRelative()) {\n\t\tconst relativeIsBefore = alarmComponent.trigger.value.isNegative\n\t\tconst relativeIsRelatedToStart = alarmComponent.trigger.related === 'START'\n\n\t\tconst {\n\t\t\tamount: relativeAmountTimed,\n\t\t\tunit: relativeUnitTimed,\n\t\t} = getAmountAndUnitForTimedEvents(alarmComponent.trigger.value.totalSeconds)\n\n\t\tconst {\n\t\t\tunit: relativeUnitAllDay,\n\t\t\tamount: relativeAmountAllDay,\n\t\t\thours: relativeHoursAllDay,\n\t\t\tminutes: relativeMinutesAllDay,\n\t\t} = getAmountHoursMinutesAndUnitForAllDayEvents(alarmComponent.trigger.value.totalSeconds)\n\n\t\tconst relativeTrigger = alarmComponent.trigger.value.totalSeconds\n\n\t\treturn getDefaultAlarmObject({\n\t\t\talarmComponent,\n\t\t\ttype: alarmComponent.action,\n\t\t\tisRelative: alarmComponent.trigger.isRelative(),\n\t\t\trelativeIsBefore,\n\t\t\trelativeIsRelatedToStart,\n\t\t\trelativeUnitTimed,\n\t\t\trelativeAmountTimed,\n\t\t\trelativeUnitAllDay,\n\t\t\trelativeAmountAllDay,\n\t\t\trelativeHoursAllDay,\n\t\t\trelativeMinutesAllDay,\n\t\t\trelativeTrigger,\n\t\t})\n\t} else {\n\t\tconst absoluteDate = getDateFromDateTimeValue(alarmComponent.trigger.value)\n\n\t\treturn getDefaultAlarmObject({\n\t\t\talarmComponent,\n\t\t\ttype: alarmComponent.action,\n\t\t\tisRelative: alarmComponent.trigger.isRelative(),\n\t\t\tabsoluteDate,\n\t\t})\n\t}\n}\n\n/**\n * @param {Array} alarms ICAL.js alarms\n */\nexport function mapICALAlarmsToAlarmObjects(alarms) {\n\treturn alarms.map((alarm) => {\n\t\ttry {\n\t\t\treturn mapAlarmComponentToAlarmObject(AlarmComponent.fromICALJs(alarm))\n\t\t} catch (e) {\n\t\t\t// Instead of breaking the whole page when parsing an invalid alarm,\n\t\t\t// we just print a warning on the console.\n\t\t\tconsole.warn(e)\n\t\t\treturn false\n\t\t}\n\t}).filter(Boolean)\n}\n\n/**\n * @param {number} time Total amount of seconds for the trigger\n * @param {boolean} relatedToStart If the alarm is related to the start of the event\n * @return {object} The alarm object\n */\nexport function getAlarmObjectFromTriggerTime(time, relatedToStart) {\n\tconst timedData = getAmountAndUnitForTimedEvents(time)\n\tconst allDayData = getAmountHoursMinutesAndUnitForAllDayEvents(time)\n\n\treturn getDefaultAlarmObject({\n\t\tisRelative: true,\n\t\trelativeTrigger: time,\n\t\trelativeIsBefore: time < 0,\n\t\trelativeIsRelatedToStart: relatedToStart,\n\t\trelativeUnitTimed: timedData.unit,\n\t\trelativeAmountTimed: timedData.amount,\n\t\trelativeUnitAllDay: allDayData.unit,\n\t\trelativeAmountAllDay: allDayData.amount,\n\t\trelativeHoursAllDay: allDayData.hours,\n\t\trelativeMinutesAllDay: allDayData.minutes,\n\t})\n}\n\n/**\n * @param {Date} date The alarm date\n * @return {object} The alarm object\n */\nexport function getAlarmObjectFromDateTime(date) {\n\treturn getDefaultAlarmObject({\n\t\tisRelative: false,\n\t\trelativeTrigger: null,\n\t\tabsoluteDate: date,\n\t})\n}\n\nexport { mapAlarmComponentToAlarmObject }\n","\n\n","\n\n","\n\n","\n\n","\n\n\n\n\n","\n\n\n\n\n","\n\n\n\n\n","\n\n\n\n\n\n\n","\n\n\n\n\n","\n\n\n\n\n\n\n","\n\n\n\n\n\n\n","/**\n * Nextcloud - Tasks\n *\n * @author Raimund Schlüßler\n *\n * @copyright 2021 Raimund Schlüßler \n *\n * This library is free software; you can redistribute it and/or\n * modify it under the terms of the GNU AFFERO GENERAL PUBLIC LICENSE\n * License as published by the Free Software Foundation; either\n * version 3 of the License, or any later version.\n *\n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU AFFERO GENERAL PUBLIC LICENSE for more details.\n *\n * You should have received a copy of the GNU Affero General Public\n * License along with this library. If not, see .\n *\n */\nimport Task from '../models/task.js'\n\nimport NcActions from '@nextcloud/vue/components/NcActions'\nimport NcActionButton from '@nextcloud/vue/components/NcActionButton'\n\nimport Check from 'vue-material-design-icons/Check.vue'\nimport Delete from 'vue-material-design-icons/TrashCanOutline.vue'\n\nimport { vOnClickOutside as ClickOutside } from '@vueuse/components'\n\nexport default {\n\tcomponents: {\n\t\tNcActions,\n\t\tNcActionButton,\n\t\tCheck,\n\t\tDelete,\n\t},\n\tdirectives: {\n\t\tClickOutside,\n\t},\n\tprops: {\n\t\t/**\n\t\t * Is the value read only?\n\t\t */\n\t\treadOnly: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false,\n\t\t},\n\t\t/**\n\t\t * The string to show when\n\t\t * editing is not active\n\t\t */\n\t\tpropertyString: {\n\t\t\ttype: String,\n\t\t\tdefault: '',\n\t\t},\n\t\t/**\n\t\t * The task to edit\n\t\t */\n\t\ttask: {\n\t\t\ttype: Object,\n\t\t\trequired: true,\n\t\t},\n\t},\n\tdata() {\n\t\treturn {\n\t\t\tnewValue: this.value,\n\t\t\tediting: false,\n\t\t}\n\t},\n\t/**\n\t * Save possible edits before destroying the component\n\t * (e.g. when the sidebar is hidden)\n\t */\n\tbeforeDestroy() {\n\t\tthis.setValue()\n\t},\n\twatch: {\n\t\t/**\n\t\t * We have to watch the task for changes,\n\t\t * so we can save possible edits before\n\t\t * navigating away.\n\t\t *\n\t\t * @param {Task} newTask The task to navigate to\n\t\t * @param {Task} oldTask The task to navigate from\n\t\t */\n\t\ttask(newTask, oldTask) {\n\t\t\tthis.setValue(oldTask)\n\t\t},\n\t},\n\tmethods: {\n\t\t/**\n\t\t * Emits the current value to the parent component\n\t\t * when editing ends\n\t\t *\n\t\t * @param {Task} task The task for which to set the value\n\t\t */\n\t\tsetValue(task = this.task) {\n\t\t\t// Set the property if editing is active.\n\t\t\tif (this.editing) {\n\t\t\t\tthis.$emit('set-value', { task, value: this.newValue })\n\t\t\t}\n\t\t\tthis.setEditing(false)\n\t\t},\n\t\t/**\n\t\t * Removes the value\n\t\t */\n\t\tclearValue() {\n\t\t\tthis.$emit('set-value', { task: this.task, value: null })\n\t\t\tthis.setEditing(false)\n\t\t},\n\t\t/**\n\t\t * Sets the editing mode if allowed.\n\t\t *\n\t\t * @param {boolean} editing If editing is enabled\n\t\t * @param {object} $event The event which triggered the function\n\t\t */\n\t\tsetEditing(editing, $event) {\n\t\t\tif (this.readOnly) { return }\n\n\t\t\tif ($event?.target.tagName === 'A') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// If we just start editing, we sync value\n\t\t\t// and new value\n\t\t\tif (!this.editing && editing) {\n\t\t\t\tthis.newValue = this.value\n\t\t\t}\n\n\t\t\tthis.editing = editing\n\t\t\tthis.$emit('editing', this.editing)\n\n\t\t\tthis.editingEnabled()\n\t\t},\n\n\t\t/**\n\t\t * Function to call after editing is enabled\n\t\t * (important for notes item)\n\t\t */\n\t\teditingEnabled() {},\n\t},\n}\n","\n\n\n\n\n\n\n","\n\n\n\n\n\n\n","\n\n\n\n\n\n\n","\n\n\n\n\n\n\n","\n\n","\n\n\n\n\n\n\n","\n\n\n\n\n\n\n","/* eslint-disable no-bitwise */\n\nconst decodeCache = {}\n\nfunction getDecodeCache (exclude) {\n let cache = decodeCache[exclude]\n if (cache) { return cache }\n\n cache = decodeCache[exclude] = []\n\n for (let i = 0; i < 128; i++) {\n const ch = String.fromCharCode(i)\n cache.push(ch)\n }\n\n for (let i = 0; i < exclude.length; i++) {\n const ch = exclude.charCodeAt(i)\n cache[ch] = '%' + ('0' + ch.toString(16).toUpperCase()).slice(-2)\n }\n\n return cache\n}\n\n// Decode percent-encoded string.\n//\nfunction decode (string, exclude) {\n if (typeof exclude !== 'string') {\n exclude = decode.defaultChars\n }\n\n const cache = getDecodeCache(exclude)\n\n return string.replace(/(%[a-f0-9]{2})+/gi, function (seq) {\n let result = ''\n\n for (let i = 0, l = seq.length; i < l; i += 3) {\n const b1 = parseInt(seq.slice(i + 1, i + 3), 16)\n\n if (b1 < 0x80) {\n result += cache[b1]\n continue\n }\n\n if ((b1 & 0xE0) === 0xC0 && (i + 3 < l)) {\n // 110xxxxx 10xxxxxx\n const b2 = parseInt(seq.slice(i + 4, i + 6), 16)\n\n if ((b2 & 0xC0) === 0x80) {\n const chr = ((b1 << 6) & 0x7C0) | (b2 & 0x3F)\n\n if (chr < 0x80) {\n result += '\\ufffd\\ufffd'\n } else {\n result += String.fromCharCode(chr)\n }\n\n i += 3\n continue\n }\n }\n\n if ((b1 & 0xF0) === 0xE0 && (i + 6 < l)) {\n // 1110xxxx 10xxxxxx 10xxxxxx\n const b2 = parseInt(seq.slice(i + 4, i + 6), 16)\n const b3 = parseInt(seq.slice(i + 7, i + 9), 16)\n\n if ((b2 & 0xC0) === 0x80 && (b3 & 0xC0) === 0x80) {\n const chr = ((b1 << 12) & 0xF000) | ((b2 << 6) & 0xFC0) | (b3 & 0x3F)\n\n if (chr < 0x800 || (chr >= 0xD800 && chr <= 0xDFFF)) {\n result += '\\ufffd\\ufffd\\ufffd'\n } else {\n result += String.fromCharCode(chr)\n }\n\n i += 6\n continue\n }\n }\n\n if ((b1 & 0xF8) === 0xF0 && (i + 9 < l)) {\n // 111110xx 10xxxxxx 10xxxxxx 10xxxxxx\n const b2 = parseInt(seq.slice(i + 4, i + 6), 16)\n const b3 = parseInt(seq.slice(i + 7, i + 9), 16)\n const b4 = parseInt(seq.slice(i + 10, i + 12), 16)\n\n if ((b2 & 0xC0) === 0x80 && (b3 & 0xC0) === 0x80 && (b4 & 0xC0) === 0x80) {\n let chr = ((b1 << 18) & 0x1C0000) | ((b2 << 12) & 0x3F000) | ((b3 << 6) & 0xFC0) | (b4 & 0x3F)\n\n if (chr < 0x10000 || chr > 0x10FFFF) {\n result += '\\ufffd\\ufffd\\ufffd\\ufffd'\n } else {\n chr -= 0x10000\n result += String.fromCharCode(0xD800 + (chr >> 10), 0xDC00 + (chr & 0x3FF))\n }\n\n i += 9\n continue\n }\n }\n\n result += '\\ufffd'\n }\n\n return result\n })\n}\n\ndecode.defaultChars = ';/?:@&=+$,#'\ndecode.componentChars = ''\n\nexport default decode\n","const encodeCache = {}\n\n// Create a lookup array where anything but characters in `chars` string\n// and alphanumeric chars is percent-encoded.\n//\nfunction getEncodeCache (exclude) {\n let cache = encodeCache[exclude]\n if (cache) { return cache }\n\n cache = encodeCache[exclude] = []\n\n for (let i = 0; i < 128; i++) {\n const ch = String.fromCharCode(i)\n\n if (/^[0-9a-z]$/i.test(ch)) {\n // always allow unencoded alphanumeric characters\n cache.push(ch)\n } else {\n cache.push('%' + ('0' + i.toString(16).toUpperCase()).slice(-2))\n }\n }\n\n for (let i = 0; i < exclude.length; i++) {\n cache[exclude.charCodeAt(i)] = exclude[i]\n }\n\n return cache\n}\n\n// Encode unsafe characters with percent-encoding, skipping already\n// encoded sequences.\n//\n// - string - string to encode\n// - exclude - list of characters to ignore (in addition to a-zA-Z0-9)\n// - keepEscaped - don't encode '%' in a correct escape sequence (default: true)\n//\nfunction encode (string, exclude, keepEscaped) {\n if (typeof exclude !== 'string') {\n // encode(string, keepEscaped)\n keepEscaped = exclude\n exclude = encode.defaultChars\n }\n\n if (typeof keepEscaped === 'undefined') {\n keepEscaped = true\n }\n\n const cache = getEncodeCache(exclude)\n let result = ''\n\n for (let i = 0, l = string.length; i < l; i++) {\n const code = string.charCodeAt(i)\n\n if (keepEscaped && code === 0x25 /* % */ && i + 2 < l) {\n if (/^[0-9a-f]{2}$/i.test(string.slice(i + 1, i + 3))) {\n result += string.slice(i, i + 3)\n i += 2\n continue\n }\n }\n\n if (code < 128) {\n result += cache[code]\n continue\n }\n\n if (code >= 0xD800 && code <= 0xDFFF) {\n if (code >= 0xD800 && code <= 0xDBFF && i + 1 < l) {\n const nextCode = string.charCodeAt(i + 1)\n if (nextCode >= 0xDC00 && nextCode <= 0xDFFF) {\n result += encodeURIComponent(string[i] + string[i + 1])\n i++\n continue\n }\n }\n result += '%EF%BF%BD'\n continue\n }\n\n result += encodeURIComponent(string[i])\n }\n\n return result\n}\n\nencode.defaultChars = \";/?:@&=+$,-_.!~*'()#\"\nencode.componentChars = \"-_.!~*'()\"\n\nexport default encode\n","export default function format (url) {\n let result = ''\n\n result += url.protocol || ''\n result += url.slashes ? '//' : ''\n result += url.auth ? url.auth + '@' : ''\n\n if (url.hostname && url.hostname.indexOf(':') !== -1) {\n // ipv6 address\n result += '[' + url.hostname + ']'\n } else {\n result += url.hostname || ''\n }\n\n result += url.port ? ':' + url.port : ''\n result += url.pathname || ''\n result += url.search || ''\n result += url.hash || ''\n\n return result\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n//\n// Changes from joyent/node:\n//\n// 1. No leading slash in paths,\n// e.g. in `url.parse('http://foo?bar')` pathname is ``, not `/`\n//\n// 2. Backslashes are not replaced with slashes,\n// so `http:\\\\example.org\\` is treated like a relative path\n//\n// 3. Trailing colon is treated like a part of the path,\n// i.e. in `http://example.org:foo` pathname is `:foo`\n//\n// 4. Nothing is URL-encoded in the resulting object,\n// (in joyent/node some chars in auth and paths are encoded)\n//\n// 5. `url.parse()` does not have `parseQueryString` argument\n//\n// 6. Removed extraneous result properties: `host`, `path`, `query`, etc.,\n// which can be constructed using other parts of the url.\n//\n\nfunction Url () {\n this.protocol = null\n this.slashes = null\n this.auth = null\n this.port = null\n this.hostname = null\n this.hash = null\n this.search = null\n this.pathname = null\n}\n\n// Reference: RFC 3986, RFC 1808, RFC 2396\n\n// define these here so at least they only have to be\n// compiled once on the first module load.\nconst protocolPattern = /^([a-z0-9.+-]+:)/i\nconst portPattern = /:[0-9]*$/\n\n// Special case for a simple path URL\n/* eslint-disable-next-line no-useless-escape */\nconst simplePathPattern = /^(\\/\\/?(?!\\/)[^\\?\\s]*)(\\?[^\\s]*)?$/\n\n// RFC 2396: characters reserved for delimiting URLs.\n// We actually just auto-escape these.\nconst delims = ['<', '>', '\"', '`', ' ', '\\r', '\\n', '\\t']\n\n// RFC 2396: characters not allowed for various reasons.\nconst unwise = ['{', '}', '|', '\\\\', '^', '`'].concat(delims)\n\n// Allowed by RFCs, but cause of XSS attacks. Always escape these.\nconst autoEscape = ['\\''].concat(unwise)\n// Characters that are never ever allowed in a hostname.\n// Note that any invalid chars are also handled, but these\n// are the ones that are *expected* to be seen, so we fast-path\n// them.\nconst nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape)\nconst hostEndingChars = ['/', '?', '#']\nconst hostnameMaxLen = 255\nconst hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/\nconst hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/\n// protocols that can allow \"unsafe\" and \"unwise\" chars.\n// protocols that never have a hostname.\nconst hostlessProtocol = {\n javascript: true,\n 'javascript:': true\n}\n// protocols that always contain a // bit.\nconst slashedProtocol = {\n http: true,\n https: true,\n ftp: true,\n gopher: true,\n file: true,\n 'http:': true,\n 'https:': true,\n 'ftp:': true,\n 'gopher:': true,\n 'file:': true\n}\n\nfunction urlParse (url, slashesDenoteHost) {\n if (url && url instanceof Url) return url\n\n const u = new Url()\n u.parse(url, slashesDenoteHost)\n return u\n}\n\nUrl.prototype.parse = function (url, slashesDenoteHost) {\n let lowerProto, hec, slashes\n let rest = url\n\n // trim before proceeding.\n // This is to support parse stuff like \" http://foo.com \\n\"\n rest = rest.trim()\n\n if (!slashesDenoteHost && url.split('#').length === 1) {\n // Try fast path regexp\n const simplePath = simplePathPattern.exec(rest)\n if (simplePath) {\n this.pathname = simplePath[1]\n if (simplePath[2]) {\n this.search = simplePath[2]\n }\n return this\n }\n }\n\n let proto = protocolPattern.exec(rest)\n if (proto) {\n proto = proto[0]\n lowerProto = proto.toLowerCase()\n this.protocol = proto\n rest = rest.substr(proto.length)\n }\n\n // figure out if it's got a host\n // user@server is *always* interpreted as a hostname, and url\n // resolution will treat //foo/bar as host=foo,path=bar because that's\n // how the browser resolves relative URLs.\n /* eslint-disable-next-line no-useless-escape */\n if (slashesDenoteHost || proto || rest.match(/^\\/\\/[^@\\/]+@[^@\\/]+/)) {\n slashes = rest.substr(0, 2) === '//'\n if (slashes && !(proto && hostlessProtocol[proto])) {\n rest = rest.substr(2)\n this.slashes = true\n }\n }\n\n if (!hostlessProtocol[proto] &&\n (slashes || (proto && !slashedProtocol[proto]))) {\n // there's a hostname.\n // the first instance of /, ?, ;, or # ends the host.\n //\n // If there is an @ in the hostname, then non-host chars *are* allowed\n // to the left of the last @ sign, unless some host-ending character\n // comes *before* the @-sign.\n // URLs are obnoxious.\n //\n // ex:\n // http://a@b@c/ => user:a@b host:c\n // http://a@b?@c => user:a host:c path:/?@c\n\n // v0.12 TODO(isaacs): This is not quite how Chrome does things.\n // Review our test case against browsers more comprehensively.\n\n // find the first instance of any hostEndingChars\n let hostEnd = -1\n for (let i = 0; i < hostEndingChars.length; i++) {\n hec = rest.indexOf(hostEndingChars[i])\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) {\n hostEnd = hec\n }\n }\n\n // at this point, either we have an explicit point where the\n // auth portion cannot go past, or the last @ char is the decider.\n let auth, atSign\n if (hostEnd === -1) {\n // atSign can be anywhere.\n atSign = rest.lastIndexOf('@')\n } else {\n // atSign must be in auth portion.\n // http://a@b/c@d => host:b auth:a path:/c@d\n atSign = rest.lastIndexOf('@', hostEnd)\n }\n\n // Now we have a portion which is definitely the auth.\n // Pull that off.\n if (atSign !== -1) {\n auth = rest.slice(0, atSign)\n rest = rest.slice(atSign + 1)\n this.auth = auth\n }\n\n // the host is the remaining to the left of the first non-host char\n hostEnd = -1\n for (let i = 0; i < nonHostChars.length; i++) {\n hec = rest.indexOf(nonHostChars[i])\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) {\n hostEnd = hec\n }\n }\n // if we still have not hit it, then the entire thing is a host.\n if (hostEnd === -1) {\n hostEnd = rest.length\n }\n\n if (rest[hostEnd - 1] === ':') { hostEnd-- }\n const host = rest.slice(0, hostEnd)\n rest = rest.slice(hostEnd)\n\n // pull out port.\n this.parseHost(host)\n\n // we've indicated that there is a hostname,\n // so even if it's empty, it has to be present.\n this.hostname = this.hostname || ''\n\n // if hostname begins with [ and ends with ]\n // assume that it's an IPv6 address.\n const ipv6Hostname = this.hostname[0] === '[' &&\n this.hostname[this.hostname.length - 1] === ']'\n\n // validate a little.\n if (!ipv6Hostname) {\n const hostparts = this.hostname.split(/\\./)\n for (let i = 0, l = hostparts.length; i < l; i++) {\n const part = hostparts[i]\n if (!part) { continue }\n if (!part.match(hostnamePartPattern)) {\n let newpart = ''\n for (let j = 0, k = part.length; j < k; j++) {\n if (part.charCodeAt(j) > 127) {\n // we replace non-ASCII char with a temporary placeholder\n // we need this to make sure size of hostname is not\n // broken by replacing non-ASCII by nothing\n newpart += 'x'\n } else {\n newpart += part[j]\n }\n }\n // we test again with ASCII char only\n if (!newpart.match(hostnamePartPattern)) {\n const validParts = hostparts.slice(0, i)\n const notHost = hostparts.slice(i + 1)\n const bit = part.match(hostnamePartStart)\n if (bit) {\n validParts.push(bit[1])\n notHost.unshift(bit[2])\n }\n if (notHost.length) {\n rest = notHost.join('.') + rest\n }\n this.hostname = validParts.join('.')\n break\n }\n }\n }\n }\n\n if (this.hostname.length > hostnameMaxLen) {\n this.hostname = ''\n }\n\n // strip [ and ] from the hostname\n // the host field still retains them, though\n if (ipv6Hostname) {\n this.hostname = this.hostname.substr(1, this.hostname.length - 2)\n }\n }\n\n // chop off from the tail first.\n const hash = rest.indexOf('#')\n if (hash !== -1) {\n // got a fragment string.\n this.hash = rest.substr(hash)\n rest = rest.slice(0, hash)\n }\n const qm = rest.indexOf('?')\n if (qm !== -1) {\n this.search = rest.substr(qm)\n rest = rest.slice(0, qm)\n }\n if (rest) { this.pathname = rest }\n if (slashedProtocol[lowerProto] &&\n this.hostname && !this.pathname) {\n this.pathname = ''\n }\n\n return this\n}\n\nUrl.prototype.parseHost = function (host) {\n let port = portPattern.exec(host)\n if (port) {\n port = port[0]\n if (port !== ':') {\n this.port = port.substr(1)\n }\n host = host.substr(0, host.length - port.length)\n }\n if (host) { this.hostname = host }\n}\n\nexport default urlParse\n","export default /[\\0-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]/","export default /[\\0-\\x1F\\x7F-\\x9F]/","export default /[\\xAD\\u0600-\\u0605\\u061C\\u06DD\\u070F\\u0890\\u0891\\u08E2\\u180E\\u200B-\\u200F\\u202A-\\u202E\\u2060-\\u2064\\u2066-\\u206F\\uFEFF\\uFFF9-\\uFFFB]|\\uD804[\\uDCBD\\uDCCD]|\\uD80D[\\uDC30-\\uDC3F]|\\uD82F[\\uDCA0-\\uDCA3]|\\uD834[\\uDD73-\\uDD7A]|\\uDB40[\\uDC01\\uDC20-\\uDC7F]/","export default /[!-#%-\\*,-\\/:;\\?@\\[-\\]_\\{\\}\\xA1\\xA7\\xAB\\xB6\\xB7\\xBB\\xBF\\u037E\\u0387\\u055A-\\u055F\\u0589\\u058A\\u05BE\\u05C0\\u05C3\\u05C6\\u05F3\\u05F4\\u0609\\u060A\\u060C\\u060D\\u061B\\u061D-\\u061F\\u066A-\\u066D\\u06D4\\u0700-\\u070D\\u07F7-\\u07F9\\u0830-\\u083E\\u085E\\u0964\\u0965\\u0970\\u09FD\\u0A76\\u0AF0\\u0C77\\u0C84\\u0DF4\\u0E4F\\u0E5A\\u0E5B\\u0F04-\\u0F12\\u0F14\\u0F3A-\\u0F3D\\u0F85\\u0FD0-\\u0FD4\\u0FD9\\u0FDA\\u104A-\\u104F\\u10FB\\u1360-\\u1368\\u1400\\u166E\\u169B\\u169C\\u16EB-\\u16ED\\u1735\\u1736\\u17D4-\\u17D6\\u17D8-\\u17DA\\u1800-\\u180A\\u1944\\u1945\\u1A1E\\u1A1F\\u1AA0-\\u1AA6\\u1AA8-\\u1AAD\\u1B5A-\\u1B60\\u1B7D\\u1B7E\\u1BFC-\\u1BFF\\u1C3B-\\u1C3F\\u1C7E\\u1C7F\\u1CC0-\\u1CC7\\u1CD3\\u2010-\\u2027\\u2030-\\u2043\\u2045-\\u2051\\u2053-\\u205E\\u207D\\u207E\\u208D\\u208E\\u2308-\\u230B\\u2329\\u232A\\u2768-\\u2775\\u27C5\\u27C6\\u27E6-\\u27EF\\u2983-\\u2998\\u29D8-\\u29DB\\u29FC\\u29FD\\u2CF9-\\u2CFC\\u2CFE\\u2CFF\\u2D70\\u2E00-\\u2E2E\\u2E30-\\u2E4F\\u2E52-\\u2E5D\\u3001-\\u3003\\u3008-\\u3011\\u3014-\\u301F\\u3030\\u303D\\u30A0\\u30FB\\uA4FE\\uA4FF\\uA60D-\\uA60F\\uA673\\uA67E\\uA6F2-\\uA6F7\\uA874-\\uA877\\uA8CE\\uA8CF\\uA8F8-\\uA8FA\\uA8FC\\uA92E\\uA92F\\uA95F\\uA9C1-\\uA9CD\\uA9DE\\uA9DF\\uAA5C-\\uAA5F\\uAADE\\uAADF\\uAAF0\\uAAF1\\uABEB\\uFD3E\\uFD3F\\uFE10-\\uFE19\\uFE30-\\uFE52\\uFE54-\\uFE61\\uFE63\\uFE68\\uFE6A\\uFE6B\\uFF01-\\uFF03\\uFF05-\\uFF0A\\uFF0C-\\uFF0F\\uFF1A\\uFF1B\\uFF1F\\uFF20\\uFF3B-\\uFF3D\\uFF3F\\uFF5B\\uFF5D\\uFF5F-\\uFF65]|\\uD800[\\uDD00-\\uDD02\\uDF9F\\uDFD0]|\\uD801\\uDD6F|\\uD802[\\uDC57\\uDD1F\\uDD3F\\uDE50-\\uDE58\\uDE7F\\uDEF0-\\uDEF6\\uDF39-\\uDF3F\\uDF99-\\uDF9C]|\\uD803[\\uDEAD\\uDF55-\\uDF59\\uDF86-\\uDF89]|\\uD804[\\uDC47-\\uDC4D\\uDCBB\\uDCBC\\uDCBE-\\uDCC1\\uDD40-\\uDD43\\uDD74\\uDD75\\uDDC5-\\uDDC8\\uDDCD\\uDDDB\\uDDDD-\\uDDDF\\uDE38-\\uDE3D\\uDEA9]|\\uD805[\\uDC4B-\\uDC4F\\uDC5A\\uDC5B\\uDC5D\\uDCC6\\uDDC1-\\uDDD7\\uDE41-\\uDE43\\uDE60-\\uDE6C\\uDEB9\\uDF3C-\\uDF3E]|\\uD806[\\uDC3B\\uDD44-\\uDD46\\uDDE2\\uDE3F-\\uDE46\\uDE9A-\\uDE9C\\uDE9E-\\uDEA2\\uDF00-\\uDF09]|\\uD807[\\uDC41-\\uDC45\\uDC70\\uDC71\\uDEF7\\uDEF8\\uDF43-\\uDF4F\\uDFFF]|\\uD809[\\uDC70-\\uDC74]|\\uD80B[\\uDFF1\\uDFF2]|\\uD81A[\\uDE6E\\uDE6F\\uDEF5\\uDF37-\\uDF3B\\uDF44]|\\uD81B[\\uDE97-\\uDE9A\\uDFE2]|\\uD82F\\uDC9F|\\uD836[\\uDE87-\\uDE8B]|\\uD83A[\\uDD5E\\uDD5F]/","export default /[\\$\\+<->\\^`\\|~\\xA2-\\xA6\\xA8\\xA9\\xAC\\xAE-\\xB1\\xB4\\xB8\\xD7\\xF7\\u02C2-\\u02C5\\u02D2-\\u02DF\\u02E5-\\u02EB\\u02ED\\u02EF-\\u02FF\\u0375\\u0384\\u0385\\u03F6\\u0482\\u058D-\\u058F\\u0606-\\u0608\\u060B\\u060E\\u060F\\u06DE\\u06E9\\u06FD\\u06FE\\u07F6\\u07FE\\u07FF\\u0888\\u09F2\\u09F3\\u09FA\\u09FB\\u0AF1\\u0B70\\u0BF3-\\u0BFA\\u0C7F\\u0D4F\\u0D79\\u0E3F\\u0F01-\\u0F03\\u0F13\\u0F15-\\u0F17\\u0F1A-\\u0F1F\\u0F34\\u0F36\\u0F38\\u0FBE-\\u0FC5\\u0FC7-\\u0FCC\\u0FCE\\u0FCF\\u0FD5-\\u0FD8\\u109E\\u109F\\u1390-\\u1399\\u166D\\u17DB\\u1940\\u19DE-\\u19FF\\u1B61-\\u1B6A\\u1B74-\\u1B7C\\u1FBD\\u1FBF-\\u1FC1\\u1FCD-\\u1FCF\\u1FDD-\\u1FDF\\u1FED-\\u1FEF\\u1FFD\\u1FFE\\u2044\\u2052\\u207A-\\u207C\\u208A-\\u208C\\u20A0-\\u20C0\\u2100\\u2101\\u2103-\\u2106\\u2108\\u2109\\u2114\\u2116-\\u2118\\u211E-\\u2123\\u2125\\u2127\\u2129\\u212E\\u213A\\u213B\\u2140-\\u2144\\u214A-\\u214D\\u214F\\u218A\\u218B\\u2190-\\u2307\\u230C-\\u2328\\u232B-\\u2426\\u2440-\\u244A\\u249C-\\u24E9\\u2500-\\u2767\\u2794-\\u27C4\\u27C7-\\u27E5\\u27F0-\\u2982\\u2999-\\u29D7\\u29DC-\\u29FB\\u29FE-\\u2B73\\u2B76-\\u2B95\\u2B97-\\u2BFF\\u2CE5-\\u2CEA\\u2E50\\u2E51\\u2E80-\\u2E99\\u2E9B-\\u2EF3\\u2F00-\\u2FD5\\u2FF0-\\u2FFF\\u3004\\u3012\\u3013\\u3020\\u3036\\u3037\\u303E\\u303F\\u309B\\u309C\\u3190\\u3191\\u3196-\\u319F\\u31C0-\\u31E3\\u31EF\\u3200-\\u321E\\u322A-\\u3247\\u3250\\u3260-\\u327F\\u328A-\\u32B0\\u32C0-\\u33FF\\u4DC0-\\u4DFF\\uA490-\\uA4C6\\uA700-\\uA716\\uA720\\uA721\\uA789\\uA78A\\uA828-\\uA82B\\uA836-\\uA839\\uAA77-\\uAA79\\uAB5B\\uAB6A\\uAB6B\\uFB29\\uFBB2-\\uFBC2\\uFD40-\\uFD4F\\uFDCF\\uFDFC-\\uFDFF\\uFE62\\uFE64-\\uFE66\\uFE69\\uFF04\\uFF0B\\uFF1C-\\uFF1E\\uFF3E\\uFF40\\uFF5C\\uFF5E\\uFFE0-\\uFFE6\\uFFE8-\\uFFEE\\uFFFC\\uFFFD]|\\uD800[\\uDD37-\\uDD3F\\uDD79-\\uDD89\\uDD8C-\\uDD8E\\uDD90-\\uDD9C\\uDDA0\\uDDD0-\\uDDFC]|\\uD802[\\uDC77\\uDC78\\uDEC8]|\\uD805\\uDF3F|\\uD807[\\uDFD5-\\uDFF1]|\\uD81A[\\uDF3C-\\uDF3F\\uDF45]|\\uD82F\\uDC9C|\\uD833[\\uDF50-\\uDFC3]|\\uD834[\\uDC00-\\uDCF5\\uDD00-\\uDD26\\uDD29-\\uDD64\\uDD6A-\\uDD6C\\uDD83\\uDD84\\uDD8C-\\uDDA9\\uDDAE-\\uDDEA\\uDE00-\\uDE41\\uDE45\\uDF00-\\uDF56]|\\uD835[\\uDEC1\\uDEDB\\uDEFB\\uDF15\\uDF35\\uDF4F\\uDF6F\\uDF89\\uDFA9\\uDFC3]|\\uD836[\\uDC00-\\uDDFF\\uDE37-\\uDE3A\\uDE6D-\\uDE74\\uDE76-\\uDE83\\uDE85\\uDE86]|\\uD838[\\uDD4F\\uDEFF]|\\uD83B[\\uDCAC\\uDCB0\\uDD2E\\uDEF0\\uDEF1]|\\uD83C[\\uDC00-\\uDC2B\\uDC30-\\uDC93\\uDCA0-\\uDCAE\\uDCB1-\\uDCBF\\uDCC1-\\uDCCF\\uDCD1-\\uDCF5\\uDD0D-\\uDDAD\\uDDE6-\\uDE02\\uDE10-\\uDE3B\\uDE40-\\uDE48\\uDE50\\uDE51\\uDE60-\\uDE65\\uDF00-\\uDFFF]|\\uD83D[\\uDC00-\\uDED7\\uDEDC-\\uDEEC\\uDEF0-\\uDEFC\\uDF00-\\uDF76\\uDF7B-\\uDFD9\\uDFE0-\\uDFEB\\uDFF0]|\\uD83E[\\uDC00-\\uDC0B\\uDC10-\\uDC47\\uDC50-\\uDC59\\uDC60-\\uDC87\\uDC90-\\uDCAD\\uDCB0\\uDCB1\\uDD00-\\uDE53\\uDE60-\\uDE6D\\uDE70-\\uDE7C\\uDE80-\\uDE88\\uDE90-\\uDEBD\\uDEBF-\\uDEC5\\uDECE-\\uDEDB\\uDEE0-\\uDEE8\\uDEF0-\\uDEF8\\uDF00-\\uDF92\\uDF94-\\uDFCA]/","export 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.split(\"\")\n .map((c) => c.charCodeAt(0)));\n//# sourceMappingURL=decode-data-html.js.map","// Generated using scripts/write-decode-map.ts\nexport default new Uint16Array(\n// prettier-ignore\n\"\\u0200aglq\\t\\x15\\x18\\x1b\\u026d\\x0f\\0\\0\\x12p;\\u4026os;\\u4027t;\\u403et;\\u403cuot;\\u4022\"\n .split(\"\")\n .map((c) => c.charCodeAt(0)));\n//# sourceMappingURL=decode-data-xml.js.map","// Adapted from https://github.com/mathiasbynens/he/blob/36afe179392226cf1b6ccdb16ebbb7a5a844d93a/src/he.js#L106-L134\nvar _a;\nconst decodeMap = new Map([\n [0, 65533],\n // C1 Unicode control character reference replacements\n [128, 8364],\n [130, 8218],\n [131, 402],\n [132, 8222],\n [133, 8230],\n [134, 8224],\n [135, 8225],\n [136, 710],\n [137, 8240],\n [138, 352],\n [139, 8249],\n [140, 338],\n [142, 381],\n [145, 8216],\n [146, 8217],\n [147, 8220],\n [148, 8221],\n [149, 8226],\n [150, 8211],\n [151, 8212],\n [152, 732],\n [153, 8482],\n [154, 353],\n [155, 8250],\n [156, 339],\n [158, 382],\n [159, 376],\n]);\n/**\n * Polyfill for `String.fromCodePoint`. It is used to create a string from a Unicode code point.\n */\nexport const fromCodePoint = \n// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition, node/no-unsupported-features/es-builtins\n(_a = String.fromCodePoint) !== null && _a !== void 0 ? _a : function (codePoint) {\n let output = \"\";\n if (codePoint > 0xffff) {\n codePoint -= 0x10000;\n output += String.fromCharCode(((codePoint >>> 10) & 0x3ff) | 0xd800);\n codePoint = 0xdc00 | (codePoint & 0x3ff);\n }\n output += String.fromCharCode(codePoint);\n return output;\n};\n/**\n * Replace the given code point with a replacement character if it is a\n * surrogate or is outside the valid range. Otherwise return the code\n * point unchanged.\n */\nexport function replaceCodePoint(codePoint) {\n var _a;\n if ((codePoint >= 0xd800 && codePoint <= 0xdfff) || codePoint > 0x10ffff) {\n return 0xfffd;\n }\n return (_a = decodeMap.get(codePoint)) !== null && _a !== void 0 ? _a : codePoint;\n}\n/**\n * Replace the code point if relevant, then convert it to a string.\n *\n * @deprecated Use `fromCodePoint(replaceCodePoint(codePoint))` instead.\n * @param codePoint The code point to decode.\n * @returns The decoded code point.\n */\nexport default function decodeCodePoint(codePoint) {\n return fromCodePoint(replaceCodePoint(codePoint));\n}\n//# sourceMappingURL=decode_codepoint.js.map","import htmlDecodeTree from \"./generated/decode-data-html.js\";\nimport xmlDecodeTree from \"./generated/decode-data-xml.js\";\nimport decodeCodePoint, { replaceCodePoint, fromCodePoint, } from \"./decode_codepoint.js\";\n// Re-export for use by eg. htmlparser2\nexport { htmlDecodeTree, xmlDecodeTree, decodeCodePoint };\nexport { replaceCodePoint, fromCodePoint } from \"./decode_codepoint.js\";\nvar CharCodes;\n(function (CharCodes) {\n CharCodes[CharCodes[\"NUM\"] = 35] = \"NUM\";\n CharCodes[CharCodes[\"SEMI\"] = 59] = \"SEMI\";\n CharCodes[CharCodes[\"EQUALS\"] = 61] = \"EQUALS\";\n CharCodes[CharCodes[\"ZERO\"] = 48] = \"ZERO\";\n CharCodes[CharCodes[\"NINE\"] = 57] = \"NINE\";\n CharCodes[CharCodes[\"LOWER_A\"] = 97] = \"LOWER_A\";\n CharCodes[CharCodes[\"LOWER_F\"] = 102] = \"LOWER_F\";\n CharCodes[CharCodes[\"LOWER_X\"] = 120] = \"LOWER_X\";\n CharCodes[CharCodes[\"LOWER_Z\"] = 122] = \"LOWER_Z\";\n CharCodes[CharCodes[\"UPPER_A\"] = 65] = \"UPPER_A\";\n CharCodes[CharCodes[\"UPPER_F\"] = 70] = \"UPPER_F\";\n CharCodes[CharCodes[\"UPPER_Z\"] = 90] = \"UPPER_Z\";\n})(CharCodes || (CharCodes = {}));\n/** Bit that needs to be set to convert an upper case ASCII character to lower case */\nconst TO_LOWER_BIT = 0b100000;\nexport var BinTrieFlags;\n(function (BinTrieFlags) {\n BinTrieFlags[BinTrieFlags[\"VALUE_LENGTH\"] = 49152] = \"VALUE_LENGTH\";\n BinTrieFlags[BinTrieFlags[\"BRANCH_LENGTH\"] = 16256] = \"BRANCH_LENGTH\";\n BinTrieFlags[BinTrieFlags[\"JUMP_TABLE\"] = 127] = \"JUMP_TABLE\";\n})(BinTrieFlags || (BinTrieFlags = {}));\nfunction isNumber(code) {\n return code >= CharCodes.ZERO && code <= CharCodes.NINE;\n}\nfunction isHexadecimalCharacter(code) {\n return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_F) ||\n (code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_F));\n}\nfunction isAsciiAlphaNumeric(code) {\n return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_Z) ||\n (code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_Z) ||\n isNumber(code));\n}\n/**\n * Checks if the given character is a valid end character for an entity in an attribute.\n *\n * Attribute values that aren't terminated properly aren't parsed, and shouldn't lead to a parser error.\n * See the example in https://html.spec.whatwg.org/multipage/parsing.html#named-character-reference-state\n */\nfunction isEntityInAttributeInvalidEnd(code) {\n return code === CharCodes.EQUALS || isAsciiAlphaNumeric(code);\n}\nvar EntityDecoderState;\n(function (EntityDecoderState) {\n EntityDecoderState[EntityDecoderState[\"EntityStart\"] = 0] = \"EntityStart\";\n EntityDecoderState[EntityDecoderState[\"NumericStart\"] = 1] = \"NumericStart\";\n EntityDecoderState[EntityDecoderState[\"NumericDecimal\"] = 2] = \"NumericDecimal\";\n EntityDecoderState[EntityDecoderState[\"NumericHex\"] = 3] = \"NumericHex\";\n EntityDecoderState[EntityDecoderState[\"NamedEntity\"] = 4] = \"NamedEntity\";\n})(EntityDecoderState || (EntityDecoderState = {}));\nexport var DecodingMode;\n(function (DecodingMode) {\n /** Entities in text nodes that can end with any character. */\n DecodingMode[DecodingMode[\"Legacy\"] = 0] = \"Legacy\";\n /** Only allow entities terminated with a semicolon. */\n DecodingMode[DecodingMode[\"Strict\"] = 1] = \"Strict\";\n /** Entities in attributes have limitations on ending characters. */\n DecodingMode[DecodingMode[\"Attribute\"] = 2] = \"Attribute\";\n})(DecodingMode || (DecodingMode = {}));\n/**\n * Token decoder with support of writing partial entities.\n */\nexport class EntityDecoder {\n constructor(\n /** The tree used to decode entities. */\n decodeTree, \n /**\n * The function that is called when a codepoint is decoded.\n *\n * For multi-byte named entities, this will be called multiple times,\n * with the second codepoint, and the same `consumed` value.\n *\n * @param codepoint The decoded codepoint.\n * @param consumed The number of bytes consumed by the decoder.\n */\n emitCodePoint, \n /** An object that is used to produce errors. */\n errors) {\n this.decodeTree = decodeTree;\n this.emitCodePoint = emitCodePoint;\n this.errors = errors;\n /** The current state of the decoder. */\n this.state = EntityDecoderState.EntityStart;\n /** Characters that were consumed while parsing an entity. */\n this.consumed = 1;\n /**\n * The result of the entity.\n *\n * Either the result index of a numeric entity, or the codepoint of a\n * numeric entity.\n */\n this.result = 0;\n /** The current index in the decode tree. */\n this.treeIndex = 0;\n /** The number of characters that were consumed in excess. */\n this.excess = 1;\n /** The mode in which the decoder is operating. */\n this.decodeMode = DecodingMode.Strict;\n }\n /** Resets the instance to make it reusable. */\n startEntity(decodeMode) {\n this.decodeMode = decodeMode;\n this.state = EntityDecoderState.EntityStart;\n this.result = 0;\n this.treeIndex = 0;\n this.excess = 1;\n this.consumed = 1;\n }\n /**\n * Write an entity to the decoder. This can be called multiple times with partial entities.\n * If the entity is incomplete, the decoder will return -1.\n *\n * Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the\n * entity is incomplete, and resume when the next string is written.\n *\n * @param string The string containing the entity (or a continuation of the entity).\n * @param offset The offset at which the entity begins. Should be 0 if this is not the first call.\n * @returns The number of characters that were consumed, or -1 if the entity is incomplete.\n */\n write(str, offset) {\n switch (this.state) {\n case EntityDecoderState.EntityStart: {\n if (str.charCodeAt(offset) === CharCodes.NUM) {\n this.state = EntityDecoderState.NumericStart;\n this.consumed += 1;\n return this.stateNumericStart(str, offset + 1);\n }\n this.state = EntityDecoderState.NamedEntity;\n return this.stateNamedEntity(str, offset);\n }\n case EntityDecoderState.NumericStart: {\n return this.stateNumericStart(str, offset);\n }\n case EntityDecoderState.NumericDecimal: {\n return this.stateNumericDecimal(str, offset);\n }\n case EntityDecoderState.NumericHex: {\n return this.stateNumericHex(str, offset);\n }\n case EntityDecoderState.NamedEntity: {\n return this.stateNamedEntity(str, offset);\n }\n }\n }\n /**\n * Switches between the numeric decimal and hexadecimal states.\n *\n * Equivalent to the `Numeric character reference state` in the HTML spec.\n *\n * @param str The string containing the entity (or a continuation of the entity).\n * @param offset The current offset.\n * @returns The number of characters that were consumed, or -1 if the entity is incomplete.\n */\n stateNumericStart(str, offset) {\n if (offset >= str.length) {\n return -1;\n }\n if ((str.charCodeAt(offset) | TO_LOWER_BIT) === CharCodes.LOWER_X) {\n this.state = EntityDecoderState.NumericHex;\n this.consumed += 1;\n return this.stateNumericHex(str, offset + 1);\n }\n this.state = EntityDecoderState.NumericDecimal;\n return this.stateNumericDecimal(str, offset);\n }\n addToNumericResult(str, start, end, base) {\n if (start !== end) {\n const digitCount = end - start;\n this.result =\n this.result * Math.pow(base, digitCount) +\n parseInt(str.substr(start, digitCount), base);\n this.consumed += digitCount;\n }\n }\n /**\n * Parses a hexadecimal numeric entity.\n *\n * Equivalent to the `Hexademical character reference state` in the HTML spec.\n *\n * @param str The string containing the entity (or a continuation of the entity).\n * @param offset The current offset.\n * @returns The number of characters that were consumed, or -1 if the entity is incomplete.\n */\n stateNumericHex(str, offset) {\n const startIdx = offset;\n while (offset < str.length) {\n const char = str.charCodeAt(offset);\n if (isNumber(char) || isHexadecimalCharacter(char)) {\n offset += 1;\n }\n else {\n this.addToNumericResult(str, startIdx, offset, 16);\n return this.emitNumericEntity(char, 3);\n }\n }\n this.addToNumericResult(str, startIdx, offset, 16);\n return -1;\n }\n /**\n * Parses a decimal numeric entity.\n *\n * Equivalent to the `Decimal character reference state` in the HTML spec.\n *\n * @param str The string containing the entity (or a continuation of the entity).\n * @param offset The current offset.\n * @returns The number of characters that were consumed, or -1 if the entity is incomplete.\n */\n stateNumericDecimal(str, offset) {\n const startIdx = offset;\n while (offset < str.length) {\n const char = str.charCodeAt(offset);\n if (isNumber(char)) {\n offset += 1;\n }\n else {\n this.addToNumericResult(str, startIdx, offset, 10);\n return this.emitNumericEntity(char, 2);\n }\n }\n this.addToNumericResult(str, startIdx, offset, 10);\n return -1;\n }\n /**\n * Validate and emit a numeric entity.\n *\n * Implements the logic from the `Hexademical character reference start\n * state` and `Numeric character reference end state` in the HTML spec.\n *\n * @param lastCp The last code point of the entity. Used to see if the\n * entity was terminated with a semicolon.\n * @param expectedLength The minimum number of characters that should be\n * consumed. Used to validate that at least one digit\n * was consumed.\n * @returns The number of characters that were consumed.\n */\n emitNumericEntity(lastCp, expectedLength) {\n var _a;\n // Ensure we consumed at least one digit.\n if (this.consumed <= expectedLength) {\n (_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);\n return 0;\n }\n // Figure out if this is a legit end of the entity\n if (lastCp === CharCodes.SEMI) {\n this.consumed += 1;\n }\n else if (this.decodeMode === DecodingMode.Strict) {\n return 0;\n }\n this.emitCodePoint(replaceCodePoint(this.result), this.consumed);\n if (this.errors) {\n if (lastCp !== CharCodes.SEMI) {\n this.errors.missingSemicolonAfterCharacterReference();\n }\n this.errors.validateNumericCharacterReference(this.result);\n }\n return this.consumed;\n }\n /**\n * Parses a named entity.\n *\n * Equivalent to the `Named character reference state` in the HTML spec.\n *\n * @param str The string containing the entity (or a continuation of the entity).\n * @param offset The current offset.\n * @returns The number of characters that were consumed, or -1 if the entity is incomplete.\n */\n stateNamedEntity(str, offset) {\n const { decodeTree } = this;\n let current = decodeTree[this.treeIndex];\n // The mask is the number of bytes of the value, including the current byte.\n let valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;\n for (; offset < str.length; offset++, this.excess++) {\n const char = str.charCodeAt(offset);\n this.treeIndex = determineBranch(decodeTree, current, this.treeIndex + Math.max(1, valueLength), char);\n if (this.treeIndex < 0) {\n return this.result === 0 ||\n // If we are parsing an attribute\n (this.decodeMode === DecodingMode.Attribute &&\n // We shouldn't have consumed any characters after the entity,\n (valueLength === 0 ||\n // And there should be no invalid characters.\n isEntityInAttributeInvalidEnd(char)))\n ? 0\n : this.emitNotTerminatedNamedEntity();\n }\n current = decodeTree[this.treeIndex];\n valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;\n // If the branch is a value, store it and continue\n if (valueLength !== 0) {\n // If the entity is terminated by a semicolon, we are done.\n if (char === CharCodes.SEMI) {\n return this.emitNamedEntityData(this.treeIndex, valueLength, this.consumed + this.excess);\n }\n // If we encounter a non-terminated (legacy) entity while parsing strictly, then ignore it.\n if (this.decodeMode !== DecodingMode.Strict) {\n this.result = this.treeIndex;\n this.consumed += this.excess;\n this.excess = 0;\n }\n }\n }\n return -1;\n }\n /**\n * Emit a named entity that was not terminated with a semicolon.\n *\n * @returns The number of characters consumed.\n */\n emitNotTerminatedNamedEntity() {\n var _a;\n const { result, decodeTree } = this;\n const valueLength = (decodeTree[result] & BinTrieFlags.VALUE_LENGTH) >> 14;\n this.emitNamedEntityData(result, valueLength, this.consumed);\n (_a = this.errors) === null || _a === void 0 ? void 0 : _a.missingSemicolonAfterCharacterReference();\n return this.consumed;\n }\n /**\n * Emit a named entity.\n *\n * @param result The index of the entity in the decode tree.\n * @param valueLength The number of bytes in the entity.\n * @param consumed The number of characters consumed.\n *\n * @returns The number of characters consumed.\n */\n emitNamedEntityData(result, valueLength, consumed) {\n const { decodeTree } = this;\n this.emitCodePoint(valueLength === 1\n ? decodeTree[result] & ~BinTrieFlags.VALUE_LENGTH\n : decodeTree[result + 1], consumed);\n if (valueLength === 3) {\n // For multi-byte values, we need to emit the second byte.\n this.emitCodePoint(decodeTree[result + 2], consumed);\n }\n return consumed;\n }\n /**\n * Signal to the parser that the end of the input was reached.\n *\n * Remaining data will be emitted and relevant errors will be produced.\n *\n * @returns The number of characters consumed.\n */\n end() {\n var _a;\n switch (this.state) {\n case EntityDecoderState.NamedEntity: {\n // Emit a named entity if we have one.\n return this.result !== 0 &&\n (this.decodeMode !== DecodingMode.Attribute ||\n this.result === this.treeIndex)\n ? this.emitNotTerminatedNamedEntity()\n : 0;\n }\n // Otherwise, emit a numeric entity if we have one.\n case EntityDecoderState.NumericDecimal: {\n return this.emitNumericEntity(0, 2);\n }\n case EntityDecoderState.NumericHex: {\n return this.emitNumericEntity(0, 3);\n }\n case EntityDecoderState.NumericStart: {\n (_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);\n return 0;\n }\n case EntityDecoderState.EntityStart: {\n // Return 0 if we have no entity.\n return 0;\n }\n }\n }\n}\n/**\n * Creates a function that decodes entities in a string.\n *\n * @param decodeTree The decode tree.\n * @returns A function that decodes entities in a string.\n */\nfunction getDecoder(decodeTree) {\n let ret = \"\";\n const decoder = new EntityDecoder(decodeTree, (str) => (ret += fromCodePoint(str)));\n return function decodeWithTrie(str, decodeMode) {\n let lastIndex = 0;\n let offset = 0;\n while ((offset = str.indexOf(\"&\", offset)) >= 0) {\n ret += str.slice(lastIndex, offset);\n decoder.startEntity(decodeMode);\n const len = decoder.write(str, \n // Skip the \"&\"\n offset + 1);\n if (len < 0) {\n lastIndex = offset + decoder.end();\n break;\n }\n lastIndex = offset + len;\n // If `len` is 0, skip the current `&` and continue.\n offset = len === 0 ? lastIndex + 1 : lastIndex;\n }\n const result = ret + str.slice(lastIndex);\n // Make sure we don't keep a reference to the final string.\n ret = \"\";\n return result;\n };\n}\n/**\n * Determines the branch of the current node that is taken given the current\n * character. This function is used to traverse the trie.\n *\n * @param decodeTree The trie.\n * @param current The current node.\n * @param nodeIdx The index right after the current node and its value.\n * @param char The current character.\n * @returns The index of the next node, or -1 if no branch is taken.\n */\nexport function determineBranch(decodeTree, current, nodeIdx, char) {\n const branchCount = (current & BinTrieFlags.BRANCH_LENGTH) >> 7;\n const jumpOffset = current & BinTrieFlags.JUMP_TABLE;\n // Case 1: Single branch encoded in jump offset\n if (branchCount === 0) {\n return jumpOffset !== 0 && char === jumpOffset ? nodeIdx : -1;\n }\n // Case 2: Multiple branches encoded in jump table\n if (jumpOffset) {\n const value = char - jumpOffset;\n return value < 0 || value >= branchCount\n ? -1\n : decodeTree[nodeIdx + value] - 1;\n }\n // Case 3: Multiple branches encoded in dictionary\n // Binary search for the character.\n let lo = nodeIdx;\n let hi = lo + branchCount - 1;\n while (lo <= hi) {\n const mid = (lo + hi) >>> 1;\n const midVal = decodeTree[mid];\n if (midVal < char) {\n lo = mid + 1;\n }\n else if (midVal > char) {\n hi = mid - 1;\n }\n else {\n return decodeTree[mid + branchCount];\n }\n }\n return -1;\n}\nconst htmlDecoder = getDecoder(htmlDecodeTree);\nconst xmlDecoder = getDecoder(xmlDecodeTree);\n/**\n * Decodes an HTML string.\n *\n * @param str The string to decode.\n * @param mode The decoding mode.\n * @returns The decoded string.\n */\nexport function decodeHTML(str, mode = DecodingMode.Legacy) {\n return htmlDecoder(str, mode);\n}\n/**\n * Decodes an HTML string in an attribute.\n *\n * @param str The string to decode.\n * @returns The decoded string.\n */\nexport function decodeHTMLAttribute(str) {\n return htmlDecoder(str, DecodingMode.Attribute);\n}\n/**\n * Decodes an HTML string, requiring all entities to be terminated by a semicolon.\n *\n * @param str The string to decode.\n * @returns The decoded string.\n */\nexport function decodeHTMLStrict(str) {\n return htmlDecoder(str, DecodingMode.Strict);\n}\n/**\n * Decodes an XML string, requiring all entities to be terminated by a semicolon.\n *\n * @param str The string to decode.\n * @returns The decoded string.\n */\nexport function decodeXML(str) {\n return xmlDecoder(str, DecodingMode.Strict);\n}\n//# sourceMappingURL=decode.js.map","// Utilities\n//\n\nimport * as mdurl from 'mdurl'\nimport * as ucmicro from 'uc.micro'\nimport { decodeHTML } from 'entities'\n\nfunction _class (obj) { return Object.prototype.toString.call(obj) }\n\nfunction isString (obj) { return _class(obj) === '[object String]' }\n\nconst _hasOwnProperty = Object.prototype.hasOwnProperty\n\nfunction has (object, key) {\n return _hasOwnProperty.call(object, key)\n}\n\n// Merge objects\n//\nfunction assign (obj /* from1, from2, from3, ... */) {\n const sources = Array.prototype.slice.call(arguments, 1)\n\n sources.forEach(function (source) {\n if (!source) { return }\n\n if (typeof source !== 'object') {\n throw new TypeError(source + 'must be object')\n }\n\n Object.keys(source).forEach(function (key) {\n obj[key] = source[key]\n })\n })\n\n return obj\n}\n\n// Remove element from array and put another array at those position.\n// Useful for some operations with tokens\nfunction arrayReplaceAt (src, pos, newElements) {\n return [].concat(src.slice(0, pos), newElements, src.slice(pos + 1))\n}\n\nfunction isValidEntityCode (c) {\n /* eslint no-bitwise:0 */\n // broken sequence\n if (c >= 0xD800 && c <= 0xDFFF) { return false }\n // never used\n if (c >= 0xFDD0 && c <= 0xFDEF) { return false }\n if ((c & 0xFFFF) === 0xFFFF || (c & 0xFFFF) === 0xFFFE) { return false }\n // control codes\n if (c >= 0x00 && c <= 0x08) { return false }\n if (c === 0x0B) { return false }\n if (c >= 0x0E && c <= 0x1F) { return false }\n if (c >= 0x7F && c <= 0x9F) { return false }\n // out of range\n if (c > 0x10FFFF) { return false }\n return true\n}\n\nfunction fromCodePoint (c) {\n /* eslint no-bitwise:0 */\n if (c > 0xffff) {\n c -= 0x10000\n const surrogate1 = 0xd800 + (c >> 10)\n const surrogate2 = 0xdc00 + (c & 0x3ff)\n\n return String.fromCharCode(surrogate1, surrogate2)\n }\n return String.fromCharCode(c)\n}\n\nconst UNESCAPE_MD_RE = /\\\\([!\"#$%&'()*+,\\-./:;<=>?@[\\\\\\]^_`{|}~])/g\nconst ENTITY_RE = /&([a-z#][a-z0-9]{1,31});/gi\nconst UNESCAPE_ALL_RE = new RegExp(UNESCAPE_MD_RE.source + '|' + ENTITY_RE.source, 'gi')\n\nconst DIGITAL_ENTITY_TEST_RE = /^#((?:x[a-f0-9]{1,8}|[0-9]{1,8}))$/i\n\nfunction replaceEntityPattern (match, name) {\n if (name.charCodeAt(0) === 0x23/* # */ && DIGITAL_ENTITY_TEST_RE.test(name)) {\n const code = name[1].toLowerCase() === 'x'\n ? parseInt(name.slice(2), 16)\n : parseInt(name.slice(1), 10)\n\n if (isValidEntityCode(code)) {\n return fromCodePoint(code)\n }\n\n return match\n }\n\n const decoded = decodeHTML(match)\n if (decoded !== match) {\n return decoded\n }\n\n return match\n}\n\n/* function replaceEntities(str) {\n if (str.indexOf('&') < 0) { return str; }\n\n return str.replace(ENTITY_RE, replaceEntityPattern);\n} */\n\nfunction unescapeMd (str) {\n if (str.indexOf('\\\\') < 0) { return str }\n return str.replace(UNESCAPE_MD_RE, '$1')\n}\n\nfunction unescapeAll (str) {\n if (str.indexOf('\\\\') < 0 && str.indexOf('&') < 0) { return str }\n\n return str.replace(UNESCAPE_ALL_RE, function (match, escaped, entity) {\n if (escaped) { return escaped }\n return replaceEntityPattern(match, entity)\n })\n}\n\nconst HTML_ESCAPE_TEST_RE = /[&<>\"]/\nconst HTML_ESCAPE_REPLACE_RE = /[&<>\"]/g\nconst HTML_REPLACEMENTS = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"'\n}\n\nfunction replaceUnsafeChar (ch) {\n return HTML_REPLACEMENTS[ch]\n}\n\nfunction escapeHtml (str) {\n if (HTML_ESCAPE_TEST_RE.test(str)) {\n return str.replace(HTML_ESCAPE_REPLACE_RE, replaceUnsafeChar)\n }\n return str\n}\n\nconst REGEXP_ESCAPE_RE = /[.?*+^$[\\]\\\\(){}|-]/g\n\nfunction escapeRE (str) {\n return str.replace(REGEXP_ESCAPE_RE, '\\\\$&')\n}\n\nfunction isSpace (code) {\n switch (code) {\n case 0x09:\n case 0x20:\n return true\n }\n return false\n}\n\n// Zs (unicode class) || [\\t\\f\\v\\r\\n]\nfunction isWhiteSpace (code) {\n if (code >= 0x2000 && code <= 0x200A) { return true }\n switch (code) {\n case 0x09: // \\t\n case 0x0A: // \\n\n case 0x0B: // \\v\n case 0x0C: // \\f\n case 0x0D: // \\r\n case 0x20:\n case 0xA0:\n case 0x1680:\n case 0x202F:\n case 0x205F:\n case 0x3000:\n return true\n }\n return false\n}\n\n/* eslint-disable max-len */\n\n// Currently without astral characters support.\nfunction isPunctChar (ch) {\n return ucmicro.P.test(ch) || ucmicro.S.test(ch)\n}\n\n// Markdown ASCII punctuation characters.\n//\n// !, \", #, $, %, &, ', (, ), *, +, ,, -, ., /, :, ;, <, =, >, ?, @, [, \\, ], ^, _, `, {, |, }, or ~\n// http://spec.commonmark.org/0.15/#ascii-punctuation-character\n//\n// Don't confuse with unicode punctuation !!! It lacks some chars in ascii range.\n//\nfunction isMdAsciiPunct (ch) {\n switch (ch) {\n case 0x21/* ! */:\n case 0x22/* \" */:\n case 0x23/* # */:\n case 0x24/* $ */:\n case 0x25/* % */:\n case 0x26/* & */:\n case 0x27/* ' */:\n case 0x28/* ( */:\n case 0x29/* ) */:\n case 0x2A/* * */:\n case 0x2B/* + */:\n case 0x2C/* , */:\n case 0x2D/* - */:\n case 0x2E/* . */:\n case 0x2F/* / */:\n case 0x3A/* : */:\n case 0x3B/* ; */:\n case 0x3C/* < */:\n case 0x3D/* = */:\n case 0x3E/* > */:\n case 0x3F/* ? */:\n case 0x40/* @ */:\n case 0x5B/* [ */:\n case 0x5C/* \\ */:\n case 0x5D/* ] */:\n case 0x5E/* ^ */:\n case 0x5F/* _ */:\n case 0x60/* ` */:\n case 0x7B/* { */:\n case 0x7C/* | */:\n case 0x7D/* } */:\n case 0x7E/* ~ */:\n return true\n default:\n return false\n }\n}\n\n// Hepler to unify [reference labels].\n//\nfunction normalizeReference (str) {\n // Trim and collapse whitespace\n //\n str = str.trim().replace(/\\s+/g, ' ')\n\n // In node v10 'ẞ'.toLowerCase() === 'Ṿ', which is presumed to be a bug\n // fixed in v12 (couldn't find any details).\n //\n // So treat this one as a special case\n // (remove this when node v10 is no longer supported).\n //\n if ('ẞ'.toLowerCase() === 'Ṿ') {\n str = str.replace(/ẞ/g, 'ß')\n }\n\n // .toLowerCase().toUpperCase() should get rid of all differences\n // between letter variants.\n //\n // Simple .toLowerCase() doesn't normalize 125 code points correctly,\n // and .toUpperCase doesn't normalize 6 of them (list of exceptions:\n // İ, ϴ, ẞ, Ω, K, Å - those are already uppercased, but have differently\n // uppercased versions).\n //\n // Here's an example showing how it happens. Lets take greek letter omega:\n // uppercase U+0398 (Θ), U+03f4 (ϴ) and lowercase U+03b8 (θ), U+03d1 (ϑ)\n //\n // Unicode entries:\n // 0398;GREEK CAPITAL LETTER THETA;Lu;0;L;;;;;N;;;;03B8;\n // 03B8;GREEK SMALL LETTER THETA;Ll;0;L;;;;;N;;;0398;;0398\n // 03D1;GREEK THETA SYMBOL;Ll;0;L; 03B8;;;;N;GREEK SMALL LETTER SCRIPT THETA;;0398;;0398\n // 03F4;GREEK CAPITAL THETA SYMBOL;Lu;0;L; 0398;;;;N;;;;03B8;\n //\n // Case-insensitive comparison should treat all of them as equivalent.\n //\n // But .toLowerCase() doesn't change ϑ (it's already lowercase),\n // and .toUpperCase() doesn't change ϴ (already uppercase).\n //\n // Applying first lower then upper case normalizes any character:\n // '\\u0398\\u03f4\\u03b8\\u03d1'.toLowerCase().toUpperCase() === '\\u0398\\u0398\\u0398\\u0398'\n //\n // Note: this is equivalent to unicode case folding; unicode normalization\n // is a different step that is not required here.\n //\n // Final result should be uppercased, because it's later stored in an object\n // (this avoid a conflict with Object.prototype members,\n // most notably, `__proto__`)\n //\n return str.toLowerCase().toUpperCase()\n}\n\n// Re-export libraries commonly used in both markdown-it and its plugins,\n// so plugins won't have to depend on them explicitly, which reduces their\n// bundled size (e.g. a browser build).\n//\nconst lib = { mdurl, ucmicro }\n\nexport {\n lib,\n assign,\n isString,\n has,\n unescapeMd,\n unescapeAll,\n isValidEntityCode,\n fromCodePoint,\n escapeHtml,\n arrayReplaceAt,\n isSpace,\n isWhiteSpace,\n isMdAsciiPunct,\n isPunctChar,\n escapeRE,\n normalizeReference\n}\n","// Parse link label\n//\n// this function assumes that first character (\"[\") already matches;\n// returns the end of the label\n//\n\nexport default function parseLinkLabel (state, start, disableNested) {\n let level, found, marker, prevPos\n\n const max = state.posMax\n const oldPos = state.pos\n\n state.pos = start + 1\n level = 1\n\n while (state.pos < max) {\n marker = state.src.charCodeAt(state.pos)\n if (marker === 0x5D /* ] */) {\n level--\n if (level === 0) {\n found = true\n break\n }\n }\n\n prevPos = state.pos\n state.md.inline.skipToken(state)\n if (marker === 0x5B /* [ */) {\n if (prevPos === state.pos - 1) {\n // increase level if we find text `[`, which is not a part of any token\n level++\n } else if (disableNested) {\n state.pos = oldPos\n return -1\n }\n }\n }\n\n let labelEnd = -1\n\n if (found) {\n labelEnd = state.pos\n }\n\n // restore old state\n state.pos = oldPos\n\n return labelEnd\n}\n","// Parse link destination\n//\n\nimport { unescapeAll } from '../common/utils.mjs'\n\nexport default function parseLinkDestination (str, start, max) {\n let code\n let pos = start\n\n const result = {\n ok: false,\n pos: 0,\n str: ''\n }\n\n if (str.charCodeAt(pos) === 0x3C /* < */) {\n pos++\n while (pos < max) {\n code = str.charCodeAt(pos)\n if (code === 0x0A /* \\n */) { return result }\n if (code === 0x3C /* < */) { return result }\n if (code === 0x3E /* > */) {\n result.pos = pos + 1\n result.str = unescapeAll(str.slice(start + 1, pos))\n result.ok = true\n return result\n }\n if (code === 0x5C /* \\ */ && pos + 1 < max) {\n pos += 2\n continue\n }\n\n pos++\n }\n\n // no closing '>'\n return result\n }\n\n // this should be ... } else { ... branch\n\n let level = 0\n while (pos < max) {\n code = str.charCodeAt(pos)\n\n if (code === 0x20) { break }\n\n // ascii control characters\n if (code < 0x20 || code === 0x7F) { break }\n\n if (code === 0x5C /* \\ */ && pos + 1 < max) {\n if (str.charCodeAt(pos + 1) === 0x20) { break }\n pos += 2\n continue\n }\n\n if (code === 0x28 /* ( */) {\n level++\n if (level > 32) { return result }\n }\n\n if (code === 0x29 /* ) */) {\n if (level === 0) { break }\n level--\n }\n\n pos++\n }\n\n if (start === pos) { return result }\n if (level !== 0) { return result }\n\n result.str = unescapeAll(str.slice(start, pos))\n result.pos = pos\n result.ok = true\n return result\n}\n","// Parse link title\n//\n\nimport { unescapeAll } from '../common/utils.mjs'\n\n// Parse link title within `str` in [start, max] range,\n// or continue previous parsing if `prev_state` is defined (equal to result of last execution).\n//\nexport default function parseLinkTitle (str, start, max, prev_state) {\n let code\n let pos = start\n\n const state = {\n // if `true`, this is a valid link title\n ok: false,\n // if `true`, this link can be continued on the next line\n can_continue: false,\n // if `ok`, it's the position of the first character after the closing marker\n pos: 0,\n // if `ok`, it's the unescaped title\n str: '',\n // expected closing marker character code\n marker: 0\n }\n\n if (prev_state) {\n // this is a continuation of a previous parseLinkTitle call on the next line,\n // used in reference links only\n state.str = prev_state.str\n state.marker = prev_state.marker\n } else {\n if (pos >= max) { return state }\n\n let marker = str.charCodeAt(pos)\n if (marker !== 0x22 /* \" */ && marker !== 0x27 /* ' */ && marker !== 0x28 /* ( */) { return state }\n\n start++\n pos++\n\n // if opening marker is \"(\", switch it to closing marker \")\"\n if (marker === 0x28) { marker = 0x29 }\n\n state.marker = marker\n }\n\n while (pos < max) {\n code = str.charCodeAt(pos)\n if (code === state.marker) {\n state.pos = pos + 1\n state.str += unescapeAll(str.slice(start, pos))\n state.ok = true\n return state\n } else if (code === 0x28 /* ( */ && state.marker === 0x29 /* ) */) {\n return state\n } else if (code === 0x5C /* \\ */ && pos + 1 < max) {\n pos++\n }\n\n pos++\n }\n\n // no closing marker found, but this link title may continue on the next line (for references)\n state.can_continue = true\n state.str += unescapeAll(str.slice(start, pos))\n return state\n}\n","/**\n * class Renderer\n *\n * Generates HTML from parsed token stream. Each instance has independent\n * copy of rules. Those can be rewritten with ease. Also, you can add new\n * rules if you create plugin and adds new token types.\n **/\n\nimport { assign, unescapeAll, escapeHtml } from './common/utils.mjs'\n\nconst default_rules = {}\n\ndefault_rules.code_inline = function (tokens, idx, options, env, slf) {\n const token = tokens[idx]\n\n return '' +\n escapeHtml(token.content) +\n ''\n}\n\ndefault_rules.code_block = function (tokens, idx, options, env, slf) {\n const token = tokens[idx]\n\n return '' +\n escapeHtml(tokens[idx].content) +\n '\\n'\n}\n\ndefault_rules.fence = function (tokens, idx, options, env, slf) {\n const token = tokens[idx]\n const info = token.info ? unescapeAll(token.info).trim() : ''\n let langName = ''\n let langAttrs = ''\n\n if (info) {\n const arr = info.split(/(\\s+)/g)\n langName = arr[0]\n langAttrs = arr.slice(2).join('')\n }\n\n let highlighted\n if (options.highlight) {\n highlighted = options.highlight(token.content, langName, langAttrs) || escapeHtml(token.content)\n } else {\n highlighted = escapeHtml(token.content)\n }\n\n if (highlighted.indexOf('${highlighted}\\n`\n }\n\n return `
${highlighted}
\\n`\n}\n\ndefault_rules.image = function (tokens, idx, options, env, slf) {\n const token = tokens[idx]\n\n // \"alt\" attr MUST be set, even if empty. Because it's mandatory and\n // should be placed on proper position for tests.\n //\n // Replace content with actual value\n\n token.attrs[token.attrIndex('alt')][1] =\n slf.renderInlineAsText(token.children, options, env)\n\n return slf.renderToken(tokens, idx, options)\n}\n\ndefault_rules.hardbreak = function (tokens, idx, options /*, env */) {\n return options.xhtmlOut ? '
\\n' : '
\\n'\n}\ndefault_rules.softbreak = function (tokens, idx, options /*, env */) {\n return options.breaks ? (options.xhtmlOut ? '
\\n' : '
\\n') : '\\n'\n}\n\ndefault_rules.text = function (tokens, idx /*, options, env */) {\n return escapeHtml(tokens[idx].content)\n}\n\ndefault_rules.html_block = function (tokens, idx /*, options, env */) {\n return tokens[idx].content\n}\ndefault_rules.html_inline = function (tokens, idx /*, options, env */) {\n return tokens[idx].content\n}\n\n/**\n * new Renderer()\n *\n * Creates new [[Renderer]] instance and fill [[Renderer#rules]] with defaults.\n **/\nfunction Renderer () {\n /**\n * Renderer#rules -> Object\n *\n * Contains render rules for tokens. Can be updated and extended.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.renderer.rules.strong_open = function () { return ''; };\n * md.renderer.rules.strong_close = function () { return ''; };\n *\n * var result = md.renderInline(...);\n * ```\n *\n * Each rule is called as independent static function with fixed signature:\n *\n * ```javascript\n * function my_token_render(tokens, idx, options, env, renderer) {\n * // ...\n * return renderedHTML;\n * }\n * ```\n *\n * See [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.mjs)\n * for more details and examples.\n **/\n this.rules = assign({}, default_rules)\n}\n\n/**\n * Renderer.renderAttrs(token) -> String\n *\n * Render token attributes to string.\n **/\nRenderer.prototype.renderAttrs = function renderAttrs (token) {\n let i, l, result\n\n if (!token.attrs) { return '' }\n\n result = ''\n\n for (i = 0, l = token.attrs.length; i < l; i++) {\n result += ' ' + escapeHtml(token.attrs[i][0]) + '=\"' + escapeHtml(token.attrs[i][1]) + '\"'\n }\n\n return result\n}\n\n/**\n * Renderer.renderToken(tokens, idx, options) -> String\n * - tokens (Array): list of tokens\n * - idx (Numbed): token index to render\n * - options (Object): params of parser instance\n *\n * Default token renderer. Can be overriden by custom function\n * in [[Renderer#rules]].\n **/\nRenderer.prototype.renderToken = function renderToken (tokens, idx, options) {\n const token = tokens[idx]\n let result = ''\n\n // Tight list paragraphs\n if (token.hidden) {\n return ''\n }\n\n // Insert a newline between hidden paragraph and subsequent opening\n // block-level tag.\n //\n // For example, here we should insert a newline before blockquote:\n // - a\n // >\n //\n if (token.block && token.nesting !== -1 && idx && tokens[idx - 1].hidden) {\n result += '\\n'\n }\n\n // Add token name, e.g. ``.\n //\n needLf = false\n }\n }\n }\n }\n\n result += needLf ? '>\\n' : '>'\n\n return result\n}\n\n/**\n * Renderer.renderInline(tokens, options, env) -> String\n * - tokens (Array): list on block tokens to render\n * - options (Object): params of parser instance\n * - env (Object): additional data from parsed input (references, for example)\n *\n * The same as [[Renderer.render]], but for single token of `inline` type.\n **/\nRenderer.prototype.renderInline = function (tokens, options, env) {\n let result = ''\n const rules = this.rules\n\n for (let i = 0, len = tokens.length; i < len; i++) {\n const type = tokens[i].type\n\n if (typeof rules[type] !== 'undefined') {\n result += rules[type](tokens, i, options, env, this)\n } else {\n result += this.renderToken(tokens, i, options)\n }\n }\n\n return result\n}\n\n/** internal\n * Renderer.renderInlineAsText(tokens, options, env) -> String\n * - tokens (Array): list on block tokens to render\n * - options (Object): params of parser instance\n * - env (Object): additional data from parsed input (references, for example)\n *\n * Special kludge for image `alt` attributes to conform CommonMark spec.\n * Don't try to use it! Spec requires to show `alt` content with stripped markup,\n * instead of simple escaping.\n **/\nRenderer.prototype.renderInlineAsText = function (tokens, options, env) {\n let result = ''\n\n for (let i = 0, len = tokens.length; i < len; i++) {\n switch (tokens[i].type) {\n case 'text':\n result += tokens[i].content\n break\n case 'image':\n result += this.renderInlineAsText(tokens[i].children, options, env)\n break\n case 'html_inline':\n case 'html_block':\n result += tokens[i].content\n break\n case 'softbreak':\n case 'hardbreak':\n result += '\\n'\n break\n default:\n // all other tokens are skipped\n }\n }\n\n return result\n}\n\n/**\n * Renderer.render(tokens, options, env) -> String\n * - tokens (Array): list on block tokens to render\n * - options (Object): params of parser instance\n * - env (Object): additional data from parsed input (references, for example)\n *\n * Takes token stream and generates HTML. Probably, you will never need to call\n * this method directly.\n **/\nRenderer.prototype.render = function (tokens, options, env) {\n let result = ''\n const rules = this.rules\n\n for (let i = 0, len = tokens.length; i < len; i++) {\n const type = tokens[i].type\n\n if (type === 'inline') {\n result += this.renderInline(tokens[i].children, options, env)\n } else if (typeof rules[type] !== 'undefined') {\n result += rules[type](tokens, i, options, env, this)\n } else {\n result += this.renderToken(tokens, i, options, env)\n }\n }\n\n return result\n}\n\nexport default Renderer\n","/**\n * class Ruler\n *\n * Helper class, used by [[MarkdownIt#core]], [[MarkdownIt#block]] and\n * [[MarkdownIt#inline]] to manage sequences of functions (rules):\n *\n * - keep rules in defined order\n * - assign the name to each rule\n * - enable/disable rules\n * - add/replace rules\n * - allow assign rules to additional named chains (in the same)\n * - cacheing lists of active rules\n *\n * You will not need use this class directly until write plugins. For simple\n * rules control use [[MarkdownIt.disable]], [[MarkdownIt.enable]] and\n * [[MarkdownIt.use]].\n **/\n\n/**\n * new Ruler()\n **/\nfunction Ruler () {\n // List of added rules. Each element is:\n //\n // {\n // name: XXX,\n // enabled: Boolean,\n // fn: Function(),\n // alt: [ name2, name3 ]\n // }\n //\n this.__rules__ = []\n\n // Cached rule chains.\n //\n // First level - chain name, '' for default.\n // Second level - diginal anchor for fast filtering by charcodes.\n //\n this.__cache__ = null\n}\n\n// Helper methods, should not be used directly\n\n// Find rule index by name\n//\nRuler.prototype.__find__ = function (name) {\n for (let i = 0; i < this.__rules__.length; i++) {\n if (this.__rules__[i].name === name) {\n return i\n }\n }\n return -1\n}\n\n// Build rules lookup cache\n//\nRuler.prototype.__compile__ = function () {\n const self = this\n const chains = ['']\n\n // collect unique names\n self.__rules__.forEach(function (rule) {\n if (!rule.enabled) { return }\n\n rule.alt.forEach(function (altName) {\n if (chains.indexOf(altName) < 0) {\n chains.push(altName)\n }\n })\n })\n\n self.__cache__ = {}\n\n chains.forEach(function (chain) {\n self.__cache__[chain] = []\n self.__rules__.forEach(function (rule) {\n if (!rule.enabled) { return }\n\n if (chain && rule.alt.indexOf(chain) < 0) { return }\n\n self.__cache__[chain].push(rule.fn)\n })\n })\n}\n\n/**\n * Ruler.at(name, fn [, options])\n * - name (String): rule name to replace.\n * - fn (Function): new rule function.\n * - options (Object): new rule options (not mandatory).\n *\n * Replace rule by name with new function & options. Throws error if name not\n * found.\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * Replace existing typographer replacement rule with new one:\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.core.ruler.at('replacements', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.at = function (name, fn, options) {\n const index = this.__find__(name)\n const opt = options || {}\n\n if (index === -1) { throw new Error('Parser rule not found: ' + name) }\n\n this.__rules__[index].fn = fn\n this.__rules__[index].alt = opt.alt || []\n this.__cache__ = null\n}\n\n/**\n * Ruler.before(beforeName, ruleName, fn [, options])\n * - beforeName (String): new rule will be added before this one.\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Add new rule to chain before one with given name. See also\n * [[Ruler.after]], [[Ruler.push]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.block.ruler.before('paragraph', 'my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.before = function (beforeName, ruleName, fn, options) {\n const index = this.__find__(beforeName)\n const opt = options || {}\n\n if (index === -1) { throw new Error('Parser rule not found: ' + beforeName) }\n\n this.__rules__.splice(index, 0, {\n name: ruleName,\n enabled: true,\n fn,\n alt: opt.alt || []\n })\n\n this.__cache__ = null\n}\n\n/**\n * Ruler.after(afterName, ruleName, fn [, options])\n * - afterName (String): new rule will be added after this one.\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Add new rule to chain after one with given name. See also\n * [[Ruler.before]], [[Ruler.push]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.inline.ruler.after('text', 'my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.after = function (afterName, ruleName, fn, options) {\n const index = this.__find__(afterName)\n const opt = options || {}\n\n if (index === -1) { throw new Error('Parser rule not found: ' + afterName) }\n\n this.__rules__.splice(index + 1, 0, {\n name: ruleName,\n enabled: true,\n fn,\n alt: opt.alt || []\n })\n\n this.__cache__ = null\n}\n\n/**\n * Ruler.push(ruleName, fn [, options])\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Push new rule to the end of chain. See also\n * [[Ruler.before]], [[Ruler.after]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.core.ruler.push('my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.push = function (ruleName, fn, options) {\n const opt = options || {}\n\n this.__rules__.push({\n name: ruleName,\n enabled: true,\n fn,\n alt: opt.alt || []\n })\n\n this.__cache__ = null\n}\n\n/**\n * Ruler.enable(list [, ignoreInvalid]) -> Array\n * - list (String|Array): list of rule names to enable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable rules with given names. If any rule name not found - throw Error.\n * Errors can be disabled by second param.\n *\n * Returns list of found rule names (if no exception happened).\n *\n * See also [[Ruler.disable]], [[Ruler.enableOnly]].\n **/\nRuler.prototype.enable = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) { list = [list] }\n\n const result = []\n\n // Search by name and enable\n list.forEach(function (name) {\n const idx = this.__find__(name)\n\n if (idx < 0) {\n if (ignoreInvalid) { return }\n throw new Error('Rules manager: invalid rule name ' + name)\n }\n this.__rules__[idx].enabled = true\n result.push(name)\n }, this)\n\n this.__cache__ = null\n return result\n}\n\n/**\n * Ruler.enableOnly(list [, ignoreInvalid])\n * - list (String|Array): list of rule names to enable (whitelist).\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable rules with given names, and disable everything else. If any rule name\n * not found - throw Error. Errors can be disabled by second param.\n *\n * See also [[Ruler.disable]], [[Ruler.enable]].\n **/\nRuler.prototype.enableOnly = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) { list = [list] }\n\n this.__rules__.forEach(function (rule) { rule.enabled = false })\n\n this.enable(list, ignoreInvalid)\n}\n\n/**\n * Ruler.disable(list [, ignoreInvalid]) -> Array\n * - list (String|Array): list of rule names to disable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Disable rules with given names. If any rule name not found - throw Error.\n * Errors can be disabled by second param.\n *\n * Returns list of found rule names (if no exception happened).\n *\n * See also [[Ruler.enable]], [[Ruler.enableOnly]].\n **/\nRuler.prototype.disable = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) { list = [list] }\n\n const result = []\n\n // Search by name and disable\n list.forEach(function (name) {\n const idx = this.__find__(name)\n\n if (idx < 0) {\n if (ignoreInvalid) { return }\n throw new Error('Rules manager: invalid rule name ' + name)\n }\n this.__rules__[idx].enabled = false\n result.push(name)\n }, this)\n\n this.__cache__ = null\n return result\n}\n\n/**\n * Ruler.getRules(chainName) -> Array\n *\n * Return array of active functions (rules) for given chain name. It analyzes\n * rules configuration, compiles caches if not exists and returns result.\n *\n * Default chain name is `''` (empty string). It can't be skipped. That's\n * done intentionally, to keep signature monomorphic for high speed.\n **/\nRuler.prototype.getRules = function (chainName) {\n if (this.__cache__ === null) {\n this.__compile__()\n }\n\n // Chain can be empty, if rules disabled. But we still have to return Array.\n return this.__cache__[chainName] || []\n}\n\nexport default Ruler\n","// Token class\n\n/**\n * class Token\n **/\n\n/**\n * new Token(type, tag, nesting)\n *\n * Create new token and fill passed properties.\n **/\nfunction Token (type, tag, nesting) {\n /**\n * Token#type -> String\n *\n * Type of the token (string, e.g. \"paragraph_open\")\n **/\n this.type = type\n\n /**\n * Token#tag -> String\n *\n * html tag name, e.g. \"p\"\n **/\n this.tag = tag\n\n /**\n * Token#attrs -> Array\n *\n * Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`\n **/\n this.attrs = null\n\n /**\n * Token#map -> Array\n *\n * Source map info. Format: `[ line_begin, line_end ]`\n **/\n this.map = null\n\n /**\n * Token#nesting -> Number\n *\n * Level change (number in {-1, 0, 1} set), where:\n *\n * - `1` means the tag is opening\n * - `0` means the tag is self-closing\n * - `-1` means the tag is closing\n **/\n this.nesting = nesting\n\n /**\n * Token#level -> Number\n *\n * nesting level, the same as `state.level`\n **/\n this.level = 0\n\n /**\n * Token#children -> Array\n *\n * An array of child nodes (inline and img tokens)\n **/\n this.children = null\n\n /**\n * Token#content -> String\n *\n * In a case of self-closing tag (code, html, fence, etc.),\n * it has contents of this tag.\n **/\n this.content = ''\n\n /**\n * Token#markup -> String\n *\n * '*' or '_' for emphasis, fence string for fence, etc.\n **/\n this.markup = ''\n\n /**\n * Token#info -> String\n *\n * Additional information:\n *\n * - Info string for \"fence\" tokens\n * - The value \"auto\" for autolink \"link_open\" and \"link_close\" tokens\n * - The string value of the item marker for ordered-list \"list_item_open\" tokens\n **/\n this.info = ''\n\n /**\n * Token#meta -> Object\n *\n * A place for plugins to store an arbitrary data\n **/\n this.meta = null\n\n /**\n * Token#block -> Boolean\n *\n * True for block-level tokens, false for inline tokens.\n * Used in renderer to calculate line breaks\n **/\n this.block = false\n\n /**\n * Token#hidden -> Boolean\n *\n * If it's true, ignore this element when rendering. Used for tight lists\n * to hide paragraphs.\n **/\n this.hidden = false\n}\n\n/**\n * Token.attrIndex(name) -> Number\n *\n * Search attribute index by name.\n **/\nToken.prototype.attrIndex = function attrIndex (name) {\n if (!this.attrs) { return -1 }\n\n const attrs = this.attrs\n\n for (let i = 0, len = attrs.length; i < len; i++) {\n if (attrs[i][0] === name) { return i }\n }\n return -1\n}\n\n/**\n * Token.attrPush(attrData)\n *\n * Add `[ name, value ]` attribute to list. Init attrs if necessary\n **/\nToken.prototype.attrPush = function attrPush (attrData) {\n if (this.attrs) {\n this.attrs.push(attrData)\n } else {\n this.attrs = [attrData]\n }\n}\n\n/**\n * Token.attrSet(name, value)\n *\n * Set `name` attribute to `value`. Override old value if exists.\n **/\nToken.prototype.attrSet = function attrSet (name, value) {\n const idx = this.attrIndex(name)\n const attrData = [name, value]\n\n if (idx < 0) {\n this.attrPush(attrData)\n } else {\n this.attrs[idx] = attrData\n }\n}\n\n/**\n * Token.attrGet(name)\n *\n * Get the value of attribute `name`, or null if it does not exist.\n **/\nToken.prototype.attrGet = function attrGet (name) {\n const idx = this.attrIndex(name)\n let value = null\n if (idx >= 0) {\n value = this.attrs[idx][1]\n }\n return value\n}\n\n/**\n * Token.attrJoin(name, value)\n *\n * Join value to existing attribute via space. Or create new attribute if not\n * exists. Useful to operate with token classes.\n **/\nToken.prototype.attrJoin = function attrJoin (name, value) {\n const idx = this.attrIndex(name)\n\n if (idx < 0) {\n this.attrPush([name, value])\n } else {\n this.attrs[idx][1] = this.attrs[idx][1] + ' ' + value\n }\n}\n\nexport default Token\n","// Core state object\n//\n\nimport Token from '../token.mjs'\n\nfunction StateCore (src, md, env) {\n this.src = src\n this.env = env\n this.tokens = []\n this.inlineMode = false\n this.md = md // link to parser instance\n}\n\n// re-export Token class to use in core rules\nStateCore.prototype.Token = Token\n\nexport default StateCore\n","// Normalize input string\n\n// https://spec.commonmark.org/0.29/#line-ending\nconst NEWLINES_RE = /\\r\\n?|\\n/g\nconst NULL_RE = /\\0/g\n\nexport default function normalize (state) {\n let str\n\n // Normalize newlines\n str = state.src.replace(NEWLINES_RE, '\\n')\n\n // Replace NULL characters\n str = str.replace(NULL_RE, '\\uFFFD')\n\n state.src = str\n}\n","export default function block (state) {\n let token\n\n if (state.inlineMode) {\n token = new state.Token('inline', '', 0)\n token.content = state.src\n token.map = [0, 1]\n token.children = []\n state.tokens.push(token)\n } else {\n state.md.block.parse(state.src, state.md, state.env, state.tokens)\n }\n}\n","export default function inline (state) {\n const tokens = state.tokens\n\n // Parse inlines\n for (let i = 0, l = tokens.length; i < l; i++) {\n const tok = tokens[i]\n if (tok.type === 'inline') {\n state.md.inline.parse(tok.content, state.md, state.env, tok.children)\n }\n }\n}\n","// Replace link-like texts with link nodes.\n//\n// Currently restricted by `md.validateLink()` to http/https/ftp\n//\n\nimport { arrayReplaceAt } from '../common/utils.mjs'\n\nfunction isLinkOpen (str) {\n return /^\\s]/i.test(str)\n}\nfunction isLinkClose (str) {\n return /^<\\/a\\s*>/i.test(str)\n}\n\nexport default function linkify (state) {\n const blockTokens = state.tokens\n\n if (!state.md.options.linkify) { return }\n\n for (let j = 0, l = blockTokens.length; j < l; j++) {\n if (blockTokens[j].type !== 'inline' ||\n !state.md.linkify.pretest(blockTokens[j].content)) {\n continue\n }\n\n let tokens = blockTokens[j].children\n\n let htmlLinkLevel = 0\n\n // We scan from the end, to keep position when new tags added.\n // Use reversed logic in links start/end match\n for (let i = tokens.length - 1; i >= 0; i--) {\n const currentToken = tokens[i]\n\n // Skip content of markdown links\n if (currentToken.type === 'link_close') {\n i--\n while (tokens[i].level !== currentToken.level && tokens[i].type !== 'link_open') {\n i--\n }\n continue\n }\n\n // Skip content of html tag links\n if (currentToken.type === 'html_inline') {\n if (isLinkOpen(currentToken.content) && htmlLinkLevel > 0) {\n htmlLinkLevel--\n }\n if (isLinkClose(currentToken.content)) {\n htmlLinkLevel++\n }\n }\n if (htmlLinkLevel > 0) { continue }\n\n if (currentToken.type === 'text' && state.md.linkify.test(currentToken.content)) {\n const text = currentToken.content\n let links = state.md.linkify.match(text)\n\n // Now split string to nodes\n const nodes = []\n let level = currentToken.level\n let lastPos = 0\n\n // forbid escape sequence at the start of the string,\n // this avoids http\\://example.com/ from being linkified as\n // http://example.com/\n if (links.length > 0 &&\n links[0].index === 0 &&\n i > 0 &&\n tokens[i - 1].type === 'text_special') {\n links = links.slice(1)\n }\n\n for (let ln = 0; ln < links.length; ln++) {\n const url = links[ln].url\n const fullUrl = state.md.normalizeLink(url)\n if (!state.md.validateLink(fullUrl)) { continue }\n\n let urlText = links[ln].text\n\n // Linkifier might send raw hostnames like \"example.com\", where url\n // starts with domain name. So we prepend http:// in those cases,\n // and remove it afterwards.\n //\n if (!links[ln].schema) {\n urlText = state.md.normalizeLinkText('http://' + urlText).replace(/^http:\\/\\//, '')\n } else if (links[ln].schema === 'mailto:' && !/^mailto:/i.test(urlText)) {\n urlText = state.md.normalizeLinkText('mailto:' + urlText).replace(/^mailto:/, '')\n } else {\n urlText = state.md.normalizeLinkText(urlText)\n }\n\n const pos = links[ln].index\n\n if (pos > lastPos) {\n const token = new state.Token('text', '', 0)\n token.content = text.slice(lastPos, pos)\n token.level = level\n nodes.push(token)\n }\n\n const token_o = new state.Token('link_open', 'a', 1)\n token_o.attrs = [['href', fullUrl]]\n token_o.level = level++\n token_o.markup = 'linkify'\n token_o.info = 'auto'\n nodes.push(token_o)\n\n const token_t = new state.Token('text', '', 0)\n token_t.content = urlText\n token_t.level = level\n nodes.push(token_t)\n\n const token_c = new state.Token('link_close', 'a', -1)\n token_c.level = --level\n token_c.markup = 'linkify'\n token_c.info = 'auto'\n nodes.push(token_c)\n\n lastPos = links[ln].lastIndex\n }\n if (lastPos < text.length) {\n const token = new state.Token('text', '', 0)\n token.content = text.slice(lastPos)\n token.level = level\n nodes.push(token)\n }\n\n // replace current node\n blockTokens[j].children = tokens = arrayReplaceAt(tokens, i, nodes)\n }\n }\n }\n}\n","// Simple typographic replacements\n//\n// (c) (C) → ©\n// (tm) (TM) → ™\n// (r) (R) → ®\n// +- → ±\n// ... → … (also ?.... → ?.., !.... → !..)\n// ???????? → ???, !!!!! → !!!, `,,` → `,`\n// -- → –, --- → —\n//\n\n// TODO:\n// - fractionals 1/2, 1/4, 3/4 -> ½, ¼, ¾\n// - multiplications 2 x 4 -> 2 × 4\n\nconst RARE_RE = /\\+-|\\.\\.|\\?\\?\\?\\?|!!!!|,,|--/\n\n// Workaround for phantomjs - need regex without /g flag,\n// or root check will fail every second time\nconst SCOPED_ABBR_TEST_RE = /\\((c|tm|r)\\)/i\n\nconst SCOPED_ABBR_RE = /\\((c|tm|r)\\)/ig\nconst SCOPED_ABBR = {\n c: '©',\n r: '®',\n tm: '™'\n}\n\nfunction replaceFn (match, name) {\n return SCOPED_ABBR[name.toLowerCase()]\n}\n\nfunction replace_scoped (inlineTokens) {\n let inside_autolink = 0\n\n for (let i = inlineTokens.length - 1; i >= 0; i--) {\n const token = inlineTokens[i]\n\n if (token.type === 'text' && !inside_autolink) {\n token.content = token.content.replace(SCOPED_ABBR_RE, replaceFn)\n }\n\n if (token.type === 'link_open' && token.info === 'auto') {\n inside_autolink--\n }\n\n if (token.type === 'link_close' && token.info === 'auto') {\n inside_autolink++\n }\n }\n}\n\nfunction replace_rare (inlineTokens) {\n let inside_autolink = 0\n\n for (let i = inlineTokens.length - 1; i >= 0; i--) {\n const token = inlineTokens[i]\n\n if (token.type === 'text' && !inside_autolink) {\n if (RARE_RE.test(token.content)) {\n token.content = token.content\n .replace(/\\+-/g, '±')\n // .., ..., ....... -> …\n // but ?..... & !..... -> ?.. & !..\n .replace(/\\.{2,}/g, '…').replace(/([?!])…/g, '$1..')\n .replace(/([?!]){4,}/g, '$1$1$1').replace(/,{2,}/g, ',')\n // em-dash\n .replace(/(^|[^-])---(?=[^-]|$)/mg, '$1\\u2014')\n // en-dash\n .replace(/(^|\\s)--(?=\\s|$)/mg, '$1\\u2013')\n .replace(/(^|[^-\\s])--(?=[^-\\s]|$)/mg, '$1\\u2013')\n }\n }\n\n if (token.type === 'link_open' && token.info === 'auto') {\n inside_autolink--\n }\n\n if (token.type === 'link_close' && token.info === 'auto') {\n inside_autolink++\n }\n }\n}\n\nexport default function replace (state) {\n let blkIdx\n\n if (!state.md.options.typographer) { return }\n\n for (blkIdx = state.tokens.length - 1; blkIdx >= 0; blkIdx--) {\n if (state.tokens[blkIdx].type !== 'inline') { continue }\n\n if (SCOPED_ABBR_TEST_RE.test(state.tokens[blkIdx].content)) {\n replace_scoped(state.tokens[blkIdx].children)\n }\n\n if (RARE_RE.test(state.tokens[blkIdx].content)) {\n replace_rare(state.tokens[blkIdx].children)\n }\n }\n}\n","// Convert straight quotation marks to typographic ones\n//\n\nimport { isWhiteSpace, isPunctChar, isMdAsciiPunct } from '../common/utils.mjs'\n\nconst QUOTE_TEST_RE = /['\"]/\nconst QUOTE_RE = /['\"]/g\nconst APOSTROPHE = '\\u2019' /* ’ */\n\nfunction replaceAt (str, index, ch) {\n return str.slice(0, index) + ch + str.slice(index + 1)\n}\n\nfunction process_inlines (tokens, state) {\n let j\n\n const stack = []\n\n for (let i = 0; i < tokens.length; i++) {\n const token = tokens[i]\n\n const thisLevel = tokens[i].level\n\n for (j = stack.length - 1; j >= 0; j--) {\n if (stack[j].level <= thisLevel) { break }\n }\n stack.length = j + 1\n\n if (token.type !== 'text') { continue }\n\n let text = token.content\n let pos = 0\n let max = text.length\n\n /* eslint no-labels:0,block-scoped-var:0 */\n OUTER:\n while (pos < max) {\n QUOTE_RE.lastIndex = pos\n const t = QUOTE_RE.exec(text)\n if (!t) { break }\n\n let canOpen = true\n let canClose = true\n pos = t.index + 1\n const isSingle = (t[0] === \"'\")\n\n // Find previous character,\n // default to space if it's the beginning of the line\n //\n let lastChar = 0x20\n\n if (t.index - 1 >= 0) {\n lastChar = text.charCodeAt(t.index - 1)\n } else {\n for (j = i - 1; j >= 0; j--) {\n if (tokens[j].type === 'softbreak' || tokens[j].type === 'hardbreak') break // lastChar defaults to 0x20\n if (!tokens[j].content) continue // should skip all tokens except 'text', 'html_inline' or 'code_inline'\n\n lastChar = tokens[j].content.charCodeAt(tokens[j].content.length - 1)\n break\n }\n }\n\n // Find next character,\n // default to space if it's the end of the line\n //\n let nextChar = 0x20\n\n if (pos < max) {\n nextChar = text.charCodeAt(pos)\n } else {\n for (j = i + 1; j < tokens.length; j++) {\n if (tokens[j].type === 'softbreak' || tokens[j].type === 'hardbreak') break // nextChar defaults to 0x20\n if (!tokens[j].content) continue // should skip all tokens except 'text', 'html_inline' or 'code_inline'\n\n nextChar = tokens[j].content.charCodeAt(0)\n break\n }\n }\n\n const isLastPunctChar = isMdAsciiPunct(lastChar) || isPunctChar(String.fromCharCode(lastChar))\n const isNextPunctChar = isMdAsciiPunct(nextChar) || isPunctChar(String.fromCharCode(nextChar))\n\n const isLastWhiteSpace = isWhiteSpace(lastChar)\n const isNextWhiteSpace = isWhiteSpace(nextChar)\n\n if (isNextWhiteSpace) {\n canOpen = false\n } else if (isNextPunctChar) {\n if (!(isLastWhiteSpace || isLastPunctChar)) {\n canOpen = false\n }\n }\n\n if (isLastWhiteSpace) {\n canClose = false\n } else if (isLastPunctChar) {\n if (!(isNextWhiteSpace || isNextPunctChar)) {\n canClose = false\n }\n }\n\n if (nextChar === 0x22 /* \" */ && t[0] === '\"') {\n if (lastChar >= 0x30 /* 0 */ && lastChar <= 0x39 /* 9 */) {\n // special case: 1\"\" - count first quote as an inch\n canClose = canOpen = false\n }\n }\n\n if (canOpen && canClose) {\n // Replace quotes in the middle of punctuation sequence, but not\n // in the middle of the words, i.e.:\n //\n // 1. foo \" bar \" baz - not replaced\n // 2. foo-\"-bar-\"-baz - replaced\n // 3. foo\"bar\"baz - not replaced\n //\n canOpen = isLastPunctChar\n canClose = isNextPunctChar\n }\n\n if (!canOpen && !canClose) {\n // middle of word\n if (isSingle) {\n token.content = replaceAt(token.content, t.index, APOSTROPHE)\n }\n continue\n }\n\n if (canClose) {\n // this could be a closing quote, rewind the stack to get a match\n for (j = stack.length - 1; j >= 0; j--) {\n let item = stack[j]\n if (stack[j].level < thisLevel) { break }\n if (item.single === isSingle && stack[j].level === thisLevel) {\n item = stack[j]\n\n let openQuote\n let closeQuote\n if (isSingle) {\n openQuote = state.md.options.quotes[2]\n closeQuote = state.md.options.quotes[3]\n } else {\n openQuote = state.md.options.quotes[0]\n closeQuote = state.md.options.quotes[1]\n }\n\n // replace token.content *before* tokens[item.token].content,\n // because, if they are pointing at the same token, replaceAt\n // could mess up indices when quote length != 1\n token.content = replaceAt(token.content, t.index, closeQuote)\n tokens[item.token].content = replaceAt(\n tokens[item.token].content, item.pos, openQuote)\n\n pos += closeQuote.length - 1\n if (item.token === i) { pos += openQuote.length - 1 }\n\n text = token.content\n max = text.length\n\n stack.length = j\n continue OUTER\n }\n }\n }\n\n if (canOpen) {\n stack.push({\n token: i,\n pos: t.index,\n single: isSingle,\n level: thisLevel\n })\n } else if (canClose && isSingle) {\n token.content = replaceAt(token.content, t.index, APOSTROPHE)\n }\n }\n }\n}\n\nexport default function smartquotes (state) {\n /* eslint max-depth:0 */\n if (!state.md.options.typographer) { return }\n\n for (let blkIdx = state.tokens.length - 1; blkIdx >= 0; blkIdx--) {\n if (state.tokens[blkIdx].type !== 'inline' ||\n !QUOTE_TEST_RE.test(state.tokens[blkIdx].content)) {\n continue\n }\n\n process_inlines(state.tokens[blkIdx].children, state)\n }\n}\n","// Join raw text tokens with the rest of the text\n//\n// This is set as a separate rule to provide an opportunity for plugins\n// to run text replacements after text join, but before escape join.\n//\n// For example, `\\:)` shouldn't be replaced with an emoji.\n//\n\nexport default function text_join (state) {\n let curr, last\n const blockTokens = state.tokens\n const l = blockTokens.length\n\n for (let j = 0; j < l; j++) {\n if (blockTokens[j].type !== 'inline') continue\n\n const tokens = blockTokens[j].children\n const max = tokens.length\n\n for (curr = 0; curr < max; curr++) {\n if (tokens[curr].type === 'text_special') {\n tokens[curr].type = 'text'\n }\n }\n\n for (curr = last = 0; curr < max; curr++) {\n if (tokens[curr].type === 'text' &&\n curr + 1 < max &&\n tokens[curr + 1].type === 'text') {\n // collapse two adjacent text nodes\n tokens[curr + 1].content = tokens[curr].content + tokens[curr + 1].content\n } else {\n if (curr !== last) { tokens[last] = tokens[curr] }\n\n last++\n }\n }\n\n if (curr !== last) {\n tokens.length = last\n }\n }\n}\n","/** internal\n * class Core\n *\n * Top-level rules executor. Glues block/inline parsers and does intermediate\n * transformations.\n **/\n\nimport Ruler from './ruler.mjs'\nimport StateCore from './rules_core/state_core.mjs'\n\nimport r_normalize from './rules_core/normalize.mjs'\nimport r_block from './rules_core/block.mjs'\nimport r_inline from './rules_core/inline.mjs'\nimport r_linkify from './rules_core/linkify.mjs'\nimport r_replacements from './rules_core/replacements.mjs'\nimport r_smartquotes from './rules_core/smartquotes.mjs'\nimport r_text_join from './rules_core/text_join.mjs'\n\nconst _rules = [\n ['normalize', r_normalize],\n ['block', r_block],\n ['inline', r_inline],\n ['linkify', r_linkify],\n ['replacements', r_replacements],\n ['smartquotes', r_smartquotes],\n // `text_join` finds `text_special` tokens (for escape sequences)\n // and joins them with the rest of the text\n ['text_join', r_text_join]\n]\n\n/**\n * new Core()\n **/\nfunction Core () {\n /**\n * Core#ruler -> Ruler\n *\n * [[Ruler]] instance. Keep configuration of core rules.\n **/\n this.ruler = new Ruler()\n\n for (let i = 0; i < _rules.length; i++) {\n this.ruler.push(_rules[i][0], _rules[i][1])\n }\n}\n\n/**\n * Core.process(state)\n *\n * Executes core chain rules.\n **/\nCore.prototype.process = function (state) {\n const rules = this.ruler.getRules('')\n\n for (let i = 0, l = rules.length; i < l; i++) {\n rules[i](state)\n }\n}\n\nCore.prototype.State = StateCore\n\nexport default Core\n","// Parser state class\n\nimport Token from '../token.mjs'\nimport { isSpace } from '../common/utils.mjs'\n\nfunction StateBlock (src, md, env, tokens) {\n this.src = src\n\n // link to parser instance\n this.md = md\n\n this.env = env\n\n //\n // Internal state vartiables\n //\n\n this.tokens = tokens\n\n this.bMarks = [] // line begin offsets for fast jumps\n this.eMarks = [] // line end offsets for fast jumps\n this.tShift = [] // offsets of the first non-space characters (tabs not expanded)\n this.sCount = [] // indents for each line (tabs expanded)\n\n // An amount of virtual spaces (tabs expanded) between beginning\n // of each line (bMarks) and real beginning of that line.\n //\n // It exists only as a hack because blockquotes override bMarks\n // losing information in the process.\n //\n // It's used only when expanding tabs, you can think about it as\n // an initial tab length, e.g. bsCount=21 applied to string `\\t123`\n // means first tab should be expanded to 4-21%4 === 3 spaces.\n //\n this.bsCount = []\n\n // block parser variables\n\n // required block content indent (for example, if we are\n // inside a list, it would be positioned after list marker)\n this.blkIndent = 0\n this.line = 0 // line index in src\n this.lineMax = 0 // lines count\n this.tight = false // loose/tight mode for lists\n this.ddIndent = -1 // indent of the current dd block (-1 if there isn't any)\n this.listIndent = -1 // indent of the current list block (-1 if there isn't any)\n\n // can be 'blockquote', 'list', 'root', 'paragraph' or 'reference'\n // used in lists to determine if they interrupt a paragraph\n this.parentType = 'root'\n\n this.level = 0\n\n // Create caches\n // Generate markers.\n const s = this.src\n\n for (let start = 0, pos = 0, indent = 0, offset = 0, len = s.length, indent_found = false; pos < len; pos++) {\n const ch = s.charCodeAt(pos)\n\n if (!indent_found) {\n if (isSpace(ch)) {\n indent++\n\n if (ch === 0x09) {\n offset += 4 - offset % 4\n } else {\n offset++\n }\n continue\n } else {\n indent_found = true\n }\n }\n\n if (ch === 0x0A || pos === len - 1) {\n if (ch !== 0x0A) { pos++ }\n this.bMarks.push(start)\n this.eMarks.push(pos)\n this.tShift.push(indent)\n this.sCount.push(offset)\n this.bsCount.push(0)\n\n indent_found = false\n indent = 0\n offset = 0\n start = pos + 1\n }\n }\n\n // Push fake entry to simplify cache bounds checks\n this.bMarks.push(s.length)\n this.eMarks.push(s.length)\n this.tShift.push(0)\n this.sCount.push(0)\n this.bsCount.push(0)\n\n this.lineMax = this.bMarks.length - 1 // don't count last fake line\n}\n\n// Push new token to \"stream\".\n//\nStateBlock.prototype.push = function (type, tag, nesting) {\n const token = new Token(type, tag, nesting)\n token.block = true\n\n if (nesting < 0) this.level-- // closing tag\n token.level = this.level\n if (nesting > 0) this.level++ // opening tag\n\n this.tokens.push(token)\n return token\n}\n\nStateBlock.prototype.isEmpty = function isEmpty (line) {\n return this.bMarks[line] + this.tShift[line] >= this.eMarks[line]\n}\n\nStateBlock.prototype.skipEmptyLines = function skipEmptyLines (from) {\n for (let max = this.lineMax; from < max; from++) {\n if (this.bMarks[from] + this.tShift[from] < this.eMarks[from]) {\n break\n }\n }\n return from\n}\n\n// Skip spaces from given position.\nStateBlock.prototype.skipSpaces = function skipSpaces (pos) {\n for (let max = this.src.length; pos < max; pos++) {\n const ch = this.src.charCodeAt(pos)\n if (!isSpace(ch)) { break }\n }\n return pos\n}\n\n// Skip spaces from given position in reverse.\nStateBlock.prototype.skipSpacesBack = function skipSpacesBack (pos, min) {\n if (pos <= min) { return pos }\n\n while (pos > min) {\n if (!isSpace(this.src.charCodeAt(--pos))) { return pos + 1 }\n }\n return pos\n}\n\n// Skip char codes from given position\nStateBlock.prototype.skipChars = function skipChars (pos, code) {\n for (let max = this.src.length; pos < max; pos++) {\n if (this.src.charCodeAt(pos) !== code) { break }\n }\n return pos\n}\n\n// Skip char codes reverse from given position - 1\nStateBlock.prototype.skipCharsBack = function skipCharsBack (pos, code, min) {\n if (pos <= min) { return pos }\n\n while (pos > min) {\n if (code !== this.src.charCodeAt(--pos)) { return pos + 1 }\n }\n return pos\n}\n\n// cut lines range from source.\nStateBlock.prototype.getLines = function getLines (begin, end, indent, keepLastLF) {\n if (begin >= end) {\n return ''\n }\n\n const queue = new Array(end - begin)\n\n for (let i = 0, line = begin; line < end; line++, i++) {\n let lineIndent = 0\n const lineStart = this.bMarks[line]\n let first = lineStart\n let last\n\n if (line + 1 < end || keepLastLF) {\n // No need for bounds check because we have fake entry on tail.\n last = this.eMarks[line] + 1\n } else {\n last = this.eMarks[line]\n }\n\n while (first < last && lineIndent < indent) {\n const ch = this.src.charCodeAt(first)\n\n if (isSpace(ch)) {\n if (ch === 0x09) {\n lineIndent += 4 - (lineIndent + this.bsCount[line]) % 4\n } else {\n lineIndent++\n }\n } else if (first - lineStart < this.tShift[line]) {\n // patched tShift masked characters to look like spaces (blockquotes, list markers)\n lineIndent++\n } else {\n break\n }\n\n first++\n }\n\n if (lineIndent > indent) {\n // partially expanding tabs in code blocks, e.g '\\t\\tfoobar'\n // with indent=2 becomes ' \\tfoobar'\n queue[i] = new Array(lineIndent - indent + 1).join(' ') + this.src.slice(first, last)\n } else {\n queue[i] = this.src.slice(first, last)\n }\n }\n\n return queue.join('')\n}\n\n// re-export Token class to use in block rules\nStateBlock.prototype.Token = Token\n\nexport default StateBlock\n","// GFM table, https://github.github.com/gfm/#tables-extension-\n\nimport { isSpace } from '../common/utils.mjs'\n\n// Limit the amount of empty autocompleted cells in a table,\n// see https://github.com/markdown-it/markdown-it/issues/1000,\n//\n// Both pulldown-cmark and commonmark-hs limit the number of cells this way to ~200k.\n// We set it to 65k, which can expand user input by a factor of x370\n// (256x256 square is 1.8kB expanded into 650kB).\nconst MAX_AUTOCOMPLETED_CELLS = 0x10000\n\nfunction getLine (state, line) {\n const pos = state.bMarks[line] + state.tShift[line]\n const max = state.eMarks[line]\n\n return state.src.slice(pos, max)\n}\n\nfunction escapedSplit (str) {\n const result = []\n const max = str.length\n\n let pos = 0\n let ch = str.charCodeAt(pos)\n let isEscaped = false\n let lastPos = 0\n let current = ''\n\n while (pos < max) {\n if (ch === 0x7c/* | */) {\n if (!isEscaped) {\n // pipe separating cells, '|'\n result.push(current + str.substring(lastPos, pos))\n current = ''\n lastPos = pos + 1\n } else {\n // escaped pipe, '\\|'\n current += str.substring(lastPos, pos - 1)\n lastPos = pos\n }\n }\n\n isEscaped = (ch === 0x5c/* \\ */)\n pos++\n\n ch = str.charCodeAt(pos)\n }\n\n result.push(current + str.substring(lastPos))\n\n return result\n}\n\nexport default function table (state, startLine, endLine, silent) {\n // should have at least two lines\n if (startLine + 2 > endLine) { return false }\n\n let nextLine = startLine + 1\n\n if (state.sCount[nextLine] < state.blkIndent) { return false }\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[nextLine] - state.blkIndent >= 4) { return false }\n\n // first character of the second line should be '|', '-', ':',\n // and no other characters are allowed but spaces;\n // basically, this is the equivalent of /^[-:|][-:|\\s]*$/ regexp\n\n let pos = state.bMarks[nextLine] + state.tShift[nextLine]\n if (pos >= state.eMarks[nextLine]) { return false }\n\n const firstCh = state.src.charCodeAt(pos++)\n if (firstCh !== 0x7C/* | */ && firstCh !== 0x2D/* - */ && firstCh !== 0x3A/* : */) { return false }\n\n if (pos >= state.eMarks[nextLine]) { return false }\n\n const secondCh = state.src.charCodeAt(pos++)\n if (secondCh !== 0x7C/* | */ && secondCh !== 0x2D/* - */ && secondCh !== 0x3A/* : */ && !isSpace(secondCh)) {\n return false\n }\n\n // if first character is '-', then second character must not be a space\n // (due to parsing ambiguity with list)\n if (firstCh === 0x2D/* - */ && isSpace(secondCh)) { return false }\n\n while (pos < state.eMarks[nextLine]) {\n const ch = state.src.charCodeAt(pos)\n\n if (ch !== 0x7C/* | */ && ch !== 0x2D/* - */ && ch !== 0x3A/* : */ && !isSpace(ch)) { return false }\n\n pos++\n }\n\n let lineText = getLine(state, startLine + 1)\n let columns = lineText.split('|')\n const aligns = []\n for (let i = 0; i < columns.length; i++) {\n const t = columns[i].trim()\n if (!t) {\n // allow empty columns before and after table, but not in between columns;\n // e.g. allow ` |---| `, disallow ` ---||--- `\n if (i === 0 || i === columns.length - 1) {\n continue\n } else {\n return false\n }\n }\n\n if (!/^:?-+:?$/.test(t)) { return false }\n if (t.charCodeAt(t.length - 1) === 0x3A/* : */) {\n aligns.push(t.charCodeAt(0) === 0x3A/* : */ ? 'center' : 'right')\n } else if (t.charCodeAt(0) === 0x3A/* : */) {\n aligns.push('left')\n } else {\n aligns.push('')\n }\n }\n\n lineText = getLine(state, startLine).trim()\n if (lineText.indexOf('|') === -1) { return false }\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n columns = escapedSplit(lineText)\n if (columns.length && columns[0] === '') columns.shift()\n if (columns.length && columns[columns.length - 1] === '') columns.pop()\n\n // header row will define an amount of columns in the entire table,\n // and align row should be exactly the same (the rest of the rows can differ)\n const columnCount = columns.length\n if (columnCount === 0 || columnCount !== aligns.length) { return false }\n\n if (silent) { return true }\n\n const oldParentType = state.parentType\n state.parentType = 'table'\n\n // use 'blockquote' lists for termination because it's\n // the most similar to tables\n const terminatorRules = state.md.block.ruler.getRules('blockquote')\n\n const token_to = state.push('table_open', 'table', 1)\n const tableLines = [startLine, 0]\n token_to.map = tableLines\n\n const token_tho = state.push('thead_open', 'thead', 1)\n token_tho.map = [startLine, startLine + 1]\n\n const token_htro = state.push('tr_open', 'tr', 1)\n token_htro.map = [startLine, startLine + 1]\n\n for (let i = 0; i < columns.length; i++) {\n const token_ho = state.push('th_open', 'th', 1)\n if (aligns[i]) {\n token_ho.attrs = [['style', 'text-align:' + aligns[i]]]\n }\n\n const token_il = state.push('inline', '', 0)\n token_il.content = columns[i].trim()\n token_il.children = []\n\n state.push('th_close', 'th', -1)\n }\n\n state.push('tr_close', 'tr', -1)\n state.push('thead_close', 'thead', -1)\n\n let tbodyLines\n let autocompletedCells = 0\n\n for (nextLine = startLine + 2; nextLine < endLine; nextLine++) {\n if (state.sCount[nextLine] < state.blkIndent) { break }\n\n let terminate = false\n for (let i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true\n break\n }\n }\n\n if (terminate) { break }\n lineText = getLine(state, nextLine).trim()\n if (!lineText) { break }\n if (state.sCount[nextLine] - state.blkIndent >= 4) { break }\n columns = escapedSplit(lineText)\n if (columns.length && columns[0] === '') columns.shift()\n if (columns.length && columns[columns.length - 1] === '') columns.pop()\n\n // note: autocomplete count can be negative if user specifies more columns than header,\n // but that does not affect intended use (which is limiting expansion)\n autocompletedCells += columnCount - columns.length\n if (autocompletedCells > MAX_AUTOCOMPLETED_CELLS) { break }\n\n if (nextLine === startLine + 2) {\n const token_tbo = state.push('tbody_open', 'tbody', 1)\n token_tbo.map = tbodyLines = [startLine + 2, 0]\n }\n\n const token_tro = state.push('tr_open', 'tr', 1)\n token_tro.map = [nextLine, nextLine + 1]\n\n for (let i = 0; i < columnCount; i++) {\n const token_tdo = state.push('td_open', 'td', 1)\n if (aligns[i]) {\n token_tdo.attrs = [['style', 'text-align:' + aligns[i]]]\n }\n\n const token_il = state.push('inline', '', 0)\n token_il.content = columns[i] ? columns[i].trim() : ''\n token_il.children = []\n\n state.push('td_close', 'td', -1)\n }\n state.push('tr_close', 'tr', -1)\n }\n\n if (tbodyLines) {\n state.push('tbody_close', 'tbody', -1)\n tbodyLines[1] = nextLine\n }\n\n state.push('table_close', 'table', -1)\n tableLines[1] = nextLine\n\n state.parentType = oldParentType\n state.line = nextLine\n return true\n}\n","// Code block (4 spaces padded)\n\nexport default function code (state, startLine, endLine/*, silent */) {\n if (state.sCount[startLine] - state.blkIndent < 4) { return false }\n\n let nextLine = startLine + 1\n let last = nextLine\n\n while (nextLine < endLine) {\n if (state.isEmpty(nextLine)) {\n nextLine++\n continue\n }\n\n if (state.sCount[nextLine] - state.blkIndent >= 4) {\n nextLine++\n last = nextLine\n continue\n }\n break\n }\n\n state.line = last\n\n const token = state.push('code_block', 'code', 0)\n token.content = state.getLines(startLine, last, 4 + state.blkIndent, false) + '\\n'\n token.map = [startLine, state.line]\n\n return true\n}\n","// fences (``` lang, ~~~ lang)\n\nexport default function fence (state, startLine, endLine, silent) {\n let pos = state.bMarks[startLine] + state.tShift[startLine]\n let max = state.eMarks[startLine]\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n\n if (pos + 3 > max) { return false }\n\n const marker = state.src.charCodeAt(pos)\n\n if (marker !== 0x7E/* ~ */ && marker !== 0x60 /* ` */) {\n return false\n }\n\n // scan marker length\n let mem = pos\n pos = state.skipChars(pos, marker)\n\n let len = pos - mem\n\n if (len < 3) { return false }\n\n const markup = state.src.slice(mem, pos)\n const params = state.src.slice(pos, max)\n\n if (marker === 0x60 /* ` */) {\n if (params.indexOf(String.fromCharCode(marker)) >= 0) {\n return false\n }\n }\n\n // Since start is found, we can report success here in validation mode\n if (silent) { return true }\n\n // search end of block\n let nextLine = startLine\n let haveEndMarker = false\n\n for (;;) {\n nextLine++\n if (nextLine >= endLine) {\n // unclosed block should be autoclosed by end of document.\n // also block seems to be autoclosed by end of parent\n break\n }\n\n pos = mem = state.bMarks[nextLine] + state.tShift[nextLine]\n max = state.eMarks[nextLine]\n\n if (pos < max && state.sCount[nextLine] < state.blkIndent) {\n // non-empty line with negative indent should stop the list:\n // - ```\n // test\n break\n }\n\n if (state.src.charCodeAt(pos) !== marker) { continue }\n\n if (state.sCount[nextLine] - state.blkIndent >= 4) {\n // closing fence should be indented less than 4 spaces\n continue\n }\n\n pos = state.skipChars(pos, marker)\n\n // closing code fence must be at least as long as the opening one\n if (pos - mem < len) { continue }\n\n // make sure tail has spaces only\n pos = state.skipSpaces(pos)\n\n if (pos < max) { continue }\n\n haveEndMarker = true\n // found!\n break\n }\n\n // If a fence has heading spaces, they should be removed from its inner block\n len = state.sCount[startLine]\n\n state.line = nextLine + (haveEndMarker ? 1 : 0)\n\n const token = state.push('fence', 'code', 0)\n token.info = params\n token.content = state.getLines(startLine + 1, nextLine, len, true)\n token.markup = markup\n token.map = [startLine, state.line]\n\n return true\n}\n","// Block quotes\n\nimport { isSpace } from '../common/utils.mjs'\n\nexport default function blockquote (state, startLine, endLine, silent) {\n let pos = state.bMarks[startLine] + state.tShift[startLine]\n let max = state.eMarks[startLine]\n\n const oldLineMax = state.lineMax\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n\n // check the block quote marker\n if (state.src.charCodeAt(pos) !== 0x3E/* > */) { return false }\n\n // we know that it's going to be a valid blockquote,\n // so no point trying to find the end of it in silent mode\n if (silent) { return true }\n\n const oldBMarks = []\n const oldBSCount = []\n const oldSCount = []\n const oldTShift = []\n\n const terminatorRules = state.md.block.ruler.getRules('blockquote')\n\n const oldParentType = state.parentType\n state.parentType = 'blockquote'\n let lastLineEmpty = false\n let nextLine\n\n // Search the end of the block\n //\n // Block ends with either:\n // 1. an empty line outside:\n // ```\n // > test\n //\n // ```\n // 2. an empty line inside:\n // ```\n // >\n // test\n // ```\n // 3. another tag:\n // ```\n // > test\n // - - -\n // ```\n for (nextLine = startLine; nextLine < endLine; nextLine++) {\n // check if it's outdented, i.e. it's inside list item and indented\n // less than said list item:\n //\n // ```\n // 1. anything\n // > current blockquote\n // 2. checking this line\n // ```\n const isOutdented = state.sCount[nextLine] < state.blkIndent\n\n pos = state.bMarks[nextLine] + state.tShift[nextLine]\n max = state.eMarks[nextLine]\n\n if (pos >= max) {\n // Case 1: line is not inside the blockquote, and this line is empty.\n break\n }\n\n if (state.src.charCodeAt(pos++) === 0x3E/* > */ && !isOutdented) {\n // This line is inside the blockquote.\n\n // set offset past spaces and \">\"\n let initial = state.sCount[nextLine] + 1\n let spaceAfterMarker\n let adjustTab\n\n // skip one optional space after '>'\n if (state.src.charCodeAt(pos) === 0x20 /* space */) {\n // ' > test '\n // ^ -- position start of line here:\n pos++\n initial++\n adjustTab = false\n spaceAfterMarker = true\n } else if (state.src.charCodeAt(pos) === 0x09 /* tab */) {\n spaceAfterMarker = true\n\n if ((state.bsCount[nextLine] + initial) % 4 === 3) {\n // ' >\\t test '\n // ^ -- position start of line here (tab has width===1)\n pos++\n initial++\n adjustTab = false\n } else {\n // ' >\\t test '\n // ^ -- position start of line here + shift bsCount slightly\n // to make extra space appear\n adjustTab = true\n }\n } else {\n spaceAfterMarker = false\n }\n\n let offset = initial\n oldBMarks.push(state.bMarks[nextLine])\n state.bMarks[nextLine] = pos\n\n while (pos < max) {\n const ch = state.src.charCodeAt(pos)\n\n if (isSpace(ch)) {\n if (ch === 0x09) {\n offset += 4 - (offset + state.bsCount[nextLine] + (adjustTab ? 1 : 0)) % 4\n } else {\n offset++\n }\n } else {\n break\n }\n\n pos++\n }\n\n lastLineEmpty = pos >= max\n\n oldBSCount.push(state.bsCount[nextLine])\n state.bsCount[nextLine] = state.sCount[nextLine] + 1 + (spaceAfterMarker ? 1 : 0)\n\n oldSCount.push(state.sCount[nextLine])\n state.sCount[nextLine] = offset - initial\n\n oldTShift.push(state.tShift[nextLine])\n state.tShift[nextLine] = pos - state.bMarks[nextLine]\n continue\n }\n\n // Case 2: line is not inside the blockquote, and the last line was empty.\n if (lastLineEmpty) { break }\n\n // Case 3: another tag found.\n let terminate = false\n for (let i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true\n break\n }\n }\n\n if (terminate) {\n // Quirk to enforce \"hard termination mode\" for paragraphs;\n // normally if you call `tokenize(state, startLine, nextLine)`,\n // paragraphs will look below nextLine for paragraph continuation,\n // but if blockquote is terminated by another tag, they shouldn't\n state.lineMax = nextLine\n\n if (state.blkIndent !== 0) {\n // state.blkIndent was non-zero, we now set it to zero,\n // so we need to re-calculate all offsets to appear as\n // if indent wasn't changed\n oldBMarks.push(state.bMarks[nextLine])\n oldBSCount.push(state.bsCount[nextLine])\n oldTShift.push(state.tShift[nextLine])\n oldSCount.push(state.sCount[nextLine])\n state.sCount[nextLine] -= state.blkIndent\n }\n\n break\n }\n\n oldBMarks.push(state.bMarks[nextLine])\n oldBSCount.push(state.bsCount[nextLine])\n oldTShift.push(state.tShift[nextLine])\n oldSCount.push(state.sCount[nextLine])\n\n // A negative indentation means that this is a paragraph continuation\n //\n state.sCount[nextLine] = -1\n }\n\n const oldIndent = state.blkIndent\n state.blkIndent = 0\n\n const token_o = state.push('blockquote_open', 'blockquote', 1)\n token_o.markup = '>'\n const lines = [startLine, 0]\n token_o.map = lines\n\n state.md.block.tokenize(state, startLine, nextLine)\n\n const token_c = state.push('blockquote_close', 'blockquote', -1)\n token_c.markup = '>'\n\n state.lineMax = oldLineMax\n state.parentType = oldParentType\n lines[1] = state.line\n\n // Restore original tShift; this might not be necessary since the parser\n // has already been here, but just to make sure we can do that.\n for (let i = 0; i < oldTShift.length; i++) {\n state.bMarks[i + startLine] = oldBMarks[i]\n state.tShift[i + startLine] = oldTShift[i]\n state.sCount[i + startLine] = oldSCount[i]\n state.bsCount[i + startLine] = oldBSCount[i]\n }\n state.blkIndent = oldIndent\n\n return true\n}\n","// Horizontal rule\n\nimport { isSpace } from '../common/utils.mjs'\n\nexport default function hr (state, startLine, endLine, silent) {\n const max = state.eMarks[startLine]\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n\n let pos = state.bMarks[startLine] + state.tShift[startLine]\n const marker = state.src.charCodeAt(pos++)\n\n // Check hr marker\n if (marker !== 0x2A/* * */ &&\n marker !== 0x2D/* - */ &&\n marker !== 0x5F/* _ */) {\n return false\n }\n\n // markers can be mixed with spaces, but there should be at least 3 of them\n\n let cnt = 1\n while (pos < max) {\n const ch = state.src.charCodeAt(pos++)\n if (ch !== marker && !isSpace(ch)) { return false }\n if (ch === marker) { cnt++ }\n }\n\n if (cnt < 3) { return false }\n\n if (silent) { return true }\n\n state.line = startLine + 1\n\n const token = state.push('hr', 'hr', 0)\n token.map = [startLine, state.line]\n token.markup = Array(cnt + 1).join(String.fromCharCode(marker))\n\n return true\n}\n","// Lists\n\nimport { isSpace } from '../common/utils.mjs'\n\n// Search `[-+*][\\n ]`, returns next pos after marker on success\n// or -1 on fail.\nfunction skipBulletListMarker (state, startLine) {\n const max = state.eMarks[startLine]\n let pos = state.bMarks[startLine] + state.tShift[startLine]\n\n const marker = state.src.charCodeAt(pos++)\n // Check bullet\n if (marker !== 0x2A/* * */ &&\n marker !== 0x2D/* - */ &&\n marker !== 0x2B/* + */) {\n return -1\n }\n\n if (pos < max) {\n const ch = state.src.charCodeAt(pos)\n\n if (!isSpace(ch)) {\n // \" -test \" - is not a list item\n return -1\n }\n }\n\n return pos\n}\n\n// Search `\\d+[.)][\\n ]`, returns next pos after marker on success\n// or -1 on fail.\nfunction skipOrderedListMarker (state, startLine) {\n const start = state.bMarks[startLine] + state.tShift[startLine]\n const max = state.eMarks[startLine]\n let pos = start\n\n // List marker should have at least 2 chars (digit + dot)\n if (pos + 1 >= max) { return -1 }\n\n let ch = state.src.charCodeAt(pos++)\n\n if (ch < 0x30/* 0 */ || ch > 0x39/* 9 */) { return -1 }\n\n for (;;) {\n // EOL -> fail\n if (pos >= max) { return -1 }\n\n ch = state.src.charCodeAt(pos++)\n\n if (ch >= 0x30/* 0 */ && ch <= 0x39/* 9 */) {\n // List marker should have no more than 9 digits\n // (prevents integer overflow in browsers)\n if (pos - start >= 10) { return -1 }\n\n continue\n }\n\n // found valid marker\n if (ch === 0x29/* ) */ || ch === 0x2e/* . */) {\n break\n }\n\n return -1\n }\n\n if (pos < max) {\n ch = state.src.charCodeAt(pos)\n\n if (!isSpace(ch)) {\n // \" 1.test \" - is not a list item\n return -1\n }\n }\n return pos\n}\n\nfunction markTightParagraphs (state, idx) {\n const level = state.level + 2\n\n for (let i = idx + 2, l = state.tokens.length - 2; i < l; i++) {\n if (state.tokens[i].level === level && state.tokens[i].type === 'paragraph_open') {\n state.tokens[i + 2].hidden = true\n state.tokens[i].hidden = true\n i += 2\n }\n }\n}\n\nexport default function list (state, startLine, endLine, silent) {\n let max, pos, start, token\n let nextLine = startLine\n let tight = true\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[nextLine] - state.blkIndent >= 4) { return false }\n\n // Special case:\n // - item 1\n // - item 2\n // - item 3\n // - item 4\n // - this one is a paragraph continuation\n if (state.listIndent >= 0 &&\n state.sCount[nextLine] - state.listIndent >= 4 &&\n state.sCount[nextLine] < state.blkIndent) {\n return false\n }\n\n let isTerminatingParagraph = false\n\n // limit conditions when list can interrupt\n // a paragraph (validation mode only)\n if (silent && state.parentType === 'paragraph') {\n // Next list item should still terminate previous list item;\n //\n // This code can fail if plugins use blkIndent as well as lists,\n // but I hope the spec gets fixed long before that happens.\n //\n if (state.sCount[nextLine] >= state.blkIndent) {\n isTerminatingParagraph = true\n }\n }\n\n // Detect list type and position after marker\n let isOrdered\n let markerValue\n let posAfterMarker\n if ((posAfterMarker = skipOrderedListMarker(state, nextLine)) >= 0) {\n isOrdered = true\n start = state.bMarks[nextLine] + state.tShift[nextLine]\n markerValue = Number(state.src.slice(start, posAfterMarker - 1))\n\n // If we're starting a new ordered list right after\n // a paragraph, it should start with 1.\n if (isTerminatingParagraph && markerValue !== 1) return false\n } else if ((posAfterMarker = skipBulletListMarker(state, nextLine)) >= 0) {\n isOrdered = false\n } else {\n return false\n }\n\n // If we're starting a new unordered list right after\n // a paragraph, first line should not be empty.\n if (isTerminatingParagraph) {\n if (state.skipSpaces(posAfterMarker) >= state.eMarks[nextLine]) return false\n }\n\n // For validation mode we can terminate immediately\n if (silent) { return true }\n\n // We should terminate list on style change. Remember first one to compare.\n const markerCharCode = state.src.charCodeAt(posAfterMarker - 1)\n\n // Start list\n const listTokIdx = state.tokens.length\n\n if (isOrdered) {\n token = state.push('ordered_list_open', 'ol', 1)\n if (markerValue !== 1) {\n token.attrs = [['start', markerValue]]\n }\n } else {\n token = state.push('bullet_list_open', 'ul', 1)\n }\n\n const listLines = [nextLine, 0]\n token.map = listLines\n token.markup = String.fromCharCode(markerCharCode)\n\n //\n // Iterate list items\n //\n\n let prevEmptyEnd = false\n const terminatorRules = state.md.block.ruler.getRules('list')\n\n const oldParentType = state.parentType\n state.parentType = 'list'\n\n while (nextLine < endLine) {\n pos = posAfterMarker\n max = state.eMarks[nextLine]\n\n const initial = state.sCount[nextLine] + posAfterMarker - (state.bMarks[nextLine] + state.tShift[nextLine])\n let offset = initial\n\n while (pos < max) {\n const ch = state.src.charCodeAt(pos)\n\n if (ch === 0x09) {\n offset += 4 - (offset + state.bsCount[nextLine]) % 4\n } else if (ch === 0x20) {\n offset++\n } else {\n break\n }\n\n pos++\n }\n\n const contentStart = pos\n let indentAfterMarker\n\n if (contentStart >= max) {\n // trimming space in \"- \\n 3\" case, indent is 1 here\n indentAfterMarker = 1\n } else {\n indentAfterMarker = offset - initial\n }\n\n // If we have more than 4 spaces, the indent is 1\n // (the rest is just indented code block)\n if (indentAfterMarker > 4) { indentAfterMarker = 1 }\n\n // \" - test\"\n // ^^^^^ - calculating total length of this thing\n const indent = initial + indentAfterMarker\n\n // Run subparser & write tokens\n token = state.push('list_item_open', 'li', 1)\n token.markup = String.fromCharCode(markerCharCode)\n const itemLines = [nextLine, 0]\n token.map = itemLines\n if (isOrdered) {\n token.info = state.src.slice(start, posAfterMarker - 1)\n }\n\n // change current state, then restore it after parser subcall\n const oldTight = state.tight\n const oldTShift = state.tShift[nextLine]\n const oldSCount = state.sCount[nextLine]\n\n // - example list\n // ^ listIndent position will be here\n // ^ blkIndent position will be here\n //\n const oldListIndent = state.listIndent\n state.listIndent = state.blkIndent\n state.blkIndent = indent\n\n state.tight = true\n state.tShift[nextLine] = contentStart - state.bMarks[nextLine]\n state.sCount[nextLine] = offset\n\n if (contentStart >= max && state.isEmpty(nextLine + 1)) {\n // workaround for this case\n // (list item is empty, list terminates before \"foo\"):\n // ~~~~~~~~\n // -\n //\n // foo\n // ~~~~~~~~\n state.line = Math.min(state.line + 2, endLine)\n } else {\n state.md.block.tokenize(state, nextLine, endLine, true)\n }\n\n // If any of list item is tight, mark list as tight\n if (!state.tight || prevEmptyEnd) {\n tight = false\n }\n // Item become loose if finish with empty line,\n // but we should filter last element, because it means list finish\n prevEmptyEnd = (state.line - nextLine) > 1 && state.isEmpty(state.line - 1)\n\n state.blkIndent = state.listIndent\n state.listIndent = oldListIndent\n state.tShift[nextLine] = oldTShift\n state.sCount[nextLine] = oldSCount\n state.tight = oldTight\n\n token = state.push('list_item_close', 'li', -1)\n token.markup = String.fromCharCode(markerCharCode)\n\n nextLine = state.line\n itemLines[1] = nextLine\n\n if (nextLine >= endLine) { break }\n\n //\n // Try to check if list is terminated or continued.\n //\n if (state.sCount[nextLine] < state.blkIndent) { break }\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[nextLine] - state.blkIndent >= 4) { break }\n\n // fail if terminating block found\n let terminate = false\n for (let i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true\n break\n }\n }\n if (terminate) { break }\n\n // fail if list has another type\n if (isOrdered) {\n posAfterMarker = skipOrderedListMarker(state, nextLine)\n if (posAfterMarker < 0) { break }\n start = state.bMarks[nextLine] + state.tShift[nextLine]\n } else {\n posAfterMarker = skipBulletListMarker(state, nextLine)\n if (posAfterMarker < 0) { break }\n }\n\n if (markerCharCode !== state.src.charCodeAt(posAfterMarker - 1)) { break }\n }\n\n // Finalize list\n if (isOrdered) {\n token = state.push('ordered_list_close', 'ol', -1)\n } else {\n token = state.push('bullet_list_close', 'ul', -1)\n }\n token.markup = String.fromCharCode(markerCharCode)\n\n listLines[1] = nextLine\n state.line = nextLine\n\n state.parentType = oldParentType\n\n // mark paragraphs tight if needed\n if (tight) {\n markTightParagraphs(state, listTokIdx)\n }\n\n return true\n}\n","import { isSpace, normalizeReference } from '../common/utils.mjs'\n\nexport default function reference (state, startLine, _endLine, silent) {\n let pos = state.bMarks[startLine] + state.tShift[startLine]\n let max = state.eMarks[startLine]\n let nextLine = startLine + 1\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n\n if (state.src.charCodeAt(pos) !== 0x5B/* [ */) { return false }\n\n function getNextLine (nextLine) {\n const endLine = state.lineMax\n\n if (nextLine >= endLine || state.isEmpty(nextLine)) {\n // empty line or end of input\n return null\n }\n\n let isContinuation = false\n\n // this would be a code block normally, but after paragraph\n // it's considered a lazy continuation regardless of what's there\n if (state.sCount[nextLine] - state.blkIndent > 3) { isContinuation = true }\n\n // quirk for blockquotes, this line should already be checked by that rule\n if (state.sCount[nextLine] < 0) { isContinuation = true }\n\n if (!isContinuation) {\n const terminatorRules = state.md.block.ruler.getRules('reference')\n const oldParentType = state.parentType\n state.parentType = 'reference'\n\n // Some tags can terminate paragraph without empty line.\n let terminate = false\n for (let i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true\n break\n }\n }\n\n state.parentType = oldParentType\n if (terminate) {\n // terminated by another block\n return null\n }\n }\n\n const pos = state.bMarks[nextLine] + state.tShift[nextLine]\n const max = state.eMarks[nextLine]\n\n // max + 1 explicitly includes the newline\n return state.src.slice(pos, max + 1)\n }\n\n let str = state.src.slice(pos, max + 1)\n\n max = str.length\n let labelEnd = -1\n\n for (pos = 1; pos < max; pos++) {\n const ch = str.charCodeAt(pos)\n if (ch === 0x5B /* [ */) {\n return false\n } else if (ch === 0x5D /* ] */) {\n labelEnd = pos\n break\n } else if (ch === 0x0A /* \\n */) {\n const lineContent = getNextLine(nextLine)\n if (lineContent !== null) {\n str += lineContent\n max = str.length\n nextLine++\n }\n } else if (ch === 0x5C /* \\ */) {\n pos++\n if (pos < max && str.charCodeAt(pos) === 0x0A) {\n const lineContent = getNextLine(nextLine)\n if (lineContent !== null) {\n str += lineContent\n max = str.length\n nextLine++\n }\n }\n }\n }\n\n if (labelEnd < 0 || str.charCodeAt(labelEnd + 1) !== 0x3A/* : */) { return false }\n\n // [label]: destination 'title'\n // ^^^ skip optional whitespace here\n for (pos = labelEnd + 2; pos < max; pos++) {\n const ch = str.charCodeAt(pos)\n if (ch === 0x0A) {\n const lineContent = getNextLine(nextLine)\n if (lineContent !== null) {\n str += lineContent\n max = str.length\n nextLine++\n }\n } else if (isSpace(ch)) {\n /* eslint no-empty:0 */\n } else {\n break\n }\n }\n\n // [label]: destination 'title'\n // ^^^^^^^^^^^ parse this\n const destRes = state.md.helpers.parseLinkDestination(str, pos, max)\n if (!destRes.ok) { return false }\n\n const href = state.md.normalizeLink(destRes.str)\n if (!state.md.validateLink(href)) { return false }\n\n pos = destRes.pos\n\n // save cursor state, we could require to rollback later\n const destEndPos = pos\n const destEndLineNo = nextLine\n\n // [label]: destination 'title'\n // ^^^ skipping those spaces\n const start = pos\n for (; pos < max; pos++) {\n const ch = str.charCodeAt(pos)\n if (ch === 0x0A) {\n const lineContent = getNextLine(nextLine)\n if (lineContent !== null) {\n str += lineContent\n max = str.length\n nextLine++\n }\n } else if (isSpace(ch)) {\n /* eslint no-empty:0 */\n } else {\n break\n }\n }\n\n // [label]: destination 'title'\n // ^^^^^^^ parse this\n let titleRes = state.md.helpers.parseLinkTitle(str, pos, max)\n while (titleRes.can_continue) {\n const lineContent = getNextLine(nextLine)\n if (lineContent === null) break\n str += lineContent\n pos = max\n max = str.length\n nextLine++\n titleRes = state.md.helpers.parseLinkTitle(str, pos, max, titleRes)\n }\n let title\n\n if (pos < max && start !== pos && titleRes.ok) {\n title = titleRes.str\n pos = titleRes.pos\n } else {\n title = ''\n pos = destEndPos\n nextLine = destEndLineNo\n }\n\n // skip trailing spaces until the rest of the line\n while (pos < max) {\n const ch = str.charCodeAt(pos)\n if (!isSpace(ch)) { break }\n pos++\n }\n\n if (pos < max && str.charCodeAt(pos) !== 0x0A) {\n if (title) {\n // garbage at the end of the line after title,\n // but it could still be a valid reference if we roll back\n title = ''\n pos = destEndPos\n nextLine = destEndLineNo\n while (pos < max) {\n const ch = str.charCodeAt(pos)\n if (!isSpace(ch)) { break }\n pos++\n }\n }\n }\n\n if (pos < max && str.charCodeAt(pos) !== 0x0A) {\n // garbage at the end of the line\n return false\n }\n\n const label = normalizeReference(str.slice(1, labelEnd))\n if (!label) {\n // CommonMark 0.20 disallows empty labels\n return false\n }\n\n // Reference can not terminate anything. This check is for safety only.\n /* istanbul ignore if */\n if (silent) { return true }\n\n if (typeof state.env.references === 'undefined') {\n state.env.references = {}\n }\n if (typeof state.env.references[label] === 'undefined') {\n state.env.references[label] = { title, href }\n }\n\n state.line = nextLine\n return true\n}\n","// List of valid html blocks names, according to commonmark spec\n// https://spec.commonmark.org/0.30/#html-blocks\n\nexport default [\n 'address',\n 'article',\n 'aside',\n 'base',\n 'basefont',\n 'blockquote',\n 'body',\n 'caption',\n 'center',\n 'col',\n 'colgroup',\n 'dd',\n 'details',\n 'dialog',\n 'dir',\n 'div',\n 'dl',\n 'dt',\n 'fieldset',\n 'figcaption',\n 'figure',\n 'footer',\n 'form',\n 'frame',\n 'frameset',\n 'h1',\n 'h2',\n 'h3',\n 'h4',\n 'h5',\n 'h6',\n 'head',\n 'header',\n 'hr',\n 'html',\n 'iframe',\n 'legend',\n 'li',\n 'link',\n 'main',\n 'menu',\n 'menuitem',\n 'nav',\n 'noframes',\n 'ol',\n 'optgroup',\n 'option',\n 'p',\n 'param',\n 'search',\n 'section',\n 'summary',\n 'table',\n 'tbody',\n 'td',\n 'tfoot',\n 'th',\n 'thead',\n 'title',\n 'tr',\n 'track',\n 'ul'\n]\n","// Regexps to match html elements\n\nconst attr_name = '[a-zA-Z_:][a-zA-Z0-9:._-]*'\n\nconst unquoted = '[^\"\\'=<>`\\\\x00-\\\\x20]+'\nconst single_quoted = \"'[^']*'\"\nconst double_quoted = '\"[^\"]*\"'\n\nconst attr_value = '(?:' + unquoted + '|' + single_quoted + '|' + double_quoted + ')'\n\nconst attribute = '(?:\\\\s+' + attr_name + '(?:\\\\s*=\\\\s*' + attr_value + ')?)'\n\nconst open_tag = '<[A-Za-z][A-Za-z0-9\\\\-]*' + attribute + '*\\\\s*\\\\/?>'\n\nconst close_tag = '<\\\\/[A-Za-z][A-Za-z0-9\\\\-]*\\\\s*>'\nconst comment = ''\nconst processing = '<[?][\\\\s\\\\S]*?[?]>'\nconst declaration = ']*>'\nconst cdata = ''\n\nconst HTML_TAG_RE = new RegExp('^(?:' + open_tag + '|' + close_tag + '|' + comment +\n '|' + processing + '|' + declaration + '|' + cdata + ')')\nconst HTML_OPEN_CLOSE_TAG_RE = new RegExp('^(?:' + open_tag + '|' + close_tag + ')')\n\nexport { HTML_TAG_RE, HTML_OPEN_CLOSE_TAG_RE }\n","// HTML block\n\nimport block_names from '../common/html_blocks.mjs'\nimport { HTML_OPEN_CLOSE_TAG_RE } from '../common/html_re.mjs'\n\n// An array of opening and corresponding closing sequences for html tags,\n// last argument defines whether it can terminate a paragraph or not\n//\nconst HTML_SEQUENCES = [\n [/^<(script|pre|style|textarea)(?=(\\s|>|$))/i, /<\\/(script|pre|style|textarea)>/i, true],\n [/^/, true],\n [/^<\\?/, /\\?>/, true],\n [/^/, true],\n [/^/, true],\n [new RegExp('^|$))', 'i'), /^$/, true],\n [new RegExp(HTML_OPEN_CLOSE_TAG_RE.source + '\\\\s*$'), /^$/, false]\n]\n\nexport default function html_block (state, startLine, endLine, silent) {\n let pos = state.bMarks[startLine] + state.tShift[startLine]\n let max = state.eMarks[startLine]\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n\n if (!state.md.options.html) { return false }\n\n if (state.src.charCodeAt(pos) !== 0x3C/* < */) { return false }\n\n let lineText = state.src.slice(pos, max)\n\n let i = 0\n for (; i < HTML_SEQUENCES.length; i++) {\n if (HTML_SEQUENCES[i][0].test(lineText)) { break }\n }\n if (i === HTML_SEQUENCES.length) { return false }\n\n if (silent) {\n // true if this sequence can be a terminator, false otherwise\n return HTML_SEQUENCES[i][2]\n }\n\n let nextLine = startLine + 1\n\n // If we are here - we detected HTML block.\n // Let's roll down till block end.\n if (!HTML_SEQUENCES[i][1].test(lineText)) {\n for (; nextLine < endLine; nextLine++) {\n if (state.sCount[nextLine] < state.blkIndent) { break }\n\n pos = state.bMarks[nextLine] + state.tShift[nextLine]\n max = state.eMarks[nextLine]\n lineText = state.src.slice(pos, max)\n\n if (HTML_SEQUENCES[i][1].test(lineText)) {\n if (lineText.length !== 0) { nextLine++ }\n break\n }\n }\n }\n\n state.line = nextLine\n\n const token = state.push('html_block', '', 0)\n token.map = [startLine, nextLine]\n token.content = state.getLines(startLine, nextLine, state.blkIndent, true)\n\n return true\n}\n","// heading (#, ##, ...)\n\nimport { isSpace } from '../common/utils.mjs'\n\nexport default function heading (state, startLine, endLine, silent) {\n let pos = state.bMarks[startLine] + state.tShift[startLine]\n let max = state.eMarks[startLine]\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n\n let ch = state.src.charCodeAt(pos)\n\n if (ch !== 0x23/* # */ || pos >= max) { return false }\n\n // count heading level\n let level = 1\n ch = state.src.charCodeAt(++pos)\n while (ch === 0x23/* # */ && pos < max && level <= 6) {\n level++\n ch = state.src.charCodeAt(++pos)\n }\n\n if (level > 6 || (pos < max && !isSpace(ch))) { return false }\n\n if (silent) { return true }\n\n // Let's cut tails like ' ### ' from the end of string\n\n max = state.skipSpacesBack(max, pos)\n const tmp = state.skipCharsBack(max, 0x23, pos) // #\n if (tmp > pos && isSpace(state.src.charCodeAt(tmp - 1))) {\n max = tmp\n }\n\n state.line = startLine + 1\n\n const token_o = state.push('heading_open', 'h' + String(level), 1)\n token_o.markup = '########'.slice(0, level)\n token_o.map = [startLine, state.line]\n\n const token_i = state.push('inline', '', 0)\n token_i.content = state.src.slice(pos, max).trim()\n token_i.map = [startLine, state.line]\n token_i.children = []\n\n const token_c = state.push('heading_close', 'h' + String(level), -1)\n token_c.markup = '########'.slice(0, level)\n\n return true\n}\n","// lheading (---, ===)\n\nexport default function lheading (state, startLine, endLine/*, silent */) {\n const terminatorRules = state.md.block.ruler.getRules('paragraph')\n\n // if it's indented more than 3 spaces, it should be a code block\n if (state.sCount[startLine] - state.blkIndent >= 4) { return false }\n\n const oldParentType = state.parentType\n state.parentType = 'paragraph' // use paragraph to match terminatorRules\n\n // jump line-by-line until empty one or EOF\n let level = 0\n let marker\n let nextLine = startLine + 1\n\n for (; nextLine < endLine && !state.isEmpty(nextLine); nextLine++) {\n // this would be a code block normally, but after paragraph\n // it's considered a lazy continuation regardless of what's there\n if (state.sCount[nextLine] - state.blkIndent > 3) { continue }\n\n //\n // Check for underline in setext header\n //\n if (state.sCount[nextLine] >= state.blkIndent) {\n let pos = state.bMarks[nextLine] + state.tShift[nextLine]\n const max = state.eMarks[nextLine]\n\n if (pos < max) {\n marker = state.src.charCodeAt(pos)\n\n if (marker === 0x2D/* - */ || marker === 0x3D/* = */) {\n pos = state.skipChars(pos, marker)\n pos = state.skipSpaces(pos)\n\n if (pos >= max) {\n level = (marker === 0x3D/* = */ ? 1 : 2)\n break\n }\n }\n }\n }\n\n // quirk for blockquotes, this line should already be checked by that rule\n if (state.sCount[nextLine] < 0) { continue }\n\n // Some tags can terminate paragraph without empty line.\n let terminate = false\n for (let i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true\n break\n }\n }\n if (terminate) { break }\n }\n\n if (!level) {\n // Didn't find valid underline\n return false\n }\n\n const content = state.getLines(startLine, nextLine, state.blkIndent, false).trim()\n\n state.line = nextLine + 1\n\n const token_o = state.push('heading_open', 'h' + String(level), 1)\n token_o.markup = String.fromCharCode(marker)\n token_o.map = [startLine, state.line]\n\n const token_i = state.push('inline', '', 0)\n token_i.content = content\n token_i.map = [startLine, state.line - 1]\n token_i.children = []\n\n const token_c = state.push('heading_close', 'h' + String(level), -1)\n token_c.markup = String.fromCharCode(marker)\n\n state.parentType = oldParentType\n\n return true\n}\n","// Paragraph\n\nexport default function paragraph (state, startLine, endLine) {\n const terminatorRules = state.md.block.ruler.getRules('paragraph')\n const oldParentType = state.parentType\n let nextLine = startLine + 1\n state.parentType = 'paragraph'\n\n // jump line-by-line until empty one or EOF\n for (; nextLine < endLine && !state.isEmpty(nextLine); nextLine++) {\n // this would be a code block normally, but after paragraph\n // it's considered a lazy continuation regardless of what's there\n if (state.sCount[nextLine] - state.blkIndent > 3) { continue }\n\n // quirk for blockquotes, this line should already be checked by that rule\n if (state.sCount[nextLine] < 0) { continue }\n\n // Some tags can terminate paragraph without empty line.\n let terminate = false\n for (let i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true\n break\n }\n }\n if (terminate) { break }\n }\n\n const content = state.getLines(startLine, nextLine, state.blkIndent, false).trim()\n\n state.line = nextLine\n\n const token_o = state.push('paragraph_open', 'p', 1)\n token_o.map = [startLine, state.line]\n\n const token_i = state.push('inline', '', 0)\n token_i.content = content\n token_i.map = [startLine, state.line]\n token_i.children = []\n\n state.push('paragraph_close', 'p', -1)\n\n state.parentType = oldParentType\n\n return true\n}\n","/** internal\n * class ParserBlock\n *\n * Block-level tokenizer.\n **/\n\nimport Ruler from './ruler.mjs'\nimport StateBlock from './rules_block/state_block.mjs'\n\nimport r_table from './rules_block/table.mjs'\nimport r_code from './rules_block/code.mjs'\nimport r_fence from './rules_block/fence.mjs'\nimport r_blockquote from './rules_block/blockquote.mjs'\nimport r_hr from './rules_block/hr.mjs'\nimport r_list from './rules_block/list.mjs'\nimport r_reference from './rules_block/reference.mjs'\nimport r_html_block from './rules_block/html_block.mjs'\nimport r_heading from './rules_block/heading.mjs'\nimport r_lheading from './rules_block/lheading.mjs'\nimport r_paragraph from './rules_block/paragraph.mjs'\n\nconst _rules = [\n // First 2 params - rule name & source. Secondary array - list of rules,\n // which can be terminated by this one.\n ['table', r_table, ['paragraph', 'reference']],\n ['code', r_code],\n ['fence', r_fence, ['paragraph', 'reference', 'blockquote', 'list']],\n ['blockquote', r_blockquote, ['paragraph', 'reference', 'blockquote', 'list']],\n ['hr', r_hr, ['paragraph', 'reference', 'blockquote', 'list']],\n ['list', r_list, ['paragraph', 'reference', 'blockquote']],\n ['reference', r_reference],\n ['html_block', r_html_block, ['paragraph', 'reference', 'blockquote']],\n ['heading', r_heading, ['paragraph', 'reference', 'blockquote']],\n ['lheading', r_lheading],\n ['paragraph', r_paragraph]\n]\n\n/**\n * new ParserBlock()\n **/\nfunction ParserBlock () {\n /**\n * ParserBlock#ruler -> Ruler\n *\n * [[Ruler]] instance. Keep configuration of block rules.\n **/\n this.ruler = new Ruler()\n\n for (let i = 0; i < _rules.length; i++) {\n this.ruler.push(_rules[i][0], _rules[i][1], { alt: (_rules[i][2] || []).slice() })\n }\n}\n\n// Generate tokens for input range\n//\nParserBlock.prototype.tokenize = function (state, startLine, endLine) {\n const rules = this.ruler.getRules('')\n const len = rules.length\n const maxNesting = state.md.options.maxNesting\n let line = startLine\n let hasEmptyLines = false\n\n while (line < endLine) {\n state.line = line = state.skipEmptyLines(line)\n if (line >= endLine) { break }\n\n // Termination condition for nested calls.\n // Nested calls currently used for blockquotes & lists\n if (state.sCount[line] < state.blkIndent) { break }\n\n // If nesting level exceeded - skip tail to the end. That's not ordinary\n // situation and we should not care about content.\n if (state.level >= maxNesting) {\n state.line = endLine\n break\n }\n\n // Try all possible rules.\n // On success, rule should:\n //\n // - update `state.line`\n // - update `state.tokens`\n // - return true\n const prevLine = state.line\n let ok = false\n\n for (let i = 0; i < len; i++) {\n ok = rules[i](state, line, endLine, false)\n if (ok) {\n if (prevLine >= state.line) {\n throw new Error(\"block rule didn't increment state.line\")\n }\n break\n }\n }\n\n // this can only happen if user disables paragraph rule\n if (!ok) throw new Error('none of the block rules matched')\n\n // set state.tight if we had an empty line before current tag\n // i.e. latest empty line should not count\n state.tight = !hasEmptyLines\n\n // paragraph might \"eat\" one newline after it in nested lists\n if (state.isEmpty(state.line - 1)) {\n hasEmptyLines = true\n }\n\n line = state.line\n\n if (line < endLine && state.isEmpty(line)) {\n hasEmptyLines = true\n line++\n state.line = line\n }\n }\n}\n\n/**\n * ParserBlock.parse(str, md, env, outTokens)\n *\n * Process input string and push block tokens into `outTokens`\n **/\nParserBlock.prototype.parse = function (src, md, env, outTokens) {\n if (!src) { return }\n\n const state = new this.State(src, md, env, outTokens)\n\n this.tokenize(state, state.line, state.lineMax)\n}\n\nParserBlock.prototype.State = StateBlock\n\nexport default ParserBlock\n","// Inline parser state\n\nimport Token from '../token.mjs'\nimport { isWhiteSpace, isPunctChar, isMdAsciiPunct } from '../common/utils.mjs'\n\nfunction StateInline (src, md, env, outTokens) {\n this.src = src\n this.env = env\n this.md = md\n this.tokens = outTokens\n this.tokens_meta = Array(outTokens.length)\n\n this.pos = 0\n this.posMax = this.src.length\n this.level = 0\n this.pending = ''\n this.pendingLevel = 0\n\n // Stores { start: end } pairs. Useful for backtrack\n // optimization of pairs parse (emphasis, strikes).\n this.cache = {}\n\n // List of emphasis-like delimiters for current tag\n this.delimiters = []\n\n // Stack of delimiter lists for upper level tags\n this._prev_delimiters = []\n\n // backtick length => last seen position\n this.backticks = {}\n this.backticksScanned = false\n\n // Counter used to disable inline linkify-it execution\n // inside and markdown links\n this.linkLevel = 0\n}\n\n// Flush pending text\n//\nStateInline.prototype.pushPending = function () {\n const token = new Token('text', '', 0)\n token.content = this.pending\n token.level = this.pendingLevel\n this.tokens.push(token)\n this.pending = ''\n return token\n}\n\n// Push new token to \"stream\".\n// If pending text exists - flush it as text token\n//\nStateInline.prototype.push = function (type, tag, nesting) {\n if (this.pending) {\n this.pushPending()\n }\n\n const token = new Token(type, tag, nesting)\n let token_meta = null\n\n if (nesting < 0) {\n // closing tag\n this.level--\n this.delimiters = this._prev_delimiters.pop()\n }\n\n token.level = this.level\n\n if (nesting > 0) {\n // opening tag\n this.level++\n this._prev_delimiters.push(this.delimiters)\n this.delimiters = []\n token_meta = { delimiters: this.delimiters }\n }\n\n this.pendingLevel = this.level\n this.tokens.push(token)\n this.tokens_meta.push(token_meta)\n return token\n}\n\n// Scan a sequence of emphasis-like markers, and determine whether\n// it can start an emphasis sequence or end an emphasis sequence.\n//\n// - start - position to scan from (it should point at a valid marker);\n// - canSplitWord - determine if these markers can be found inside a word\n//\nStateInline.prototype.scanDelims = function (start, canSplitWord) {\n const max = this.posMax\n const marker = this.src.charCodeAt(start)\n\n // treat beginning of the line as a whitespace\n const lastChar = start > 0 ? this.src.charCodeAt(start - 1) : 0x20\n\n let pos = start\n while (pos < max && this.src.charCodeAt(pos) === marker) { pos++ }\n\n const count = pos - start\n\n // treat end of the line as a whitespace\n const nextChar = pos < max ? this.src.charCodeAt(pos) : 0x20\n\n const isLastPunctChar = isMdAsciiPunct(lastChar) || isPunctChar(String.fromCharCode(lastChar))\n const isNextPunctChar = isMdAsciiPunct(nextChar) || isPunctChar(String.fromCharCode(nextChar))\n\n const isLastWhiteSpace = isWhiteSpace(lastChar)\n const isNextWhiteSpace = isWhiteSpace(nextChar)\n\n const left_flanking =\n !isNextWhiteSpace && (!isNextPunctChar || isLastWhiteSpace || isLastPunctChar)\n const right_flanking =\n !isLastWhiteSpace && (!isLastPunctChar || isNextWhiteSpace || isNextPunctChar)\n\n const can_open = left_flanking && (canSplitWord || !right_flanking || isLastPunctChar)\n const can_close = right_flanking && (canSplitWord || !left_flanking || isNextPunctChar)\n\n return { can_open, can_close, length: count }\n}\n\n// re-export Token class to use in block rules\nStateInline.prototype.Token = Token\n\nexport default StateInline\n","// Skip text characters for text token, place those to pending buffer\n// and increment current pos\n\n// Rule to skip pure text\n// '{}$%@~+=:' reserved for extentions\n\n// !, \", #, $, %, &, ', (, ), *, +, ,, -, ., /, :, ;, <, =, >, ?, @, [, \\, ], ^, _, `, {, |, }, or ~\n\n// !!!! Don't confuse with \"Markdown ASCII Punctuation\" chars\n// http://spec.commonmark.org/0.15/#ascii-punctuation-character\nfunction isTerminatorChar (ch) {\n switch (ch) {\n case 0x0A/* \\n */:\n case 0x21/* ! */:\n case 0x23/* # */:\n case 0x24/* $ */:\n case 0x25/* % */:\n case 0x26/* & */:\n case 0x2A/* * */:\n case 0x2B/* + */:\n case 0x2D/* - */:\n case 0x3A/* : */:\n case 0x3C/* < */:\n case 0x3D/* = */:\n case 0x3E/* > */:\n case 0x40/* @ */:\n case 0x5B/* [ */:\n case 0x5C/* \\ */:\n case 0x5D/* ] */:\n case 0x5E/* ^ */:\n case 0x5F/* _ */:\n case 0x60/* ` */:\n case 0x7B/* { */:\n case 0x7D/* } */:\n case 0x7E/* ~ */:\n return true\n default:\n return false\n }\n}\n\nexport default function text (state, silent) {\n let pos = state.pos\n\n while (pos < state.posMax && !isTerminatorChar(state.src.charCodeAt(pos))) {\n pos++\n }\n\n if (pos === state.pos) { return false }\n\n if (!silent) { state.pending += state.src.slice(state.pos, pos) }\n\n state.pos = pos\n\n return true\n}\n\n// Alternative implementation, for memory.\n//\n// It costs 10% of performance, but allows extend terminators list, if place it\n// to `ParserInline` property. Probably, will switch to it sometime, such\n// flexibility required.\n\n/*\nvar TERMINATOR_RE = /[\\n!#$%&*+\\-:<=>@[\\\\\\]^_`{}~]/;\n\nmodule.exports = function text(state, silent) {\n var pos = state.pos,\n idx = state.src.slice(pos).search(TERMINATOR_RE);\n\n // first char is terminator -> empty text\n if (idx === 0) { return false; }\n\n // no terminator -> text till end of string\n if (idx < 0) {\n if (!silent) { state.pending += state.src.slice(pos); }\n state.pos = state.src.length;\n return true;\n }\n\n if (!silent) { state.pending += state.src.slice(pos, pos + idx); }\n\n state.pos += idx;\n\n return true;\n}; */\n","// Process links like https://example.org/\n\n// RFC3986: scheme = ALPHA *( ALPHA / DIGIT / \"+\" / \"-\" / \".\" )\nconst SCHEME_RE = /(?:^|[^a-z0-9.+-])([a-z][a-z0-9.+-]*)$/i\n\nexport default function linkify (state, silent) {\n if (!state.md.options.linkify) return false\n if (state.linkLevel > 0) return false\n\n const pos = state.pos\n const max = state.posMax\n\n if (pos + 3 > max) return false\n if (state.src.charCodeAt(pos) !== 0x3A/* : */) return false\n if (state.src.charCodeAt(pos + 1) !== 0x2F/* / */) return false\n if (state.src.charCodeAt(pos + 2) !== 0x2F/* / */) return false\n\n const match = state.pending.match(SCHEME_RE)\n if (!match) return false\n\n const proto = match[1]\n\n const link = state.md.linkify.matchAtStart(state.src.slice(pos - proto.length))\n if (!link) return false\n\n let url = link.url\n\n // invalid link, but still detected by linkify somehow;\n // need to check to prevent infinite loop below\n if (url.length <= proto.length) return false\n\n // disallow '*' at the end of the link (conflicts with emphasis)\n url = url.replace(/\\*+$/, '')\n\n const fullUrl = state.md.normalizeLink(url)\n if (!state.md.validateLink(fullUrl)) return false\n\n if (!silent) {\n state.pending = state.pending.slice(0, -proto.length)\n\n const token_o = state.push('link_open', 'a', 1)\n token_o.attrs = [['href', fullUrl]]\n token_o.markup = 'linkify'\n token_o.info = 'auto'\n\n const token_t = state.push('text', '', 0)\n token_t.content = state.md.normalizeLinkText(url)\n\n const token_c = state.push('link_close', 'a', -1)\n token_c.markup = 'linkify'\n token_c.info = 'auto'\n }\n\n state.pos += url.length - proto.length\n return true\n}\n","// Proceess '\\n'\n\nimport { isSpace } from '../common/utils.mjs'\n\nexport default function newline (state, silent) {\n let pos = state.pos\n\n if (state.src.charCodeAt(pos) !== 0x0A/* \\n */) { return false }\n\n const pmax = state.pending.length - 1\n const max = state.posMax\n\n // ' \\n' -> hardbreak\n // Lookup in pending chars is bad practice! Don't copy to other rules!\n // Pending string is stored in concat mode, indexed lookups will cause\n // convertion to flat mode.\n if (!silent) {\n if (pmax >= 0 && state.pending.charCodeAt(pmax) === 0x20) {\n if (pmax >= 1 && state.pending.charCodeAt(pmax - 1) === 0x20) {\n // Find whitespaces tail of pending chars.\n let ws = pmax - 1\n while (ws >= 1 && state.pending.charCodeAt(ws - 1) === 0x20) ws--\n\n state.pending = state.pending.slice(0, ws)\n state.push('hardbreak', 'br', 0)\n } else {\n state.pending = state.pending.slice(0, -1)\n state.push('softbreak', 'br', 0)\n }\n } else {\n state.push('softbreak', 'br', 0)\n }\n }\n\n pos++\n\n // skip heading spaces for next line\n while (pos < max && isSpace(state.src.charCodeAt(pos))) { pos++ }\n\n state.pos = pos\n return true\n}\n","// Process escaped chars and hardbreaks\n\nimport { isSpace } from '../common/utils.mjs'\n\nconst ESCAPED = []\n\nfor (let i = 0; i < 256; i++) { ESCAPED.push(0) }\n\n'\\\\!\"#$%&\\'()*+,./:;<=>?@[]^_`{|}~-'\n .split('').forEach(function (ch) { ESCAPED[ch.charCodeAt(0)] = 1 })\n\nexport default function escape (state, silent) {\n let pos = state.pos\n const max = state.posMax\n\n if (state.src.charCodeAt(pos) !== 0x5C/* \\ */) return false\n pos++\n\n // '\\' at the end of the inline block\n if (pos >= max) return false\n\n let ch1 = state.src.charCodeAt(pos)\n\n if (ch1 === 0x0A) {\n if (!silent) {\n state.push('hardbreak', 'br', 0)\n }\n\n pos++\n // skip leading whitespaces from next line\n while (pos < max) {\n ch1 = state.src.charCodeAt(pos)\n if (!isSpace(ch1)) break\n pos++\n }\n\n state.pos = pos\n return true\n }\n\n let escapedStr = state.src[pos]\n\n if (ch1 >= 0xD800 && ch1 <= 0xDBFF && pos + 1 < max) {\n const ch2 = state.src.charCodeAt(pos + 1)\n\n if (ch2 >= 0xDC00 && ch2 <= 0xDFFF) {\n escapedStr += state.src[pos + 1]\n pos++\n }\n }\n\n const origStr = '\\\\' + escapedStr\n\n if (!silent) {\n const token = state.push('text_special', '', 0)\n\n if (ch1 < 256 && ESCAPED[ch1] !== 0) {\n token.content = escapedStr\n } else {\n token.content = origStr\n }\n\n token.markup = origStr\n token.info = 'escape'\n }\n\n state.pos = pos + 1\n return true\n}\n","// Parse backticks\n\nexport default function backtick (state, silent) {\n let pos = state.pos\n const ch = state.src.charCodeAt(pos)\n\n if (ch !== 0x60/* ` */) { return false }\n\n const start = pos\n pos++\n const max = state.posMax\n\n // scan marker length\n while (pos < max && state.src.charCodeAt(pos) === 0x60/* ` */) { pos++ }\n\n const marker = state.src.slice(start, pos)\n const openerLength = marker.length\n\n if (state.backticksScanned && (state.backticks[openerLength] || 0) <= start) {\n if (!silent) state.pending += marker\n state.pos += openerLength\n return true\n }\n\n let matchEnd = pos\n let matchStart\n\n // Nothing found in the cache, scan until the end of the line (or until marker is found)\n while ((matchStart = state.src.indexOf('`', matchEnd)) !== -1) {\n matchEnd = matchStart + 1\n\n // scan marker length\n while (matchEnd < max && state.src.charCodeAt(matchEnd) === 0x60/* ` */) { matchEnd++ }\n\n const closerLength = matchEnd - matchStart\n\n if (closerLength === openerLength) {\n // Found matching closer length.\n if (!silent) {\n const token = state.push('code_inline', 'code', 0)\n token.markup = marker\n token.content = state.src.slice(pos, matchStart)\n .replace(/\\n/g, ' ')\n .replace(/^ (.+) $/, '$1')\n }\n state.pos = matchEnd\n return true\n }\n\n // Some different length found, put it in cache as upper limit of where closer can be found\n state.backticks[closerLength] = matchStart\n }\n\n // Scanned through the end, didn't find anything\n state.backticksScanned = true\n\n if (!silent) state.pending += marker\n state.pos += openerLength\n return true\n}\n","// ~~strike through~~\n//\n\n// Insert each marker as a separate text token, and add it to delimiter list\n//\nfunction strikethrough_tokenize (state, silent) {\n const start = state.pos\n const marker = state.src.charCodeAt(start)\n\n if (silent) { return false }\n\n if (marker !== 0x7E/* ~ */) { return false }\n\n const scanned = state.scanDelims(state.pos, true)\n let len = scanned.length\n const ch = String.fromCharCode(marker)\n\n if (len < 2) { return false }\n\n let token\n\n if (len % 2) {\n token = state.push('text', '', 0)\n token.content = ch\n len--\n }\n\n for (let i = 0; i < len; i += 2) {\n token = state.push('text', '', 0)\n token.content = ch + ch\n\n state.delimiters.push({\n marker,\n length: 0, // disable \"rule of 3\" length checks meant for emphasis\n token: state.tokens.length - 1,\n end: -1,\n open: scanned.can_open,\n close: scanned.can_close\n })\n }\n\n state.pos += scanned.length\n\n return true\n}\n\nfunction postProcess (state, delimiters) {\n let token\n const loneMarkers = []\n const max = delimiters.length\n\n for (let i = 0; i < max; i++) {\n const startDelim = delimiters[i]\n\n if (startDelim.marker !== 0x7E/* ~ */) {\n continue\n }\n\n if (startDelim.end === -1) {\n continue\n }\n\n const endDelim = delimiters[startDelim.end]\n\n token = state.tokens[startDelim.token]\n token.type = 's_open'\n token.tag = 's'\n token.nesting = 1\n token.markup = '~~'\n token.content = ''\n\n token = state.tokens[endDelim.token]\n token.type = 's_close'\n token.tag = 's'\n token.nesting = -1\n token.markup = '~~'\n token.content = ''\n\n if (state.tokens[endDelim.token - 1].type === 'text' &&\n state.tokens[endDelim.token - 1].content === '~') {\n loneMarkers.push(endDelim.token - 1)\n }\n }\n\n // If a marker sequence has an odd number of characters, it's splitted\n // like this: `~~~~~` -> `~` + `~~` + `~~`, leaving one marker at the\n // start of the sequence.\n //\n // So, we have to move all those markers after subsequent s_close tags.\n //\n while (loneMarkers.length) {\n const i = loneMarkers.pop()\n let j = i + 1\n\n while (j < state.tokens.length && state.tokens[j].type === 's_close') {\n j++\n }\n\n j--\n\n if (i !== j) {\n token = state.tokens[j]\n state.tokens[j] = state.tokens[i]\n state.tokens[i] = token\n }\n }\n}\n\n// Walk through delimiter list and replace text tokens with tags\n//\nfunction strikethrough_postProcess (state) {\n const tokens_meta = state.tokens_meta\n const max = state.tokens_meta.length\n\n postProcess(state, state.delimiters)\n\n for (let curr = 0; curr < max; curr++) {\n if (tokens_meta[curr] && tokens_meta[curr].delimiters) {\n postProcess(state, tokens_meta[curr].delimiters)\n }\n }\n}\n\nexport default {\n tokenize: strikethrough_tokenize,\n postProcess: strikethrough_postProcess\n}\n","// Process *this* and _that_\n//\n\n// Insert each marker as a separate text token, and add it to delimiter list\n//\nfunction emphasis_tokenize (state, silent) {\n const start = state.pos\n const marker = state.src.charCodeAt(start)\n\n if (silent) { return false }\n\n if (marker !== 0x5F /* _ */ && marker !== 0x2A /* * */) { return false }\n\n const scanned = state.scanDelims(state.pos, marker === 0x2A)\n\n for (let i = 0; i < scanned.length; i++) {\n const token = state.push('text', '', 0)\n token.content = String.fromCharCode(marker)\n\n state.delimiters.push({\n // Char code of the starting marker (number).\n //\n marker,\n\n // Total length of these series of delimiters.\n //\n length: scanned.length,\n\n // A position of the token this delimiter corresponds to.\n //\n token: state.tokens.length - 1,\n\n // If this delimiter is matched as a valid opener, `end` will be\n // equal to its position, otherwise it's `-1`.\n //\n end: -1,\n\n // Boolean flags that determine if this delimiter could open or close\n // an emphasis.\n //\n open: scanned.can_open,\n close: scanned.can_close\n })\n }\n\n state.pos += scanned.length\n\n return true\n}\n\nfunction postProcess (state, delimiters) {\n const max = delimiters.length\n\n for (let i = max - 1; i >= 0; i--) {\n const startDelim = delimiters[i]\n\n if (startDelim.marker !== 0x5F/* _ */ && startDelim.marker !== 0x2A/* * */) {\n continue\n }\n\n // Process only opening markers\n if (startDelim.end === -1) {\n continue\n }\n\n const endDelim = delimiters[startDelim.end]\n\n // If the previous delimiter has the same marker and is adjacent to this one,\n // merge those into one strong delimiter.\n //\n // `whatever` -> `whatever`\n //\n const isStrong = i > 0 &&\n delimiters[i - 1].end === startDelim.end + 1 &&\n // check that first two markers match and adjacent\n delimiters[i - 1].marker === startDelim.marker &&\n delimiters[i - 1].token === startDelim.token - 1 &&\n // check that last two markers are adjacent (we can safely assume they match)\n delimiters[startDelim.end + 1].token === endDelim.token + 1\n\n const ch = String.fromCharCode(startDelim.marker)\n\n const token_o = state.tokens[startDelim.token]\n token_o.type = isStrong ? 'strong_open' : 'em_open'\n token_o.tag = isStrong ? 'strong' : 'em'\n token_o.nesting = 1\n token_o.markup = isStrong ? ch + ch : ch\n token_o.content = ''\n\n const token_c = state.tokens[endDelim.token]\n token_c.type = isStrong ? 'strong_close' : 'em_close'\n token_c.tag = isStrong ? 'strong' : 'em'\n token_c.nesting = -1\n token_c.markup = isStrong ? ch + ch : ch\n token_c.content = ''\n\n if (isStrong) {\n state.tokens[delimiters[i - 1].token].content = ''\n state.tokens[delimiters[startDelim.end + 1].token].content = ''\n i--\n }\n }\n}\n\n// Walk through delimiter list and replace text tokens with tags\n//\nfunction emphasis_post_process (state) {\n const tokens_meta = state.tokens_meta\n const max = state.tokens_meta.length\n\n postProcess(state, state.delimiters)\n\n for (let curr = 0; curr < max; curr++) {\n if (tokens_meta[curr] && tokens_meta[curr].delimiters) {\n postProcess(state, tokens_meta[curr].delimiters)\n }\n }\n}\n\nexport default {\n tokenize: emphasis_tokenize,\n postProcess: emphasis_post_process\n}\n","// Process [link]( \"stuff\")\n\nimport { normalizeReference, isSpace } from '../common/utils.mjs'\n\nexport default function link (state, silent) {\n let code, label, res, ref\n let href = ''\n let title = ''\n let start = state.pos\n let parseReference = true\n\n if (state.src.charCodeAt(state.pos) !== 0x5B/* [ */) { return false }\n\n const oldPos = state.pos\n const max = state.posMax\n const labelStart = state.pos + 1\n const labelEnd = state.md.helpers.parseLinkLabel(state, state.pos, true)\n\n // parser failed to find ']', so it's not a valid link\n if (labelEnd < 0) { return false }\n\n let pos = labelEnd + 1\n if (pos < max && state.src.charCodeAt(pos) === 0x28/* ( */) {\n //\n // Inline link\n //\n\n // might have found a valid shortcut link, disable reference parsing\n parseReference = false\n\n // [link]( \"title\" )\n // ^^ skipping these spaces\n pos++\n for (; pos < max; pos++) {\n code = state.src.charCodeAt(pos)\n if (!isSpace(code) && code !== 0x0A) { break }\n }\n if (pos >= max) { return false }\n\n // [link]( \"title\" )\n // ^^^^^^ parsing link destination\n start = pos\n res = state.md.helpers.parseLinkDestination(state.src, pos, state.posMax)\n if (res.ok) {\n href = state.md.normalizeLink(res.str)\n if (state.md.validateLink(href)) {\n pos = res.pos\n } else {\n href = ''\n }\n\n // [link]( \"title\" )\n // ^^ skipping these spaces\n start = pos\n for (; pos < max; pos++) {\n code = state.src.charCodeAt(pos)\n if (!isSpace(code) && code !== 0x0A) { break }\n }\n\n // [link]( \"title\" )\n // ^^^^^^^ parsing link title\n res = state.md.helpers.parseLinkTitle(state.src, pos, state.posMax)\n if (pos < max && start !== pos && res.ok) {\n title = res.str\n pos = res.pos\n\n // [link]( \"title\" )\n // ^^ skipping these spaces\n for (; pos < max; pos++) {\n code = state.src.charCodeAt(pos)\n if (!isSpace(code) && code !== 0x0A) { break }\n }\n }\n }\n\n if (pos >= max || state.src.charCodeAt(pos) !== 0x29/* ) */) {\n // parsing a valid shortcut link failed, fallback to reference\n parseReference = true\n }\n pos++\n }\n\n if (parseReference) {\n //\n // Link reference\n //\n if (typeof state.env.references === 'undefined') { return false }\n\n if (pos < max && state.src.charCodeAt(pos) === 0x5B/* [ */) {\n start = pos + 1\n pos = state.md.helpers.parseLinkLabel(state, pos)\n if (pos >= 0) {\n label = state.src.slice(start, pos++)\n } else {\n pos = labelEnd + 1\n }\n } else {\n pos = labelEnd + 1\n }\n\n // covers label === '' and label === undefined\n // (collapsed reference link and shortcut reference link respectively)\n if (!label) { label = state.src.slice(labelStart, labelEnd) }\n\n ref = state.env.references[normalizeReference(label)]\n if (!ref) {\n state.pos = oldPos\n return false\n }\n href = ref.href\n title = ref.title\n }\n\n //\n // We found the end of the link, and know for a fact it's a valid link;\n // so all that's left to do is to call tokenizer.\n //\n if (!silent) {\n state.pos = labelStart\n state.posMax = labelEnd\n\n const token_o = state.push('link_open', 'a', 1)\n const attrs = [['href', href]]\n token_o.attrs = attrs\n if (title) {\n attrs.push(['title', title])\n }\n\n state.linkLevel++\n state.md.inline.tokenize(state)\n state.linkLevel--\n\n state.push('link_close', 'a', -1)\n }\n\n state.pos = pos\n state.posMax = max\n return true\n}\n","// Process ![image]( \"title\")\n\nimport { normalizeReference, isSpace } from '../common/utils.mjs'\n\nexport default function image (state, silent) {\n let code, content, label, pos, ref, res, title, start\n let href = ''\n const oldPos = state.pos\n const max = state.posMax\n\n if (state.src.charCodeAt(state.pos) !== 0x21/* ! */) { return false }\n if (state.src.charCodeAt(state.pos + 1) !== 0x5B/* [ */) { return false }\n\n const labelStart = state.pos + 2\n const labelEnd = state.md.helpers.parseLinkLabel(state, state.pos + 1, false)\n\n // parser failed to find ']', so it's not a valid link\n if (labelEnd < 0) { return false }\n\n pos = labelEnd + 1\n if (pos < max && state.src.charCodeAt(pos) === 0x28/* ( */) {\n //\n // Inline link\n //\n\n // [link]( \"title\" )\n // ^^ skipping these spaces\n pos++\n for (; pos < max; pos++) {\n code = state.src.charCodeAt(pos)\n if (!isSpace(code) && code !== 0x0A) { break }\n }\n if (pos >= max) { return false }\n\n // [link]( \"title\" )\n // ^^^^^^ parsing link destination\n start = pos\n res = state.md.helpers.parseLinkDestination(state.src, pos, state.posMax)\n if (res.ok) {\n href = state.md.normalizeLink(res.str)\n if (state.md.validateLink(href)) {\n pos = res.pos\n } else {\n href = ''\n }\n }\n\n // [link]( \"title\" )\n // ^^ skipping these spaces\n start = pos\n for (; pos < max; pos++) {\n code = state.src.charCodeAt(pos)\n if (!isSpace(code) && code !== 0x0A) { break }\n }\n\n // [link]( \"title\" )\n // ^^^^^^^ parsing link title\n res = state.md.helpers.parseLinkTitle(state.src, pos, state.posMax)\n if (pos < max && start !== pos && res.ok) {\n title = res.str\n pos = res.pos\n\n // [link]( \"title\" )\n // ^^ skipping these spaces\n for (; pos < max; pos++) {\n code = state.src.charCodeAt(pos)\n if (!isSpace(code) && code !== 0x0A) { break }\n }\n } else {\n title = ''\n }\n\n if (pos >= max || state.src.charCodeAt(pos) !== 0x29/* ) */) {\n state.pos = oldPos\n return false\n }\n pos++\n } else {\n //\n // Link reference\n //\n if (typeof state.env.references === 'undefined') { return false }\n\n if (pos < max && state.src.charCodeAt(pos) === 0x5B/* [ */) {\n start = pos + 1\n pos = state.md.helpers.parseLinkLabel(state, pos)\n if (pos >= 0) {\n label = state.src.slice(start, pos++)\n } else {\n pos = labelEnd + 1\n }\n } else {\n pos = labelEnd + 1\n }\n\n // covers label === '' and label === undefined\n // (collapsed reference link and shortcut reference link respectively)\n if (!label) { label = state.src.slice(labelStart, labelEnd) }\n\n ref = state.env.references[normalizeReference(label)]\n if (!ref) {\n state.pos = oldPos\n return false\n }\n href = ref.href\n title = ref.title\n }\n\n //\n // We found the end of the link, and know for a fact it's a valid link;\n // so all that's left to do is to call tokenizer.\n //\n if (!silent) {\n content = state.src.slice(labelStart, labelEnd)\n\n const tokens = []\n state.md.inline.parse(\n content,\n state.md,\n state.env,\n tokens\n )\n\n const token = state.push('image', 'img', 0)\n const attrs = [['src', href], ['alt', '']]\n token.attrs = attrs\n token.children = tokens\n token.content = content\n\n if (title) {\n attrs.push(['title', title])\n }\n }\n\n state.pos = pos\n state.posMax = max\n return true\n}\n","// Process autolinks ''\n\n/* eslint max-len:0 */\nconst EMAIL_RE = /^([a-zA-Z0-9.!#$%&'*+/=?^_`{|}~-]+@[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?(?:\\.[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?)*)$/\n/* eslint-disable-next-line no-control-regex */\nconst AUTOLINK_RE = /^([a-zA-Z][a-zA-Z0-9+.-]{1,31}):([^<>\\x00-\\x20]*)$/\n\nexport default function autolink (state, silent) {\n let pos = state.pos\n\n if (state.src.charCodeAt(pos) !== 0x3C/* < */) { return false }\n\n const start = state.pos\n const max = state.posMax\n\n for (;;) {\n if (++pos >= max) return false\n\n const ch = state.src.charCodeAt(pos)\n\n if (ch === 0x3C /* < */) return false\n if (ch === 0x3E /* > */) break\n }\n\n const url = state.src.slice(start + 1, pos)\n\n if (AUTOLINK_RE.test(url)) {\n const fullUrl = state.md.normalizeLink(url)\n if (!state.md.validateLink(fullUrl)) { return false }\n\n if (!silent) {\n const token_o = state.push('link_open', 'a', 1)\n token_o.attrs = [['href', fullUrl]]\n token_o.markup = 'autolink'\n token_o.info = 'auto'\n\n const token_t = state.push('text', '', 0)\n token_t.content = state.md.normalizeLinkText(url)\n\n const token_c = state.push('link_close', 'a', -1)\n token_c.markup = 'autolink'\n token_c.info = 'auto'\n }\n\n state.pos += url.length + 2\n return true\n }\n\n if (EMAIL_RE.test(url)) {\n const fullUrl = state.md.normalizeLink('mailto:' + url)\n if (!state.md.validateLink(fullUrl)) { return false }\n\n if (!silent) {\n const token_o = state.push('link_open', 'a', 1)\n token_o.attrs = [['href', fullUrl]]\n token_o.markup = 'autolink'\n token_o.info = 'auto'\n\n const token_t = state.push('text', '', 0)\n token_t.content = state.md.normalizeLinkText(url)\n\n const token_c = state.push('link_close', 'a', -1)\n token_c.markup = 'autolink'\n token_c.info = 'auto'\n }\n\n state.pos += url.length + 2\n return true\n }\n\n return false\n}\n","// Process html tags\n\nimport { HTML_TAG_RE } from '../common/html_re.mjs'\n\nfunction isLinkOpen (str) {\n return /^\\s]/i.test(str)\n}\nfunction isLinkClose (str) {\n return /^<\\/a\\s*>/i.test(str)\n}\n\nfunction isLetter (ch) {\n /* eslint no-bitwise:0 */\n const lc = ch | 0x20 // to lower case\n return (lc >= 0x61/* a */) && (lc <= 0x7a/* z */)\n}\n\nexport default function html_inline (state, silent) {\n if (!state.md.options.html) { return false }\n\n // Check start\n const max = state.posMax\n const pos = state.pos\n if (state.src.charCodeAt(pos) !== 0x3C/* < */ ||\n pos + 2 >= max) {\n return false\n }\n\n // Quick fail on second char\n const ch = state.src.charCodeAt(pos + 1)\n if (ch !== 0x21/* ! */ &&\n ch !== 0x3F/* ? */ &&\n ch !== 0x2F/* / */ &&\n !isLetter(ch)) {\n return false\n }\n\n const match = state.src.slice(pos).match(HTML_TAG_RE)\n if (!match) { return false }\n\n if (!silent) {\n const token = state.push('html_inline', '', 0)\n token.content = match[0]\n\n if (isLinkOpen(token.content)) state.linkLevel++\n if (isLinkClose(token.content)) state.linkLevel--\n }\n state.pos += match[0].length\n return true\n}\n","// Process html entity - {, ¯, ", ...\n\nimport { decodeHTML } from 'entities'\nimport { isValidEntityCode, fromCodePoint } from '../common/utils.mjs'\n\nconst DIGITAL_RE = /^&#((?:x[a-f0-9]{1,6}|[0-9]{1,7}));/i\nconst NAMED_RE = /^&([a-z][a-z0-9]{1,31});/i\n\nexport default function entity (state, silent) {\n const pos = state.pos\n const max = state.posMax\n\n if (state.src.charCodeAt(pos) !== 0x26/* & */) return false\n\n if (pos + 1 >= max) return false\n\n const ch = state.src.charCodeAt(pos + 1)\n\n if (ch === 0x23 /* # */) {\n const match = state.src.slice(pos).match(DIGITAL_RE)\n if (match) {\n if (!silent) {\n const code = match[1][0].toLowerCase() === 'x' ? parseInt(match[1].slice(1), 16) : parseInt(match[1], 10)\n\n const token = state.push('text_special', '', 0)\n token.content = isValidEntityCode(code) ? fromCodePoint(code) : fromCodePoint(0xFFFD)\n token.markup = match[0]\n token.info = 'entity'\n }\n state.pos += match[0].length\n return true\n }\n } else {\n const match = state.src.slice(pos).match(NAMED_RE)\n if (match) {\n const decoded = decodeHTML(match[0])\n if (decoded !== match[0]) {\n if (!silent) {\n const token = state.push('text_special', '', 0)\n token.content = decoded\n token.markup = match[0]\n token.info = 'entity'\n }\n state.pos += match[0].length\n return true\n }\n }\n }\n\n return false\n}\n","// For each opening emphasis-like marker find a matching closing one\n//\n\nfunction processDelimiters (delimiters) {\n const openersBottom = {}\n const max = delimiters.length\n\n if (!max) return\n\n // headerIdx is the first delimiter of the current (where closer is) delimiter run\n let headerIdx = 0\n let lastTokenIdx = -2 // needs any value lower than -1\n const jumps = []\n\n for (let closerIdx = 0; closerIdx < max; closerIdx++) {\n const closer = delimiters[closerIdx]\n\n jumps.push(0)\n\n // markers belong to same delimiter run if:\n // - they have adjacent tokens\n // - AND markers are the same\n //\n if (delimiters[headerIdx].marker !== closer.marker || lastTokenIdx !== closer.token - 1) {\n headerIdx = closerIdx\n }\n\n lastTokenIdx = closer.token\n\n // Length is only used for emphasis-specific \"rule of 3\",\n // if it's not defined (in strikethrough or 3rd party plugins),\n // we can default it to 0 to disable those checks.\n //\n closer.length = closer.length || 0\n\n if (!closer.close) continue\n\n // Previously calculated lower bounds (previous fails)\n // for each marker, each delimiter length modulo 3,\n // and for whether this closer can be an opener;\n // https://github.com/commonmark/cmark/commit/34250e12ccebdc6372b8b49c44fab57c72443460\n /* eslint-disable-next-line no-prototype-builtins */\n if (!openersBottom.hasOwnProperty(closer.marker)) {\n openersBottom[closer.marker] = [-1, -1, -1, -1, -1, -1]\n }\n\n const minOpenerIdx = openersBottom[closer.marker][(closer.open ? 3 : 0) + (closer.length % 3)]\n\n let openerIdx = headerIdx - jumps[headerIdx] - 1\n\n let newMinOpenerIdx = openerIdx\n\n for (; openerIdx > minOpenerIdx; openerIdx -= jumps[openerIdx] + 1) {\n const opener = delimiters[openerIdx]\n\n if (opener.marker !== closer.marker) continue\n\n if (opener.open && opener.end < 0) {\n let isOddMatch = false\n\n // from spec:\n //\n // If one of the delimiters can both open and close emphasis, then the\n // sum of the lengths of the delimiter runs containing the opening and\n // closing delimiters must not be a multiple of 3 unless both lengths\n // are multiples of 3.\n //\n if (opener.close || closer.open) {\n if ((opener.length + closer.length) % 3 === 0) {\n if (opener.length % 3 !== 0 || closer.length % 3 !== 0) {\n isOddMatch = true\n }\n }\n }\n\n if (!isOddMatch) {\n // If previous delimiter cannot be an opener, we can safely skip\n // the entire sequence in future checks. This is required to make\n // sure algorithm has linear complexity (see *_*_*_*_*_... case).\n //\n const lastJump = openerIdx > 0 && !delimiters[openerIdx - 1].open\n ? jumps[openerIdx - 1] + 1\n : 0\n\n jumps[closerIdx] = closerIdx - openerIdx + lastJump\n jumps[openerIdx] = lastJump\n\n closer.open = false\n opener.end = closerIdx\n opener.close = false\n newMinOpenerIdx = -1\n // treat next token as start of run,\n // it optimizes skips in **<...>**a**<...>** pathological case\n lastTokenIdx = -2\n break\n }\n }\n }\n\n if (newMinOpenerIdx !== -1) {\n // If match for this delimiter run failed, we want to set lower bound for\n // future lookups. This is required to make sure algorithm has linear\n // complexity.\n //\n // See details here:\n // https://github.com/commonmark/cmark/issues/178#issuecomment-270417442\n //\n openersBottom[closer.marker][(closer.open ? 3 : 0) + ((closer.length || 0) % 3)] = newMinOpenerIdx\n }\n }\n}\n\nexport default function link_pairs (state) {\n const tokens_meta = state.tokens_meta\n const max = state.tokens_meta.length\n\n processDelimiters(state.delimiters)\n\n for (let curr = 0; curr < max; curr++) {\n if (tokens_meta[curr] && tokens_meta[curr].delimiters) {\n processDelimiters(tokens_meta[curr].delimiters)\n }\n }\n}\n","// Clean up tokens after emphasis and strikethrough postprocessing:\n// merge adjacent text nodes into one and re-calculate all token levels\n//\n// This is necessary because initially emphasis delimiter markers (*, _, ~)\n// are treated as their own separate text tokens. Then emphasis rule either\n// leaves them as text (needed to merge with adjacent text) or turns them\n// into opening/closing tags (which messes up levels inside).\n//\n\nexport default function fragments_join (state) {\n let curr, last\n let level = 0\n const tokens = state.tokens\n const max = state.tokens.length\n\n for (curr = last = 0; curr < max; curr++) {\n // re-calculate levels after emphasis/strikethrough turns some text nodes\n // into opening/closing tags\n if (tokens[curr].nesting < 0) level-- // closing tag\n tokens[curr].level = level\n if (tokens[curr].nesting > 0) level++ // opening tag\n\n if (tokens[curr].type === 'text' &&\n curr + 1 < max &&\n tokens[curr + 1].type === 'text') {\n // collapse two adjacent text nodes\n tokens[curr + 1].content = tokens[curr].content + tokens[curr + 1].content\n } else {\n if (curr !== last) { tokens[last] = tokens[curr] }\n\n last++\n }\n }\n\n if (curr !== last) {\n tokens.length = last\n }\n}\n","/** internal\n * class ParserInline\n *\n * Tokenizes paragraph content.\n **/\n\nimport Ruler from './ruler.mjs'\nimport StateInline from './rules_inline/state_inline.mjs'\n\nimport r_text from './rules_inline/text.mjs'\nimport r_linkify from './rules_inline/linkify.mjs'\nimport r_newline from './rules_inline/newline.mjs'\nimport r_escape from './rules_inline/escape.mjs'\nimport r_backticks from './rules_inline/backticks.mjs'\nimport r_strikethrough from './rules_inline/strikethrough.mjs'\nimport r_emphasis from './rules_inline/emphasis.mjs'\nimport r_link from './rules_inline/link.mjs'\nimport r_image from './rules_inline/image.mjs'\nimport r_autolink from './rules_inline/autolink.mjs'\nimport r_html_inline from './rules_inline/html_inline.mjs'\nimport r_entity from './rules_inline/entity.mjs'\n\nimport r_balance_pairs from './rules_inline/balance_pairs.mjs'\nimport r_fragments_join from './rules_inline/fragments_join.mjs'\n\n// Parser rules\n\nconst _rules = [\n ['text', r_text],\n ['linkify', r_linkify],\n ['newline', r_newline],\n ['escape', r_escape],\n ['backticks', r_backticks],\n ['strikethrough', r_strikethrough.tokenize],\n ['emphasis', r_emphasis.tokenize],\n ['link', r_link],\n ['image', r_image],\n ['autolink', r_autolink],\n ['html_inline', r_html_inline],\n ['entity', r_entity]\n]\n\n// `rule2` ruleset was created specifically for emphasis/strikethrough\n// post-processing and may be changed in the future.\n//\n// Don't use this for anything except pairs (plugins working with `balance_pairs`).\n//\nconst _rules2 = [\n ['balance_pairs', r_balance_pairs],\n ['strikethrough', r_strikethrough.postProcess],\n ['emphasis', r_emphasis.postProcess],\n // rules for pairs separate '**' into its own text tokens, which may be left unused,\n // rule below merges unused segments back with the rest of the text\n ['fragments_join', r_fragments_join]\n]\n\n/**\n * new ParserInline()\n **/\nfunction ParserInline () {\n /**\n * ParserInline#ruler -> Ruler\n *\n * [[Ruler]] instance. Keep configuration of inline rules.\n **/\n this.ruler = new Ruler()\n\n for (let i = 0; i < _rules.length; i++) {\n this.ruler.push(_rules[i][0], _rules[i][1])\n }\n\n /**\n * ParserInline#ruler2 -> Ruler\n *\n * [[Ruler]] instance. Second ruler used for post-processing\n * (e.g. in emphasis-like rules).\n **/\n this.ruler2 = new Ruler()\n\n for (let i = 0; i < _rules2.length; i++) {\n this.ruler2.push(_rules2[i][0], _rules2[i][1])\n }\n}\n\n// Skip single token by running all rules in validation mode;\n// returns `true` if any rule reported success\n//\nParserInline.prototype.skipToken = function (state) {\n const pos = state.pos\n const rules = this.ruler.getRules('')\n const len = rules.length\n const maxNesting = state.md.options.maxNesting\n const cache = state.cache\n\n if (typeof cache[pos] !== 'undefined') {\n state.pos = cache[pos]\n return\n }\n\n let ok = false\n\n if (state.level < maxNesting) {\n for (let i = 0; i < len; i++) {\n // Increment state.level and decrement it later to limit recursion.\n // It's harmless to do here, because no tokens are created. But ideally,\n // we'd need a separate private state variable for this purpose.\n //\n state.level++\n ok = rules[i](state, true)\n state.level--\n\n if (ok) {\n if (pos >= state.pos) { throw new Error(\"inline rule didn't increment state.pos\") }\n break\n }\n }\n } else {\n // Too much nesting, just skip until the end of the paragraph.\n //\n // NOTE: this will cause links to behave incorrectly in the following case,\n // when an amount of `[` is exactly equal to `maxNesting + 1`:\n //\n // [[[[[[[[[[[[[[[[[[[[[foo]()\n //\n // TODO: remove this workaround when CM standard will allow nested links\n // (we can replace it by preventing links from being parsed in\n // validation mode)\n //\n state.pos = state.posMax\n }\n\n if (!ok) { state.pos++ }\n cache[pos] = state.pos\n}\n\n// Generate tokens for input range\n//\nParserInline.prototype.tokenize = function (state) {\n const rules = this.ruler.getRules('')\n const len = rules.length\n const end = state.posMax\n const maxNesting = state.md.options.maxNesting\n\n while (state.pos < end) {\n // Try all possible rules.\n // On success, rule should:\n //\n // - update `state.pos`\n // - update `state.tokens`\n // - return true\n const prevPos = state.pos\n let ok = false\n\n if (state.level < maxNesting) {\n for (let i = 0; i < len; i++) {\n ok = rules[i](state, false)\n if (ok) {\n if (prevPos >= state.pos) { throw new Error(\"inline rule didn't increment state.pos\") }\n break\n }\n }\n }\n\n if (ok) {\n if (state.pos >= end) { break }\n continue\n }\n\n state.pending += state.src[state.pos++]\n }\n\n if (state.pending) {\n state.pushPending()\n }\n}\n\n/**\n * ParserInline.parse(str, md, env, outTokens)\n *\n * Process input string and push inline tokens into `outTokens`\n **/\nParserInline.prototype.parse = function (str, md, env, outTokens) {\n const state = new this.State(str, md, env, outTokens)\n\n this.tokenize(state)\n\n const rules = this.ruler2.getRules('')\n const len = rules.length\n\n for (let i = 0; i < len; i++) {\n rules[i](state)\n }\n}\n\nParserInline.prototype.State = StateInline\n\nexport default ParserInline\n","import { Any, Cc, Z, P } from 'uc.micro'\n\nexport default function (opts) {\n const re = {}\n opts = opts || {}\n\n re.src_Any = Any.source\n re.src_Cc = Cc.source\n re.src_Z = Z.source\n re.src_P = P.source\n\n // \\p{\\Z\\P\\Cc\\CF} (white spaces + control + format + punctuation)\n re.src_ZPCc = [re.src_Z, re.src_P, re.src_Cc].join('|')\n\n // \\p{\\Z\\Cc} (white spaces + control)\n re.src_ZCc = [re.src_Z, re.src_Cc].join('|')\n\n // Experimental. List of chars, completely prohibited in links\n // because can separate it from other part of text\n const text_separators = '[><\\uff5c]'\n\n // All possible word characters (everything without punctuation, spaces & controls)\n // Defined via punctuation & spaces to save space\n // Should be something like \\p{\\L\\N\\S\\M} (\\w but without `_`)\n re.src_pseudo_letter = '(?:(?!' + text_separators + '|' + re.src_ZPCc + ')' + re.src_Any + ')'\n // The same as abothe but without [0-9]\n // var src_pseudo_letter_non_d = '(?:(?![0-9]|' + src_ZPCc + ')' + src_Any + ')';\n\n re.src_ip4 =\n\n '(?:(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\\\.){3}(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)'\n\n // Prohibit any of \"@/[]()\" in user/pass to avoid wrong domain fetch.\n re.src_auth = '(?:(?:(?!' + re.src_ZCc + '|[@/\\\\[\\\\]()]).)+@)?'\n\n re.src_port =\n\n '(?::(?:6(?:[0-4]\\\\d{3}|5(?:[0-4]\\\\d{2}|5(?:[0-2]\\\\d|3[0-5])))|[1-5]?\\\\d{1,4}))?'\n\n re.src_host_terminator =\n\n '(?=$|' + text_separators + '|' + re.src_ZPCc + ')' +\n '(?!' + (opts['---'] ? '-(?!--)|' : '-|') + '_|:\\\\d|\\\\.-|\\\\.(?!$|' + re.src_ZPCc + '))'\n\n re.src_path =\n\n '(?:' +\n '[/?#]' +\n '(?:' +\n '(?!' + re.src_ZCc + '|' + text_separators + '|[()[\\\\]{}.,\"\\'?!\\\\-;]).|' +\n '\\\\[(?:(?!' + re.src_ZCc + '|\\\\]).)*\\\\]|' +\n '\\\\((?:(?!' + re.src_ZCc + '|[)]).)*\\\\)|' +\n '\\\\{(?:(?!' + re.src_ZCc + '|[}]).)*\\\\}|' +\n '\\\\\"(?:(?!' + re.src_ZCc + '|[\"]).)+\\\\\"|' +\n \"\\\\'(?:(?!\" + re.src_ZCc + \"|[']).)+\\\\'|\" +\n\n // allow `I'm_king` if no pair found\n \"\\\\'(?=\" + re.src_pseudo_letter + '|[-])|' +\n\n // google has many dots in \"google search\" links (#66, #81).\n // github has ... in commit range links,\n // Restrict to\n // - english\n // - percent-encoded\n // - parts of file path\n // - params separator\n // until more examples found.\n '\\\\.{2,}[a-zA-Z0-9%/&]|' +\n\n '\\\\.(?!' + re.src_ZCc + '|[.]|$)|' +\n (opts['---']\n ? '\\\\-(?!--(?:[^-]|$))(?:-*)|' // `---` => long dash, terminate\n : '\\\\-+|'\n ) +\n // allow `,,,` in paths\n ',(?!' + re.src_ZCc + '|$)|' +\n\n // allow `;` if not followed by space-like char\n ';(?!' + re.src_ZCc + '|$)|' +\n\n // allow `!!!` in paths, but not at the end\n '\\\\!+(?!' + re.src_ZCc + '|[!]|$)|' +\n\n '\\\\?(?!' + re.src_ZCc + '|[?]|$)' +\n ')+' +\n '|\\\\/' +\n ')?'\n\n // Allow anything in markdown spec, forbid quote (\") at the first position\n // because emails enclosed in quotes are far more common\n re.src_email_name =\n\n '[\\\\-;:&=\\\\+\\\\$,\\\\.a-zA-Z0-9_][\\\\-;:&=\\\\+\\\\$,\\\\\"\\\\.a-zA-Z0-9_]*'\n\n re.src_xn =\n\n 'xn--[a-z0-9\\\\-]{1,59}'\n\n // More to read about domain names\n // http://serverfault.com/questions/638260/\n\n re.src_domain_root =\n\n // Allow letters & digits (http://test1)\n '(?:' +\n re.src_xn +\n '|' +\n re.src_pseudo_letter + '{1,63}' +\n ')'\n\n re.src_domain =\n\n '(?:' +\n re.src_xn +\n '|' +\n '(?:' + re.src_pseudo_letter + ')' +\n '|' +\n '(?:' + re.src_pseudo_letter + '(?:-|' + re.src_pseudo_letter + '){0,61}' + re.src_pseudo_letter + ')' +\n ')'\n\n re.src_host =\n\n '(?:' +\n // Don't need IP check, because digits are already allowed in normal domain names\n // src_ip4 +\n // '|' +\n '(?:(?:(?:' + re.src_domain + ')\\\\.)*' + re.src_domain/* _root */ + ')' +\n ')'\n\n re.tpl_host_fuzzy =\n\n '(?:' +\n re.src_ip4 +\n '|' +\n '(?:(?:(?:' + re.src_domain + ')\\\\.)+(?:%TLDS%))' +\n ')'\n\n re.tpl_host_no_ip_fuzzy =\n\n '(?:(?:(?:' + re.src_domain + ')\\\\.)+(?:%TLDS%))'\n\n re.src_host_strict =\n\n re.src_host + re.src_host_terminator\n\n re.tpl_host_fuzzy_strict =\n\n re.tpl_host_fuzzy + re.src_host_terminator\n\n re.src_host_port_strict =\n\n re.src_host + re.src_port + re.src_host_terminator\n\n re.tpl_host_port_fuzzy_strict =\n\n re.tpl_host_fuzzy + re.src_port + re.src_host_terminator\n\n re.tpl_host_port_no_ip_fuzzy_strict =\n\n re.tpl_host_no_ip_fuzzy + re.src_port + re.src_host_terminator\n\n //\n // Main rules\n //\n\n // Rude test fuzzy links by host, for quick deny\n re.tpl_host_fuzzy_test =\n\n 'localhost|www\\\\.|\\\\.\\\\d{1,3}\\\\.|(?:\\\\.(?:%TLDS%)(?:' + re.src_ZPCc + '|>|$))'\n\n re.tpl_email_fuzzy =\n\n '(^|' + text_separators + '|\"|\\\\(|' + re.src_ZCc + ')' +\n '(' + re.src_email_name + '@' + re.tpl_host_fuzzy_strict + ')'\n\n re.tpl_link_fuzzy =\n // Fuzzy link can't be prepended with .:/\\- and non punctuation.\n // but can start with > (markdown blockquote)\n '(^|(?![.:/\\\\-_@])(?:[$+<=>^`|\\uff5c]|' + re.src_ZPCc + '))' +\n '((?![$+<=>^`|\\uff5c])' + re.tpl_host_port_fuzzy_strict + re.src_path + ')'\n\n re.tpl_link_no_ip_fuzzy =\n // Fuzzy link can't be prepended with .:/\\- and non punctuation.\n // but can start with > (markdown blockquote)\n '(^|(?![.:/\\\\-_@])(?:[$+<=>^`|\\uff5c]|' + re.src_ZPCc + '))' +\n '((?![$+<=>^`|\\uff5c])' + re.tpl_host_port_no_ip_fuzzy_strict + re.src_path + ')'\n\n return re\n}\n","import reFactory from './lib/re.mjs'\n\n//\n// Helpers\n//\n\n// Merge objects\n//\nfunction assign (obj /* from1, from2, from3, ... */) {\n const sources = Array.prototype.slice.call(arguments, 1)\n\n sources.forEach(function (source) {\n if (!source) { return }\n\n Object.keys(source).forEach(function (key) {\n obj[key] = source[key]\n })\n })\n\n return obj\n}\n\nfunction _class (obj) { return Object.prototype.toString.call(obj) }\nfunction isString (obj) { return _class(obj) === '[object String]' }\nfunction isObject (obj) { return _class(obj) === '[object Object]' }\nfunction isRegExp (obj) { return _class(obj) === '[object RegExp]' }\nfunction isFunction (obj) { return _class(obj) === '[object Function]' }\n\nfunction escapeRE (str) { return str.replace(/[.?*+^$[\\]\\\\(){}|-]/g, '\\\\$&') }\n\n//\n\nconst defaultOptions = {\n fuzzyLink: true,\n fuzzyEmail: true,\n fuzzyIP: false\n}\n\nfunction isOptionsObj (obj) {\n return Object.keys(obj || {}).reduce(function (acc, k) {\n /* eslint-disable-next-line no-prototype-builtins */\n return acc || defaultOptions.hasOwnProperty(k)\n }, false)\n}\n\nconst defaultSchemas = {\n 'http:': {\n validate: function (text, pos, self) {\n const tail = text.slice(pos)\n\n if (!self.re.http) {\n // compile lazily, because \"host\"-containing variables can change on tlds update.\n self.re.http = new RegExp(\n '^\\\\/\\\\/' + self.re.src_auth + self.re.src_host_port_strict + self.re.src_path, 'i'\n )\n }\n if (self.re.http.test(tail)) {\n return tail.match(self.re.http)[0].length\n }\n return 0\n }\n },\n 'https:': 'http:',\n 'ftp:': 'http:',\n '//': {\n validate: function (text, pos, self) {\n const tail = text.slice(pos)\n\n if (!self.re.no_http) {\n // compile lazily, because \"host\"-containing variables can change on tlds update.\n self.re.no_http = new RegExp(\n '^' +\n self.re.src_auth +\n // Don't allow single-level domains, because of false positives like '//test'\n // with code comments\n '(?:localhost|(?:(?:' + self.re.src_domain + ')\\\\.)+' + self.re.src_domain_root + ')' +\n self.re.src_port +\n self.re.src_host_terminator +\n self.re.src_path,\n\n 'i'\n )\n }\n\n if (self.re.no_http.test(tail)) {\n // should not be `://` & `///`, that protects from errors in protocol name\n if (pos >= 3 && text[pos - 3] === ':') { return 0 }\n if (pos >= 3 && text[pos - 3] === '/') { return 0 }\n return tail.match(self.re.no_http)[0].length\n }\n return 0\n }\n },\n 'mailto:': {\n validate: function (text, pos, self) {\n const tail = text.slice(pos)\n\n if (!self.re.mailto) {\n self.re.mailto = new RegExp(\n '^' + self.re.src_email_name + '@' + self.re.src_host_strict, 'i'\n )\n }\n if (self.re.mailto.test(tail)) {\n return tail.match(self.re.mailto)[0].length\n }\n return 0\n }\n }\n}\n\n// RE pattern for 2-character tlds (autogenerated by ./support/tlds_2char_gen.js)\n/* eslint-disable-next-line max-len */\nconst tlds_2ch_src_re = 'a[cdefgilmnoqrstuwxz]|b[abdefghijmnorstvwyz]|c[acdfghiklmnoruvwxyz]|d[ejkmoz]|e[cegrstu]|f[ijkmor]|g[abdefghilmnpqrstuwy]|h[kmnrtu]|i[delmnoqrst]|j[emop]|k[eghimnprwyz]|l[abcikrstuvy]|m[acdeghklmnopqrstuvwxyz]|n[acefgilopruz]|om|p[aefghklmnrstwy]|qa|r[eosuw]|s[abcdeghijklmnortuvxyz]|t[cdfghjklmnortvwz]|u[agksyz]|v[aceginu]|w[fs]|y[et]|z[amw]'\n\n// DON'T try to make PRs with changes. Extend TLDs with LinkifyIt.tlds() instead\nconst tlds_default = 'biz|com|edu|gov|net|org|pro|web|xxx|aero|asia|coop|info|museum|name|shop|рф'.split('|')\n\nfunction resetScanCache (self) {\n self.__index__ = -1\n self.__text_cache__ = ''\n}\n\nfunction createValidator (re) {\n return function (text, pos) {\n const tail = text.slice(pos)\n\n if (re.test(tail)) {\n return tail.match(re)[0].length\n }\n return 0\n }\n}\n\nfunction createNormalizer () {\n return function (match, self) {\n self.normalize(match)\n }\n}\n\n// Schemas compiler. Build regexps.\n//\nfunction compile (self) {\n // Load & clone RE patterns.\n const re = self.re = reFactory(self.__opts__)\n\n // Define dynamic patterns\n const tlds = self.__tlds__.slice()\n\n self.onCompile()\n\n if (!self.__tlds_replaced__) {\n tlds.push(tlds_2ch_src_re)\n }\n tlds.push(re.src_xn)\n\n re.src_tlds = tlds.join('|')\n\n function untpl (tpl) { return tpl.replace('%TLDS%', re.src_tlds) }\n\n re.email_fuzzy = RegExp(untpl(re.tpl_email_fuzzy), 'i')\n re.link_fuzzy = RegExp(untpl(re.tpl_link_fuzzy), 'i')\n re.link_no_ip_fuzzy = RegExp(untpl(re.tpl_link_no_ip_fuzzy), 'i')\n re.host_fuzzy_test = RegExp(untpl(re.tpl_host_fuzzy_test), 'i')\n\n //\n // Compile each schema\n //\n\n const aliases = []\n\n self.__compiled__ = {} // Reset compiled data\n\n function schemaError (name, val) {\n throw new Error('(LinkifyIt) Invalid schema \"' + name + '\": ' + val)\n }\n\n Object.keys(self.__schemas__).forEach(function (name) {\n const val = self.__schemas__[name]\n\n // skip disabled methods\n if (val === null) { return }\n\n const compiled = { validate: null, link: null }\n\n self.__compiled__[name] = compiled\n\n if (isObject(val)) {\n if (isRegExp(val.validate)) {\n compiled.validate = createValidator(val.validate)\n } else if (isFunction(val.validate)) {\n compiled.validate = val.validate\n } else {\n schemaError(name, val)\n }\n\n if (isFunction(val.normalize)) {\n compiled.normalize = val.normalize\n } else if (!val.normalize) {\n compiled.normalize = createNormalizer()\n } else {\n schemaError(name, val)\n }\n\n return\n }\n\n if (isString(val)) {\n aliases.push(name)\n return\n }\n\n schemaError(name, val)\n })\n\n //\n // Compile postponed aliases\n //\n\n aliases.forEach(function (alias) {\n if (!self.__compiled__[self.__schemas__[alias]]) {\n // Silently fail on missed schemas to avoid errons on disable.\n // schemaError(alias, self.__schemas__[alias]);\n return\n }\n\n self.__compiled__[alias].validate =\n self.__compiled__[self.__schemas__[alias]].validate\n self.__compiled__[alias].normalize =\n self.__compiled__[self.__schemas__[alias]].normalize\n })\n\n //\n // Fake record for guessed links\n //\n self.__compiled__[''] = { validate: null, normalize: createNormalizer() }\n\n //\n // Build schema condition\n //\n const slist = Object.keys(self.__compiled__)\n .filter(function (name) {\n // Filter disabled & fake schemas\n return name.length > 0 && self.__compiled__[name]\n })\n .map(escapeRE)\n .join('|')\n // (?!_) cause 1.5x slowdown\n self.re.schema_test = RegExp('(^|(?!_)(?:[><\\uff5c]|' + re.src_ZPCc + '))(' + slist + ')', 'i')\n self.re.schema_search = RegExp('(^|(?!_)(?:[><\\uff5c]|' + re.src_ZPCc + '))(' + slist + ')', 'ig')\n self.re.schema_at_start = RegExp('^' + self.re.schema_search.source, 'i')\n\n self.re.pretest = RegExp(\n '(' + self.re.schema_test.source + ')|(' + self.re.host_fuzzy_test.source + ')|@',\n 'i'\n )\n\n //\n // Cleanup\n //\n\n resetScanCache(self)\n}\n\n/**\n * class Match\n *\n * Match result. Single element of array, returned by [[LinkifyIt#match]]\n **/\nfunction Match (self, shift) {\n const start = self.__index__\n const end = self.__last_index__\n const text = self.__text_cache__.slice(start, end)\n\n /**\n * Match#schema -> String\n *\n * Prefix (protocol) for matched string.\n **/\n this.schema = self.__schema__.toLowerCase()\n /**\n * Match#index -> Number\n *\n * First position of matched string.\n **/\n this.index = start + shift\n /**\n * Match#lastIndex -> Number\n *\n * Next position after matched string.\n **/\n this.lastIndex = end + shift\n /**\n * Match#raw -> String\n *\n * Matched string.\n **/\n this.raw = text\n /**\n * Match#text -> String\n *\n * Notmalized text of matched string.\n **/\n this.text = text\n /**\n * Match#url -> String\n *\n * Normalized url of matched string.\n **/\n this.url = text\n}\n\nfunction createMatch (self, shift) {\n const match = new Match(self, shift)\n\n self.__compiled__[match.schema].normalize(match, self)\n\n return match\n}\n\n/**\n * class LinkifyIt\n **/\n\n/**\n * new LinkifyIt(schemas, options)\n * - schemas (Object): Optional. Additional schemas to validate (prefix/validator)\n * - options (Object): { fuzzyLink|fuzzyEmail|fuzzyIP: true|false }\n *\n * Creates new linkifier instance with optional additional schemas.\n * Can be called without `new` keyword for convenience.\n *\n * By default understands:\n *\n * - `http(s)://...` , `ftp://...`, `mailto:...` & `//...` links\n * - \"fuzzy\" links and emails (example.com, foo@bar.com).\n *\n * `schemas` is an object, where each key/value describes protocol/rule:\n *\n * - __key__ - link prefix (usually, protocol name with `:` at the end, `skype:`\n * for example). `linkify-it` makes shure that prefix is not preceeded with\n * alphanumeric char and symbols. Only whitespaces and punctuation allowed.\n * - __value__ - rule to check tail after link prefix\n * - _String_ - just alias to existing rule\n * - _Object_\n * - _validate_ - validator function (should return matched length on success),\n * or `RegExp`.\n * - _normalize_ - optional function to normalize text & url of matched result\n * (for example, for @twitter mentions).\n *\n * `options`:\n *\n * - __fuzzyLink__ - recognige URL-s without `http(s):` prefix. Default `true`.\n * - __fuzzyIP__ - allow IPs in fuzzy links above. Can conflict with some texts\n * like version numbers. Default `false`.\n * - __fuzzyEmail__ - recognize emails without `mailto:` prefix.\n *\n **/\nfunction LinkifyIt (schemas, options) {\n if (!(this instanceof LinkifyIt)) {\n return new LinkifyIt(schemas, options)\n }\n\n if (!options) {\n if (isOptionsObj(schemas)) {\n options = schemas\n schemas = {}\n }\n }\n\n this.__opts__ = assign({}, defaultOptions, options)\n\n // Cache last tested result. Used to skip repeating steps on next `match` call.\n this.__index__ = -1\n this.__last_index__ = -1 // Next scan position\n this.__schema__ = ''\n this.__text_cache__ = ''\n\n this.__schemas__ = assign({}, defaultSchemas, schemas)\n this.__compiled__ = {}\n\n this.__tlds__ = tlds_default\n this.__tlds_replaced__ = false\n\n this.re = {}\n\n compile(this)\n}\n\n/** chainable\n * LinkifyIt#add(schema, definition)\n * - schema (String): rule name (fixed pattern prefix)\n * - definition (String|RegExp|Object): schema definition\n *\n * Add new rule definition. See constructor description for details.\n **/\nLinkifyIt.prototype.add = function add (schema, definition) {\n this.__schemas__[schema] = definition\n compile(this)\n return this\n}\n\n/** chainable\n * LinkifyIt#set(options)\n * - options (Object): { fuzzyLink|fuzzyEmail|fuzzyIP: true|false }\n *\n * Set recognition options for links without schema.\n **/\nLinkifyIt.prototype.set = function set (options) {\n this.__opts__ = assign(this.__opts__, options)\n return this\n}\n\n/**\n * LinkifyIt#test(text) -> Boolean\n *\n * Searches linkifiable pattern and returns `true` on success or `false` on fail.\n **/\nLinkifyIt.prototype.test = function test (text) {\n // Reset scan cache\n this.__text_cache__ = text\n this.__index__ = -1\n\n if (!text.length) { return false }\n\n let m, ml, me, len, shift, next, re, tld_pos, at_pos\n\n // try to scan for link with schema - that's the most simple rule\n if (this.re.schema_test.test(text)) {\n re = this.re.schema_search\n re.lastIndex = 0\n while ((m = re.exec(text)) !== null) {\n len = this.testSchemaAt(text, m[2], re.lastIndex)\n if (len) {\n this.__schema__ = m[2]\n this.__index__ = m.index + m[1].length\n this.__last_index__ = m.index + m[0].length + len\n break\n }\n }\n }\n\n if (this.__opts__.fuzzyLink && this.__compiled__['http:']) {\n // guess schemaless links\n tld_pos = text.search(this.re.host_fuzzy_test)\n if (tld_pos >= 0) {\n // if tld is located after found link - no need to check fuzzy pattern\n if (this.__index__ < 0 || tld_pos < this.__index__) {\n if ((ml = text.match(this.__opts__.fuzzyIP ? this.re.link_fuzzy : this.re.link_no_ip_fuzzy)) !== null) {\n shift = ml.index + ml[1].length\n\n if (this.__index__ < 0 || shift < this.__index__) {\n this.__schema__ = ''\n this.__index__ = shift\n this.__last_index__ = ml.index + ml[0].length\n }\n }\n }\n }\n }\n\n if (this.__opts__.fuzzyEmail && this.__compiled__['mailto:']) {\n // guess schemaless emails\n at_pos = text.indexOf('@')\n if (at_pos >= 0) {\n // We can't skip this check, because this cases are possible:\n // 192.168.1.1@gmail.com, my.in@example.com\n if ((me = text.match(this.re.email_fuzzy)) !== null) {\n shift = me.index + me[1].length\n next = me.index + me[0].length\n\n if (this.__index__ < 0 || shift < this.__index__ ||\n (shift === this.__index__ && next > this.__last_index__)) {\n this.__schema__ = 'mailto:'\n this.__index__ = shift\n this.__last_index__ = next\n }\n }\n }\n }\n\n return this.__index__ >= 0\n}\n\n/**\n * LinkifyIt#pretest(text) -> Boolean\n *\n * Very quick check, that can give false positives. Returns true if link MAY BE\n * can exists. Can be used for speed optimization, when you need to check that\n * link NOT exists.\n **/\nLinkifyIt.prototype.pretest = function pretest (text) {\n return this.re.pretest.test(text)\n}\n\n/**\n * LinkifyIt#testSchemaAt(text, name, position) -> Number\n * - text (String): text to scan\n * - name (String): rule (schema) name\n * - position (Number): text offset to check from\n *\n * Similar to [[LinkifyIt#test]] but checks only specific protocol tail exactly\n * at given position. Returns length of found pattern (0 on fail).\n **/\nLinkifyIt.prototype.testSchemaAt = function testSchemaAt (text, schema, pos) {\n // If not supported schema check requested - terminate\n if (!this.__compiled__[schema.toLowerCase()]) {\n return 0\n }\n return this.__compiled__[schema.toLowerCase()].validate(text, pos, this)\n}\n\n/**\n * LinkifyIt#match(text) -> Array|null\n *\n * Returns array of found link descriptions or `null` on fail. We strongly\n * recommend to use [[LinkifyIt#test]] first, for best speed.\n *\n * ##### Result match description\n *\n * - __schema__ - link schema, can be empty for fuzzy links, or `//` for\n * protocol-neutral links.\n * - __index__ - offset of matched text\n * - __lastIndex__ - index of next char after mathch end\n * - __raw__ - matched text\n * - __text__ - normalized text\n * - __url__ - link, generated from matched text\n **/\nLinkifyIt.prototype.match = function match (text) {\n const result = []\n let shift = 0\n\n // Try to take previous element from cache, if .test() called before\n if (this.__index__ >= 0 && this.__text_cache__ === text) {\n result.push(createMatch(this, shift))\n shift = this.__last_index__\n }\n\n // Cut head if cache was used\n let tail = shift ? text.slice(shift) : text\n\n // Scan string until end reached\n while (this.test(tail)) {\n result.push(createMatch(this, shift))\n\n tail = tail.slice(this.__last_index__)\n shift += this.__last_index__\n }\n\n if (result.length) {\n return result\n }\n\n return null\n}\n\n/**\n * LinkifyIt#matchAtStart(text) -> Match|null\n *\n * Returns fully-formed (not fuzzy) link if it starts at the beginning\n * of the string, and null otherwise.\n **/\nLinkifyIt.prototype.matchAtStart = function matchAtStart (text) {\n // Reset scan cache\n this.__text_cache__ = text\n this.__index__ = -1\n\n if (!text.length) return null\n\n const m = this.re.schema_at_start.exec(text)\n if (!m) return null\n\n const len = this.testSchemaAt(text, m[2], m[0].length)\n if (!len) return null\n\n this.__schema__ = m[2]\n this.__index__ = m.index + m[1].length\n this.__last_index__ = m.index + m[0].length + len\n\n return createMatch(this, 0)\n}\n\n/** chainable\n * LinkifyIt#tlds(list [, keepOld]) -> this\n * - list (Array): list of tlds\n * - keepOld (Boolean): merge with current list if `true` (`false` by default)\n *\n * Load (or merge) new tlds list. Those are user for fuzzy links (without prefix)\n * to avoid false positives. By default this algorythm used:\n *\n * - hostname with any 2-letter root zones are ok.\n * - biz|com|edu|gov|net|org|pro|web|xxx|aero|asia|coop|info|museum|name|shop|рф\n * are ok.\n * - encoded (`xn--...`) root zones are ok.\n *\n * If list is replaced, then exact match for 2-chars root zones will be checked.\n **/\nLinkifyIt.prototype.tlds = function tlds (list, keepOld) {\n list = Array.isArray(list) ? list : [list]\n\n if (!keepOld) {\n this.__tlds__ = list.slice()\n this.__tlds_replaced__ = true\n compile(this)\n return this\n }\n\n this.__tlds__ = this.__tlds__.concat(list)\n .sort()\n .filter(function (el, idx, arr) {\n return el !== arr[idx - 1]\n })\n .reverse()\n\n compile(this)\n return this\n}\n\n/**\n * LinkifyIt#normalize(match)\n *\n * Default normalizer (if schema does not define it's own).\n **/\nLinkifyIt.prototype.normalize = function normalize (match) {\n // Do minimal possible changes by default. Need to collect feedback prior\n // to move forward https://github.com/markdown-it/linkify-it/issues/1\n\n if (!match.schema) { match.url = 'http://' + match.url }\n\n if (match.schema === 'mailto:' && !/^mailto:/i.test(match.url)) {\n match.url = 'mailto:' + match.url\n }\n}\n\n/**\n * LinkifyIt#onCompile()\n *\n * Override to modify basic RegExp-s.\n **/\nLinkifyIt.prototype.onCompile = function onCompile () {\n}\n\nexport default LinkifyIt\n","'use strict';\n\n/** Highest positive signed 32-bit float value */\nconst maxInt = 2147483647; // aka. 0x7FFFFFFF or 2^31-1\n\n/** Bootstring parameters */\nconst base = 36;\nconst tMin = 1;\nconst tMax = 26;\nconst skew = 38;\nconst damp = 700;\nconst initialBias = 72;\nconst initialN = 128; // 0x80\nconst delimiter = '-'; // '\\x2D'\n\n/** Regular expressions */\nconst regexPunycode = /^xn--/;\nconst regexNonASCII = /[^\\0-\\x7F]/; // Note: U+007F DEL is excluded too.\nconst regexSeparators = /[\\x2E\\u3002\\uFF0E\\uFF61]/g; // RFC 3490 separators\n\n/** Error messages */\nconst errors = {\n\t'overflow': 'Overflow: input needs wider integers to process',\n\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t'invalid-input': 'Invalid input'\n};\n\n/** Convenience shortcuts */\nconst baseMinusTMin = base - tMin;\nconst floor = Math.floor;\nconst stringFromCharCode = String.fromCharCode;\n\n/*--------------------------------------------------------------------------*/\n\n/**\n * A generic error utility function.\n * @private\n * @param {String} type The error type.\n * @returns {Error} Throws a `RangeError` with the applicable error message.\n */\nfunction error(type) {\n\tthrow new RangeError(errors[type]);\n}\n\n/**\n * A generic `Array#map` utility function.\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} callback The function that gets called for every array\n * item.\n * @returns {Array} A new array of values returned by the callback function.\n */\nfunction map(array, callback) {\n\tconst result = [];\n\tlet length = array.length;\n\twhile (length--) {\n\t\tresult[length] = callback(array[length]);\n\t}\n\treturn result;\n}\n\n/**\n * A simple `Array#map`-like wrapper to work with domain name strings or email\n * addresses.\n * @private\n * @param {String} domain The domain name or email address.\n * @param {Function} callback The function that gets called for every\n * character.\n * @returns {String} A new string of characters returned by the callback\n * function.\n */\nfunction mapDomain(domain, callback) {\n\tconst parts = domain.split('@');\n\tlet result = '';\n\tif (parts.length > 1) {\n\t\t// In email addresses, only the domain name should be punycoded. Leave\n\t\t// the local part (i.e. everything up to `@`) intact.\n\t\tresult = parts[0] + '@';\n\t\tdomain = parts[1];\n\t}\n\t// Avoid `split(regex)` for IE8 compatibility. See #17.\n\tdomain = domain.replace(regexSeparators, '\\x2E');\n\tconst labels = domain.split('.');\n\tconst encoded = map(labels, callback).join('.');\n\treturn result + encoded;\n}\n\n/**\n * Creates an array containing the numeric code points of each Unicode\n * character in the string. While JavaScript uses UCS-2 internally,\n * this function will convert a pair of surrogate halves (each of which\n * UCS-2 exposes as separate characters) into a single code point,\n * matching UTF-16.\n * @see `punycode.ucs2.encode`\n * @see \n * @memberOf punycode.ucs2\n * @name decode\n * @param {String} string The Unicode input string (UCS-2).\n * @returns {Array} The new array of code points.\n */\nfunction ucs2decode(string) {\n\tconst output = [];\n\tlet counter = 0;\n\tconst length = string.length;\n\twhile (counter < length) {\n\t\tconst value = string.charCodeAt(counter++);\n\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t// It's a high surrogate, and there is a next character.\n\t\t\tconst extra = string.charCodeAt(counter++);\n\t\t\tif ((extra & 0xFC00) == 0xDC00) { // Low surrogate.\n\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t} else {\n\t\t\t\t// It's an unmatched surrogate; only append this code unit, in case the\n\t\t\t\t// next code unit is the high surrogate of a surrogate pair.\n\t\t\t\toutput.push(value);\n\t\t\t\tcounter--;\n\t\t\t}\n\t\t} else {\n\t\t\toutput.push(value);\n\t\t}\n\t}\n\treturn output;\n}\n\n/**\n * Creates a string based on an array of numeric code points.\n * @see `punycode.ucs2.decode`\n * @memberOf punycode.ucs2\n * @name encode\n * @param {Array} codePoints The array of numeric code points.\n * @returns {String} The new Unicode string (UCS-2).\n */\nconst ucs2encode = codePoints => String.fromCodePoint(...codePoints);\n\n/**\n * Converts a basic code point into a digit/integer.\n * @see `digitToBasic()`\n * @private\n * @param {Number} codePoint The basic numeric code point value.\n * @returns {Number} The numeric value of a basic code point (for use in\n * representing integers) in the range `0` to `base - 1`, or `base` if\n * the code point does not represent a value.\n */\nconst basicToDigit = function(codePoint) {\n\tif (codePoint >= 0x30 && codePoint < 0x3A) {\n\t\treturn 26 + (codePoint - 0x30);\n\t}\n\tif (codePoint >= 0x41 && codePoint < 0x5B) {\n\t\treturn codePoint - 0x41;\n\t}\n\tif (codePoint >= 0x61 && codePoint < 0x7B) {\n\t\treturn codePoint - 0x61;\n\t}\n\treturn base;\n};\n\n/**\n * Converts a digit/integer into a basic code point.\n * @see `basicToDigit()`\n * @private\n * @param {Number} digit The numeric value of a basic code point.\n * @returns {Number} The basic code point whose value (when used for\n * representing integers) is `digit`, which needs to be in the range\n * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n * used; else, the lowercase form is used. The behavior is undefined\n * if `flag` is non-zero and `digit` has no uppercase form.\n */\nconst digitToBasic = function(digit, flag) {\n\t// 0..25 map to ASCII a..z or A..Z\n\t// 26..35 map to ASCII 0..9\n\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n};\n\n/**\n * Bias adaptation function as per section 3.4 of RFC 3492.\n * https://tools.ietf.org/html/rfc3492#section-3.4\n * @private\n */\nconst adapt = function(delta, numPoints, firstTime) {\n\tlet k = 0;\n\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\tdelta += floor(delta / numPoints);\n\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\tdelta = floor(delta / baseMinusTMin);\n\t}\n\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n};\n\n/**\n * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n * symbols.\n * @memberOf punycode\n * @param {String} input The Punycode string of ASCII-only symbols.\n * @returns {String} The resulting string of Unicode symbols.\n */\nconst decode = function(input) {\n\t// Don't use UCS-2.\n\tconst output = [];\n\tconst inputLength = input.length;\n\tlet i = 0;\n\tlet n = initialN;\n\tlet bias = initialBias;\n\n\t// Handle the basic code points: let `basic` be the number of input code\n\t// points before the last delimiter, or `0` if there is none, then copy\n\t// the first basic code points to the output.\n\n\tlet basic = input.lastIndexOf(delimiter);\n\tif (basic < 0) {\n\t\tbasic = 0;\n\t}\n\n\tfor (let j = 0; j < basic; ++j) {\n\t\t// if it's not a basic code point\n\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\terror('not-basic');\n\t\t}\n\t\toutput.push(input.charCodeAt(j));\n\t}\n\n\t// Main decoding loop: start just after the last delimiter if any basic code\n\t// points were copied; start at the beginning otherwise.\n\n\tfor (let index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t// `index` is the index of the next character to be consumed.\n\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t// which gets added to `i`. The overflow checking is easier\n\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t// value at the end to obtain `delta`.\n\t\tconst oldi = i;\n\t\tfor (let w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\tif (index >= inputLength) {\n\t\t\t\terror('invalid-input');\n\t\t\t}\n\n\t\t\tconst digit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\tif (digit >= base) {\n\t\t\t\terror('invalid-input');\n\t\t\t}\n\t\t\tif (digit > floor((maxInt - i) / w)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\ti += digit * w;\n\t\t\tconst t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\tif (digit < t) {\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tconst baseMinusT = base - t;\n\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tw *= baseMinusT;\n\n\t\t}\n\n\t\tconst out = output.length + 1;\n\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t// incrementing `n` each time, so we'll fix that now:\n\t\tif (floor(i / out) > maxInt - n) {\n\t\t\terror('overflow');\n\t\t}\n\n\t\tn += floor(i / out);\n\t\ti %= out;\n\n\t\t// Insert `n` at position `i` of the output.\n\t\toutput.splice(i++, 0, n);\n\n\t}\n\n\treturn String.fromCodePoint(...output);\n};\n\n/**\n * Converts a string of Unicode symbols (e.g. a domain name label) to a\n * Punycode string of ASCII-only symbols.\n * @memberOf punycode\n * @param {String} input The string of Unicode symbols.\n * @returns {String} The resulting Punycode string of ASCII-only symbols.\n */\nconst encode = function(input) {\n\tconst output = [];\n\n\t// Convert the input in UCS-2 to an array of Unicode code points.\n\tinput = ucs2decode(input);\n\n\t// Cache the length.\n\tconst inputLength = input.length;\n\n\t// Initialize the state.\n\tlet n = initialN;\n\tlet delta = 0;\n\tlet bias = initialBias;\n\n\t// Handle the basic code points.\n\tfor (const currentValue of input) {\n\t\tif (currentValue < 0x80) {\n\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t}\n\t}\n\n\tconst basicLength = output.length;\n\tlet handledCPCount = basicLength;\n\n\t// `handledCPCount` is the number of code points that have been handled;\n\t// `basicLength` is the number of basic code points.\n\n\t// Finish the basic string with a delimiter unless it's empty.\n\tif (basicLength) {\n\t\toutput.push(delimiter);\n\t}\n\n\t// Main encoding loop:\n\twhile (handledCPCount < inputLength) {\n\n\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t// larger one:\n\t\tlet m = maxInt;\n\t\tfor (const currentValue of input) {\n\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\tm = currentValue;\n\t\t\t}\n\t\t}\n\n\t\t// Increase `delta` enough to advance the decoder's state to ,\n\t\t// but guard against overflow.\n\t\tconst handledCPCountPlusOne = handledCPCount + 1;\n\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\terror('overflow');\n\t\t}\n\n\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\tn = m;\n\n\t\tfor (const currentValue of input) {\n\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\t\t\tif (currentValue === n) {\n\t\t\t\t// Represent delta as a generalized variable-length integer.\n\t\t\t\tlet q = delta;\n\t\t\t\tfor (let k = base; /* no condition */; k += base) {\n\t\t\t\t\tconst t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tconst qMinusT = q - t;\n\t\t\t\t\tconst baseMinusT = base - t;\n\t\t\t\t\toutput.push(\n\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t);\n\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t}\n\n\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount === basicLength);\n\t\t\t\tdelta = 0;\n\t\t\t\t++handledCPCount;\n\t\t\t}\n\t\t}\n\n\t\t++delta;\n\t\t++n;\n\n\t}\n\treturn output.join('');\n};\n\n/**\n * Converts a Punycode string representing a domain name or an email address\n * to Unicode. Only the Punycoded parts of the input will be converted, i.e.\n * it doesn't matter if you call it on a string that has already been\n * converted to Unicode.\n * @memberOf punycode\n * @param {String} input The Punycoded domain name or email address to\n * convert to Unicode.\n * @returns {String} The Unicode representation of the given Punycode\n * string.\n */\nconst toUnicode = function(input) {\n\treturn mapDomain(input, function(string) {\n\t\treturn regexPunycode.test(string)\n\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t: string;\n\t});\n};\n\n/**\n * Converts a Unicode string representing a domain name or an email address to\n * Punycode. Only the non-ASCII parts of the domain name will be converted,\n * i.e. it doesn't matter if you call it with a domain that's already in\n * ASCII.\n * @memberOf punycode\n * @param {String} input The domain name or email address to convert, as a\n * Unicode string.\n * @returns {String} The Punycode representation of the given domain name or\n * email address.\n */\nconst toASCII = function(input) {\n\treturn mapDomain(input, function(string) {\n\t\treturn regexNonASCII.test(string)\n\t\t\t? 'xn--' + encode(string)\n\t\t\t: string;\n\t});\n};\n\n/*--------------------------------------------------------------------------*/\n\n/** Define the public API */\nconst punycode = {\n\t/**\n\t * A string representing the current Punycode.js version number.\n\t * @memberOf punycode\n\t * @type String\n\t */\n\t'version': '2.3.1',\n\t/**\n\t * An object of methods to convert from JavaScript's internal character\n\t * representation (UCS-2) to Unicode code points, and back.\n\t * @see \n\t * @memberOf punycode\n\t * @type Object\n\t */\n\t'ucs2': {\n\t\t'decode': ucs2decode,\n\t\t'encode': ucs2encode\n\t},\n\t'decode': decode,\n\t'encode': encode,\n\t'toASCII': toASCII,\n\t'toUnicode': toUnicode\n};\n\nexport { ucs2decode, ucs2encode, decode, encode, toASCII, toUnicode };\nexport default punycode;\n","// markdown-it default options\n\nexport default {\n options: {\n // Enable HTML tags in source\n html: false,\n\n // Use '/' to close single tags (
)\n xhtmlOut: false,\n\n // Convert '\\n' in paragraphs into
\n breaks: false,\n\n // CSS language prefix for fenced blocks\n langPrefix: 'language-',\n\n // autoconvert URL-like texts to links\n linkify: false,\n\n // Enable some language-neutral replacements + quotes beautification\n typographer: false,\n\n // Double + single quotes replacement pairs, when typographer enabled,\n // and smartquotes on. Could be either a String or an Array.\n //\n // For example, you can use '«»„“' for Russian, '„“‚‘' for German,\n // and ['«\\xA0', '\\xA0»', '‹\\xA0', '\\xA0›'] for French (including nbsp).\n quotes: '\\u201c\\u201d\\u2018\\u2019', /* “”‘’ */\n\n // Highlighter function. Should return escaped HTML,\n // or '' if the source string is not changed and should be escaped externaly.\n // If result starts with )\n xhtmlOut: false,\n\n // Convert '\\n' in paragraphs into
\n breaks: false,\n\n // CSS language prefix for fenced blocks\n langPrefix: 'language-',\n\n // autoconvert URL-like texts to links\n linkify: false,\n\n // Enable some language-neutral replacements + quotes beautification\n typographer: false,\n\n // Double + single quotes replacement pairs, when typographer enabled,\n // and smartquotes on. Could be either a String or an Array.\n //\n // For example, you can use '«»„“' for Russian, '„“‚‘' for German,\n // and ['«\\xA0', '\\xA0»', '‹\\xA0', '\\xA0›'] for French (including nbsp).\n quotes: '\\u201c\\u201d\\u2018\\u2019', /* “”‘’ */\n\n // Highlighter function. Should return escaped HTML,\n // or '' if the source string is not changed and should be escaped externaly.\n // If result starts with )\n xhtmlOut: true,\n\n // Convert '\\n' in paragraphs into
\n breaks: false,\n\n // CSS language prefix for fenced blocks\n langPrefix: 'language-',\n\n // autoconvert URL-like texts to links\n linkify: false,\n\n // Enable some language-neutral replacements + quotes beautification\n typographer: false,\n\n // Double + single quotes replacement pairs, when typographer enabled,\n // and smartquotes on. Could be either a String or an Array.\n //\n // For example, you can use '«»„“' for Russian, '„“‚‘' for German,\n // and ['«\\xA0', '\\xA0»', '‹\\xA0', '\\xA0›'] for French (including nbsp).\n quotes: '\\u201c\\u201d\\u2018\\u2019', /* “”‘’ */\n\n // Highlighter function. Should return escaped HTML,\n // or '' if the source string is not changed and should be escaped externaly.\n // If result starts with = 0) {\n try {\n parsed.hostname = punycode.toASCII(parsed.hostname)\n } catch (er) { /**/ }\n }\n }\n\n return mdurl.encode(mdurl.format(parsed))\n}\n\nfunction normalizeLinkText (url) {\n const parsed = mdurl.parse(url, true)\n\n if (parsed.hostname) {\n // Encode hostnames in urls like:\n // `http://host/`, `https://host/`, `mailto:user@host`, `//host/`\n //\n // We don't encode unknown schemas, because it's likely that we encode\n // something we shouldn't (e.g. `skype:name` treated as `skype:host`)\n //\n if (!parsed.protocol || RECODE_HOSTNAME_FOR.indexOf(parsed.protocol) >= 0) {\n try {\n parsed.hostname = punycode.toUnicode(parsed.hostname)\n } catch (er) { /**/ }\n }\n }\n\n // add '%' to exclude list because of https://github.com/markdown-it/markdown-it/issues/720\n return mdurl.decode(mdurl.format(parsed), mdurl.decode.defaultChars + '%')\n}\n\n/**\n * class MarkdownIt\n *\n * Main parser/renderer class.\n *\n * ##### Usage\n *\n * ```javascript\n * // node.js, \"classic\" way:\n * var MarkdownIt = require('markdown-it'),\n * md = new MarkdownIt();\n * var result = md.render('# markdown-it rulezz!');\n *\n * // node.js, the same, but with sugar:\n * var md = require('markdown-it')();\n * var result = md.render('# markdown-it rulezz!');\n *\n * // browser without AMD, added to \"window\" on script load\n * // Note, there are no dash.\n * var md = window.markdownit();\n * var result = md.render('# markdown-it rulezz!');\n * ```\n *\n * Single line rendering, without paragraph wrap:\n *\n * ```javascript\n * var md = require('markdown-it')();\n * var result = md.renderInline('__markdown-it__ rulezz!');\n * ```\n **/\n\n/**\n * new MarkdownIt([presetName, options])\n * - presetName (String): optional, `commonmark` / `zero`\n * - options (Object)\n *\n * Creates parser instanse with given config. Can be called without `new`.\n *\n * ##### presetName\n *\n * MarkdownIt provides named presets as a convenience to quickly\n * enable/disable active syntax rules and options for common use cases.\n *\n * - [\"commonmark\"](https://github.com/markdown-it/markdown-it/blob/master/lib/presets/commonmark.mjs) -\n * configures parser to strict [CommonMark](http://commonmark.org/) mode.\n * - [default](https://github.com/markdown-it/markdown-it/blob/master/lib/presets/default.mjs) -\n * similar to GFM, used when no preset name given. Enables all available rules,\n * but still without html, typographer & autolinker.\n * - [\"zero\"](https://github.com/markdown-it/markdown-it/blob/master/lib/presets/zero.mjs) -\n * all rules disabled. Useful to quickly setup your config via `.enable()`.\n * For example, when you need only `bold` and `italic` markup and nothing else.\n *\n * ##### options:\n *\n * - __html__ - `false`. Set `true` to enable HTML tags in source. Be careful!\n * That's not safe! You may need external sanitizer to protect output from XSS.\n * It's better to extend features via plugins, instead of enabling HTML.\n * - __xhtmlOut__ - `false`. Set `true` to add '/' when closing single tags\n * (`
`). This is needed only for full CommonMark compatibility. In real\n * world you will need HTML output.\n * - __breaks__ - `false`. Set `true` to convert `\\n` in paragraphs into `
`.\n * - __langPrefix__ - `language-`. CSS language class prefix for fenced blocks.\n * Can be useful for external highlighters.\n * - __linkify__ - `false`. Set `true` to autoconvert URL-like text to links.\n * - __typographer__ - `false`. Set `true` to enable [some language-neutral\n * replacement](https://github.com/markdown-it/markdown-it/blob/master/lib/rules_core/replacements.mjs) +\n * quotes beautification (smartquotes).\n * - __quotes__ - `“”‘’`, String or Array. Double + single quotes replacement\n * pairs, when typographer enabled and smartquotes on. For example, you can\n * use `'«»„“'` for Russian, `'„“‚‘'` for German, and\n * `['«\\xA0', '\\xA0»', '‹\\xA0', '\\xA0›']` for French (including nbsp).\n * - __highlight__ - `null`. Highlighter function for fenced code blocks.\n * Highlighter `function (str, lang)` should return escaped HTML. It can also\n * return empty string if the source was not changed and should be escaped\n * externaly. If result starts with ` or ``):\n *\n * ```javascript\n * var hljs = require('highlight.js') // https://highlightjs.org/\n *\n * // Actual default values\n * var md = require('markdown-it')({\n * highlight: function (str, lang) {\n * if (lang && hljs.getLanguage(lang)) {\n * try {\n * return '
' +\n *                hljs.highlight(str, { language: lang, ignoreIllegals: true }).value +\n *                '
';\n * } catch (__) {}\n * }\n *\n * return '
' + md.utils.escapeHtml(str) + '
';\n * }\n * });\n * ```\n *\n **/\nfunction MarkdownIt (presetName, options) {\n if (!(this instanceof MarkdownIt)) {\n return new MarkdownIt(presetName, options)\n }\n\n if (!options) {\n if (!utils.isString(presetName)) {\n options = presetName || {}\n presetName = 'default'\n }\n }\n\n /**\n * MarkdownIt#inline -> ParserInline\n *\n * Instance of [[ParserInline]]. You may need it to add new rules when\n * writing plugins. For simple rules control use [[MarkdownIt.disable]] and\n * [[MarkdownIt.enable]].\n **/\n this.inline = new ParserInline()\n\n /**\n * MarkdownIt#block -> ParserBlock\n *\n * Instance of [[ParserBlock]]. You may need it to add new rules when\n * writing plugins. For simple rules control use [[MarkdownIt.disable]] and\n * [[MarkdownIt.enable]].\n **/\n this.block = new ParserBlock()\n\n /**\n * MarkdownIt#core -> Core\n *\n * Instance of [[Core]] chain executor. You may need it to add new rules when\n * writing plugins. For simple rules control use [[MarkdownIt.disable]] and\n * [[MarkdownIt.enable]].\n **/\n this.core = new ParserCore()\n\n /**\n * MarkdownIt#renderer -> Renderer\n *\n * Instance of [[Renderer]]. Use it to modify output look. Or to add rendering\n * rules for new token types, generated by plugins.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * function myToken(tokens, idx, options, env, self) {\n * //...\n * return result;\n * };\n *\n * md.renderer.rules['my_token'] = myToken\n * ```\n *\n * See [[Renderer]] docs and [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.mjs).\n **/\n this.renderer = new Renderer()\n\n /**\n * MarkdownIt#linkify -> LinkifyIt\n *\n * [linkify-it](https://github.com/markdown-it/linkify-it) instance.\n * Used by [linkify](https://github.com/markdown-it/markdown-it/blob/master/lib/rules_core/linkify.mjs)\n * rule.\n **/\n this.linkify = new LinkifyIt()\n\n /**\n * MarkdownIt#validateLink(url) -> Boolean\n *\n * Link validation function. CommonMark allows too much in links. By default\n * we disable `javascript:`, `vbscript:`, `file:` schemas, and almost all `data:...` schemas\n * except some embedded image types.\n *\n * You can change this behaviour:\n *\n * ```javascript\n * var md = require('markdown-it')();\n * // enable everything\n * md.validateLink = function () { return true; }\n * ```\n **/\n this.validateLink = validateLink\n\n /**\n * MarkdownIt#normalizeLink(url) -> String\n *\n * Function used to encode link url to a machine-readable format,\n * which includes url-encoding, punycode, etc.\n **/\n this.normalizeLink = normalizeLink\n\n /**\n * MarkdownIt#normalizeLinkText(url) -> String\n *\n * Function used to decode link url to a human-readable format`\n **/\n this.normalizeLinkText = normalizeLinkText\n\n // Expose utils & helpers for easy acces from plugins\n\n /**\n * MarkdownIt#utils -> utils\n *\n * Assorted utility functions, useful to write plugins. See details\n * [here](https://github.com/markdown-it/markdown-it/blob/master/lib/common/utils.mjs).\n **/\n this.utils = utils\n\n /**\n * MarkdownIt#helpers -> helpers\n *\n * Link components parser functions, useful to write plugins. See details\n * [here](https://github.com/markdown-it/markdown-it/blob/master/lib/helpers).\n **/\n this.helpers = utils.assign({}, helpers)\n\n this.options = {}\n this.configure(presetName)\n\n if (options) { this.set(options) }\n}\n\n/** chainable\n * MarkdownIt.set(options)\n *\n * Set parser options (in the same format as in constructor). Probably, you\n * will never need it, but you can change options after constructor call.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')()\n * .set({ html: true, breaks: true })\n * .set({ typographer, true });\n * ```\n *\n * __Note:__ To achieve the best possible performance, don't modify a\n * `markdown-it` instance options on the fly. If you need multiple configurations\n * it's best to create multiple instances and initialize each with separate\n * config.\n **/\nMarkdownIt.prototype.set = function (options) {\n utils.assign(this.options, options)\n return this\n}\n\n/** chainable, internal\n * MarkdownIt.configure(presets)\n *\n * Batch load of all options and compenent settings. This is internal method,\n * and you probably will not need it. But if you will - see available presets\n * and data structure [here](https://github.com/markdown-it/markdown-it/tree/master/lib/presets)\n *\n * We strongly recommend to use presets instead of direct config loads. That\n * will give better compatibility with next versions.\n **/\nMarkdownIt.prototype.configure = function (presets) {\n const self = this\n\n if (utils.isString(presets)) {\n const presetName = presets\n presets = config[presetName]\n if (!presets) { throw new Error('Wrong `markdown-it` preset \"' + presetName + '\", check name') }\n }\n\n if (!presets) { throw new Error('Wrong `markdown-it` preset, can\\'t be empty') }\n\n if (presets.options) { self.set(presets.options) }\n\n if (presets.components) {\n Object.keys(presets.components).forEach(function (name) {\n if (presets.components[name].rules) {\n self[name].ruler.enableOnly(presets.components[name].rules)\n }\n if (presets.components[name].rules2) {\n self[name].ruler2.enableOnly(presets.components[name].rules2)\n }\n })\n }\n return this\n}\n\n/** chainable\n * MarkdownIt.enable(list, ignoreInvalid)\n * - list (String|Array): rule name or list of rule names to enable\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable list or rules. It will automatically find appropriate components,\n * containing rules with given names. If rule not found, and `ignoreInvalid`\n * not set - throws exception.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')()\n * .enable(['sub', 'sup'])\n * .disable('smartquotes');\n * ```\n **/\nMarkdownIt.prototype.enable = function (list, ignoreInvalid) {\n let result = []\n\n if (!Array.isArray(list)) { list = [list] }\n\n ['core', 'block', 'inline'].forEach(function (chain) {\n result = result.concat(this[chain].ruler.enable(list, true))\n }, this)\n\n result = result.concat(this.inline.ruler2.enable(list, true))\n\n const missed = list.filter(function (name) { return result.indexOf(name) < 0 })\n\n if (missed.length && !ignoreInvalid) {\n throw new Error('MarkdownIt. Failed to enable unknown rule(s): ' + missed)\n }\n\n return this\n}\n\n/** chainable\n * MarkdownIt.disable(list, ignoreInvalid)\n * - list (String|Array): rule name or list of rule names to disable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * The same as [[MarkdownIt.enable]], but turn specified rules off.\n **/\nMarkdownIt.prototype.disable = function (list, ignoreInvalid) {\n let result = []\n\n if (!Array.isArray(list)) { list = [list] }\n\n ['core', 'block', 'inline'].forEach(function (chain) {\n result = result.concat(this[chain].ruler.disable(list, true))\n }, this)\n\n result = result.concat(this.inline.ruler2.disable(list, true))\n\n const missed = list.filter(function (name) { return result.indexOf(name) < 0 })\n\n if (missed.length && !ignoreInvalid) {\n throw new Error('MarkdownIt. Failed to disable unknown rule(s): ' + missed)\n }\n return this\n}\n\n/** chainable\n * MarkdownIt.use(plugin, params)\n *\n * Load specified plugin with given params into current parser instance.\n * It's just a sugar to call `plugin(md, params)` with curring.\n *\n * ##### Example\n *\n * ```javascript\n * var iterator = require('markdown-it-for-inline');\n * var md = require('markdown-it')()\n * .use(iterator, 'foo_replace', 'text', function (tokens, idx) {\n * tokens[idx].content = tokens[idx].content.replace(/foo/g, 'bar');\n * });\n * ```\n **/\nMarkdownIt.prototype.use = function (plugin /*, params, ... */) {\n const args = [this].concat(Array.prototype.slice.call(arguments, 1))\n plugin.apply(plugin, args)\n return this\n}\n\n/** internal\n * MarkdownIt.parse(src, env) -> Array\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * Parse input string and return list of block tokens (special token type\n * \"inline\" will contain list of inline tokens). You should not call this\n * method directly, until you write custom renderer (for example, to produce\n * AST).\n *\n * `env` is used to pass data between \"distributed\" rules and return additional\n * metadata like reference info, needed for the renderer. It also can be used to\n * inject data in specific cases. Usually, you will be ok to pass `{}`,\n * and then pass updated object to renderer.\n **/\nMarkdownIt.prototype.parse = function (src, env) {\n if (typeof src !== 'string') {\n throw new Error('Input data should be a String')\n }\n\n const state = new this.core.State(src, this, env)\n\n this.core.process(state)\n\n return state.tokens\n}\n\n/**\n * MarkdownIt.render(src [, env]) -> String\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * Render markdown string into html. It does all magic for you :).\n *\n * `env` can be used to inject additional metadata (`{}` by default).\n * But you will not need it with high probability. See also comment\n * in [[MarkdownIt.parse]].\n **/\nMarkdownIt.prototype.render = function (src, env) {\n env = env || {}\n\n return this.renderer.render(this.parse(src, env), this.options, env)\n}\n\n/** internal\n * MarkdownIt.parseInline(src, env) -> Array\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * The same as [[MarkdownIt.parse]] but skip all block rules. It returns the\n * block tokens list with the single `inline` element, containing parsed inline\n * tokens in `children` property. Also updates `env` object.\n **/\nMarkdownIt.prototype.parseInline = function (src, env) {\n const state = new this.core.State(src, this, env)\n\n state.inlineMode = true\n this.core.process(state)\n\n return state.tokens\n}\n\n/**\n * MarkdownIt.renderInline(src [, env]) -> String\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * Similar to [[MarkdownIt.render]] but for single paragraph content. Result\n * will NOT be wrapped into `

` tags.\n **/\nMarkdownIt.prototype.renderInline = function (src, env) {\n env = env || {}\n\n return this.renderer.render(this.parseInline(src, env), this.options, env)\n}\n\nexport default MarkdownIt\n","\"use strict\";\n\n// Adapted from https://github.com/markdown-it/markdown-it/blob/fbc6b0fed563ba7c00557ab638fd19752f8e759d/docs/architecture.md\n\nfunction findFirstMatchingConfig(link, configs) {\n var i, config;\n var href = link.attrs[link.attrIndex(\"href\")][1];\n\n for (i = 0; i < configs.length; ++i) {\n config = configs[i];\n\n // If there is a matcher function defined then call it\n // Matcher Function should return a boolean indicating\n // whether or not it matched. If it matched, use that\n // configuration, otherwise, try the next one.\n if (typeof config.matcher === \"function\") {\n if (config.matcher(href, config)) {\n return config;\n } else {\n continue;\n }\n }\n\n return config;\n }\n}\n\nfunction applyAttributes(idx, tokens, attributes) {\n Object.keys(attributes).forEach(function (attr) {\n var attrIndex;\n var value = attributes[attr];\n\n if (attr === \"className\") {\n // when dealing with applying classes\n // programatically, some programmers\n // may prefer to use the className syntax\n attr = \"class\";\n }\n\n attrIndex = tokens[idx].attrIndex(attr);\n\n if (attrIndex < 0) {\n // attr doesn't exist, add new attribute\n tokens[idx].attrPush([attr, value]);\n } else {\n // attr already exists, overwrite it\n tokens[idx].attrs[attrIndex][1] = value; // replace value of existing attr\n }\n });\n}\n\nfunction markdownitLinkAttributes(md, configs) {\n if (!configs) {\n configs = [];\n } else {\n configs = Array.isArray(configs) ? configs : [configs];\n }\n\n Object.freeze(configs);\n\n var defaultRender = md.renderer.rules.link_open || this.defaultRender;\n\n md.renderer.rules.link_open = function (tokens, idx, options, env, self) {\n var config = findFirstMatchingConfig(tokens[idx], configs);\n var attributes = config && config.attrs;\n\n if (attributes) {\n applyAttributes(idx, tokens, attributes);\n }\n\n // pass token to default renderer.\n return defaultRender(tokens, idx, options, env, self);\n };\n}\n\nmarkdownitLinkAttributes.defaultRender = function (\n tokens,\n idx,\n options,\n env,\n self\n) {\n return self.renderToken(tokens, idx, options);\n};\n\nmodule.exports = markdownitLinkAttributes;\n","export default function emoji_html (tokens, idx /*, options, env */) {\n return tokens[idx].content\n};\n","// Emojies & shortcuts replacement logic.\n//\n// Note: In theory, it could be faster to parse :smile: in inline chain and\n// leave only shortcuts here. But, who care...\n//\nexport default function create_rule (md, emojies, shortcuts, scanRE, replaceRE) {\n const arrayReplaceAt = md.utils.arrayReplaceAt\n const ucm = md.utils.lib.ucmicro\n const has = md.utils.has\n const ZPCc = new RegExp([ucm.Z.source, ucm.P.source, ucm.Cc.source].join('|'))\n\n function splitTextToken (text, level, Token) {\n let last_pos = 0\n const nodes = []\n\n text.replace(replaceRE, function (match, offset, src) {\n let emoji_name\n // Validate emoji name\n if (has(shortcuts, match)) {\n // replace shortcut with full name\n emoji_name = shortcuts[match]\n\n // Don't allow letters before any shortcut (as in no \":/\" in http://)\n if (offset > 0 && !ZPCc.test(src[offset - 1])) return\n\n // Don't allow letters after any shortcut\n if (offset + match.length < src.length && !ZPCc.test(src[offset + match.length])) {\n return\n }\n } else {\n emoji_name = match.slice(1, -1)\n }\n\n // Add new tokens to pending list\n if (offset > last_pos) {\n const token = new Token('text', '', 0)\n token.content = text.slice(last_pos, offset)\n nodes.push(token)\n }\n\n const token = new Token('emoji', '', 0)\n token.markup = emoji_name\n token.content = emojies[emoji_name]\n nodes.push(token)\n\n last_pos = offset + match.length\n })\n\n if (last_pos < text.length) {\n const token = new Token('text', '', 0)\n token.content = text.slice(last_pos)\n nodes.push(token)\n }\n\n return nodes\n }\n\n return function emoji_replace (state) {\n let token\n const blockTokens = state.tokens\n let autolinkLevel = 0\n\n for (let j = 0, l = blockTokens.length; j < l; j++) {\n if (blockTokens[j].type !== 'inline') { continue }\n let tokens = blockTokens[j].children\n\n // We scan from the end, to keep position when new tags added.\n // Use reversed logic in links start/end match\n for (let i = tokens.length - 1; i >= 0; i--) {\n token = tokens[i]\n\n if (token.type === 'link_open' || token.type === 'link_close') {\n if (token.info === 'auto') { autolinkLevel -= token.nesting }\n }\n\n if (token.type === 'text' && autolinkLevel === 0 && scanRE.test(token.content)) {\n // replace current node\n blockTokens[j].children = tokens = arrayReplaceAt(\n tokens, i, splitTextToken(token.content, token.level, state.Token)\n )\n }\n }\n }\n }\n};\n","// Convert input options to more useable format\n// and compile search regexp\n\nfunction quoteRE (str) {\n return str.replace(/[.?*+^$[\\]\\\\(){}|-]/g, '\\\\$&')\n}\n\nexport default function normalize_opts (options) {\n let emojies = options.defs\n\n // Filter emojies by whitelist, if needed\n if (options.enabled.length) {\n emojies = Object.keys(emojies).reduce((acc, key) => {\n if (options.enabled.indexOf(key) >= 0) acc[key] = emojies[key]\n return acc\n }, {})\n }\n\n // Flatten shortcuts to simple object: { alias: emoji_name }\n const shortcuts = Object.keys(options.shortcuts).reduce((acc, key) => {\n // Skip aliases for filtered emojies, to reduce regexp\n if (!emojies[key]) return acc\n\n if (Array.isArray(options.shortcuts[key])) {\n options.shortcuts[key].forEach(alias => { acc[alias] = key })\n return acc\n }\n\n acc[options.shortcuts[key]] = key\n return acc\n }, {})\n\n const keys = Object.keys(emojies)\n let names\n\n // If no definitions are given, return empty regex to avoid replacements with 'undefined'.\n if (keys.length === 0) {\n names = '^$'\n } else {\n // Compile regexp\n names = keys\n .map(name => { return `:${name}:` })\n .concat(Object.keys(shortcuts))\n .sort()\n .reverse()\n .map(name => { return quoteRE(name) })\n .join('|')\n }\n const scanRE = RegExp(names)\n const replaceRE = RegExp(names, 'g')\n\n return {\n defs: emojies,\n shortcuts,\n scanRE,\n replaceRE\n }\n};\n","import emoji_html from './render.mjs'\nimport emoji_replace from './replace.mjs'\nimport normalize_opts from './normalize_opts.mjs'\n\nexport default function emoji_plugin (md, options) {\n const defaults = {\n defs: {},\n shortcuts: {},\n enabled: []\n }\n\n const opts = normalize_opts(md.utils.assign({}, defaults, options || {}))\n\n md.renderer.rules.emoji = emoji_html\n\n md.core.ruler.after(\n 'linkify',\n 'emoji',\n emoji_replace(md, opts.defs, opts.shortcuts, opts.scanRE, opts.replaceRE)\n )\n};\n","// Emoticons -> Emoji mapping.\n//\n// (!) Some patterns skipped, to avoid collisions\n// without increase matcher complicity. Than can change in future.\n//\n// Places to look for more emoticons info:\n//\n// - http://en.wikipedia.org/wiki/List_of_emoticons#Western\n// - https://github.com/wooorm/emoticon/blob/master/Support.md\n// - http://factoryjoe.com/projects/emoticons/\n//\n\n/* eslint-disable key-spacing */\n\nexport default {\n angry: ['>:(', '>:-('],\n blush: [':\")', ':-\")'],\n broken_heart: ['= 0; i--) {\n\t\tif (tokens[i].level === targetLevel) {\n\t\t\treturn i;\n\t\t}\n\t}\n\treturn -1;\n}\n\nfunction isTodoItem(tokens, index) {\n\treturn isInline(tokens[index]) &&\n\t isParagraph(tokens[index - 1]) &&\n\t isListItem(tokens[index - 2]) &&\n\t startsWithTodoMarkdown(tokens[index]);\n}\n\nfunction todoify(token, TokenConstructor) {\n\ttoken.children.unshift(makeCheckbox(token, TokenConstructor));\n\ttoken.children[1].content = token.children[1].content.slice(3);\n\ttoken.content = token.content.slice(3);\n\n\tif (useLabelWrapper) {\n\t\tif (useLabelAfter) {\n\t\t\ttoken.children.pop();\n\n\t\t\t// Use large random number as id property of the checkbox.\n\t\t\tvar id = 'task-item-' + Math.ceil(Math.random() * (10000 * 1000) - 1000);\n\t\t\ttoken.children[0].content = token.children[0].content.slice(0, -1) + ' id=\"' + id + '\">';\n\t\t\ttoken.children.push(afterLabel(token.content, id, TokenConstructor));\n\t\t} else {\n\t\t\ttoken.children.unshift(beginLabel(TokenConstructor));\n\t\t\ttoken.children.push(endLabel(TokenConstructor));\n\t\t}\n\t}\n}\n\nfunction makeCheckbox(token, TokenConstructor) {\n\tvar checkbox = new TokenConstructor('html_inline', '', 0);\n\tvar disabledAttr = disableCheckboxes ? ' disabled=\"\" ' : '';\n\tif (token.content.indexOf('[ ] ') === 0) {\n\t\tcheckbox.content = '';\n\t} else if (token.content.indexOf('[x] ') === 0 || token.content.indexOf('[X] ') === 0) {\n\t\tcheckbox.content = '';\n\t}\n\treturn checkbox;\n}\n\n// these next two functions are kind of hacky; probably should really be a\n// true block-level token with .tag=='label'\nfunction beginLabel(TokenConstructor) {\n\tvar token = new TokenConstructor('html_inline', '', 0);\n\ttoken.content = '';\n\treturn token;\n}\n\nfunction afterLabel(content, id, TokenConstructor) {\n\tvar token = new TokenConstructor('html_inline', '', 0);\n\ttoken.content = '';\n\ttoken.attrs = [{for: id}];\n\treturn token;\n}\n\nfunction isInline(token) { return token.type === 'inline'; }\nfunction isParagraph(token) { return token.type === 'paragraph_open'; }\nfunction isListItem(token) { return token.type === 'list_item_open'; }\n\nfunction startsWithTodoMarkdown(token) {\n\t// leading whitespace in a list item is already trimmed off by markdown-it\n\treturn token.content.indexOf('[ ] ') === 0 || token.content.indexOf('[x] ') === 0 || token.content.indexOf('[X] ') === 0;\n}\n","\n\n